Bug 349242 - [help] split otdt.ui.help plug-in
- this shall be the code-part of the plug-in.

diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/.classpath b/plugins/org.eclipse.objectteams.otdt.ui.help/.classpath
new file mode 100644
index 0000000..9b7e6c5
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/.classpath
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<classpath>
+	<classpathentry kind="src" path="src"/>
+	<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/J2SE-1.5"/>
+	<classpathentry kind="con" path="OTRE"/>
+	<classpathentry kind="con" path="org.eclipse.pde.core.requiredPlugins"/>
+	<classpathentry kind="output" path="bin"/>
+</classpath>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/.cvsignore b/plugins/org.eclipse.objectteams.otdt.ui.help/.cvsignore
new file mode 100644
index 0000000..ba077a4
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/.cvsignore
@@ -0,0 +1 @@
+bin
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/.project b/plugins/org.eclipse.objectteams.otdt.ui.help/.project
new file mode 100644
index 0000000..15612ac
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/.project
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+	<name>org.eclipse.objectteams.otdt.ui.help</name>
+	<comment></comment>
+	<projects>
+	</projects>
+	<buildSpec>
+		<buildCommand>
+			<name>org.eclipse.objectteams.otdt.builder.OTJBuilder</name>
+			<arguments>
+			</arguments>
+		</buildCommand>
+		<buildCommand>
+			<name>org.eclipse.pde.ManifestBuilder</name>
+			<arguments>
+			</arguments>
+		</buildCommand>
+		<buildCommand>
+			<name>org.eclipse.pde.SchemaBuilder</name>
+			<arguments>
+			</arguments>
+		</buildCommand>
+	</buildSpec>
+	<natures>
+		<nature>org.eclipse.pde.PluginNature</nature>
+		<nature>org.eclipse.jdt.core.javanature</nature>
+		<nature>org.eclipse.objectteams.otdt.OTJavaNature</nature>
+	</natures>
+</projectDescription>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/.settings/org.eclipse.jdt.core.prefs b/plugins/org.eclipse.objectteams.otdt.ui.help/.settings/org.eclipse.jdt.core.prefs
new file mode 100644
index 0000000..f8f1ac0
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/.settings/org.eclipse.jdt.core.prefs
@@ -0,0 +1,7 @@
+#Tue Sep 18 18:21:22 CEST 2007
+eclipse.preferences.version=1
+org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.5
+org.eclipse.jdt.core.compiler.compliance=1.5
+org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
+org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
+org.eclipse.jdt.core.compiler.source=1.5
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/META-INF/MANIFEST.MF b/plugins/org.eclipse.objectteams.otdt.ui.help/META-INF/MANIFEST.MF
new file mode 100644
index 0000000..75e5312
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/META-INF/MANIFEST.MF
@@ -0,0 +1,28 @@
+Manifest-Version: 1.0
+Bundle-ManifestVersion: 2
+Bundle-Name: %pluginName
+Bundle-SymbolicName: org.eclipse.objectteams.otdt.ui.help;singleton:=true
+Bundle-Version: 2.0.0.qualifier
+Bundle-Activator: org.eclipse.objectteams.otdt.ui.help.OTHelpPlugin
+Bundle-Vendor: %providerName
+Bundle-Localization: plugin
+Export-Package: org.eclipse.objectteams.otdt.internal.ui.help.actions;x-internal:=true,
+ org.eclipse.objectteams.otdt.internal.ui.help.views;x-internal:=true,
+ org.eclipse.objectteams.otdt.ui.help
+Require-Bundle: org.eclipse.ui;bundle-version="[3.7.0,4.0.0)",
+ org.eclipse.core.runtime;bundle-version="[3.7.0,4.0.0)",
+ org.eclipse.ui.intro;bundle-version="[3.4.100,4.0.0)",
+ org.eclipse.ui.cheatsheets;bundle-version="[3.4.100,4.0.0)",
+ org.eclipse.help;bundle-version="[3.5.100,4.0.0)",
+ org.eclipse.core.resources;bundle-version="[3.7.0,4.0.0)",
+ org.eclipse.ui.ide;bundle-version="[3.7.0,4.0.0)",
+ org.eclipse.ui.browser;bundle-version="[3.3.100,4.0.0)",
+ org.eclipse.ui.workbench.texteditor;bundle-version="[3.7.0,4.0.0)",
+ org.eclipse.jface.text;bundle-version="[3.7.0,4.0.0)",
+ org.eclipse.jdt.ui;bundle-version="[3.7.0,4.0.0)",
+ org.eclipse.jdt.core;bundle-version="[3.7.0.v_OTDT_r200,4.0.0)",
+ org.eclipse.objectteams.otdt.ui;bundle-version="[2.0.0,3.0.0)",
+ org.eclipse.objectteams.otequinox;bundle-version="[2.0.0,3.0.0)"
+Bundle-RequiredExecutionEnvironment: J2SE-1.5
+Bundle-ActivationPolicy: lazy
+Bundle-Classpath: .
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/about.html b/plugins/org.eclipse.objectteams.otdt.ui.help/about.html
new file mode 100644
index 0000000..66ef6f6
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/about.html
@@ -0,0 +1,28 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
+    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
+<title>About</title>
+</head>
+<body lang="EN-US">
+<h2>About This Content</h2>
+ 
+<p>June 15, 2010</p>	
+<h3>License</h3>
+
+<p>The Eclipse Foundation makes available all content in this plug-in (&quot;Content&quot;).  Unless otherwise 
+indicated below, the Content is provided to you under the terms and conditions of the
+Eclipse Public License Version 1.0 (&quot;EPL&quot;).  A copy of the EPL is available 
+at <a href="http://www.eclipse.org/legal/epl-v10.html">http://www.eclipse.org/legal/epl-v10.html</a>.
+For purposes of the EPL, &quot;Program&quot; will mean the Content.</p>
+
+<p>If you did not receive this Content directly from the Eclipse Foundation, the Content is 
+being redistributed by another party (&quot;Redistributor&quot;) and different terms and conditions may
+apply to your use of any object code in the Content.  Check the Redistributor's license that was 
+provided with the Content.  If no such license exists, contact the Redistributor.  Unless otherwise
+indicated below, the terms and conditions of the EPL still apply to any source code in the Content
+and such source code may be obtained at <a href="http://www.eclipse.org">http://www.eclipse.org</a>.</p>
+
+</body>
+</html>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/book.css b/plugins/org.eclipse.objectteams.otdt.ui.help/book.css
new file mode 100644
index 0000000..59c346d
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/book.css
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/build.properties b/plugins/org.eclipse.objectteams.otdt.ui.help/build.properties
new file mode 100644
index 0000000..f85821a
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/build.properties
@@ -0,0 +1,39 @@
+######################################################################## 
+# This file is part of "Object Teams Development Tooling"-Software
+# 
+# Copyright 2004, 2010 Fraunhofer Gesellschaft, Munich, Germany,
+# for its Fraunhofer Institute and Computer Architecture and Software
+# Technology (FIRST), Berlin, Germany and Technical University Berlin,
+# Germany.
+# 
+# All rights reserved. This program and the accompanying materials
+# are made available under the terms of the Eclipse Public License v1.0
+# which accompanies this distribution, and is available at
+# http://www.eclipse.org/legal/epl-v10.html
+# $Id$
+# 
+# Please visit http://www.eclipse.org/objectteams for updates and contact.
+# 
+# Contributors:
+# Fraunhofer FIRST - Initial API and implementation
+# Technical University Berlin - Initial API and implementation
+######################################################################## 
+customBuildCallbacks=customBuildCallbacks.xml
+source.. = src/
+output.. = bin/
+bin.includes = plugin.xml,\
+               META-INF/,\
+               .,\
+               cheatsheets/,\
+               css/,\
+               guide/,\
+               icons/,\
+               images/,\
+               intro/,\
+               plugin.properties,\
+               ot.html,\
+               reference/,\
+               book.css,\
+               schema.css,\
+               about.html
+
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/buildDoc.xml b/plugins/org.eclipse.objectteams.otdt.ui.help/buildDoc.xml
new file mode 100644
index 0000000..94ac394
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/buildDoc.xml
@@ -0,0 +1,109 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project name="OTDT Doc Isv Build" default="all"  basedir="." >
+
+	<target name="init">
+		<available file="${basedir}/index" property="index.present"/>
+	</target>
+
+	<target name="all" depends="init" unless="index.present">
+		<antcall target="convertSchemaToHtml" />
+		<!--antcall target="generateJavadoc" /-->
+		<!--antcall target="build.index" /-->
+		<!--antcall target="createDocZip" /-->
+	</target>
+
+
+	<target name="build.index" description="Builds search index for the plug-in: org.eclipse.objectteams.otdt.ui.help" if="eclipse.running">
+		<help.buildHelpIndex manifest="${basedir}/plugin.xml" destination="${basedir}"/>
+	</target>
+
+	<target name="convertSchemaToHtml" if="eclipse.running">
+		<mkdir dir="reference"/>
+		<property name="dest" value="reference/extension-points" />
+		<record name="${basedir}/otdtconvert.txt" action="start"/>
+		<echo message="recording schema conversion ... in ${basedir}/otdtconvert.txt"/>
+		
+		<pde.convertSchemaToHTML 
+			manifest="../org.eclipse.objectteams.otequinox/plugin.xml" 
+			destination="${dest}"/>
+		<!--cssURL="file:../../css/schema.css"  broken see https://bugs.eclipse.org/300826 -->
+
+		<echo message="done recording schema conversion in ${basedir}/otdtconvert.txt"/>
+
+		<record name="${basedir}/otdtconvert.txt" action="stop"/>
+	</target>
+
+	<target name="getJavadocPath">
+		<available file="${java.home}/../bin/javadoc.exe" property="javadoc" value="${java.home}/../bin/javadoc.exe"/>
+		<available file="${java.home}/../bin/javadoc" property="javadoc" value="${java.home}/../bin/javadoc" />
+	</target>
+
+
+	<target name="generateJavadoc" depends="getJavadocPath" if="javadoc">
+
+		<!--HACK to ensure the platform doc is built before JDT - call to this script should be moved to build.jars target-->
+		<available file="../org.eclipse.platform.doc.isv/index" property="platform.index.present"/>
+		<antcall target="buildPlatformDoc" />
+
+		<property name="optionsFile" value="jdtOptions.tmp.txt" />
+		<copy file="jdtOptions.txt" tofile="${optionsFile}" overwrite="true" />
+		
+		<condition property="argsListDelimiter" value=":">
+			<os family="unix" />
+		</condition>
+		<condition property="argsListDelimiter" value=";">
+			<os family="windows" />
+		</condition>
+
+		<replaceregexp file="${basedir}/${optionsFile}" flags="g" match="(\r\n?|\n);" replace="${argsListDelimiter}" />
+		<replace file="${basedir}/${optionsFile}" token="@rt@" value="${bootclasspath}" />
+		<replace file="${basedir}/${optionsFile}" token="@baseLocation@" value="${baseLocation}" />
+
+
+		<!--scrub isv plugin directories of any preexisting api doc content-->
+		<delete dir="reference/api"/>
+		<mkdir dir="reference/api"/>
+
+		<exec dir="." executable="${javadoc}" output="doc.bin.log">
+			<arg line="@${basedir}/${optionsFile} -J-Xmx500M" />
+		</exec>
+		<antcall target="generateJdtAptJavadoc" />
+	</target>
+	
+	<target name="generateJdtAptJavadoc">
+		<property name="javadoc15" value="${javadoc}" />
+		
+		<property name="jdtaptoptionsFile" value="jdtaptOptions.tmp.txt" />
+		<copy file="jdtaptOptions.txt" tofile="${jdtaptoptionsFile}" overwrite="true" />
+		
+		<condition property="argsListDelimiter" value=":">
+			<os family="unix" />
+		</condition>
+		<condition property="argsListDelimiter" value=";">
+			<os family="windows" />
+		</condition>
+
+		<replaceregexp file="${basedir}/${jdtaptoptionsFile}" flags="g" match="(\r\n?|\n);" replace="${argsListDelimiter}" />
+		<replace file="${basedir}/${jdtaptoptionsFile}" token="@rt@" value="${bootclasspath}" />
+
+		<!--scrub isv plugin directories of any preexisting api doc content-->
+		<delete dir="reference/apt" />
+		<mkdir dir="reference/apt" />
+
+		<exec dir="." executable="${javadoc15}" output="jdtapt.doc.bin.log">
+			<arg line="@${basedir}/${jdtaptoptionsFile} -J-Xmx500M" />
+		</exec>
+	</target>
+
+	<target name="buildPlatformDoc" unless="platform.index.present">
+		<ant antfile="buildDoc.xml" dir="../org.eclipse.platform.doc.isv" />
+	</target>
+
+	<target name="createDocZip">
+		<zip zipfile="${basedir}/doc.zip"
+		basedir="${basedir}"
+		includes="book.css, cpy.png, notices.html, about.html, no_help_exists.htm, concepts/**, gettingStarted/**, images/**, reference/**, tasks/**,samples/**,guide/**,questions/**"
+	/>
+	</target>
+
+</project>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/cheatsheets/SimpleOTApplication.xml b/plugins/org.eclipse.objectteams.otdt.ui.help/cheatsheets/SimpleOTApplication.xml
new file mode 100644
index 0000000..d8daa1c
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/cheatsheets/SimpleOTApplication.xml
@@ -0,0 +1,175 @@
+<?xml version="1.0" encoding="UTF-8" ?> 
+<cheatsheet title="Simple Object Teams Program">
+
+	<intro 
+		href="/org.eclipse.platform.doc.user/reference/ref-cheatsheets.htm">
+		<description>
+			Welcome to the Object Teams tutorial.
+			It will help you build a small Object Teams program.
+			You will create an <b>Object Teams project</b>, a <b>Base class</b>,
+			a <b>Team class</b> and a <b>Role class</b> which contains two
+			kinds of bindings: a <b>callout binding</b> and a <b>callin binding</b>.
+			Let's get started!
+		</description>
+	</intro>
+
+	<item
+		href="/org.eclipse.platform.doc.user/concepts/concepts-4.htm"
+		title="Open the Object Teams Perspective">
+		<action
+			pluginId="org.eclipse.ui.cheatsheets"
+			class="org.eclipse.ui.internal.cheatsheets.actions.OpenPerspective"
+			param1="org.eclipse.objectteams.otdt.ui.OTJavaPerspective"/>
+		<description>
+			Select <b>Window-&gt;Open Perspective-&gt;Object Teams</b> in the menubar at
+			the top of the workbench. This step changes the perspective to
+			set up the Eclipse workbench for Object Teams development. You can
+			click the "Click to Perform" button to have the "Object Teams"
+			perspective opened automatically.
+		</description>
+	</item>
+
+	<item
+		title="Create an Object Teams Project"
+		skip="true">
+		<action
+			pluginId="org.eclipse.objectteams.otdt.ui"
+			class="org.eclipse.objectteams.otdt.internal.ui.wizards.OpenOTProjectWizardAction"/>
+		<description>
+			The first thing you will need is an Object Teams project. If you
+			already have an Object Teams project in your workspace that you
+			would like to use, you may skip this step by clicking the
+			&quot;Click to Skip&quot; button. If not, select <b>File-&gt;New-&gt;</b>
+			and choose <b>Object Teams Project</b> in the list. Complete the subsequent
+			pages as required. The &quot;New Object Teams Project&quot; wizard will be automatically
+			displayed when you click the &quot;Click to Perform&quot; button.
+			After creating the project, it will appear in the <b>Package Explorer</b>
+			view. Select the project by clicking it with the mouse, so that the next actions
+			will know that they apply to this project.
+		</description>
+	</item>
+
+	<item
+		href="/org.eclipse.jdt.doc.user/gettingStarted/qs-9.htm" 
+		title="Create a Base class"
+		skip="true">
+		<action
+			pluginId="org.eclipse.jdt.ui"
+			class="org.eclipse.jdt.ui.actions.OpenNewClassWizardAction"/>
+		<description>
+			You should now have an Object Teams project in your workspace. The
+			next step in building your Object Teams application is to first
+			create a normal (Base) class. You may do this by either clicking 
+			the "Click to Perform" button below to launch the "New Java Class"
+			wizard, or you may use the Eclipse tools to do it, by using the 
+			<b>File-&gt;New-&gt;Class</b> action. Name your class for example
+			"<b>MyBase</b>". If you do not use the "Click to Perform" button below,
+			click the "Click to Skip" button to advance to the next step in
+			building your Object Teams application.
+		</description>
+	</item>
+
+	<item
+		title="Add two methods to your Base class">
+		<description>
+			Now that you have your MyBase class, add, e.g., the following two
+			methods:
+			<br/><b>public void hello() { System.out.println("Hello"); }</b><br/>
+			and
+			<br/><b>public String getWorld() { return "World"; }</b><br/>
+			and save your changes. The first method will be used in a callin binding,
+			the other in a callout binding. These bindings will be members of a
+			Role class which you are going to create in a minute. Click the 
+			"Click to Complete" button below when finished.
+		</description>
+	</item>
+
+	<item
+		title="Create a Team class"
+		skip="true">
+		<action
+			pluginId="org.eclipse.objectteams.otdt.ui"
+			class="org.eclipse.objectteams.otdt.internal.ui.wizards.OpenTeamWizardAction"/>
+		<description>
+			The next step in building your Object Teams application is to create a
+			Team class, which is going to be the enclosing context for the Role class.
+			You may do this by either clicking the "Click to Perform" button
+			below to launch the "New Team Class wizard", or you may use the Eclipse
+			tools to do it, by using the <b>File-&gt;New-&gt;Team</b> action.
+			Name your class, e.g. "<b>MyTeam</b>". If you do not use the "Click to Perform"
+			button below, click the "Click to Skip" button to advance to the next
+			step in building your Object Teams application.
+		</description>
+	</item>
+
+	<item
+		title="Create a Role class"
+		skip="true">
+		<action
+			pluginId="org.eclipse.objectteams.otdt.ui"
+			class="org.eclipse.objectteams.otdt.internal.ui.wizards.OpenRoleWizardAction"/>
+		<description>
+			The next step in building your Object Teams application is to create a
+			Role class for the previously created Team class.
+			You may do this by either clicking the "Click to Perform" button
+			below to launch the New Role Class wizard, or you may use the Eclipse
+			tools to do it, by using the <b>File-&gt;New-&gt;Role</b> action.
+			Name your class, e.g. "<b>MyRole</b>".	Enter the name of the enclosing Team
+			you have created before, in this case "MyTeam". Now bind the Role class to
+			your previously created Base class, either by typing in its name ("MyBase")
+			into the designated input field, or by choosing the Base class after clicking 
+			the "Browse..." button next to the input field.	If you do not use the "Click
+			to Perform" button below, click the "Click to Skip" button to advance to the
+			next step.
+		</description>
+	</item>
+
+	<item
+		title="Add two methods and two different bindings to your Role class">
+		<description>
+			Now that you have your "MyRole" class, add, e.g., the following two
+			methods:
+			<br/><b>public abstract String getAddressee();</b><br/>
+			and 
+			<br/><b>public void greet() { System.out.println(getAddressee()); }</b><br/>
+			These are the Role methods that will be bound in a callout and callin
+			binding respectively. Let's add a callout binding:
+			<br/><b>getAddressee -&gt; getWorld;</b><br/>
+			and a callin binding: 
+			<br/><b>greet &lt;- after hello;</b><br/>
+			and save your changes. Click the "Click to Complete" button below when finished.
+		</description>
+	</item>
+	
+	<item
+		title="Add a main method.">
+		<description>
+			In order to complete your application, add a main method to your Team class:
+			<br/><b>public static void main(String[] args) {</b>
+			<br/><b>MyTeam myTeam = new MyTeam();</b>
+			<br/><b>myTeam.activate();</b>
+			<br/><b>new MyBase().hello();</b>
+			<br/><b>}</b><br/>
+			Click the "Click to Complete" button below when finished.
+		</description>
+	</item>
+
+	<item
+		href="/org.eclipse.jdt.doc.user/gettingStarted/qs-12.htm"
+		title="Tutorial finished!">
+		<description>
+			Congratulations! You have built your first Object Teams program. Now let&apos;s run it!
+			On "MyTeam" (either in the package explorer or in the editor) select from the context menu:
+			<b>Run As-&gt;Java Application</b>.
+			Watch the <b>Console</b> view appear, showing the application&apos;s output!
+			You can later inspect and modify the run configuration by choosing in the menubar
+			<b>Run-&gt;Run-Configurations...</b> and searching the configuration for "MyTeam"
+			under "Java Application". An essential detail you will find in the "JRE" tab of
+			the run configuration dialog: Under the heading <b>Object Teams Runtime</b> there
+			is a checkbox <b>enable OTRE</b> which has to be checked for running OT/J programs
+			(default in Object Teams projects).
+			That&apos;s it, you are now ready for Object Teams development!
+		</description>
+	</item>
+			
+</cheatsheet>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/book.css b/plugins/org.eclipse.objectteams.otdt.ui.help/css/book.css
new file mode 100644
index 0000000..59c346d
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/book.css
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/ot_obj.gif b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/ot_obj.gif
new file mode 100644
index 0000000..b6f6134
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/ot_obj.gif
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/othov_obj.gif b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/othov_obj.gif
new file mode 100644
index 0000000..28296c1
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/othov_obj.gif
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/otjdev_obj.gif b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/otjdev_obj.gif
new file mode 100644
index 0000000..f6526a2
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/otjdev_obj.gif
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/otjdevhov_obj.gif b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/otjdevhov_obj.gif
new file mode 100644
index 0000000..36b47d3
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/graphics/obj_48/otjdevhov_obj.gif
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/ot-overview.properties b/plugins/org.eclipse.objectteams.otdt.ui.help/css/ot-overview.properties
new file mode 100644
index 0000000..a8ed06d
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/ot-overview.properties
@@ -0,0 +1,37 @@
+###############################################################################
+# Copyright (c) 2000, 2004 IBM Corporation and others.
+#
+# All rights reserved. This program and the accompanying materials
+# are made available under the terms of the Eclipse Public License v1.0
+# which accompanies this distribution, and is available at
+# http://www.eclipse.org/legal/epl-v10.html
+# $Id$
+# 
+# Please visit http://www.eclipse.org/objectteams for updates and contact.
+# 
+# Contributors:
+#     IBM Corporation - initial API and implementation
+# 	  Fraunhofer FIRST - Initial API and implementation
+# 	  Technical University Berlin - Initial API and implementation
+###############################################################################
+
+overview.page-content.overview-links.java.link-icon = css/graphics/obj_48/javadev_obj.gif
+
+tutorials.page-content.java.layout.ncolumns = 2
+tutorials.page-content.java.hello-world.link-icon = css/graphics/obj_48/javaapp_obj.gif
+tutorials.page-content.java.applet.link-icon = css/graphics/obj_48/javaapplet_obj.gif
+tutorials.page-content.java.swt.link-icon = css/graphics/obj_48/swtapp_obj.gif
+tutorials.page-content.java.ant.link-icon = css/graphics/obj_48/script_obj.gif
+
+
+otdt-root.page-content.layout.vspacing = 5
+
+otdt-root.page-content.ot-motivation.layout.vspacing = 5
+otdt-root.page-content.ot-motivation.layout.ncolumns = 1
+otdt-root.page-content.ot-motivation.moti.layout.vspacing = 5
+otdt-root.page-content.ot-motivation.moti.layout.ncolumns = 1
+
+otdt-root.page-content.ot-keyfeatures.layout.vspacing = 5
+otdt-root.page-content.ot-keyfeatures.layout.ncolumns = 1
+otdt-root.page-content.ot-keyfeatures.features.layout.vspacing = 5
+otdt-root.page-content.ot-keyfeatures.features.layout.ncolumns = 1
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/overview.css b/plugins/org.eclipse.objectteams.otdt.ui.help/css/overview.css
new file mode 100644
index 0000000..238d3a6
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/overview.css
@@ -0,0 +1,75 @@
+body {

+	background-image : url(../graphics/contentpage/overview_wtr.jpg);

+}

+

+.page { min-height : 700px; }

+

+/* show the "selected" image for this page */

+#navigation-links a#overview img, #navigation-links a#overview:hover img { background-image : url(../graphics/icons/ctool/overview48sel.gif); }

+

+/* 

+ * Set up the Overview links to be displayed in two columns

+ * that are centered in the middle of the page.

+ */

+

+#overview-links {

+	text-align : left;

+	width : 760px;

+	/* To center in Moz (have to use text-align for IE) */

+	margin : 0px auto;

+}

+

+#overview-links a { 

+	width : 370px;

+	text-align : left; 

+	margin-left : 5px;

+	margin-right : 5px;

+	margin-top : 5px;

+	margin-bottom : -20px;

+	vertical-align : top;

+}

+

+#overview-links > a { vertical-align : middle; }

+

+#overview-links a img {

+	height : 57px;

+	width : 57px;

+	vertical-align : middle;

+}	

+

+#overview-links a .link-label {

+	display : block;

+	width : 300px;

+	position : relative;

+	top : -50px;

+	left : 60px;

+}

+

+#overview-links a p .text {

+	display : block;

+	width : 300px;

+	position : relative;

+	top : -45px;

+	left : 53px;

+}

+

+/* Special case for Mozilla, because the links are displayed

+   in 1 vertical column instead of 2 centered columns */

+#overview-links > a { 	width : 700px; }

+#overview-links a > .link-label { width : 700px; }

+#overview-links a p > .text { width : 700px; }

+

+#overview-links a:hover { border-right : 5px; }

+

+a#basics img { background-image : url(../graphics/icons/obj48/wbbasics_obj.gif); }

+a#basics:hover img { background-image : url(../graphics/icons/obj48/wbbasicshov_obj.gif); }

+

+a#team img { background-image : url(../graphics/icons/obj48/teamsup_obj.gif); }

+a#team:hover img { background-image : url(../graphics/icons/obj48/teamsuphov_obj.gif); }

+

+

+

+/* Object Teams stuff */

+#h1 {color:#000000; font-weight:bold; font-size:18px;}

+#h2 {color:#000000; font-weight:bold; font-size:14px;}

+#h3 {color:#000000; font-weight:bold; font-size:12px;}
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/root.css b/plugins/org.eclipse.objectteams.otdt.ui.help/css/root.css
new file mode 100644
index 0000000..637c071
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/root.css
@@ -0,0 +1,200 @@
+/* 
+ * Set up general font colours, sizes, etc.  Some of these will override
+ * settings from the shared CSS 
+ */
+.intro-header H1 {
+ font-size : 18pt;
+}
+
+#page-links a .link-label, #action-links a .link-label {
+ font-size : 13pt;
+ font-weight : 600;
+ color : #E5E5E5;
+}
+
+#page-links a p .text, #action-links a p .text {
+ font-size : 13pt;
+ font-weight : 500;
+ color : #E5E5E5;
+}
+
+/*
+ * Set up the content for the otdt-root page.
+ */
+body {
+padding:1em;
+ min-width : 770px;
+ /* since IE doesn't support min-width, use expression */
+ width:expression(document.body.clientWidth < 770? "770px": "auto" );
+ background-image : url(graphics/otdt-rootpage/background.jpg);
+ background-repeat : no-repeat;
+ background-position : top left;
+ background-color : #FFFFFF;
+ 
+}
+
+#otdt-root { 
+ background-image : url(graphics/otdt-rootpage/brandmark.gif);
+ background-repeat : no-repeat;
+ background-position : bottom left;
+ min-height : 450px;
+ height : 100%;
+ height : expression(document.body.clientHeight < 450? "450px": "100%" );
+}
+/* 
+ * Set up the navigation bar.  It should be centered in the middle
+ * of the page
+ */
+
+#links-background { 
+ background-image : url(graphics/otdt-rootpage/dots.gif);
+ background-repeat : repeat-x;
+ width : 100%; 
+ height : 177px;
+  margin-top : 18%; 
+ margin-bottom : auto;
+ text-align : center;
+}
+
+/* specify a width for Moz so we can center.  
+ * **Important** If additional links are added, we will have to increase this width 
+ * to accomodate them, otherwise they will wrap to a new line 
+ */
+#links-background > #page-links {
+ width : 33em;
+ margin : 0 auto;
+}
+
+#page-links { position : relative; top : 50px; }
+
+#page-links a {
+ position : relative;
+ width : 7em;
+ margin-left : 0.5em;
+ margin-right : 0.5em;
+ text-align : center;
+ vertical-align : top;
+}
+
+/* float left for Moz so the items all appear inline */
+#page-links > a { float : left; position : relative; }
+
+#page-links a img {
+ height : 82px;
+ width : 82px;
+ vertical-align : middle;
+}
+
+/* remove the hover image from the flow of the document,
+   so it doesn't take up space and change the position
+   of the link label and descriptions */
+#page-links a .background-image { position : absolute; }
+
+/* protect against very long labels in IE */
+#page-links a .link-label { word-wrap : break-word; }
+
+#page-links a span {
+ display : block;
+ margin : 0px;
+ padding : 0px;
+}
+
+/* properly align the link text based on class (left vs. right) */
+#page-links a.left p { text-align : left;}
+#page-links a.left span { text-align : left; margin-left : 15px; }
+
+#page-links a.right p { text-align : right;}
+#page-links a.right .link-label { text-align : right; margin-right : 15px; }
+#page-links a.right p .text { position : relative; right : 15px;}
+
+/* hide the link label until users hover over the link */
+#page-links a .link-label { padding-top : 20px; visibility : hidden; }
+#page-links a:hover .link-label,
+#page-links a:focus .link-label,
+#page-links a:active .link-label { visibility : visible; }
+
+/* hide the description until users hover over the link */
+#page-links a p .text  { display : none; }
+#page-links a:hover p .text {
+ display : block;
+ width : 15em;
+ position : absolute;
+}
+
+#page-links a:hover,
+#page-links a:focus { border : 0px; }
+
+#page-links a:hover p,
+#page-links a:focus p,
+#page-links a:active p  { margin : 0px; padding : 0px; }
+
+/* properties for each of the page-links  */
+a#overview .background-image { background-image : url(graphics/icons/ctool/overview72.gif); visibility : hidden; }
+a#tutorials .background-image { background-image : url(graphics/icons/ctool/tutorials72.gif); visibility : hidden; }
+a#samples .background-image { background-image : url(graphics/icons/ctool/samples72.gif); visibility : hidden; }
+a#news .background-image { background-image : url(graphics/icons/ctool/whatsnew72.gif); visibility : hidden; }
+
+/* show the hover image on hover, focus, and active */
+#page-links a:hover .background-image,
+#page-links a:focus .background-image,
+#page-links a:active .background-image { visibility : visible; }
+
+/*
+ * Set up the action links
+ */
+#action-links {
+ width : 98%;
+ position : absolute;
+ left : 0px;
+ top : 20px;
+}
+
+#action-links a#workbench { 
+ position : absolute; 
+ top : -16px;
+ right : -8px;
+ text-align : right;  
+}
+
+#action-links a .background-image,
+#action-links a #workbench_img {
+ height : 53px;
+ width : 53px;
+ text-align : center;
+ vertical-align : top;
+}
+/* special case for mozilla */
+#action-links a > .background-image,
+#action-links a > #workbench_img { vertical-align : middle; }
+
+/* remove the hover image from the flow of the document,
+   so it doesn't take up space and change the position
+   of the main image */
+#action-links a .background-image { 
+ position : absolute; 
+}
+#action-links a#workbench .background-image {
+ background-image : url(graphics/icons/ctool/wb48.gif);
+ visibility : hidden;
+}
+
+#action-links a#workbench:hover .background-image,
+#action-links a#workbench:focus .background-image,
+#action-links a#workbench:active .background-image {
+ visibility : visible;
+}
+
+/* hide the link and description until users hover over the link */
+#action-links a p .text, #action-links a .link-label { display : none; }
+
+#action-links a:hover .link-label,
+#action-links a:focus .link-label,
+#action-links a:active .link-label { display : block; width : 16em; }
+
+#action-links a:hover p .text,
+#action-links a:focus p .text,
+#action-links a:active p .text { display : block; width : 16em; }
+
+#action-links a:hover,
+#action-links a:focus,
+#action-links a:active { border-right : 0px; }
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/root_swt.properties b/plugins/org.eclipse.objectteams.otdt.ui.help/css/root_swt.properties
new file mode 100644
index 0000000..d086308
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/root_swt.properties
@@ -0,0 +1,29 @@
+
+otdt-root.links-background.page-links.overview.link-icon = css/graphics/icons/etool/overview72.gif
+otdt-root.links-background.page-links.tutorials.link-icon = css/graphics/icons/etool/tutorials72.gif
+otdt-root.links-background.page-links.samples.link-icon= css/graphics/icons/etool/samples72.gif
+otdt-root.links-background.page-links.news.link-icon = css/graphics/icons/etool/whatsnew72.gif
+otdt-root.action-links.workbench.link-icon = css/graphics/icons/etool/wb48.gif
+
+otdt-root.links-background.page-links.overview.hover-icon = css/graphics/icons/ctool/overview72.gif
+otdt-root.links-background.page-links.tutorials.hover-icon = css/graphics/icons/ctool/tutorials72.gif
+otdt-root.links-background.page-links.samples.hover-icon = css/graphics/icons/ctool/samples72.gif
+otdt-root.links-background.page-links.news.hover-icon = css/graphics/icons/ctool/whatsnew72.gif
+otdt-root.action-links.workbench.hover-icon = css/graphics/icons/ctool/wb48.gif
+
+
+otdt-root.links-background.page-links.overview.small-link-icon = css/graphics/icons/etool/overview48.gif
+otdt-root.links-background.page-links.tutorials.small-link-icon = css/graphics/icons/etool/tutorials48.gif
+otdt-root.links-background.page-links.samples.small-link-icon = css/graphics/icons/etool/samples48.gif
+otdt-root.links-background.page-links.news.small-link-icon = css/graphics/icons/etool/whatsnew48.gif
+otdt-root.action-links.workbench.small-link-icon = css/graphics/icons/etool/wb48.gif
+
+otdt-root.links-background.page-links.overview.small-hover-icon = css/graphics/icons/ctool/overview48.gif
+otdt-root.links-background.page-links.tutorials.small-hover-icon = css/graphics/icons/ctool/tutorials48.gif
+otdt-root.links-background.page-links.samples.small-hover-icon = css/graphics/icons/ctool/samples48.gif
+otdt-root.links-background.page-links.news.small-hover-icon = css/graphics/icons/ctool/whatsnew48.gif
+otdt-root.action-links.workbench.small-hover-icon = css/graphics/icons/ctool/wb48.gif
+
+otdt-root.layout.ncolumns = 1
+otdt-root.links-background.page-links.layout.hspacing = 10
+otdt-root.layout.vspacing = 10
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/shared.css b/plugins/org.eclipse.objectteams.otdt.ui.help/css/shared.css
new file mode 100644
index 0000000..00de420
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/shared.css
@@ -0,0 +1,217 @@
+/* 
+ * Set up general fonts, sizes and colors 
+ */
+body { font-family : Arial, sans-serif; }
+
+H1, H2, H3, H4, p, a { color : #4D4D4D; }
+
+.intro-header H1 {
+ font-size : 16pt;
+ font-weight : normal;
+ color : #E5E5E5;
+}
+
+h2 {
+ font-size : 13pt;
+ font-weight : normal;
+ color : #7B8694;
+}
+/* For regular div labels */
+H4 .div-label {
+ font-size : 10pt;
+ font-weight : bold;
+}
+
+/* For the main page content's title */
+#content-header H4 .div-label {
+ font-size : 14pt;
+ font-weight : normal;
+ color : #8C96A2;
+ float : none;
+ clear : both;
+}
+
+.page-description { 
+ font-size : 10pt;
+ float : none;
+ clear : both;
+}
+
+a {
+ font-weight : bold;
+ text-decoration : none;
+ color : #4D4D4D;
+}
+
+a .link-label {
+ font-size : 10pt;
+ font-weight : normal;
+}
+
+#navigation-links a .link-label {
+ font-size : 9pt;
+ font-weight : normal;
+ color : #E5E5E5;
+}
+
+a .text {
+ font-size : 8pt;
+ font-weight : normal;
+}
+
+p .group-description {
+ font-size : 10pt;
+ font-weight : normal;
+}
+
+
+/* 
+ * Set up other general properties like padding/margins
+ */
+html, body { width : 100%; height : 100%; }
+
+html, body, div, h1, h4, p, a { margin : 0px; padding : 0px; }
+
+.intro-header H1 { padding-top : 10px; margin-left : 10px; }
+
+/* For regular div labels */
+#page-content div H4 {
+ padding : 10px;
+ padding-bottom : 0px;
+}
+
+/* For the main page content's div label */
+#page-content #content-header H4 {
+ padding-bottom : 10px;
+ padding-top : 0px;
+}
+
+/* special case for Mozilla's main content-header label.
+   Mozilla 1.4 needs more room at the top */
+#page-content > #content-header H4 { padding-top : 10px; }
+
+/* Needed in IE to get shift+tab to show the active image properly */
+a:active {
+ border : solid 0px;
+}
+
+a img {
+ border-width : 0;
+ background-repeat : no-repeat;
+}
+
+/*
+ * to get scrollbars working in both IE and Mozilla
+ */
+html,body { overflow: auto; }
+html>body { overflow: visible; }
+
+/*
+ * Set up the body, decorative background, and navigation for the content 
+ * pages. 
+ * Note: the root page handles its own background and navigation; these
+ * settings primarily apply to the content pages
+ */
+body {
+ background-color : #FFFFFF;
+ background-repeat : no-repeat;
+ background-position : bottom right;
+}
+
+
+
+.intro-header { background-color : transparent; z-index : 100;}
+
+body, .page{
+ min-width : 770px;
+ /* since IE doesn't support min-width, try expression */
+ width:expression(document.body.clientWidth < 770? "770px": "auto" );
+ min-height : 425px;
+ height : 100%;
+ height : expression(document.body.clientHeight < 425? "425px": "100%" );
+}
+
+.page { 
+ background-image : url(graphics/contentpage/wordmark.gif);
+ background-repeat : no-repeat;
+ background-position : bottom left;
+ min-height : 475px;
+}
+
+#page-content {
+ background-repeat : no-repeat;
+ background-position : bottom right;
+ height : 70%;
+}
+
+/* 
+ * Lay out the navigation links 
+ * (Root page does something similar for its navigation)
+ */
+#navigation-links {
+ position : relative;
+ left : 10px;
+ top : 5px;
+ height : 60;
+ width : 98%;
+}
+
+#navigation-links a {
+ padding-left : 5px;
+ padding-right : 5px;
+ float : left;
+ text-align : center;
+}
+
+#navigation-links a img {
+ height : 52px;
+ width : 52px;
+ vertical-align : middle;
+}
+
+#navigation-links a .link-label { display : block; margin-top : 5px;}
+
+#navigation-links a .text { display : none; }
+
+#navigation-links a:hover, 
+#navigation-links a:focus 
+#navigation-links a:active { border-right : 0px;}
+
+
+#navigation-links a#workbench { position : absolute;  right : 0px; top : -35px; text-align : right;}
+#navigation-links a#workbench .text { display : none; }
+#navigation-links a#workbench img { background-image : url(graphics/icons/etool/wb48.gif); width : 53px; height : 53px;}
+#navigation-links a#workbench:hover img,
+#navigation-links a#workbench:focus img,
+#navigation-links a#workbench:active img { background-image : url(graphics/icons/ctool/wb48.gif); }
+
+/* 
+ * Lay out the page title and description 
+ */
+h1, p { margin-left : 10px; } /* required in mozilla so the page description is properly indented */
+
+/* position the page content so that the page title overlays the bottom
+ * of the background image, but make sure the content is always on top 
+ * (using z-index) */
+#page-content {
+ float : none;
+ clear : both;
+ text-align : center;
+ margin-top : 35px;
+}
+
+.page > #page-content { margin-top : 50px; }
+
+#page-content p { 
+ padding-bottom : 15px; 
+ text-align : left; 
+ float : none;
+ clear : both;
+}
+
+#page-content #content-header H4, .page-description {
+ text-align : left;
+ margin-right : 10px;
+ float : none;
+ clear : both;
+}
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/swt.properties b/plugins/org.eclipse.objectteams.otdt.ui.help/css/swt.properties
new file mode 100644
index 0000000..b367cd8
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/swt.properties
@@ -0,0 +1,24 @@
+###############################################################################
+# Copyright (c) 2000, 2004 IBM Corporation and others.
+#
+# All rights reserved. This program and the accompanying materials
+# are made available under the terms of the Eclipse Public License v1.0
+# which accompanies this distribution, and is available at
+# http://www.eclipse.org/legal/epl-v10.html
+# $Id$
+# 
+# Please visit http://www.eclipse.org/objectteams for updates and contact.
+# 
+# Contributors:
+#     IBM Corporation - initial API and implementation
+# 	  Fraunhofer FIRST - Initial API and implementation
+# 	  Technical University Berlin - Initial API and implementation
+###############################################################################
+tutorials.page-content.java.layout.ncolumns = 2
+
+overview.page-content.overview-links.otdt-root.link-icon = css/graphics/obj_48/otjdev_obj.gif
+tutorials.page-content.ot.ot-Tutorial.link-icon = css/graphics/obj_48/otjdev_obj.gif
+
+tutorials.ot-Tutorial.link-icon = intro/css/graphics/obj_48/otjdev_obj.gif
+tutorials.ot-Tutorial.hover-icon = intro/css/graphics/obj_48/otjdev_obj.gif
+ 
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/css/tutorials.css b/plugins/org.eclipse.objectteams.otdt.ui.help/css/tutorials.css
new file mode 100644
index 0000000..c10889a
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/css/tutorials.css
@@ -0,0 +1,3 @@
+

+a#ot-tutorial img { background-image : url(/graphics/obj_48/otjdev_obj.gif); }

+a#ot-tutorial:hover img { background-image : url(/graphics/obj_48/otjdevhov_obj.gif); }

diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/customBuildCallbacks.xml b/plugins/org.eclipse.objectteams.otdt.ui.help/customBuildCallbacks.xml
new file mode 100644
index 0000000..4974688
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/customBuildCallbacks.xml
@@ -0,0 +1,151 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- ===================================================================== -->
+<!-- Custom targets called from a project's generated build.xml            -->
+<!-- Set customBuildCallbacks=<path/to/this/file> in your build.properties.-->
+<!-- ===================================================================== -->
+<project name="Build specific targets and properties" default="noDefault">
+
+	<!-- ===================================================================== -->
+	<!-- Default target                                                        -->
+	<!-- ===================================================================== -->
+	<target name="noDefault">
+		<echo message="This file must be called with explicit targets" />
+	</target>
+	
+	<!-- ===================================================================== -->
+	<!-- Steps to do before the target build.jars                              -->
+	<!-- Available parameters :                                                -->
+	<!--   build.result.folder - folder to contain the build results           -->
+	<!-- ===================================================================== -->
+	<target name="pre.build.jars">
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do after the target build.jars                               -->
+	<!-- Available parameters :                                                -->
+	<!--   build.result.folder - folder to contain the build results           -->
+	<!-- ===================================================================== -->
+	<target name="post.build.jars">
+		<ant antfile="buildDoc.xml" />
+	</target>
+	
+	<!-- ===================================================================== -->
+	<!-- Steps to do before the target build.sources                           -->
+	<!-- Available parameters :                                                -->
+	<!--   build.result.folder - folder to contain the build results           -->
+	<!-- ===================================================================== -->
+	<target name="pre.build.sources">
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do after the target build.sources                            -->
+	<!-- Available parameters :                                                -->
+	<!--   build.result.folder - folder to contain the build results           -->
+	<!-- ===================================================================== -->
+	<target name="post.build.sources">
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do before the compilation target <name>                      -->
+	<!-- Substitute "name" with the name of the compilation target, eg @dot    -->
+	<!-- Available parameters :                                                -->
+	<!--   source.foldern : n = 1 ... N, the source folders                    -->
+	<!--   target.folder  : where the results of the compilation go            -->
+	<!--   <name>.classpath : name = name of the compilation target. A         -->
+	<!--                      reference to the classpath structure.            -->
+	<!-- ===================================================================== -->
+	<target name="pre.activeHelpSample.jar">
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do after compilation but before jaring					   -->
+	<!-- Substitute "name" with the name of the compilation target, eg @dot    -->
+	<!-- Available parameters :                                                -->
+	<!--   source.foldern : n = 1 ... N, the source folders                    -->
+	<!--   target.folder  : where the results of the compilation go            -->
+	<!--   <name>.classpath : name = name of the compilation target. A         -->
+	<!--                      reference to the classpath structure.            -->
+	<!-- ===================================================================== -->
+	<target name="post.compile.activeHelpSample.jar">
+	</target>
+	
+	<!-- ===================================================================== -->
+	<!-- Steps to do after the compilation target <name>                       -->
+	<!-- Substitute "name" with the name of the compilation target, eg @dot    -->
+	<!-- Available parameters :                                                -->
+	<!--   jar.location - the location of the compilation results              -->
+	<!--   <name>.classpath : name = name of the compilation target. A         -->
+	<!--                      reference to the classpath structure.            -->
+	<!-- ===================================================================== -->
+	<target name="post.activeHelpSample.jar">
+	</target>
+	
+	<!-- ===================================================================== -->
+	<!-- Steps to do before the target gather.bin.parts                        -->
+	<!-- Available parameters :                                                -->
+	<!--  destination.temp.folder - the directory plugins will be collected to -->
+	<!--  feature.directory - the directory containing the resulting feature   -->
+	<!-- ===================================================================== -->
+	<target name="pre.gather.bin.parts">
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do after the target gather.bin.parts                         -->
+	<!-- Available parameters :                                                -->
+	<!--   base.dir - root of the project                                      -->
+	<!--   build.result.folder - folder containing the build results           -->
+	<!--   target.folder - destination folder                                  -->
+	<!-- ===================================================================== -->
+	<target name="post.gather.bin.parts">
+	</target>
+	
+	<!-- ===================================================================== -->
+	<!-- Steps to do before the target gather.sources                          -->
+	<!-- Available parameters :                                                -->
+	<!--   destination.temp.folder - destination folder                        -->
+	<!-- ===================================================================== -->
+	<target name="pre.gather.sources">
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do after the target gather.sources                           -->
+	<!-- Available parameters :                                                -->
+	<!--   destination.temp.folder - destination folder                        -->
+	<!-- ===================================================================== -->
+	<target name="post.gather.sources">
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do before the target gather.logs                             -->
+	<!-- Available parameters :                                                -->
+	<!--   destination.temp.folder - destination folder                        -->
+	<!-- ===================================================================== -->
+	<target name="pre.gather.logs">        
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do after the target gather.logs                              -->
+	<!-- Available parameters :                                                -->
+	<!--   destination.temp.folder - destination folder                        -->
+	<!-- ===================================================================== -->
+	<target name="post.gather.logs">       
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do before the target clean                                   -->
+	<!-- Available parameters :                                                -->
+	<!--   destination.temp.folder - destination folder                        -->
+	<!-- ===================================================================== -->
+	<target name="pre.clean">              
+	</target>
+
+	<!-- ===================================================================== -->
+	<!-- Steps to do after the target clean                                    -->
+	<!-- Available parameters :                                                -->
+	<!--   plugin.destination - final destination of the build                 -->
+	<!--   build.result.folder - results of the compilation                    -->
+	<!--   temp.folder - temporary folder                                      -->
+	<!-- ===================================================================== -->
+	<target name="post.clean">             
+	</target>
+</project>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/bindingeditor.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/bindingeditor.html
new file mode 100644
index 0000000..d50c87a
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/bindingeditor.html
@@ -0,0 +1,67 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2011. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otjld/css/ot.css">
+	<link rel=stylesheet type="text/css" href="otguide.css">
+	<style type="text/css">
+		body { margin:10px; }
+		.high { background-color:#a5b7bd;color:white; }
+		.low { background-color:#fff0c8; padding:2px; }
+		.caption { text-decoration:underline; vertical-align:top;position:relative;top:20px; margin-top:10px;}
+	</style>
+    <title>Binding Editor</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+	<h1 align="center">Binding Editor</a></h1>
+		The binding editor provides a tabular visualization of all bindings (playedBy, callout, callin) of a given team class.
+		After selecting a team class the binding editor can be invoked using <span class="ui"><img src="../images/calloutbinding_obj.gif">Open Binding Editor</span> from the context menu.
+	<h2>Visualization</h2>
+		The top half of the binding editor consists of three columns: <b>role</b>, <b>binding kind</b>, <b>base</b>.
+		All elements nested in a team or role class can be collapsed/expanded as in other structural views.
+		<img alt="Binding Editor" src="images/screenshots/BindingEditor_FlightBonus.png">
+	<h2>Editing</h2>
+		Bindings can be edited at three levels: <b>types</b>, <b>methods</b>, <b>parameters</b>.
+		Especially, when creating the "Connector" in the <a href="http://wiki.eclipse.org/OTPattern/Connector">Connector Pattern</a>,
+		the binding editor may be all you need, i.e., the full connector definition can be generated using the binding editor
+		with no need to edit source code in the Java editor.
+		<h3>Adding playedBy bindings</h3>
+			When clicking <span class="ui">Add Type Binding</span> you are presented with a twofold type selection dialog.
+			<p>
+			<img alt="Add Type Binding" src="images/screenshots/BindingEditor_AddTypeBinding.png"/>
+			</p>
+			On the left hand side select one of the role types inherited from the super team, 
+			on the right hand side select the base class you wish to bind to the role using <code class="keyword">playedBy</code>.
+			When clicking <span class="ui">OK</span> this information will be used for creating a new role class 
+			overriding the selected role from the super team and bound to the selected base class.
+		<h3>Adding method bindings</h3>
+			Method bindings are created in the lower half of the binding editor.
+			<p>
+				For creating a <b>callout</b> binding between an existing role method and a base method
+				simply select both methods from the respective lists of Role Methods / Base Methods,
+				also select <span class="ui">-&gt;</span> between both lists and click <span class="ui">Apply</span>.<br/>
+				If the selected role method is not abstract, select <span class="ui">=&gt;</span> for an overriding callout.</br> 
+				For creating a callout binding without an existing role method select <span class="ui"><img src="images/add_correction.gif"> 'New Method()</span>
+				from the left list.
+			</p>
+			<p>
+				For creating a <b>callin</b> binding simply select both methods from the respective lists of Role Methods / Base Methods,
+				also select one of the callin kinds <span class="ui">&lt;- before</span>, <span class="ui">&lt;- replace</span>, or <span class="ui">&lt;- after</span>
+				between both lists and then click <span class="ui">Apply</span>.<br/>
+			</p>
+		<h3>Adding parameter mappings</h3>
+			For creating a parameter mapping first select the method binding, then switch to the tab <span class="ui">Parameter Mapping Configuration</span>.
+			<p>
+				<img alt="Create Parameter Mapping" src="images/screenshots/BindingEditor_ParameterMappings.png"/>
+			</p>
+			Depending on the binding direction enter details in the fields showing either <span class="ui">&lt;-</span> or <span class="ui">-&gt;</span>
+			between them.
+			On the target side (where the arrow is pointing to) select one of the declared parameters, on the other side enter a
+			Java expression that can be resolved in the given scope. Don't forget to create each individual parameter mapping using <span class="ui">Apply</span>.
+	<hr/>
+	<p>
+		When closing the binding editor using <span class="ui">OK</span> all pending changes will be generated into the appropriate source file.
+	</p>
+  </body>
+</html>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/builder.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/builder.html
new file mode 100644
index 0000000..15a1a84
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/builder.html
@@ -0,0 +1,29 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otguide.css">
+    <title>Java builder extended for Object Teams</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+    <h1>Java builder extended for Object Teams</h1>
+    <p>The <b>OT/J builder</b> is a seamless extension of the Java builder for Object Teams.
+    It manages the incremental compilation of individual source files within a project,
+    which aims at performing minimal work only, as to speed up compilation for large 
+    projects if only small changes have been performed.
+    </p><p>
+    By the introduction of role files 
+    (<a href="otjld/def/s1.html#s1.2.5"><img src="../icons/ot_paragraph.gif"> 1.2.5</a>)
+    even inner classes (here: roles) can be compiled individually.
+    Incremental compilation is guided by an analysis of the various dependencies among classes.
+    </p><p>    
+	If for some reason incremental compilation fails were it should not, a full build can
+	be triggered by <span class="ui">Project-&gt;Clean...</code>.
+	</p>
+    <p>Note that the produced class files contain standard Java byte code. However, for execution
+    the Object Teams Runtime Environment (OTRE) is needed in order to weave aspect code into
+    base classes. Additional options in the launching dialog will take care of this detail for you
+    (see <a href="running.html">Running Object Teams programs</a>).
+  </body>
+</html>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/callhierarchy.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/callhierarchy.html
new file mode 100644
index 0000000..273fc99
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/callhierarchy.html
@@ -0,0 +1,37 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otjld/css/ot.css">
+	<style type="text/css">
+		body { margin:10px; }
+		.high { background-color:#a5b7bd;color:white; }
+		.low { background-color:#fff0c8; padding:2px; }
+		.caption { text-decoration:underline; vertical-align:top;position:relative;top:20px; margin-top:10px;}
+	</style>
+    <title>Call hierarchy extended for OT/J</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+	<h1 align="center">Call hierarchy extended for OT/J<a name="callhierarchy"></a></h1>
+      <p>
+         The purpose of the Java call hierarchy view is to statically display all potential
+         control flows originating from or leading to a specific program element.
+         Since callout and callin method bindings in OT/J introduce new kinds of control flows,
+         it is only appropriate to also visualize the control flows induced by such method bindings.
+      </p>
+      <p>
+      	Whenever a given method can be invoked via a <b>callout method binding</b>,
+      	the call hierarchy shows a <img src="../images/calloutbinding_obj.gif"> callout node.
+      	Here all calls to the corresponding role method will be forwarded to the base method.
+      </p>
+      <p>
+      	Whenever a <b>callin method binding</b> may intercept a given control flow,
+      	a <img src="../images/callinbindingreplace_obj.gif"> callin node is shown.
+      	Note, that a callin control flow is only taken at runtime, 
+      	if the enclosing team is active and no guard predicate evaluates to false.
+      </p>
+      <img src="images/screenshots/CallHierarchy.png"
+	  	   alt="Call hierarchy showing Object Teams method bindings">
+   </body>
+</html>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/callinmarker.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/callinmarker.html
new file mode 100644
index 0000000..9e96af4
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/callinmarker.html
@@ -0,0 +1,65 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otjld/css/ot.css">
+	<link rel=stylesheet type="text/css" href="otguide.css">
+	<style type="text/css">
+		body { margin:10px; }
+		.high { background-color:#a5b7bd;color:white; }
+		.low { background-color:#fff0c8; padding:2px; }
+		.caption { text-decoration:underline; vertical-align:top;position:relative;top:20px; margin-top:10px;}
+	</style>
+    <title>Binding markers</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+    <h1>Binding markers</h1>
+	<p><b>Binding</b> <a href="/help/topic/org.eclipse.platform.doc.user/concepts/concepts-11.htm">
+	markers</a>	are OT/J specific annotations on the vertical ruler (marker bar) left of the
+	extended <a href="editor.html">Java Editor</a>. These markers come in three flavors:
+	<ul>
+	<li>A <b>playedBy marker</b> <img src="../images/playedBy_obj.gif"> signals that one or more roles is bound
+	    to the current class using <code class="keyword">playedBy</code> (<a href="otjld/def/s2.html#s2.1"><img src="../icons/ot_paragraph.gif"> 2.1</a>).</li>
+	<li>A <b>callin marker</b> <img src="../images/callinbinding_obj.gif"> signals that one or more callin bindings
+		(<a href="otjld/def/s4.html#s4"><img src="../icons/ot_paragraph.gif"> 4</a>) affect the given base method.
+	<li>A <b>callout marker</b> <img src="../images/callout_marker.gif"> signals that one or more callout bindings (<a href="otjld/def/s3.html#s3"><img src="../icons/ot_paragraph.gif"> 3</a>)
+	    affect the given base method <b>and</b> that these callout bindings apply decapsulation 
+	    (<a href="otjld/def/s3.html#s3.4"><img src="../icons/ot_paragraph.gif"> 3.4</a>)
+	    &mdash;&nbsp;(callout bindings <em>without</em> decapsulation are ranked like regular method calls
+	    and thus not considered relevant for marking in the ruler).
+	</ul>  
+	<table>
+	<tr><td class="caption">PlayedBy and callin markers</td>
+	  <td><img src="images/screenshots/callinmarkers.png" 
+	  	   alt="Callin marker annotation in vertical ruler (marker bar)">
+	</tr>
+	<tr><td class="caption">Callout decapsulation marker</td>
+	  <td><img src="images/screenshots/calloutmarker.png" 
+	  	   alt="Callout decapsulation marker annotation in vertical ruler (marker bar)">
+	</tr>
+	</table>
+	<p>
+	Aside from raising awareness of these bindings, the markers can also be used to directly
+	navigate to the corresponding role or callin/callout binding.
+	When right clicking on a binding marker a pop-up menu will open which contains
+	a corresponding submenu <span class="ui">OT/J bound roles</span>, or <span class="ui">OT/J callin bindings</span>, or <span class="ui">OT/J callout decapsulation</span>. 
+	This submenu in turn holds all bindings relevant at the current position,
+	sorted by teams.
+	</p>
+	<table>
+	<tr><td class="caption">PlayedBy marker menu
+	  <td><img src="images/screenshots/callinmarker-menu.png"
+	  	   alt="PlayedBy marker menu">
+	</tr>
+	<tr><td class="caption">Callin marker menu
+	  <td><img src="images/screenshots/callinmarker-menu3.png"
+	  	   alt="Callin marker menu">
+	</tr>
+	</table>
+	<p>
+	Binding markers are enabled/disabled globally on the <span class="ui">Object Teams</span> preference page.<br>
+	Detailed configuration is possible via <span class="ui">Window->Preferences->General->Editors->Text Editors->Annotations</span>
+	</p>
+  </body>
+</html>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/compilation.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/compilation.html
new file mode 100644
index 0000000..f2c0eee
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/compilation.html
@@ -0,0 +1,56 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otguide.css">
+    <title>Compiling Object Teams programs</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+    <h1>Compiling Object Teams programs</h1>
+    <p>
+    Object Teams programs are compiled <u>automatically</u> and <u>incrementally</u> using
+    an <b><a href="builder.html">extended Java builder</a></b>.
+    </p>
+    <p>The language accepted by the compiler is defined in the <a href="otjld/def/index.html">OTJLD</a>
+    (OT/J Language Definition), which is bundled with the OTDT.
+    <p>Problems detected by the compiler are classified as either <b><i>warnings</i></b> or
+    <b><i>errors</i></b>.<br />
+    The existence of a warning does not prohibit the execution of the program; 
+    some warnings only signal a programming style that is not recommended,
+    others may report situations that are potentially unsafe such that an undeclared 
+    exception might occur at runtime.<br />
+	Compile-time errors (as specified by the OT/J Language Specification) imply 
+	that byte code generation was incomplete (it may be possible to run even programs with
+	compile errors, but the program will terminate as soon as it tries to execute an
+	erroneous method).
+	<p>
+	<h3>Configuring Diagnostics</h3>
+    For a number of problems you can specify if you want the OT/J compiler
+    to report them as warnings, errors or to ignore them. 
+    To change the default settings, use the <span class="ui">Window > Preferences > Java >
+    Compiler (OT/J)</span> preference page (or change the project properties to specify
+    project specific settings).<br />
+    For easy reference, on the preference page each group of diagnostics 
+    mentions the paragraph in the language definition that defines the issue at hand.</p>
+    Also note that many of these diagnostics can be fixed using a <a href="quickfix.html">quick fix</a>.
+    
+    <h3>Consulting the language definition on problems</h3>
+    <p>When viewing OT/J-specific error/warning messages in the <b>Problems</b> view, the context menu
+    offers a &nbsp;<img src="../icons/ot_paragraph.gif"> <span class="ui">Go To Language Definition</span> &nbsp;link,
+    taking you directly to the paragraph
+    that defines the rule which is being violated by the compiled source code. For presenting the
+    language definition the internal HTML-browser is used to allow easy navigation within the
+    language definition.</p>
+    <img style="margin-left:10px;" title="Language Definition Integrated in the OTDT" src="images/screenshots/langdef.png"/>
+    </p>
+    <p>
+    Alternatively, the same action <span class="ui">Go to Language Definition</span> can be invoked 
+    without using the <b>Problems</b> view:
+    <p><u>Using the context menu on the problem marker in the editor's left gutter:</u></p>
+    <img style="margin-left:10px;" title="Language Definition from the left gutter" src="images/screenshots/GoToLangDefGutter.png"/>
+    <p><u>Using a button in the problem hover in the editor:</u></p>
+    <img style="margin-left:10px;" title="Language Definition from the left gutter" src="images/screenshots/GoToLangDefHover.png"/>
+    </p>
+  </body>
+</html>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/completion.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/completion.html
new file mode 100644
index 0000000..c8f9001
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/completion.html
@@ -0,0 +1,112 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otjld/css/ot.css">
+	<style type="text/css">
+		body { margin:10px; }
+		.high { background-color:#a5b7bd;color:white; }
+		.low { background-color:#fff0c8; padding:2px; }
+		.caption { text-decoration:underline; vertical-align:top;position:relative;top:20px; margin-top:10px;}
+	</style>
+    <title>OT/J content/code assist</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+	<h1 align="center">OT/J code completion<a name="completion"></a></h1>
+	<u>On this page:</u>
+	<br /><a href="#completeRole">1. Overriding an inherited role class</a>
+	<br /><a href="#completeBase">2. Completing a role's base class</a>
+	<br /><a href="#completeMapping">3. Creating callout/callin method bindings</a>
+	<br /><a href="#completeCall">4. Completing special method calls</a>
+	<br /><a href="#completeTemplate">5. Completion templates</a>
+
+	<h2><a name="completeRole">1. Overriding an inherited role class</a></h2>
+	Simply by typing <code class="ui">Ctrl-Space</code> in the body of a team class that inherits from another team, completion proposes
+	to create a role declaration overriding any inherited role from the super team (<a href="otjld/def/s1.html#s1.3.1.c"><img src="../icons/ot_paragraph.gif"> 1.3.1(c).</a>).
+	
+	<p>
+	So selecting this proposal:<br>
+	<img style="margin:10px;margin-left:25px;" src="images/screenshots/OverrideRole.png"><br>
+	will create this declaration:
+	<pre style="margin-left:25px;"><code style="color:#606060;">@Override</code>
+<code class="keyword">protected class</code> <code>Subscriber {
+}</code></pre>
+	
+    <h2><a name="completeBase">2. Completing a role's base class</a></h2>
+        When expanding the base type after the keyword <code class="keyword">playedBy</code>,
+        completion will also generate an "<code class="keyword">import <strong>base</strong> ...</code>" declaration 
+        (<a href="otjld/def/s2.html#s2.1.2.d"><img src="../icons/ot_paragraph.gif"> 2.1.2(d)</a>), if needed.
+        
+
+	<h2><a name="completeMapping">3. Creating callout/callin method bindings</a></h2>
+	
+	Specific support for code completion exists to facilitate the creation of <b>callout</b> (<a href="otjld/def/s3.html"><img src="../icons/ot_paragraph.gif"> 3.</a>) and <b>callin</b> (<a href="otjld/def/s4.html"><img src="../icons/ot_paragraph.gif"> 4.</a>) method bindings.<br />
+	Completion can be used for
+	<ul>
+	<li><a href="#full">Creating full method bindings (callout/callin)</a>
+	<li><a href="#partial">Completing partial callout/callin bindings</a>
+	<li><a href="#correct">Corrections after callin creation.</a>
+	</ul>
+	
+	<h3><a name="full">3.1 Creating full method bindings (callout/callin)</a></h3>
+	Just activating the completion anywhere in the body of a role class allows you to create a full callout or callin binding to an existing base method (or field &mdash; "callout to field", see <a href="otjld/def/s3.html#s3.5"><img src="../icons/ot_paragraph.gif"> 3.5</a>).<br />
+	<table>
+	<tr><td colspan=2>
+	After pressing <code>Ctrl-space</code>, selection of the desired binding happens in three steps: 
+	<tr><td class="caption">a) Select a base method</td>
+	<td><img src="images/screenshots/complete_binding_1.png">
+	<tr><td class="caption">b) Change the role method name if desired.</td>
+	<td><img src="images/screenshots/complete_binding_2.png">
+	<tr><td class="caption">c) Select the binding kind.</td>
+	<td><img src="images/screenshots/complete_binding_3.png">
+	</table>
+	<h4>3.1.1 Creating callout to field</h4>
+	<p>	
+	Two additional kinds of callouts can be generated, by typing "<code>get</code>" or "<code>set</code>" before invoking completion:
+	<table class="border" cellpadding=3>
+	<tr class="z2"><td>after typing <code class="keyword">get</code>
+	<td>Create a callout to field <i>getter</i>.</tr>
+	<tr class="z3">
+	<td>after typing <code class="keyword">set</code>
+	<td>Create a callout to field <i>setter</i>.
+        </table>
+    </p> 
+    <h4>3.1.2 Mapping signatures using lifting/lowering</h4>
+    <p>
+    When binding to a base method/field, whose signature contains other base types for which a bound role exists in the current team,
+    completion lets you select whether the role side of the binding should use base or role types.
+    If role types are selected, they will be conform to the corresponding base type by implicitly using lifting (<a href="otjld/def/s2.html#s2.3"><img src="../icons/ot_paragraph.gif"> 2.3</a>) or lowering (<a href="otjld/def/s2.html#s2.2"><img src="../icons/ot_paragraph.gif"> 2.2</a>).
+    </p>
+    
+    <h3><a name="partial">3.2 Completing partial callin/callout bindings</a></h3>
+        <p>
+        If a callin or callout binding has been typed up-to and including the "<code class="keyword">&lt;-</code>" or "<code class="keyword">-&gt;</code>" token, completion can be used to expand the right hand side specifying the base method or field. For callin bindings you may optionally first type the callin modifier (<code class="keyword">before, replace</code> or <code class="keyword">after</code>). Otherwise you will be prompted for the desired callin modifier.
+        In this case the proposed modifier is inferred to match the bound base method:<br />
+        <table class="border">
+        <tr class="z2"><td>regular method<td>Default is <code class="keyword">before</code> (also <code class="keyword">after</code> is legal).
+        <tr class="z3"><td><code class="keyword">callin</code> method<td>Default is <code class="keyword">replace</code>
+        </table>
+        </p><p>
+        Normally, after "<code class="keyword">-&gt;</code>" (as well as for "<code class="keyword">&lt;-</code>") completion will try to expand a base <i>method</i>, if for a callout one of the modifiers <code>get</code> or <code>set</code> has been typed, a <i>field</i> is searched instead.
+        
+    <h3><a name="correct">3.3 Corrections after callin creation</a></h3>
+        After generating a callin binding using completion, the following two corrections might be especially helpful:
+        <ul>
+        <li>Adjusting the role method's <code class="keyword">callin</code> modifier, to match the binding's callin modifier.
+        <li>Creating a missing role method.
+        </ul>
+        Both corrections can easily be performed by a <a href="quickfix.html">quickfix</a> offered on the erroneous role method spec.
+
+	<h2><a name="completeCall">4. Completing special method calls</a></h2>
+	<ul>
+	<li>After <code class="keyword">base.</code> (<a href="otjld/def/s4.html#s4.3"><img src="../icons/ot_paragraph.gif"> 4.3</a>) and <code class="keyword">tsuper.</code> (<a href="otjld/def/s1.html#s1.3.1.f"><img src="../icons/ot_paragraph.gif"> 1.3.1(f)</a>) completion offers only those methods that are actually legal in this context,
+	 which in bose cases implies the same name and signature as the surrounding role (callin) method.</li>
+	<li>Completion also offers calls to members of the bound base class which are implicitly available using <b>inferred callout</b> (<a href="otjld/def/s3.html#s3.1.j"><img src="../icons/ot_paragraph.gif"> 3.1(j)</a>, <a href="otjld/def/s3.html#s3.5.h"><img src="../icons/ot_paragraph.gif"> 3.5(h)</a>)
+    </ul>        
+    <h2><a name="completeTemplate">5. Completion templates</a></h2>
+	 Content assist in the
+	form of <a href="/help/topic/org.eclipse.jdt.doc.user/concepts/ctemplates.htm">
+	templates</a> exists for a few specific OT/J language constructs like <span class="low"><code class="keyword">within</code> (<i>Expression</i>)</span>.
+	</p>
+	
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/contentassist.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/contentassist.html
new file mode 100644
index 0000000..a8fb902
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/contentassist.html
@@ -0,0 +1,27 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otjld/css/ot.css">
+    <title>OT/J content/code assist</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body style="margin:10px">
+    <h1 align="center">OT/J content/code assist</h1>
+	<p>The <a href="/help/topic/org.eclipse.jdt.doc.user/reference/ref-143.htm">content/code
+	assist (code completions)</a> inherent in the
+	<a href="/help/topic/org.eclipse.jdt.doc.user/concepts/concepts-7.htm">Java editor</a>
+	has been extended in order to provide for Object Teams specific keywords and modifiers (e.g.
+	<code class="keyword">team, playedBy, callin, before, after, replace</code> etc.) as well.
+	Code completion and quick fixes provide more specific assistance depending on the current context of editing.
+	<p>
+	<u>OT/J specific content assist comprises:</u>
+	<ul>
+	<li><a href="completion.html">Completion</a> (<a href="completion.html#completeMapping">callout, callin</a>, <a href="completion.html#completeBase">base class</a>).
+	<li><a href="quickfix.html">Quick fixes</a>
+	<li><a href="quickassist.html">Quick assists</a>
+	</ul>
+	</p>
+
+  </body>
+</html>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/css/nn.css b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/css/nn.css
new file mode 100644
index 0000000..af52c5b
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/css/nn.css
@@ -0,0 +1,87 @@
+/* Styles for New&Noteworthy documents */
+
+td {border-top: solid thin black;}
+td.noborder {border-top: none;}
+tr {vertical-align: top;}
+.since {
+    font-size:8pt; font-weight:bold;
+    padding-left:3px; padding-right:3px;
+    line-height:40px;
+    text-align:right;
+    color:#000040; background-color:#e0e0e0;
+}
+.since2 {
+    font-size:8pt; font-weight:bold;
+    padding-left:3px; padding-right:3px;
+    text-align:right;
+    color:#000040; background-color:#e0e0e0;
+}
+.since-inline {
+    font-size:8pt; font-weight:bold;
+    padding-left:3px; padding-right:3px;
+    text-align:right;
+    color:#000040; background-color:#e0e0e0;
+}
+a.buglink {
+    background-image:url(../images/bug.gif);
+    padding-left:20px;
+    font-size:9pt;
+    background-repeat:no-repeat;
+    background-position:left;
+    color:#000060;
+    font-weight:normal;
+}
+a.buglink2 {
+    font-size:9pt;
+    color:#000060;
+    font-weight:normal;
+}
+a.otjldlink {
+    background-image:url(../images/otdt/ot_paragraph.png);
+    padding-left:20px;
+    font-size:9pt;
+    background-repeat:no-repeat;
+    background-position:left;
+    color:#000060;
+    font-weight:normal;
+}
+img { margin-top:5px; }
+div.listing {
+    font-family:courier,monospace;
+    margin-left:10pt;
+    padding:5px;
+    background-color:white
+}
+div.listbox {
+    padding:2px;
+    margin-right:50px;
+    background-color:#b0b0b0; 
+}
+pre, code {
+	font-family:courier,monospace;
+	font-style:normal;
+}
+.annotation {
+	color:#707070;
+}
+.comment {
+	color:rgb(63,127,95);
+}
+td.h3 {
+    margin-left:120px;
+    font-size:13pt;
+    font-weight:bold;
+}
+div.navigation {
+ /*border-top: solid thin black;*/
+ text-align:center;
+ font-size:11pt; font-weight:bold;
+ margin:20px;
+}
+.ui { background-color:#e0e0e0; padding:2px; }
+
+div.hover {
+	background-color:#F9F6B8;
+	border: 1px solid #c4c295;
+	margin:-3px;padding:3px;
+}
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/css/style.css b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/css/style.css
new file mode 100644
index 0000000..1c3082d
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/css/style.css
@@ -0,0 +1,62 @@
+@CHARSET "UTF-8";
+/* from OT-Homepage, referenced from New&Noteworthy pages */
+
+#contentbox
+{
+    position:absolute;top:35px;left:480px;
+    background-color:#D0D0D0;
+    padding:1px;
+}
+
+#contentinner
+{
+	background-color:#def4fe;
+	margin:0px;
+	padding:4px;
+}
+
+#contentinner li
+{
+	padding-top: 0px;
+	padding-bottom: 0px; 
+	margin-bottom: 2px;
+	white-space: nowrap;
+}
+
+#widecolumn
+{
+	background: transparent;
+	float: left;
+	margin-right: 20px;
+	width: 640px;
+}
+
+#widecolumn ul, #widecolumn ol
+{
+	margin-left: 20px;
+	padding-bottom: 10px;
+}
+
+
+/* Addition for OT: */
+ul.novaArrow { margin:0px !important;}
+.novaArrow li {
+    background-image:url("/eclipse.org-common/themes/Nova/images/homeitemBullet.png");
+    background-repeat:no-repeat;
+    background-position:0px 0px;
+    padding-left:20px !important;
+    list-style-image: none !important;
+}
+
+code.keyword {
+        color: #7F0055;
+        font-weight: bold;
+}
+
+dt {
+	font-weight: bold;
+}
+
+dd {
+	margin-left: 30px;
+}
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/debugging.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/debugging.html
new file mode 100644
index 0000000..42b715c
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/debugging.html
@@ -0,0 +1,40 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otguide.css">
+    <title>Debugging Object Teams programs</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+    <h1>Debugging Object Teams programs</h1>
+    <p>Debugging support has been extended in order to help debugging OT/J programs.
+    Debugging OT/J may give rise to a new kind of questions: is a declared
+    callin binding actually firing at run-time? In order to analyze this question
+    a developer may need to investigate:
+    <ol>
+    <li>Has a team instance be created and activated?</li>
+    <li>Is the callin blocked by either a guard predicate or a <code>org.objectteams.LiftingVetoException</code>?</li>
+    </ol>
+    Investigating question 1 is supported by the new <b>team monitor view</b>, 
+    support for question 2 is provided by enhancements of the debug view and its stepping actions.
+    </p>
+    <h2><a name="teammonitor" href="teammonitor.html">Team Monitor View</a></h2>
+    A special view exists for monitoring which team instances have been created and whether each 
+    of them is currently active or not. When debugging callin bindings which do not trigger while
+    they are intended to do so, the team monitor should provide first help to find out whether
+    there is any active instance of the team being considered. If no active instance exists,
+    callins can not trigger. <a href="teammonitor.html">Read more...</a>
+    <h2><a name="stepping" href="stepping.html">Stepping through OT/J code</a></h2>
+    The byte code into which OT/J programs are translated has some significant differences
+    to the original source code. In order to hide some generated code and to provided
+    convenient stepping even through declarative method bindings, the debug view has
+    been enhanced for OT/J. <a href="stepping.html">Read more...</a>
+    <h2><a name="variables">Variables View</a></h2>
+    By default the variables view hides some internal fields that are generated by the compiler.
+    However, in some situations these variables might come handy for inspecting the linkage between
+    role/base/team instances. For that reason, filtering of these variables
+    can be toggled from the variable view's menu: <span class="ui">Java &gt; Show OT/J Internal Variables</span>.
+    The same holds for the detail drill down of the team monitor.
+  </body>
+</html>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/develop.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/develop.html
new file mode 100644
index 0000000..74e474c
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/develop.html
@@ -0,0 +1,64 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+    <title>Key features of the Object Teams Development Tooling</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+	<h1>Object Teams Development Tooling</h1>
+	<p>
+	The OTDT is a development environment for the 
+	<a href="http://wiki.eclipse.org/OTJ">OT/J</a> programming language.
+	</p>
+	<p>
+	Based on the Eclipse Java development tools (JDT), it includes the following key features, which
+	are explained in the next chapters.<br/>
+	
+	</p>
+	
+    <h2>Key features of the OTDT</h2>
+        More details can be found on the comprehensive <a href="features.html"><strong>feature list</strong></a>.
+	<ul>
+	  <li><b><a href="project.html">Creating</a> an Object Teams project</b> using a wizard</li>
+	  <li><b><a href="wizards.html">Creating</a> team and role classes</b> using a wizard</li>
+  	  <li><a href="editor.html"><b>Editing</b></a> OT/J:
+  	  	<ul style="margin-bottom:0px">
+  	  		<li>Syntax highlighting, <a href="editor.html#navigation">navigation</a>, <a href="contentassist.html">content/code assist</a>, <a href="callinmarker.html">base code annotations</a></li>
+  	  		<li><a href="methodcompare.html"><b>Comparing</b></a> bound methods to facilitate co-evolution of a role with its base</li>
+			<li><a href="refactoring.html"><b>Refactoring</b></a> Object Teams programs</li>
+  	  	</ul></li>
+  	  <li>Enhanced <b>structural/navigational views</b> and a tabular editor
+  	  		<ul>
+  	  		<li>A table based <a href="bindingeditor.html"><b>binding editor</b></a> specifically supports the creation of <i>connectors</i></li>
+	  		<li><a href="packageexplorer.html">Package explorer</a> with support for role files/team packages</li>
+	  		<li><a href="outline.html">Outline</a> showing all OT/J elements</li>
+	  		<li><a href="typehierarchy.html">Type hierarchy</a> with support for team inheritance</li>
+	  		<li><a href="callhierarchy.html">Call hierarchy</a> showing control flows induced by callout/callin method bindings</li>
+	  		</ul>
+	  </li>
+	  <li><a href="compilation.html"><b>Compiling</b></a> Object Teams programs</li>
+	  <li><a href="running.html"><b>Running</b></a> Object Teams programs</li>
+ 	  <li><a href="debugging.html"><b>Debugging</b></a> Object Teams programs</li>
+	</ul>
+
+	<h2>Prerequisites</h2>
+	If you have never used the eclipse Java IDE before, please consider getting familiar with the
+	<a href="/help/topic/org.eclipse.jdt.doc.user/concepts/concepts-1.htm">Java Development Tooling</a>, as
+	the OTDT is built on top of and extends the JDT.
+  
+  	<h2>Feedback</h2>
+	<p>
+  	If you have questions regarding the <a href="otjld/def/index.html">OT/J</a> 
+  	language or if you experience problems or bugs with the OTDT, do not hesitate to post to the
+  	<a href="http://www.eclipse.org/newsportal/thread.php?group=eclipse.objectteams">Object Teams forum</a>.
+	</p>
+	
+	<p>
+  	<br>
+	Happy hacking,<br>
+	&nbsp;&nbsp;&nbsp;&nbsp;the OTDT Team.
+	</p>
+	
+  </body>
+</html>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/editor.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/editor.html
new file mode 100644
index 0000000..9d09bf8
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/editor.html
@@ -0,0 +1,62 @@
+<html>
+  <head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otjld/css/ot.css">
+	<link rel=stylesheet type="text/css" href="otguide.css">
+    <title>Java editor with Object Teams capability</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+  </head>
+  <body>
+    <h1>Java editor with Object Teams capability</h1>
+    The extended Java editor provides specialized features for editing
+    OT/J code. The original <a href="/help/topic/org.eclipse.jdt.doc.user/concepts/concepts-7.htm">Java editor</a> 
+    has been extended for the following features:
+	<ul>
+	  <li><b>Navigation</b> support for Object Teams elements (F3 = <span class="ui">Open Declaration</span>, see below)</li>
+	  <li><b>Syntax highlighting</b> for OT/J keywords and modifiers.<br />
+	      OT/J keywords are enabled based on the contents of the file being edited.
+	      This way the same editor still handles plain Java sources <i>without</i> interpreting OT/J keywords.<br/>
+	      However, within an OT/J file syntax highlighting is determined in a context-free manner, 
+	      which means that scoped keywords
+          (<a href="otjld/def/sA.html#sA.0.1"><img src="../icons/ot_paragraph.gif"> A.0.1</a>)
+	      like <code class="keyword">after, base, before, get, result, set</code> are highlighted,
+	      even in situations where they have no special meaning.
+	      </li>
+	  <li><a href="contentassist.html"><b>Content/code assist</b> (code completions)</a> for Object Teams program elements.
+	  </li>
+	  <li><b>Templates (source patterns)</b> for Object Teams specific language constructs
+	  using content assist (<b>Ctrl+Space</b>),
+	      e.g. <code class="keyword">within</code> (<i>Expression</i>) <i>Statement</i>
+	  </li>
+	  <li>New <a href="callinmarker.html"><b>binding marker</b></a> annotations in the vertical ruler (for base classes/methods bound using playedBy/callin/callout)
+	      allowing navigation to the affecting role.
+	  </li>
+	</ul>
+	<h2><a name="navigation">Navigation</a></h2>
+    Obvious enhancements for the normal F3 navigation regard the following:
+    <ul>
+    <li>Go to a role's base class using the <code class="keyword">playedBy</code> clause.</li>
+    <li>Go to a bound base method or a bound field using a callout or callin binding<br />
+        (the opposite direction is supported by <a href="callinmarker.html">binding markers</a>).</li>
+    </ul>
+    Navigating <strong>role files</strong>
+    (<a href="otjld/def/s1.html#s1.2.5"><img src="../icons/ot_paragraph.gif"> 1.2.5</a>):
+    <ul>
+    <li>Hitting F3 on the <code class="keyword">team package</code> declarations jumps to the enclosing team.</li>
+    <li>In order to navigate from a team to its role file use the quick outline
+        by hitting <code>Ctrl-O</code> twice:<br />
+        role files will be offered for selection along inline members.</li>
+    <li>If javadoc <code>@role</code> tags are used as recommended for listing all role files of the current team
+    	(<a href="otjld/def/s1.html#s1.2.5.d"><img src="../icons/ot_paragraph.gif"> 1.2.5(d)</a>),
+    	the role names in these tags support F3-navigation to the corresponding roles, too.</li>
+    </ul>
+    Navigating the <strong>implicit role hierarchy</strong> (<a href="otjld/def/s1.html#s1.3.1"><img src="../icons/ot_paragraph.gif"> 1.3.1</a>):
+    <ul>
+	<li>A role class that overrides a corresponding role from the super team is decorated with an override marker (<img src="images/over_co.gif">) in the vertical ruler,
+		which supports the <span class="ui">Open Super Implementation</span> action.</li>
+	<li>A role method overriding a corresponding method from any explicit or implicit super role
+		are also decorated with an override marker (<img src="images/over_co.gif">) supporting navigation to the overridden method.</li>
+	</ul>
+  </body>
+</html>
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/features.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/features.html
new file mode 100644
index 0000000..7b1fb24
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/features.html
@@ -0,0 +1,377 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "../../dtd/xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" lang="en">
+    <head>
+	    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+        <link rel="stylesheet" href="otjld/css/ot.css" type="text/css" />
+        <link rel="stylesheet" href="otjld/css/otjld.css" type="text/css" />
+		<title>OTDT Feature List</title>
+	    <!-- special padding for the table of tests. -->
+	    <style type="text/css">
+	       td,th { padding-left:15px; padding-right:15px; padding-top:2px; padding-bottom:2px; }
+	    </style>
+    </head>
+    <body>
+        <div id="head">
+            <h1>Features of the OTDT (version 2.0)</h1>
+        </div>
+		<div style="margin:10px;margin-top:100px;">
+		 <div style="margin-left:40px;padding:2px;float:left;background-color:#D0D0D0;">
+          <div style="padding:4px;background-color:#def4fe;">
+			The release 2.0 is based on Eclipse SDK 3.7.<br/>
+			The OTDT contains a modified version of the JDT core and several added plugins.
+          </div>
+         </div>
+			<br style="clear:both;"/><br/>
+
+			The following components are available:
+			
+			<ul>
+			  <li><a href="#compiler">Compiler</a></li>
+			  <li><a href="#wizards">Wizards</a></li>
+			  <li><a href="#editor">Editor</a></li>
+			  <li><a href="#bindingEditor">Binding Editor</a></li>
+			  <li><a href="#refactoring">Refactoring</a></li>
+			  <li><a href="#structureViewers">Structure Viewers</a></li>
+			  <li><a href="#Search">Search</a></li>
+			  <li><a href="#execution">Execution Environment</a></li>
+			  <li><a href="#otequinox">OT/Equinox</a></li>
+			  <li><a href="#debugging">Debugging</a></li>
+			  <li><a href="#help">Help and additional Information</a></li>
+			</ul>
+			
+			
+			<p></p>
+			
+				<div id="compiler" class="headl"><div class="headr">
+			            <h1>Compiler</h1>
+			        </div></div>
+			            
+			The Object Teams Compiler is an incremental compiler, based on the Eclipse Compiler for Java. 
+			<dl>
+			<dt><strong>Language Definition</strong></dt>
+			<dd>The compiler implements the language as defined in the OT/J
+				<a href="otjld/def/index.html">language definition</a> version 1.3 (OTJLD).
+				The language definition has continuously been revised to precisely specify the language 
+				including various corner cases and combinations of features.
+			</dd>
+			<dt><strong>Language Implementation</strong></dt>
+			<dd>
+				The compiler supports all features of OT/J according to the 
+				<a href="otjld/def/index.html"><img alt="otjld" src="../images/ot_paragraph.png"/> OTJLD v1.3</a>
+				&sect;&sect;1-7,9.
+				Support for the join point sub-language (<a href="http://www.objectteams.org/def/0.9/joinpoints.html"><img alt="otjld"  src="../images/ot_paragraph.png"/> OTJLD &#167; 8</a>) is not included.
+				<p></p>
+				The compiler can be <strong>configured</strong> using global <code>Preferences</code> or project
+				specific <code>Properties</code>.
+				<ul>
+				  <li>Configure OT/J-specific compiler diagnostics as "ignore", "warning" or "error".<br/>
+				      Any warnings configured on this property sheet can also be suppressed in the
+				      source code using the <code>@SuppressWarnings</code> annotation.</li>
+				  <li>Scoped keywords <a href="otjld/def/sA.html#sA.0.1"><img alt="otjld"  src="../images/ot_paragraph.png"/> OTJLD &#167; A.0.1</a> can be disabled (default is enabled).
+				  </li>
+				</ul>
+			</dd>
+			</dl>
+			
+			<div id="wizards" class="headl"><div class="headr">
+			   <h1>Wizards</h1>
+			</div></div>
+			<ul>
+			
+			<li>The first step to developing with Object Teams in Eclipse is creating an <img class="inline" alt="" src="../images/newprj_wiz.gif"/><code>&nbsp;Object&nbsp;Teams&nbsp;Project</code>. A wizard will guide you through that process. It will also add the Object Teams Runtime Environment (<tt>otre.jar</tt>) to your project's classpath.
+			</li>
+			
+			<li>
+			
+			Having done that, you can start adding classes &mdash; be it regular classes, or <img class="inline" alt="" src="../images/team_obj.gif"/> team or <img class="inline" alt="" src="../images/role_obj.png"/> role classes &mdash; wizards will assist you in creating the classes properly.
+			</li>
+			</ul>
+			
+			
+			<div id="editor" class="headl"><div class="headr">
+				<h1>Editor</h1>
+	        </div></div>
+			<ul>
+			
+			<li>Editing Object Teams source code is supported by an outline view, showing the structure of the edited source file. This includes the Object Teams specific constructs, 
+				<em>teams</em> (<img class="inline" alt=""  src="../images/team_obj.gif"/>),
+				<em>roles</em> (<img class="inline" alt=""  src="../images/role_obj.png"/>),
+				and <em>method bindings</em> (<img class="inline" alt="" src="../images/callinbindingbefore_obj.gif"/>,
+						 <img  class="inline" alt="" src="../images/callinbindingreplace_obj.gif"/>,
+						 <img class="inline" alt=""  src="../images/callinbindingafter_obj.gif"/>,
+						 <img class="inline" alt=""  src="../images/calloutbinding_obj.gif"/>).</li>
+			
+			<li>The editor highlights the Object Teams keywords like "<code class="keyword">team</code>" the same way standard Java keywords are highlighted.</li>
+			<li>All constructs referencing other code elements are navigable. E.g. you can navigate <tt>super()</tt>, <tt>tsuper()</tt>, <tt>base()</tt> calls, as well as <em>callin</em> and <em>callout bindings</em>. 
+				The name in a <code class="keyword">team package</code> declaration lets you navigate from a role file 
+				(<a href="otjld/def/s1.html#s1.2.5"><img alt="otjld" src="../images/ot_paragraph.png"/> OTJLD &#167; 1.2.5</a>) to its enclosing team.</li>
+			
+			<li>Classes to which one or more roles are bound using <code class="keyword">playedBy</code> are 
+				annotated with a marker (<img class="inline" alt="" src="../images/playedBy_obj.gif"/>), 
+				that allows navigating to the role declaration(s).
+				Similarly, methods in a base class that are bound with a <em>callin binding</em> are 
+				annotated with a marker (<img class="inline" alt="" src="../images/callinbinding_obj.gif"/>), 
+				that allows navigating to the method binding declaration(s).
+				
+			<br/>
+			Because this feature may be resource-consuming in a large workspace the global Object Teams preferences page allows to completely disable the generation of callin markers.</li>
+			
+			<li>Semantic highlighting (checkbox "mark occurrences") is fully supported.</li>
+			<li>Code completion (Ctrl-space) is widely supported. It is, e.g., possible to use completion in order to create a callout binding.</li>
+			<li>Content assist provides quick-fixes (Ctrl-1) for a number of OT/J specific errors and warnings. 
+				Also a few templates for specific OT/J language constructs &mdash; 
+				namely <code>with{}</code> and <code>within (<em>Expression</em>){}</code> &mdash; are available.</li>
+			</ul>
+			
+			<div id="bindingEditor" class="headl"><div class="headr">
+				<h1>Binding Editor</h1>
+			</div></div>
+			<ul>
+			<li>Supports easy creation of connector definitions using a table based graphical user interface. In this context, a <b>connector</b> is meant to be a team that inherits structure
+			(roles) and functionality (methods) from its super-team, and its main purpose is to bind 
+			the inherited structure and functionality using <code class="keyword">playedBy</code> 
+			declarations and callin/callout method bindings.</li>
+			<li>Type bindings (<code class="keyword">playedBy</code>) can be defined by choosing a provided role type and the desired base type with a type selection dialog.</li>
+			<li>Method bindings (either callin or callout) can be established by choosing a role method and a base method from the provided role and base method list respectively.
+			  <ul>
+			        <li>Only appropriate binding kinds are selectable in the corresponding context (callin or callout).</li>
+			        <li>Besides the provided role methods, a new role method can be implemented by selecting a provided base method, thus creating a callout binding.</li>
+			  </ul>
+			</li>
+			<li>Parameter and result mappings are definable by typing in an expression in the corresponding text field of the parameter mapping configuration tab.</li>
+			</ul>
+			The binding editor can be opened either from the new team wizard or using the package explore's context menu (<code><img class="inline" alt="" src="../images/calloutbinding_obj.gif"/>&nbsp;Open&nbsp;Binding&nbsp;Editor</code>).
+			<p></p>
+			<div id="refactoring" class="headl"><div class="headr">
+                <h1>Refactoring</h1>
+	        </div></div>
+			<p></p>
+			Significant work has been put into supporting the automated refactoring of OT/J code.
+			The following refactorings take into account the Object Teams-specific 
+			relationships (implicit role inheritance, team nesting, role-base bindings and method 
+			bindings).
+			<ul>
+			<li><b>Extract Method</b></li>
+			<li><b>Move Method</b></li>
+			<li><b>Pull Up</b> applicable to method or field</li>
+			<li><b>Push Down</b> applicable to method or field</li>
+			<li><b>Rename</b> applicable to: project, source folder, package, type, method, field.<br/>
+				<i>When trying to rename a team package you'll be asked to rename the team class instead.</i></li>
+			</ul>
+			Additionally, specific refactorings for OT/J are being developed. Currently these are implemented:
+			<ul>
+			<li><b>Extract Callin</b></li>
+			<li><b>Inline Callin</b></li>
+			</ul>
+			<p></p>
+
+			
+			<div id="structureViewers" class="headl"><div class="headr">
+		       <h1>Structure Viewers</h1>
+	        </div></div>
+			<dl>
+			<dt><strong>The Package Explorer</strong></dt>
+			<dd>
+				<ul>
+				<li>
+				 provides access to all project artifacts and their structure, i.e. source files, used libraries (<em>jar</em>-files), and other documents. Note that team and role classes are annotated with distinct icons (<img class="inline" alt="" src="../images/team_obj.gif"/> for teams and <img class="inline" alt="" src="../images/role_obj.png"/> for roles). (The same icons are used throughout the IDE, whenever a team or role is visible.)
+				</li>
+				<li>
+				 If "Java Type Indicators" is enabled under general preferences/label decorations, OT-specific decorations will also be applied to compilation units (files) and team packages.
+				</li>
+				<li>
+				By opening the tree-branches, you can peek at the structure of e.g. classes.
+				</li>
+				<li>For team classes, there is special support for <b>role files</b> (<a href="otjld/def/s1.html#s1.2.5"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 1.2.5</a>):<br/>
+				Role files are separate files and can be shown either 
+				<em>physically</em> (<img class="inline" alt="" src="../images/team_package.gif"/>) as (separate) files in the team package or
+				<em>logically</em> (<img class="inline" alt="" src="../images/external_roles.gif"/>) as member types of the enclosing team.
+				</li>
+				<li>
+				Furthermore, the Package Explorer provides the current context for other operations. The Team- and Role-Wizards, for example, have a pre-set source folder, package and enclosing class when a team is selected in the Package Explorer.
+				</li>
+			</ul></dd>
+			<dt><strong>The Hierarchy View</strong></dt>
+			<dd><ul>
+			    <li>Object Teams intruduce a new type hierarchy. Besides the normal ("<code>extends</code>") inheritance, there is an additional "<em>implicit</em>" role inheritance, established by role name equality in a team hierarchy. In conjunction with team nesting roles support a controlled form of multiple inheritance.
+			    </li>
+			    <li>
+			    The new implicit inheritance has been integrated completely into the standard JDT 
+			    <em>Hierarchy View</em>.
+			    </li>
+			</ul></dd>
+			</dl>
+			
+			
+			<div id="search" class="headl"><div class="headr">
+		        <h1>Search</h1>
+		    </div></div>
+			<p></p>
+			<dl>
+			<dt><strong>Search references</strong></dt>
+			<dd><ul><li>The Java Search functionality has been extended to include search results of 
+			Object Teams code, that is, callin and callout bindings, and 
+			playedBy-relationships.</li></ul></dd>
+			<dt><strong>Call hierarchy</strong></dt>
+			<dd><ul><li>Also the call hierarchy has been extended for browsing control flows passing
+			through method bindings (callin and callout).</li>
+			<li>The OTDT introduced support for call hierarchies regarding field accesses (read, write, any) and class instantiations. As of version 3.4 this functionality has been adopted by Eclipse.</li>
+			</ul>
+			</dd>
+			</dl>
+			<p></p>
+			
+			<div id="execution" class="headl"><div class="headr">
+			    <h1>Execution Environment</h1>
+			</div></div>
+			<dl>
+			<dt><strong>Aspect weaving</strong></dt><dd>
+			<ul><li>
+			All aspect oriented languages have some kind of <em>weaving process</em>, where the aspect code is combined with the other (<em>base</em>) code.
+			</li>
+			<li>
+			Object Teams programs perform the weaving at application <em>startup time</em>, i.e. at the moment, the program is launched. In order to do this, there is the so-called <em>Object Teams Runtime Environment (OTRE)</em>, that wraps around the standard launching procedure.
+			</li>
+			<li>
+			All this is handled transparently using the standard Eclipse "Run" feature.
+			Running any main class of an Object Teams project automatically includes
+			the OTRE (This feature has been <a href="new_in_1.3.html#launch">changed in the OTDT 1.2.2</a>).
+			</li>
+			</ul></dd>
+			<dt><strong>Aspect deployment/activation</strong></dt>
+			<dd><ul>
+			    <li>A new "Team Activation" tab in the "Run-Configuration" allows to instantiate and activate teams without modifying the program's source code.
+			    </li>
+			    <li>
+			        Teams that cause aspect code to be woven into an application can be added to a program 
+			        <ul>
+			        <li> by explicit reference within the program source code or</li>
+			        <li> by a configuration file which is mentioned as a parameter to the VM or</li>
+			        <li> by adding them via the aforementioned "Team Activation" tab.</li>
+			        </ul>
+			        No such configuration is needed for compilation.
+			    </li>
+			    </ul>
+			</dd>
+			<dt><strong>Technology used</strong></dt>
+			<dd><ul>
+			<li id="JPLIS">Integrating the weaver into the JVM leverages the Java-agent concept of Java 5 
+			    (<a href="http://java.sun.com/developer/technicalArticles/releases/j2se15/index.html">JPLIS</a>).
+			    (<i>The original implementation using the JMangler framework is no longer maintained</i>).<br/> 
+				In the future this integration will support aspect weaving not only at load time 
+				but also while an application is running.
+			    </li>
+			</ul></dd>
+			</dl>
+			<p></p>
+			
+			<div id="otequinox" class="headl"><div class="headr">
+	            <h1>OT/Equinox</h1>
+	        </div></div>
+			<p></p>
+			Starting with the OTDT version 0.9.9 (2006) it is possible to develop Eclipse plugins using
+			OT/J as the implementation language. 
+			<ul>
+			<li>Using the plugin <code>org.eclipse.objectteams.otequinox</code>, a plugin ("aspect plugin") 
+			    may declare that it adapts classes from a specified other plugin ("base plugin").</li>
+			<li>By an integration of the Object Teams Runtime Environment with hooks in the 
+			    Equinox implementation a <code class="keyword">team</code> class from an <em>aspect plugin</em>
+			    can trigger byte-code aspect weaving into its <em>base plugin</em> at load-time.
+			    As a result an aspect plugin can indeed adapt the behaviour of another plugin.
+			    These bindings are declared using the extension point <code>aspectBindings</code> from
+			    the mentioned plugin <code>org.eclipse.objectteams.otequinox</code>.</li>
+			<li>The initial client of the OT/Equinox technology is a tiny plugin which extends Eclipse's
+			    "about plugins" dialog by additionally displaying which plugins are being adapted by
+			    which aspect plugins. This information is found in the version column of the mentioned dialog.
+			    This way a user of the OTDT can always check whether a given plugin performs as shipped,
+			    or whether it has been adapted by another plugin.</li>
+			<li>The OTDT uses the capabilities of OT/Equinox for its own implementation.
+			    The technology is mainly used for making the JDT-UI aware of Object Teams without having
+			    to copy source code or modifying source code of the JDT-UI in place.</li>
+			<li>A new project nature <img class="inline" alt="" src="../images/newpprj_wiz.gif"/>     
+				<code>Object Teams Plugin Project</code> is provided, supporting the
+			    development of plugins written in OT/J.</li>
+			<li>Support for OT/Equinox is added to the run/debug dialogs for all Equinox related launches.</li>
+			<li>If desired the load-time weaver can be disabled by commenting out or removing the following
+			    line from the file <code>configuration/config.ini</code>:
+			    <div class="ttindent" style="font-size:small;">
+			    osgi.hook.configurators.include=org.eclipse.objectteams.otequinox.hook.HookConfigurator</div>
+			    Ideally, disabling OT/Equinox will be handled by temporarily uninstalling this feature,
+			    but the required support by the p2 provisioning system is not yet stable enough to do this.</li>
+			</ul>
+			<p></p>
+			
+			<div id="debugging" class="headl"><div class="headr">
+	            <h1>Debugging</h1>
+	        </div></div>
+			<p></p>
+			The debugger has been enhanced to support debugging of OT/J programs at the
+			source code level. It is possible to set breakpoints and step through Object Teams code.
+			
+			<dl>
+			<dt><b>Stepping through Code</b></dt>
+			<dd>The following language features produce byte codes for which a standard Java debugger
+			    is not able to display appropriate source locations:
+			    <ul>
+			    <li>Role files (<a href="otjld/def/s1.html#s1.2.5"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 1.2.5</a>)</li>
+			    <li>Implicit inheritance (<a href="otjld/def/s1.html#s1.3.1"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 1.3.1</a>)</li>
+			    <li>Callout bindings (<a href="otjld/def/s3.html"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 3</a>) 
+			    	(including callout override (<a href="otjld/def/s3.html#s3.1.e"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 3.1(e)</a>))</li>
+			    <li>Callin bindings (<a href="otjld/def/s4.html"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 4</a>)</li>
+			    </ul>
+			    The OTDT-Debugger re-maps the byte codes produced by all this constructs to the
+			    appropriate source locations.
+			    As a result stepping through these sections of a program completely hides
+			    the internal translations from the user.<p></p>
+			    The following features are not yet fully supported by the debugger:
+			    <ul>
+			    <li>Role constructors (see <a href="otjld/def/s2.html#s2.4"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 2.4</a>)</li>
+			    <li>Parameters with declared lifting (<a href="otjld/def/s2.html#s2.3.2"><img alt="" src="../images/ot_paragraph.png"/> 
+			    	OTJLD &sect; 2.3.2</a> &mdash; code for lifting is not filtered out yet)</li>
+			    </ul></dd>
+			<dt><b>Setting Breakpoints</b></dt>
+			<dd>Use double click on ruler or context menu <code>Toggle Breakpoint</code> to set 
+				breakpoints in OT/J-Code. Setting breakpoint in role files is supported, too.</dd>
+			<dt id="team_monitor"><b>New View: "Team Monitor"</b></dt>
+			<dd>The team monitor (<img src="../images/tm.gif" alt="" class="inline"/>)
+				 view helps to debug issues related to team activation 
+				 (<a href="otjld/def/s5.html#s5"><img alt="" src="../images/ot_paragraph.png"/> OTJLD &sect; 5</a>). 
+				 For this purpose it displays all known team instances and shows their activation status as one of
+				<ul>
+				<li>inactive <img src="../images/team_inact.gif" alt="" class="inline"/>,</li>
+				<li>active <img src="../images/team_act.gif" alt="" class="inline"/> 
+				    (either globally or for the thread selected in the debug view), or</li>
+				<li>implicitly active
+				     <img src="../images/team_act_implicit.gif" alt="" class="inline"/> 
+				    (temporarily active because the team or one of its roles is currently executing code).
+				</li></ul>
+				Also, a selected team can be (de)activated interactively via the context menu.</dd>
+			<dt id="variables_filter"><b>Filtering variables</b></dt>
+			<dd>The OT/J compiler and the loadtime weaver both add some internal variables to the code.
+				By default such internal variables are hidden within the Team Monitor as well 
+				as in the standard variables view. Both views can be configured to also show these internal
+				variables if so desired.</dd>
+			<dt><b>Known Issues and Limitations</b></dt>
+			<dd><ul>
+			    <li>Dynamic code evaluation is not supported yet, 
+			    make sure to clear the Expression view.</li>
+			    <li>Hot code replacement of woven code is not supported.</li>
+			  </ul></dd>
+			</dl>
+			
+			<div id="help" class="headl"><div class="headr">
+			    <h1>Help and additional Information</h1>
+			</div></div>
+			<p></p>
+			The following sources for help and for further information are bundled with the release:
+			<ul>
+			<li>A Tutorial (available via the welcome page) guiding through the first steps of using the OTDT.</li>
+			<li>Example programs demonstrating key features of Object Teams (also via the welcome page).</li>
+			<li>A detailed <a href="guide/webindex.html">guide</a> on using the OTDT via the Help Index, including a link to the
+			    language definition (which is also bundled).</li>
+			<li>Problems that are listed in the problem view are linked (when possible) to a corresponding explanatory entry in the language definition.
+			(Context menu -&gt; <img alt="" src="../images/ot_paragraph.png"/><code>&nbsp;Go&nbsp;to&nbsp;Language&nbsp;Definition</code>).</li>
+			</ul>
+		</div><!-- content -->
+	</body>
+</html>
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diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/methodcompare.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/methodcompare.html
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@@ -0,0 +1,42 @@
+<html>
+<head>
+    <meta name="copyright" content="Copyright Technical University Berlin and others 2004, 2010. This page is made available under the Eclipse Public License v1.0. For full details see http://www.eclipse.org/legal/epl-v10.html" />
+	<link rel=stylesheet type="text/css" href="../css/book.css">
+	<link rel=stylesheet type="text/css" href="otguide.css">
+    <title>Comparing Bound Methods</title>
+    <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+</head>
+<body>
+<h1>Comparing Bound Methods</h1>
+
+
+
+<table><tr><td width="320" valign="top">
+    	<p>
+    	<strong>The OTDT provides a special action for comparing a role method with the base method to which it is bound.</strong>
+    	</p>
+    	<p>
+    	To invoke this action the <strong>context menu</strong> of a callin method binding (in package explorer or outline)
+    	is used: <span class="ui"><nobr>Compare With > <img src="../images/callinbindingreplace_obj.gif"> Bound Base Method</nobr></span>.
+    	Alternatively, the context menu can also be used on a <code class="keyword">callin</code> method.
+    	</p>
+    	<p>
+    	When invoked this action opens a <strong>compare editor</strong>, the left hand side showing the role method
+    	and the right hand side showing the bound base method.
+    	The role method is editable whereas the base method is shown read-only.
+    	</p>
+    	<p>
+    	The action is most useful for <code class="keyword">callin</code> methods that are created
+    	by copying the base method in order to apply fine grained modifications.
+    	In this situation the compare editor can be used to inspect and update the modifications
+    	as well as adopt any changes that might have occurred to the base method during evolution.
+    	</p>
+    	</td>
+    	<td>
+    	<img alt="Compare menu" src="images/screenshots/CompareMenu.png">
+    	</td></tr></table>
+    	<p>
+    	<img alt="Compare editor for bound methods" src="images/screenshots/CompareWithBaseMethod.png">
+    	</p>
+</body>
+</html>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/news/new_in_0.7.1.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/news/new_in_0.7.1.html
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@@ -0,0 +1,230 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+    <link rel=stylesheet type="text/css" href="../css/style.css">
+    <link rel=stylesheet type="text/css" href="../css/nn.css">
+	<title>OTDT 0.7.1 (Incubation) - New and Noteworthy</title>
+</head>
+<body>
+<h1>OTDT 0.7.1 (Incubation) - New and Noteworthy</h1>
+<div class="navigation"><i>Changes since the 0.7.0 Release</i></div>
+<div class="navigation">On this page:
+<!--a href="#metrics">&bull; Metrics Plug-in</a-->
+<!--a href="#configuration">&bull; Configuration</a-->
+<a href="#views">&bull; Views/Dialogs</a>  
+<a href="#assist">&bull; Content Assist</a>  
+<a href="#refactor">&bull; Refactoring</a>  
+<!--a href="#formatting">&bull; Formatting</a-->
+<a href="#debug">&bull; Run/Debug</a>
+<a href="#language">&bull; Language</a>
+<a href="#api">&bull; API</a>
+<a href="#compiler">&bull; Compiler</a>
+<a href="#otre">&bull; Runtime</a>  
+<!--a href="#otequinox">&bull; OT/Equinox</a-->
+</div>
+<table cellpadding="10" cellspacing="0" width="100%">
+  <colgroup>
+  <col width="20%">
+  <col width="80%">
+  </colgroup>
+  <tbody>
+<!--
+  <tr><td colspan="2" id="NAME"><h2>HEADING</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>DESC</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="TITLE" href="https://bugs.eclipse.org/308029">308029</a></p></td>
+    <td><p>
+    		
+    	</p>
+    	<p><img alt="TEXT" src="../images/screenshots/NN07/.png"></p>
+    	<p></p>
+    </td>
+  </tr>
+  <div class="listbox"><div class="listing"><pre><code class="keyword">public team class</code> <font color="blue">MyTeam</font> {
+}</pre></div></div>
+-->
+  <tr><td colspan="2" id="views"><h2>Views & Dialogs</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Traditional Hierarchy View</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[hierarchy] revive and adjust traditional type hierarchy for OT/J " href="https://bugs.eclipse.org/322898">322898</a></p></td>
+    <td><p>
+    		The "traditional" hierarchy view is a mode of the Type Hierarchy View, 
+    		where starting from a given focus type both the tree of subclasses and the chain of superclass
+    		is rendered in a single view. Due to the fact that roles may have multiple superclasses this
+    		mode was disabled in the OTDT.
+    	</p>
+    	<p>
+    		A new adaptation of the internal <code>TypeHierarchy</code> classes allows us to
+    		linearize the set of superclasses wrt the focus class, i.e., superclasses are shown
+    		in the order as seen from the focus class, which prioritizes implicit inheritance
+    		over explicit inheritance.
+    	</p>
+    	<p>E.g., consider the following code:
+  <div class="listbox"><div class="listing"><pre><code class="keyword">public team class</code> EcoSystem {
+   <code class="keyword">protected class</code> Project { }
+   <code class="keyword">protected class</code> IDEProject <code class="keyword">extends</code> Project { }
+}
+<code class="keyword">public team class</code> Eclipse <code class="keyword">extends</code> EcoSystem {
+   @Override
+   <code class="keyword">protected class</code> Project { }
+   @Override
+   <code class="keyword">protected class</code> <font color="blue">IDEProject</font><em class="comment">/*open Type Hierarchy here*/</em> <code class="keyword">extends</code> Project { } 
+   <code class="keyword">protected class</code> CDT <code class="keyword">extends</code> IDEProject { }
+   <code class="keyword">protected class</code> JDT <code class="keyword">extends</code> IDEProject { }
+   <code class="keyword">protected class</code> OTDT <code class="keyword">extends</code> IDEProject { }
+}</pre></div></div></p>
+		<p>
+		which yields the following rendering:
+    	</p>
+    	<p><img alt="TEXT" src="../images/screenshots/NN07/othierarchy.png"></p>
+    	<p></p>
+    </td>
+  </tr>
+  <tr><td colspan="2" id="assist"><h2>Content assist</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Adjust callin return</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[assist] creating before/after callin using completion should set return type to void" href="https://bugs.eclipse.org/315310">315310</a></p></td>
+    <td><p>
+    		Previously, when creating a callin method using completion, the role method designator would be created with
+    		the exact same return type as the bound base method. However, for before and especially after callin bindings
+    		this was misleading, because any value returned by the role method would be simply ignored.
+    	</p>
+    	<p>
+    	 	In order to avoid confusing the user, method binding completion now works with the following changes:
+    	 	<ul><li>Completion generally offers the option to replace the role method return type with <code class="keyword">void</code>:</li></ul>
+    	</p>
+    	<p><img alt="Return type options" src="../images/screenshots/NN07/CreateMethodBinding1.png"></p>
+    	<p>
+    		<ul><li>Still, the binding kind <code class="keyword">&lt;- after</code> can be selected without
+    		selecting <code>void</code> as the return type:</li></ul>
+    	</p>
+    	<p><img alt="Selecting after" src="../images/screenshots/NN07/CreateMethodBinding2.png"></p>
+    	<p>
+    		<ul><li>However, when the binding kind is confirmed by hitting enter, the return type is 
+    		automatically adjusted to <code>void</code>:</li></ul>
+    	</p>
+    	<p><img alt="Created method binding" src="../images/screenshots/NN07/CreateMethodBinding3.png"></p>
+    </td>
+  </tr>
+  
+  <tr><td colspan="2" id="refactor"><h2>Refactoring</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Change Signature Refacoring</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[refactoring] adapt &quot;change signature&quot; refactoring" href="https://bugs.eclipse.org/311879">311879</a></p></td>
+    <td><p>
+    		The Change Signature refactoring has been adapted to work for OT/J sources, too.
+    		Now, if the signature of a method is refactored that is referenced from a callout or callin method binding,
+    		the binding is adjusted accordingly. The refactoring tries to absorb all changes within the binding,
+    		like adding a parameter mapping to absorb a re-ordering of arguments.
+    		If a change needs to be propagated through the binding (i.e., it cannot be fully absorbed)
+    		the refactoring will inform the user by issuing a warning.	
+    	</p>
+    	<p>
+    		Here is a preview of a refactoring, where the signature of <code>bm</code> has been changed by
+			(a) adding an argument <code>String str</code> and (b) moving argument <code>i</code> to the end:
+    	</p>
+    	<p><a href="../images/screenshots/NN07/ChangeSignature2.png"><img alt="Change Signature preview" src="../images/screenshots/NN07/ChangeSignature2.png" width=800"></a></p>
+    	<p></p>
+    </td>
+  </tr>
+  <tr><td colspan="2" id="debug"><h2>Run / Debug</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Stack frame beautifying</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[debug] private role method bridge is interpreted as callin wrapper" href="https://bugs.eclipse.org/318993">318993</a></p></td>
+    <td><p>
+    		The Debug View now knows about more kinds of synthetic methods generated by the OT/J compiler.
+    		All these methods are beautified by replacing the internal name with a human readable explanation
+    		and de-emphasizing these stack frames using a lighter color.
+    	</p>
+    	<p><img alt="Beautified stack frames" src="../images/screenshots/NN07/MoreDebugColoring.png"></p>
+    	<p>The shaded stackframes in the above screenshot signify (from top to bottom):
+    		<ul>
+    		  <li>Access to a private base method applying decapsulation</li>
+    		  <li>Invocation of a synthetic method for initializing the fields of a role</li>
+    		  <li>Indirect invocation of a role's constructor (late binding of the role class)</li>
+    		</ul>
+    	</p>
+    </td>
+  </tr>  
+  <tr><td colspan="2" id="api"><h2>API</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>isActive() is now final</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[otre] overriding Team.isActive() may cause deadlock" href="https://bugs.eclipse.org/324537">324537</a></p></td>
+    <td><p>
+    		Previously, methods <code>Team.isActive()</code> and <code>Team.isActive(Thread)</code> could be overridden in sub-teams,
+    		but if an overriding version did not return immediately it could cause a deadlock,
+    		because the infrastructure invokes these methods from synchronized blocks.
+    	</p>
+    	<p>In order to avoid this risk of deadlocks, both methods have been changed to <code class="keyword">final</code>.
+    	</p>
+    </td>
+  </tr>  <tr><td colspan="2" id="language"><h2>Language</h2></td></tr>
+   <tr>
+    <td><p align="right"><b>Internal State Pattern</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[otjld] [compiler] Support the &quot;Internal Role&quot; pattern" href="https://bugs.eclipse.org/318815">318815</a></p></td>
+    <td><p>
+			Previously, <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s2.html#s2.1.2.b">OTJLD &sect;2.1.2(b)</a>
+			disallowed to bind a role to its enclosing team. This rule was found to be overly cautious and prohibitive.
+			By essentially removing this restriction (except for a few corner cases), the following pattern is
+			now possible:
+		<div class="listbox"><div class="listing"><pre><code class="keyword">public team class</code> <font color="blue">MyTeam</font> {
+   <code class="keyword">public void</code> service() { ... }
+   <code class="keyword">enum</code> Mode {NORMAL, MAINTENANCE, BOOT_IN_PROGRESS};
+   Mode mode;
+   <code class="keyword">protected class</code> MaintenanceMode <code class="keyword">playedBy</code> <font color="blue">MyTeam</font>
+      <code class="keyword">base when</code> (MyTeam.this.mode == Mode.MAINTENANCE) {
+      	  mainenanceNotice <code class="keyword"><- replace</code> service;
+      	  ...
+   }
+   <code class="keyword">protected class</code> BootingMode <code class="keyword">playedBy</code> <font color="blue">MyTeam</font>
+      <code class="keyword">base when</code> (MyTeam.this.mode == Mode.BOOT_IN_PROGRESS) { ... }
+}</pre></div></div>
+			The point is here that both roles adapt their enclosing team <code style="color:blue;">MyTeam</code> - thus providing a very well
+			localized implementation for different states/modes of the team.
+    	</p>
+    	<p>Note, that the above code will cause the compiler to signal a warning: "Base class MyTeam is an enclosing type of MaintenanceMode ...",
+    		which can be silenced by <code>@SuppressWarnings("baseclasscycle")</code>
+    	</p>
+    	<p>See also the <a href="http://wiki.eclipse.org/index.php?title=OTPattern/InnerState">Internal State Pattern</a> in the wiki.</p>
+    </td>
+  </tr>
+  <tr><td colspan="2" id="compiler"><h2>Compiler</h2></td></tr>
+    <tr>
+    <td><p align="right"><b>playedBy Interface</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[compiler][otre] support for role-binding to interfaces" href="https://bugs.eclipse.org/321440">321440</a></p></td>
+    <td><p>
+    		The OTJLD never said that the type after <code class="keyword">playedBy</code> definitely must be a class,
+    		but contained a note mentioning a compiler limitation in this regard.
+    		This limitation has been weakened so that now a role can also be bound to an interface.
+    		Only, in such situations the role cannot declare callin method bindings (callout is not a problem).
+    		It is of course possible to define sub-roles that are bound to classes implementing the base interface
+    		such that those sub-roles can declare callin bindings, too.
+    	</p>
+    </td>
+  </tr>
+  
+  <tr><td colspan="2" id="otre"><h2>Object Teams Runtime Environment</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Packaged as a bundle</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="[pde] Exporting an OT plug-in requires to have org.eclipse.objectteams.runtime in the ws" href="https://bugs.eclipse.org/320191">320191</a></p></td>
+    <td><p>
+    		Packaging and deployment of the OTRE has changed from a plain Jar to a regular OSGi bundle called <code>org.eclipse.objectteams.runtime</code>.
+			Yet, this bundle Jar can still be used outside any OSGi context.
+			While this simplifies several build and deploy issues, the change should be mostly transparent for users.
+			Only when compiling/running OT/J applications outside Eclipse script will need adjusting to refer
+			to the bundle Jar instead of the old <code>otre.jar</code>.
+    	</p>
+    </td>
+  </tr>
+
+</table>
+</body>
\ No newline at end of file
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+    <link rel=stylesheet type="text/css" href="../css/style.css">
+    <link rel=stylesheet type="text/css" href="../css/nn.css">
+	<title>OTDT 0.7 (Incubation) - New and Noteworthy</title>
+</head>
+<body>
+<h1>OTDT 0.7 (Incubation) - New and Noteworthy</h1>
+<div class="navigation"><i>Changes since the 1.4.0 Release from objectteams.org</i></div>
+<div class="navigation">On this page:
+<!--a href="#metrics">&bull; Metrics Plug-in</a-->
+<a href="#configuration">&bull; Configuration</a>
+<a href="#views">&bull; Views/Dialogs</a>  
+<a href="#assist">&bull; Content Assist</a>  
+<!--a href="#formatting">&bull; Formatting</a-->
+<a href="#debug">&bull; Run/Debug</a>
+<a href="#language">&bull; Language</a>
+<a href="#compiler">&bull; Compiler</a>  
+<a href="#api">&bull; API</a>
+<a href="#otre">&bull; Runtime</a>  
+<a href="#otequinox">&bull; OT/Equinox</a>
+</div>
+<table cellpadding="10" cellspacing="0" width="100%">
+  <colgroup>
+  <col width="20%">
+  <col width="80%">
+  </colgroup>
+  <tbody>
+  <tr><td colspan="2" id="configuration"><h2>Configuration</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Migration of old OT-projects</b><br>
+        <span class="since">since&nbsp;0.7 M2</span><br>
+        <a class="buglink" title=" Automatically migrate OT-projects to new namespace" href="https://bugs.eclipse.org/308029">308029</a></p></td>
+    <td><p>When opening Object Teams project that have been created by a previous OTDT version (<em>1.x from objectteams.org</em>)
+    		some internal data need to be migrated to the new <code>org.eclipse.objectteams</code> prefix, notably:
+    		<dl>
+    		<dt><b><code>.project</code></b></dt><dd>project nature and builder</dd>
+    		<dt><b><code>META-INF/MANIFEST.MF</code></b></dt><dd>dependency on OT/Equinox plug-in</dd>
+    		<dt><b><code>plugin.xml</code></b></dt><dd><code>aspectBinding</code> declarations</dd>
+    		</dl>
+    		Diagnostics have been added to signal these issues as errors: 
+    	</p>
+    	<p><img alt="New project configuration errors" src="../images/screenshots/NN07/ProjectErrors.png"></p>
+    	<p>Quick fixes have been implemented for performing the necessary changes, like:</p>
+    	<p><img alt="Quickfix for migrating to the new namespace" src="../images/screenshots/NN07/ProjectMigration-QuickFix.png"></p>
+    </td>
+  </tr>
+  <tr>
+    <td><p align="right"><b>Use compiler options for plug-in export</b><br>
+        <span class="since">since&nbsp;0.7 M4</span><br>
+        <a class="buglink" title="[compiler] Interactive export of OT-plugin does not use compiler preferences" href="https://bugs.eclipse.org/316553">316553</a></p></td>
+    <td><p>When interactively exporting an OT plug-in (using the corresponding export wizard)
+     	it is now possible to tell the builder to use the OT/J compiler options from the project settings.
+    	In order to do so simply include the following directive in your <code>build.properties</code> file:
+    	<div class="listbox"><div class="listing">javacProjectSettings=true</div></div>
+    	This is a standard PDE setting which now applies to OT-specific compiler options, too.
+    	</p>
+    </td>
+  </tr>
+  <tr><td colspan="2" id="views"><h2>Views & Dialogs</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Binding to callout-method via binding editor</b><br>
+        <span class="since">since&nbsp;0.7 M4</span><br>
+        <a class="buglink" title="[binding-editor] Binding editor does not show base methods which are defined by callout" href="https://bugs.eclipse.org/315520">315520</a></p></td>
+    <td><p>The binding editor now also shows base methods that are defined by a callout binding (relevant in role-of-role situations):
+    	</p>
+    	<p><img alt="Binding to a callout-defined method" src="../images/screenshots/NN07/BindingEditorBaseCallout.png"></p>
+    	<p>Also a new icon for the "New method()" entry was introduced.
+		</p>
+    </td>
+  </tr>
+  <tr>
+    <td><p align="right"><b>Create callout-to-field via binding editor</b><br>
+        <span class="since">since&nbsp;0.7 M4</span><br>
+        <a class="buglink" title="[binding-editor] Creating callout-to-field via binding editor" href="https://bugs.eclipse.org/315465">315465</a></p></td>
+    <td><p>The binding editor now supports the creation of callout-to-field bindings. Simply select (a) "New method()", (b) "->", (c) <em>a base field</em>:
+    	</p>
+    	<p><img alt="Creating a callout-to-field" src="../images/screenshots/NN07/BindingEditorCalloutToField1.png"></p>
+    	<p>As the result you will see two new callout bindings (<code>get</code> and <code>set</code>) to the same <img valign="middle" src="../images/otdt/field_default_obj.gif"/> field. 
+    		If only a getter or only a setter was intended simply remove the undesired binding. 
+    	</p>    	
+    	<p><img alt="Created a two callout-to-field bindings" src="../images/screenshots/NN07/BindingEditorCalloutToField2.png"></p>
+    </td>
+  </tr>
+  <tr>
+    <td><p align="right"><b>"Go to Language Definition" without using Problems view</b><br>
+        <span class="since">since&nbsp;0.7</span><br>
+        <a class="buglink" title=" "Go to Language Definition" should be available along more paths" href="https://bugs.eclipse.org/318071">318071</a></p></td>
+    <td><p>The action <span class="ui">Go to Language Definition</span>, which previously could only be invoked from the <b>Problems</b> view,
+    		can now be invoked in two more ways:
+    	</p>    	
+    	<p><u>Using the context menu on the problem marker in the editor's left gutter:</u>
+    	<img alt="Go to Language Definition from left gutter" src="../images/screenshots/NN07/GoToLangDefGutter.png"></p>
+    	<p><u>Using a new button on the problem hover:</u>
+    	<img alt="Go to Language Definition from problem hover" src="../images/screenshots/NN07/GoToLangDefHover.png"></p>
+    </td>
+  </tr>
+  <tr><td colspan="2" id="assist"><h2>Content assist</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Create "precedence after"</b><br>
+        <span class="since">since&nbsp;0.7 M3</span><br>
+        <a class="buglink" title="[dom] [assist] add support for &quot;precedence after&quot; in DOM and quickfix" href="https://bugs.eclipse.org/313804">313804</a></p></td>
+    <td><p>When a quickfix is used for creating a <code class="keyword">precedence</code> declaration that affects <code class="keyword">after</code> callin bindings,
+    		the quickfix automatically creates the declaration as <code class="keyword">precedence after</code>
+    		(see also the change of <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s4.html#s4.8.a">OTJLD &sect;4.8(a)</a> described <a href="#language">here</a>).
+    	</p>
+  		<p><img alt="Add &quot;precedence after&quot; quickfix" src="../images/screenshots/NN07/AddPrecedenceAfter-QuickFix.png"></p>
+  	</td>  
+  </tr>
+  <tr>
+  	<td><p align="right"><b>Add/remove signatures of method bindings</b><br>
+        <span class="since">since&nbsp;0.7 M3</span><br>
+        <a class="buglink" title="[assist] Quick assist for adding/removing signatures in method bindings" href="https://bugs.eclipse.org/310923">310923</a></p></td>
+  		</p>
+  	</td>
+  	<td><p>
+  		New quick assists support converting between method bindings with and without signatures.
+  		When, e.g., creating a method binding by means of completion, signatures are automatically included.
+  		In that case a quick assist can be used to convert that verbose binding into its shorter versions without signatures:
+  		</p>
+  		<p><img alt="Remove signatures quick assist" src="../images/screenshots/NN07/RemoveSignatures-QuickAssist.png"></p>
+  		<p>
+  		Conversely, a method binding without signatures can be converted to the long form:
+  		</p>
+  		<p><img alt="Add signatures quick assist" src="../images/screenshots/NN07/AddSignatures-QuickAssist.png"></p>
+  		The quick assist for removing signatures is disabled if argument names are used either in a parameter mapping or a guard predicate.
+  	</td>
+  </tr>
+  <tr>
+  	<td><p align="right"><b>Proposal to override inherited role</b><br>
+        <span class="since">since&nbsp;0.7</span><br>
+        <a class="buglink" title="[assist] completion should offer to materialize phantom roles" href="https://bugs.eclipse.org/302827">302827</a></p></td>
+  		</p>
+  	</td>
+  	<td><p>
+  			A new kind of completion proposal has been added for overriding a role class inherited from the super team:
+  		</p>
+  		<p><img alt="Override role completion proposal" src="../images/screenshots/NN07/OverrideRole.png"></p>
+  		Invoking this proposal will insert the following code:
+  		<div class="listbox"><div class="listing"><pre>    <code class="annotation">@Override</code>
+    <code class="keyword">protected class</code> Subscriber  {
+    }</pre></div></div>
+  		The new role implicitly inherits all properties from the inherited role <code>Bonus.Subscriber</code> (<a class="otjldlink" href="http://www.objectteams.org/def/1.3/s1.html#s1.3.1.c">OTJLD &sect;1.3.1(c)</a>) 
+  		and may override methods and/or refine <code class="keyword">extends</code> (<a class="otjldlink" href="http://www.objectteams.org/def/1.3/s1.html#s1.3.2.b">OTJLD &sect;1.3.2(b)</a>)
+  		and <code class="keyword">playedBy</code> (<a class="otjldlink" href="http://www.objectteams.org/def/1.3/s2.html#s2.1.c">OTJLD &sect;2.1(c)</a>) relationships. 
+  	</td>
+  </tr>
+  <tr><td colspan="2" id="debug"><h2>Run / Debug</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Fade out JMangler</b><br>
+        <span class="since">since&nbsp;0.7 M1</span><br>
+        <a class="buglink" title="Remove all traces of JMangler" href="https://bugs.eclipse.org/302976">302976</a></p></td>
+    <td><p>Previous versions of the OTDT featured two alternative strategies for launching OT/J applications: JMangler and JPLIS.
+    	During the move to Eclipse.org, the support for JMangler was discontinued because the JPLIS launch mode has long matured
+    	and bringing JMangler to Eclipse.org would have caused additional license issues.
+    	</p>
+    	For users this means that launch configurations have been simplified as the checkbox <span class="ui">Java 5 JPLIS Launching</span>
+    	has been removed, leaving only the <span class="ui">Enable OTRE</span> checkbox:
+    	<p>
+    		<img alt="JRE Tab with OTRE configuration" src="../images/screenshots/NN07/RunJRE-OTRE.png">
+    	</p>
+    </td>
+  </tr>
+  <tr>
+    <td><p align="right"><b>Show "_OT$base" field</b><br>
+        <span class="since">since&nbsp;0.7</span><br>
+        <a class="buglink" title="variables view should not hide _OT$base reference" href="https://bugs.eclipse.org/316907">316907</a></p></td>
+    <td>
+      <p>
+    	The <b>Variables</b> view has the option to filter any synthetic variables generated by the OT/J compiler (<span class="ui">Java &gt; Show OT/J internal variables</span>).
+    	However, the synthetic <code><b>_OT$base</b></code> field is special, as it holds the essential information
+    	to which base instance a given role instance is linked. The <code><b>_OT$base</b></code> field is
+    	now shown in the <b>Variables</b> view independent of the current filter setting:
+      </p>
+      <p>
+        <img alt="Variables view showing _OT$base" src="../images/screenshots/NN07/Variables_Base.png">
+      </p>
+      <p>
+      	Also note the similarity to the synthetic field <code><b>this$0</b></code> which refers to the
+      	enclosing (team) instance.
+      </p>
+    </td>
+  </tr>
+  <tr><td colspan="2" id="api"><h2>API</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Team serialization</b><br>
+        <span class="since">since&nbsp;0.7 M1</span><br>
+        <a class="buglink" title="[otre] [compiler] Support basic serialization of teams and roles" href="https://bugs.eclipse.org/304728">304728</a><br>
+        <a class="buglink" title="[otre] Selectively consider activation state during team serialization" href="https://bugs.eclipse.org/304729">304729</a></p></td>
+    <td><p>Teams and roles can now be serialized if they declare to implement <code>java.io.Serializable</code>.
+    	   By default serialization does not handle any generated fields by which roles, teams and bases are linked (role caches, base-to-role backpointers).
+    	   Team classes wishing to persist their roles can now do so by implementing a normal pair of <code>writeObject</code> / <code>readObject</code> methods.
+    	   New API has been added to <code>org.objectteams.Team</code> for initializing a team after restoring from its persisted representation:
+    	   <dl><dt><b><code>void restore()</code></b></dt>
+    	   	   <dd>Serializable teams must invoke this method once from their readObject() method in order to re-initialize internal data structures.</dd>
+	  		   <dt><b><code>void restoreRole(Class<?> clazz, Object role)</code></b></dt>
+	  		   <dd>Serializable teams must invoke this method from their readObject() method for each role that has been retrieved and shall be re-registered for this team.</dd>
+		   </dl>
+		</p>
+		<p>
+			Additionally, new API has been added for persisting / restoring the global <b>activation state</b> of a team:
+			<dl><dt><b><code>void writeGlobalActivationState(ObjectOutputStream out) throws IOException</code></b></dt>
+				<dd>If a serializable team wishes to persist its global activation status it must
+	 				call this method from its <code>writeObject()</code> method and correspondingly call
+	 				<code>readGlobalActivationState(ObjectInputStream)</code> from its <code>readObject()</code>.</dd>
+	 			<dt><b><code>void readGlobalActivationState(ObjectInputStream in) throws IOException</code></b></dt>
+	 			<dd>If a serializable team wishes to persist its global activation status it must
+	 				call this method from its <code>readObject()</code> method and correspondingly call
+	 				<code>writeGlobalActivationState(ObjectOutputStream)</code> from its <code>writeObject()</code>.
+	 				If a team is restored that was globally active when serialized, it will be activated
+	 				correspondingly during deserialization when this method is called.</dd>
+	 		</dl> 
+     	</p>
+    </td></tr>
+  <tr><td colspan="2" id="language"><h2>Language</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Semantics of precedence</b><br>
+        <span class="since">since&nbsp;0.7 M3</span><br>
+        <a class="buglink" title="[compiler] [otre] implement change in semantics of precedence declaration" href="https://bugs.eclipse.org/310917">310917</a></p></td>
+    <td><p>The semantics of how exactly a <code class="keyword">precedence</code> declaration should affect <code class="keyword">after</code> callin bindings
+    		was underspecified in the OTJLD and the OTRE implemented unintended semantics. 
+    	</p>
+    	<p>
+    		To fix these issues <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s4.html#s4.8.a">OTJLD &sect;4.8(a)</a> has been extended to
+    		<ul>
+    		<li>specify how a precedence declaration affects the execution order:<br> 
+    			for <code class="keyword">before</code> and <code class="keyword">replace</code> bindings
+    			a high precedence (i.e., being listed early) means early triggering,
+    			but for <code class="keyword">after</code> bindings a high precedence means <b>late</b> triggering.
+    		<li>require precedence declarations which affect after bindings to make this fact explicit by using
+    			<code class="keyword">precedence after</code> instead of just <code class="keyword">precedence</code>.
+    		</ul> 
+     	</p>
+     	<p>
+     		The new semantics have been implemented in the OTRE accordingly (see also the corresponding <a href="#assist">quickfix</a>).
+     	</p>
+    </td></tr>
+  <tr>
+    <td><p align="right"><b>Merging precedence of different kinds</b><br>
+        <span class="since">since&nbsp;0.7 M4</span><br>
+        <a class="buglink" title="[otjld] [compiler] Merging of class-based and binding-based precedences is underspecified" href="https://bugs.eclipse.org/316148">316148</a></p></td>
+    <td><p>The semantics of how exactly <code class="keyword">precedence</code> declarations of different kinds (class-based vs. binding-based) would be merged was underspecified.
+    		Consider the following precedence declarations:
+    		<div class="listbox"><div class="listing"><pre>  <code class="keyword">public team class</code> MyTeam {
+      <code class="keyword">precedence</code> MyRoleB.bl1, MyRoleA.bl3;
+          <code class="keyword">protected class</code> MyRoleB <code class="keyword">playedBy</code> MyBase {
+              <code class="keyword">precedence</code> bl1, bl2;
+              ...
+          }
+      ...
+  }</pre></div></div>
+  			Here the C3 algorithm could produce two different orders (<code>bl1, bl3, bl2</code>) or (<code>bl1, bl2, bl3</code>) (both order are consistent with
+  			the input lists). Which order is chosen depends on in which order the two precedence lists are passed into the algorithm.
+    	</p>
+    	<p>
+    		To fix these issues <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s4.html#s4.8.d">OTJLD &sect;4.8(d)</a> has been extended to
+    		specify that more deeply nested precedence declarations have higher priority than outer precedence declarations.
+    		So in the above example the final order of callin bindings will be: (<code>bl1, bl2, bl3</code>), because <code>bl2</code> is mentioned
+    		in the inner precedence declaration and thus comes before <code>bl3</code> which is mentioned only in the outer precedence declaration. 
+     	</p>
+     	<p>
+     		The compiler has been updated accordingly.
+     	</p>
+    </td></tr>
+  <tr>
+    <td><p align="right"><b>Callin in role with binding ambiguity</b><br>
+        <span class="since">since&nbsp;0.7 M4</span><br>
+        <a class="buglink" title="[otjld] Method bindings in role with binding ambiguity?" href="https://bugs.eclipse.org/316200">316200</a></p></td>
+    <td><p>Previously, callin bindings in a particular situation would be flaged as illegal showing the following message:
+			<div class="hover" style="margin:5px;">
+				Callin mapping not allowed here, because lifting to role TX.RY is
+				not possible due to a reported binding ambiguity (OTJLD 4.1(b)).
+			</div>
+    		A closer analysis revealed that despite lifting ambituity the callin <em>could</em> succeed in lifting if
+    		<ol>
+    		<li>a suitable role is already found in the cache (perhaps created explicitly), <em>or</em></li>
+    		<li>the actual base object has a type for which a specific role without binding ambiguity exists.</li>
+    		</ol>
+    	</p>
+    	<p>
+			In order to support even such corner cases,
+			<ul>
+			<li>Sections <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s2.html#s2.3.4.b">OTJLD &sect;2.3.4(b)</a> and 
+				<a class="otjldlink" href="http://www.objectteams.org/def/1.3/s4.html#s4.1.b">OTJLD &sect;4.1(b)</a> have been extended</li>
+			<li>The compiler message has been rephrased in a weaker way.</li>
+			<li>A new warning token <code>"def-bind-ambiguity"</code> (definite binding ambiguity) has been introduced
+				which can be used in a <code>@SuppressWarnings</code> annotation in order to silence that error.<br>
+				Additionally, option <code class="ui">Suppress optional errors with '@SuppressWarnings'</code> must be enabled in the
+				Java Compiler preferences.</li>
+			<li>The generated lift method has been changed to service case (1) above.</li>
+			</ul>
+     	</p>
+    </td></tr>
+  <tr><td colspan="2" id="compiler"><h2>Compiler</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Warn about unused result</b><br>
+        <span class="since">since&nbsp;0.7 M2</span><br>
+        <a class="buglink" title="[compiler] should warn when after callin ignores return value of its role method " href="https://bugs.eclipse.org/310621">310621</a></p></td>
+    <td><p>In an <code class="keyword">after</code> callin binding where both methods declare a return type, users might expect the role method's result to be passed down
+    		to the original caller. However, <code class="keyword">after</code> callin bindings may only <em>look</em> at the base method's result but never <em>replace</em> it with its own result.
+    		In order to alert users of this issue, a new warning has been introduced. 
+    	</p>
+    	<p style="margin-bottom:0px;">
+    		So this binding:
+    		<div class="listbox"><div class="listing"><code><code class="keyword">int</code> foo() <code class="keyword"><- after int</code> bar();</code></div></div>
+    		Will yield this warning:
+    		<div class="hover" style="margin:5px;">
+    		Callin after binding cannot return a value to the base caller, role method return value of type int will be ignored (OTJLD 4.4(a))
+    		</div>
+    		By contrast, the following declaration does not trigger the warning:
+    		<div class="listbox"><div class="listing"><code><code class="keyword">void</code> foo() <code class="keyword"><- after int</code> bar();</code></div></div>
+    		If desired the warning can be suppressed using the token <code>"ignoredresult"</code>
+     	</p>
+    </td></tr>
+  <tr><td colspan="2" id="otequinox"><h2>OT/Equinox</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Aspect bindings for nested teams</b><br>
+        <span class="since">since&nbsp;0.7 M2</span><br>
+        <a class="buglink" title="nested teams must be specified using their internal name with &quot;$__OT__&quot;" href="https://bugs.eclipse.org/311109">311109</a><br>
+        <a class="buglink" title="Adding InnerTeam for aspectBinding with the PDE Extension Editor results in wrong code" href="https://bugs.eclipse.org/311206">311206</a></p></td>
+    <td><p>Previously, aspect bindings for nested teams could only be specified by using the internal name involving an ugly "$__OT__" prefix.
+    	   Specifically, when selecting a nested team using the <span class="ui">Browse</span> button the resulting declaration would not work.
+    	</p>
+    	<p>
+    	   To fix these issues support has been added to OT/Equinox for interpreting the source and binary names of nested teams without the internal prefix,
+    	   i.e., both
+    	   <ul>
+    	   <li><code>some.pack.OuterTeam.InnerTeam</code> and</li>
+    	   <li><code>some.pack.OuterTeam$InnerTeam</code></li>
+    	   </ul>
+    	   will be understood by the OT/Equinox runtime.
+    	</p>
+    </td></tr>
+    <tr>
+    <td><p align="right"><b>Extension point for lifting participant</b><br>
+        <span class="since">since&nbsp;0.7</span><br>
+        <a class="buglink" title="Extension point for a lifting participant" href="https://bugs.eclipse.org/311081">311081</a></p></td>
+    <td><p>The <a title="OTDT 1.4 New &amp; Noteworthy" href="http://www.objectteams.org/distrib/new_in_1.4.html#runtime">recently introduced</a> 
+    		concept of a lifting participant is now supported also within OT/Equinox. 
+    		This is done using the new extension point <code>org.eclipse.objectteams.otequinox.liftingParticipant</code>.
+    		In any application at most one extension to this extension point is allowed.
+    		The extension must provide a class implementing <code>org.objectteams.ILiftingParticipant</code>. 
+    	</p>
+    </td></tr>
+  <tr><td colspan="2" id="otre"><h2>Object Teams Runtime Environment</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Detect all system threads</b><br>
+        <span class="since">since&nbsp;0.7</span><br>
+        <a class="buglink" title="[otre] OTRE doesn't know about all threads" href="https://bugs.eclipse.org/316696">316696</a></p></td>
+    <td><p>It was a long outstanding issue that per-thread (de)activation of teams could not correctly handle all system threads that
+    		are created before entering the <code>main</code> function. 
+    		Only for the AWT-Event-Thread an incomplete workaround was implemented, which could print the following warning at runtime:
+    		<pre style="color:red;">Warning: Deactivation for the AWT-Event-Thread is not effective right now!</pre>
+    		This problem could be resolved and the workaround is no longer used.
+    	</p>
+    </td></tr>
+</table>
+</body>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/news/new_in_2.0.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/news/new_in_2.0.html
new file mode 100644
index 0000000..50a659b
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/news/new_in_2.0.html
@@ -0,0 +1,220 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+<head>
+    <link rel=stylesheet type="text/css" href="../css/style.css">
+    <link rel=stylesheet type="text/css" href="../css/nn.css">
+	<title>OTDT 2.0.0 - New and Noteworthy</title>
+</head>
+<body>
+<h1>OTDT 2.0.0 - New and Noteworthy</h1>
+<div class="navigation"><i>Changes since the 0.7.1 Release</i></div>
+<div style="width:40%; padding:2px;background-color:#707070;"><div style="text-align:justify;background-color:#def4fe;padding:3px;">
+Note, that milestones towards the 2.0.0 release where named 0.8.0M<i>x</i>.
+The switch in version numbers has been made between 0.8.0M7 and 2.0.0 RC1 in preparation for the project's graduation from incubation status.
+</div></div>
+<div class="navigation">On this page:
+<!--a href="#metrics">&bull; Metrics Plug-in</a-->
+<!--a href="#configuration">&bull; Configuration</a-->
+<a href="#views">&bull; Views/Dialogs</a> 
+<a href="#assist">&bull; Content Assist</a>  
+<a href="#refactor">&bull; Refactoring</a>  
+<!--a href="#formatting">&bull; Formatting</a>
+<a href="#debug">&bull; Run/Debug</a-->
+<a href="#language">&bull; Language</a>
+<!--a href="#api">&bull; API</a-->
+<a href="#compiler">&bull; Compiler</a>
+<!--a href="#otre">&bull; Runtime</a>  
+<a href="#otequinox">&bull; OT/Equinox</a-->
+</div>
+<table cellpadding="10" cellspacing="0" width="100%">
+  <colgroup>
+  <col width="20%">
+  <col width="80%">
+  </colgroup>
+  <tbody>
+<!--
+  <tr><td colspan="2" id="NAME"><h2>HEADING</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>DESC</b><br>
+        <span class="since">since&nbsp;0.7.1</span><br>
+        <a class="buglink" title="TITLE" href="https://bugs.eclipse.org/308029">308029</a></p></td>
+    <td><p>
+    		
+    	</p>
+    	<p><img alt="TEXT" src="../images/screenshots/NN07/.png"></p>
+    	<p></p>
+    </td>
+  </tr>
+  <div class="listbox"><div class="listing"><pre><code class="keyword">public team class</code> <font color="blue">MyTeam</font> {
+}</pre></div></div>
+-->
+  <tr><td colspan="2" id="views"><h2>Views & Dialogs</h2></td></tr>
+   <tr>
+    <td><p align="right"><b>Compiler preferences page cleaned up</b><br>
+        <span class="since">since&nbsp;0.8.0M5</span><br>
+        <a class="buglink" title="cleanup OT/J compiler preferences page" href="https://bugs.eclipse.org/335739">335739</a></p></td>
+    <td><p>The preference page for OT/J compiler options has be revamped following recent improvements in the JDT UI.
+    	   The page is now structured into expandable sections per group of problems.
+    	   Also incremental search within the tree of options is supported.
+    	   The option to disable "scoped keywords" was apparently never used and has been removed from the preferences.
+    	</p>
+    	<p><img alt="OT/J Compiler preferences" src="../images/screenshots/NN08/CompilerPreferences.png"></p>
+    	<p></p>
+    </td>
+   </tr>
+  
+  <tr><td colspan="2" id="assist"><h2>Content assist</h2></td></tr>
+   <tr>
+    <td><p align="right"><b>Create role method quickfix</b><br>
+        <span class="since">since&nbsp;0.8.0M4</span><br>
+        <a class="buglink" title="Quickfix method generation on missing replace callin method generates wrong method" href="https://bugs.eclipse.org/329988">329988</a></p></td>
+    <td><p>If a role class has a callin binding whose left-hand side does not resolve to an existing role method
+    		a quickfix exists for creating the missing role method.
+    		Since 0.8.0M4 this quickfix respects the signature of the bound base method even if the callin binding does not declare any signatures
+    		(see the <b>int</b> parameter and return in the screenshot below):    		
+    	</p>
+    	<p><img alt="Create Role Method Quickfix" src="../images/screenshots/NN08/CreateRoleMethodQuickfix.png"></p>
+    	<p></p>
+    </td>
+   </tr>
+  <tr><td colspan="2" id="refactor"><h2>Refactoring</h2></td></tr>
+   <tr>
+    <td><p align="right"><b>Extract role interface</b><br>
+        <span class="since">since&nbsp;0.8.0M6</span><br>
+        <a class="buglink" title="extract interface on a role should create a role interface" href="https://bugs.eclipse.org/339264">339264</a></p></td>
+    <td><p>A new option has been added to the Extract Interface refactoring: 
+    		If the enclosing class is a role class a new check box appears:    		
+    	</p>
+    	<p><img alt="Extract as role interface checkbox" src="../images/screenshots/NN08/ExtractInterface1.png"></p>
+    	<p>If this box is checked the new interface will not be created as a top-level type (as normally done by the JDT),
+    		but as a role interface of the current enclosing team.</p>
+    	<p><img alt="Extract as role interface preview" src="../images/screenshots/NN08/ExtractInterface2.png"></p>
+    	<p>The refactored result looks like this</p>
+    	<p><img alt="Extract as role interface result" src="../images/screenshots/NN08/ExtractInterface3.png"></p>
+    </td>
+   </tr>
+<!--
+  <tr><td colspan="2" id="debug"><h2>Run / Debug</h2></td></tr>
+  <tr><td colspan="2" id="api"><h2>API</h2></td></tr>
+-->
+  </tr>  <tr><td colspan="2" id="language"><h2>Language</h2></td></tr>
+   <tr>
+    <td><p align="right"><b>Precedence among tsupers</b><br>
+        <span class="since">since&nbsp;0.8.0M3</span><br>
+        <a class="buglink" title="[compiler] implement changed precedence among different tsupers" href="https://bugs.eclipse.org/326969">326969</a></p></td>
+    <td><p>
+			Previously, <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s1.html#s1.5.e">OTJLD &sect;1.5(e)</a>
+			was inconsistent between its first and second sentences.
+			The first sentence defines the general precendence between <code class="keyword">super</code> and <code class="keyword">tsuper</code>,
+			which will remain unchanged.
+			However, the precendence among different tsupers has been adjusted as demonstrated using this example:
+		<div class="listbox"><div class="listing"><pre><code class="keyword">public team class</code> <font color="blue">Team0</font> {
+   <code class="keyword">protected team class</code> <font color="darkblue">InnerTeamA</font> {
+       <code class="keyword">protected class</code> <b>Role</b> {
+           <code class="keyword">public void</code> rm() { ... }
+       }
+       <code class="keyword">public void</code> tm() { ... }
+   }
+   <code class="keyword">protected team class</code> InnerTeamB <code class="keyword">extends</code> <font color="darkblue">InnerTeamA</font> {
+       <code class="keyword">protected class</code> <b>Role</b> {
+           <code class="keyword">public void</code> rm() { ... }
+       }
+       <code class="keyword">public void</code> tm() { ... }
+   }
+}
+<code class="keyword">public team class</code> <font color="blue">Team1 <code class="keyword">extends</code> Team0</font> {
+   <code class="keyword">protected team class</code> <font color="darkblue">InnerTeamA</font> {
+       <code class="keyword">protected class</code> <b>Role</b> {
+           <code class="keyword">public void</code> rm() { ... }
+       }
+       <code class="keyword">public void</code> tm() { ... }
+   }
+   <code class="keyword">protected team class</code> <font color="darkblue">InnerTeamB</font> <code class="keyword">extends</code> <font color="darkblue">InnerTeamA</font> {
+       <font color="green">// details inherited from Team1.InnerTeamA and Team0.InnerTeamB</font>
+   }
+}
+</pre></div></div>
+			When invoking <code>tm()</code> on an instance of <code>Team1.InnerTeamB</code> two implementation are
+			candidates for execution:<ul>
+			<li><code>Team1.InnerTeamA.tm()</code></li>
+			<li><code>Team0.InnerTeamB.tm()</code>,</li></ul>
+			from which <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s1.html#s1.5.e">OTJLD &sect;1.5(e)</a>
+			selects <code>Team0.InnerTeamB</code>.<br />
+			Correspondingly, when invoking <code>rm()</code> on an instance of <code>Team1.InnerTeamB.R</code> two implementation are
+			candidates for execution:<ul> 
+			<li><code>Team1.InnerTeamA.Role.rm()</code></li>
+			<li><code>Team0.InnerTeamB.Role.rm()</code>,</li></ul>
+			from which <a class="otjldlink" href="http://www.objectteams.org/def/1.3/s1.html#s1.5.e">OTJLD &sect;1.5(e)</a>
+			now selects <code>Team0.InnerTeamB.Role</code>, consistent with the above.
+    	</p>
+    </td>
+  </tr>
+   <tr>
+    <td><p align="right"><b>Avoid role cache</b><br>
+        <span class="since">since&nbsp;0.8.0M6</span><br>
+        <a class="buglink" title="consider optimization by avoiding the role cache" href="https://bugs.eclipse.org/338582">338582</a></p></td>
+    <td><p>
+			It has been observed that maintaining a large number of roles in the team's internal cache may have significant
+			impact on program performance (observed at 100000 roles of one particular type). 
+			A new means for fine tuning has been added for situations where role identity is irrelevant.
+			A role class may now be marked with <code>@Instantiation(ALWAYS)</code> meaning that each lifting operation for this role class
+			will immediately create a new role instance without consulting the role cache. In fact such roles will never be stored in
+			any internal cache. Please read the implications discussed in <a href="http://www.objectteams.org/def/1.3/s2.html#s2.3.1.d">OTJLD &sect;2.3.1(d)</a>.
+   		</p>
+    </td>
+  </tr>
+   <tr>
+    <td id="bug337413"><p align="right"><b>Dealing with lifting problems</b><br>
+        <span class="since">since&nbsp;2.0RC1</span><br>
+        <a class="buglink" title="consider changing LiftingFailedException to a checked exception" href="https://bugs.eclipse.org/337413">337413</a></p></td>
+    <td><p>Whenever lifting fails (due to a role binding ambiguity or an abstract relevant role) a <code>LiftingFailedException</code> is thrown
+    		from the Object Teams runtime. This exception has now been changed to a checked exception to alert clients of problematic code
+    		of the chance of failure. The consequences are defined in the new section
+			<a class="otjldlink" href="http://www.objectteams.org/def/1.3/s2.html#s2.3.5">OTJLD &sect;2.3.5</a>.			
+   		</p>
+   		<p>The compiler now has two general ways to signal lifting problems:
+   			<ul>
+   			<li>Unhandled exception LiftingFailedException</code></li>
+   			<li>Unsafe callin mapping, because lifting to role {0} may fail due to ...</li>
+   			</ul>
+   			<strong>If none of these messages are given, lifting can be assumed to be safe.</strong> 
+   		</p>
+   		<p>Application code with lifting problems may choose from different strategies:
+   			<ul>
+   			<li>Avoid abstractness for bound roles:
+   				<ul><li>Add method bodies which log the problem.<br/>
+   					Benefit: unexpected situations will actually be detected.</li>
+   				<li>Remove abstract methods and require clients to cast to a specific role type.<br/>
+  					Benefit: client is now clearly repsonsible for dealing with potential <code>ClassCastException</code>
+  					in cases where lifting produces an unexpected result.</li>
+  				</ul></li>
+  			<li>Team methods with declared lifting may choose to declare <code>LiftingFailedException</code><br/>
+  					Benefit: client is alerted of the chance of failure, must handle unexpected situations.</li>
+			<li>Callin bindings with unsafe lifting may in special situations pass through using
+				<code>@SuppressWarnings("hidden-lifting-problem")</code><br/>
+					Benefit: owner of the role has to explicitly assert that s/he is aware of the chance that
+					the callin binding will not fire due to a lifting problem.</li>
+			<li>Revise the role hierarchy to avoid abstract relevant roles and potential binding ambiguities.</li>
+			</ul>  					
+   		</p>
+    </td>
+  </tr>
+  <tr><td colspan="2" id="compiler"><h2>Compiler</h2></td></tr>
+  <tr>
+    <td><p align="right"><b>Severity of write decapsulation</b><br>
+        <span class="since">since&nbsp;0.8.0M5</span><br>
+        <a class="buglink" title="separate tuning of severity of decapsulation in "set" callout-to-field" href="https://bugs.eclipse.org/335523">335523</a></p></td>
+    <td><p>When a role uses a callout <code class="keyword">set</code> to field with decapsulation this may be considered more severe
+    	   than a corresponding <code class="keyword">get</code> access. Therefor, the compiler now supports separate configurability for both
+    	   kinds of problems.
+    	</p>
+    	<p><img alt="Callouts to field with different severity" src="../images/screenshots/NN08/CalloutToFieldSeverity.png"></p>
+    	<p></p>
+    </td>
+  </tr>
+  
+<!--
+  <tr><td colspan="2" id="otre"><h2>Object Teams Runtime Environment</h2></td></tr>
+-->
+</table>
+</body>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otguide.css b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otguide.css
new file mode 100644
index 0000000..77c7bba
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otguide.css
@@ -0,0 +1,2 @@
+.ui { background-color:#e0e0e0; padding:2px; }
+body { margin:10px; }
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/ot.css b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/ot.css
new file mode 100644
index 0000000..ca9fe52
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/ot.css
@@ -0,0 +1,606 @@
+/**

+ * @author mosconi

+ */

+

+/**

+ * color table

+ * light-yellow:	#fffce4

+ * light-gray:		#e0e0f0

+ * violet:			#606080

+ * light-violet:	#9090b0

+ */

+

+/* page initialization */

+html,body {

+	/* overflow: auto; */ /* this caused Firefox to not display long pages correctly */

+	padding: 0;

+	margin: 0;

+	margin-bottom: 4px;

+	border: 0;

+	font-family: helvetica, avalon, sans-serif;

+	/* font-size: 12pt; */

+}

+

+img {

+	border-style: none;

+}

+

+h4 {

+	color: #000060;

+}

+

+dt {

+	margin-top: 10px;

+}

+

+dd {

+	margin-bottom: 10px;

+}

+

+/* hyperlinks */

+a:link {

+	color: #3010ff;

+	text-decoration: none;

+}

+

+a:visited {

+	color: #5060f7;

+	text-decoration: none;

+}

+

+a:focus {

+	

+}

+

+a:hover {

+	color: black;

+	background-color: #e8e8fc;

+	text-decoration: none;

+}

+

+a:active {

+	

+}

+

+a img,a.img {

+	border-style: none;

+	background-color: transparent;

+}

+

+a.nohover:hover {

+	background-color: transparent;

+}

+

+/* top page area (horizontal) */

+#head {

+	position: absolute; /* switched to 'fixed' by javascript dynamically */

+	top: 0;

+	left: 0;

+	height: 80px; /* defines header height */

+	width: 100%;

+	margin: 0;

+	padding: 0;

+	border: 0;

+	border-bottom: solid 2px #e0e0f0; /* light-gray */

+	background-color: #fffce4; /* light-yellow */

+	background-image: url(../images/WebHeadBar.png);

+	background-position: top;

+	background-repeat: repeat-x;

+	z-index: 5;

+}

+

+/* page heading (title) */

+#head h1 {

+	margin: 0;

+	margin-top: 40px; /* vertically centered in head */

+	padding: 0;

+	text-align: center;

+	font-size: 18pt;

+	white-space: nowrap;

+}

+

+/* left page area (vertical) - contains logo */

+#left {

+	position: fixed;

+	top: 0;

+	left: 0;

+	width: 191px; /* image size */

+	height: 100%;

+	overflow: auto;

+	border: 0;

+	border-right: solid 2px #e0e0f0; /* light-gray */

+	background-color: #fffce4; /* light-yellow */

+	background-image: url(../images/WebHead1.png);

+	background-position: left top;

+	background-repeat: no-repeat;

+	background-attachment: scroll;

+	z-index: 6;

+}

+

+/* right part of the logo */

+#logo {

+	position: absolute; /* switched to 'fixed' by javascript dynamically */

+	top: 0;

+	left: 191px; /* width of #left */

+	width: 49px; /* image size */

+	height: 80px; /* height of #head */

+	border: 0;

+	background-color: #fffce4; /* light-yellow */

+	background-image: url(../images/WebHead2.png);

+	background-position: left top;

+	background-repeat: no-repeat;

+	z-index: 7;

+}

+

+/* rounded top left corner of content area */

+#corner {

+	position: absolute; /* switched to 'fixed' by javascript dynamically */

+	top: 80px; /* height of #head */

+	left: 191px; /* width of #left */

+	width: 30px; /* image size */

+	height: 30px; /* image size */

+	border: 0;

+	background-image: url(../images/bend-trans.png);

+	background-repeat: no-repeat;

+	z-index: 9;

+}

+

+#head.fixed,#logo.fixed,#corner.fixed,#metanav.fixed,#ctxtnav.fixed,#search.fixed {

+	/* class applied by javascript dynamically */

+	position: fixed;

+	overflow: none;

+}

+

+/* content page area */

+#content,#footer {

+	position: static;

+	padding-left: 15px;

+	padding-right: 15px;

+	padding-bottom: 0;

+	padding-top: 97px; /* height of #head (+ border) + 15 padding */

+	/* more compatible than margin-top */

+	margin-left: 193px; /* width of #left (+ border) */

+	border: 0;

+	z-index: 1;

+}

+

+/* page footer: */

+#footer {

+	padding-top: 0;

+	padding-bottom: 10px;

+	margin-bottom: 10px;

+	font-size: 10pt;

+	color: gray;

+}

+

+.w3c {

+	float: right;

+}

+

+/* navigation box - specializes div.box */

+#nav-box {

+	top: 120px;

+}

+

+#nav-box ul {

+	margin-top: -7px;

+}

+

+#nav-box li {

+	background: url(../images/arrow-right-trans.png) no-repeat left 50%;

+	padding-left: 23px;

+}

+

+#nav-box li:hover {

+	background: #e8e8fc url(../images/arrow-right2-trans.png) no-repeat left 50%;

+}

+

+#nav-box li.active {

+	background: #e8e8fc url(../images/arrow-right2-trans.png) no-repeat left 50%;

+	/* border-right: solid 4px #606080; */

+	margin-right: -4px;

+}

+

+#nav-box dt {

+	font-size: 8pt;

+	margin-top: -2px;

+	margin-bottom: 0;

+	margin-left: 35px;

+	padding: 0px;

+}

+

+#nav-box a:link,#nav-box a:visited {

+	border-bottom: none;

+}

+

+/* news box - specializes div.box */

+#news-box {

+	top: 180px;

+	font-size: 9pt;

+}

+

+#news-box ul a {

+	margin-bottom: 5px;

+	padding-bottom: 5px;

+	border-bottom: solid 1px #e0e0f0; /* light-gray */

+	color: #000000;

+}

+

+#news-box .date {

+	font-style: italic;

+	text-decoration: underline;

+}

+

+#news-box ul a:link .date {

+	color: #3010ff; /* a:link-blue */

+}

+

+#news-box ul a:visited .date {

+	color: #5060f7; /* a:visited-blue */

+}

+

+/* boxes for #left area */

+div.box {

+	position: relative;

+	left: 10px;

+	width: 165px;

+	margin: 0;

+	padding: 0;

+	border: solid 2px #606080; /* violet */

+	background-color: #ffffff;

+	z-index: 7;

+	font-size: 10pt;

+}

+

+.box-content {

+	margin-top: 0;

+	margin-bottom: 0;

+	margin-left: 12px;

+	margin-right: 12px;

+}

+

+div.box ul {

+	list-style: none;

+	padding-left: 0;

+}

+

+div.box ul a {

+	width: 100%;

+	display: block;

+	margin: 0;

+	padding: 0;

+}

+

+div.box ul a:hover {

+	border-right: solid 4px #606080;

+}

+

+/* boxes for #left area - top rounded heading */

+div.boxheadl {

+	position: relative;

+	top: -15px;

+	left: -2px;

+	height: 30px;

+	width: 169px; /* width of div.box + 4px border */

+	background: url(../images/heading-left-small.png) no-repeat left;

+	margin: 0;

+	padding: 0;

+}

+

+div.boxheadr {

+	height: 30px;

+	background: url(../images/heading-right-small.png) no-repeat top right;

+	margin: 0;

+	padding: 0;

+}

+

+div.boxheadr h1 {

+	height: 26px;

+	border-top: 2px solid #606080; /* violet */

+	border-bottom: 2px solid #606080; /* violet */

+	background-color: #9090b0; /* light-violet */

+	color: #fffce4; /* light-yellow */

+	font-size: 14pt;

+	font-style: normal;

+	font-weight: normal;

+	text-align: center;

+	line-height: 26px;

+	vertical-align: middle;

+	white-space: nowrap;

+	margin: 0;

+	margin-left: 15px;

+	margin-right: 15px;

+	padding: 0;

+}

+

+/* boxes for #left area - bottom rounded corners */

+div.boxbottoml {

+	position: relative;

+	top: 15px;

+	left: -2px;

+	height: 15px;

+	width: 169px; /* width of div.box + 4px border */

+	background: url(../images/bottom-left-small.png) no-repeat left;

+	margin: 0;

+	margin-top: -15px;

+	padding: 0;

+}

+

+div.boxbottomr {

+	height: 15px;

+	background: url(../images/bottom-right-small.png) no-repeat right bottom;

+	margin: 0;

+	padding: 0;

+}

+

+div.boxbottomm {

+	height: 13px;

+	background-color: #ffffff;

+	border-bottom: 2px solid #606080; /* violet */

+	margin: 0;

+	margin-left: 15px;

+	margin-right: 15px;

+}

+

+/* Section heading rounded bar (with icon) */

+div.headl {

+	height: 40px;

+	width: 100%;

+	background: url(../images/heading-left.png) no-repeat left;

+	margin-bottom: 10px;

+	margin-top: 30px;

+	padding: 0;

+}

+

+div.headr {

+	height: 40px;

+	background: url(../images/heading-right.png) no-repeat right;

+	margin: 0;

+	padding: 0;

+}

+

+div.headr h1 {

+	height: 36px;

+	border-top: 2px solid #606080; /* violet */

+	border-bottom: 2px solid #606080; /* violet */

+	background: #9090b0 url(../images/ot32.png) no-repeat left 50%;

+	color: #fffce4; /* light-yellow */

+	font-size: 18pt;

+	line-height: 36px;

+	vertical-align: middle;

+	white-space: nowrap;

+	overflow: hidden;

+	margin: 0;

+	margin-left: 20px;

+	margin-right: 20px;

+	padding: 0;

+	padding-left: 50px;

+}

+

+/* horizontal line */

+div.line,span.line,dt.line {

+	display: block;

+	clear: both;

+	width: 100%;

+	height: 4px;

+	background: url(../images/line.gif) no-repeat left;

+}

+

+/* publications: separator line mentioning the year: */

+span.yearline {

+	display: block;

+	clear: both;

+	width: 100%;

+	height: 4px;

+	background: url(../images/line.gif) no-repeat left;

+	margin: 0;

+	padding-left: 616px;

+	color: gray;

+	font-weight: bold;

+}

+

+/* Intro: */

+div.intro {

+	width: 90%;

+	max-width: 820px;

+	margin: 10px;

+	margin-left: 40px;

+	margin-right: auto;

+}

+

+div.term {

+	float: left;

+	width: 25%;

+	min-width: 130px;

+	max-width: 190px;

+	padding: 2px;

+	color: #000060;

+}

+

+div.termdesc {

+	float: left;

+	width: 70%;

+	min-width: 300px;

+	max-width: 600px;

+	padding: 2px;

+}

+

+/* tables: */

+table,td,th { /* from otjld.css - should be refactored */

+	border-style: none;

+	border-width: 0;

+	border-spacing: 0px;

+	border-collapse: collapse;

+	padding: 2px 6px;

+}

+

+.border td {

+	border: 1px solid #e0e0f0;

+}

+

+.noborder td {

+	border: none;

+}

+

+table.default,table.default td {

+	border-style: solid;

+	border-color: #e0e0f0;

+	border-width: 2px;

+	border-spacing: 0px;

+	border-collapse: collapse;

+	padding: 2px 6px;

+	margin: 10px;

+}

+

+table.default th {

+	background-color: #e0e0f0;

+}

+

+table.default-mm th {

+	color: #fffce4; /* light-yellow */

+	background-color: #9090b0; /* light-violet */

+}

+

+table.default td {

+	background-color: #fffce4; /* light-yellow */

+}

+

+span.hint-box {

+	display: inline-block;

+	width: auto;

+	background-color: #fffce4; /* light-yellow */

+	border: 2px solid #e0e0f0;

+	padding: 2px 10px;

+}

+

+a.helplink {

+	background: url(../images/linkto_help.gif) no-repeat left;

+	padding-left: 20px;

+	font-size: 10pt;

+}

+

+/* misc layout options */

+.center {

+	text-align: center;

+}

+

+.indent5 {

+	padding-left: 5mm;

+}

+

+div.indent {

+	margin-left: 20pt;

+}

+

+div.ttindent {

+	font-family: courier, monospace;

+	margin-left: 20pt;

+}

+

+/* special highlighting: */

+.black {

+	color: black;

+	font-weight: bold;

+}

+

+.darkblue {

+	color: #000060;

+}

+

+.error {

+	color: red;

+}

+

+.blue {

+	color: blue;

+}

+

+.green {

+	color: green;

+}

+

+.underline {

+	text-decoration: underline;

+}

+

+code.keyword {

+	color: #7F0055;

+	font-weight: bold;

+}

+

+/* zebra stripes ;-) */

+.z1 {

+	background-color: #fff0c8;

+}

+

+.z2 {

+	background-color: #fff8e0;

+}

+

+.z3 {

+	background-color: #fffce4;

+}

+

+/* to clear floats: */

+div.clearer {

+	clear: both;

+	line-height: 0pt;

+	font-size: 1px;

+}

+

+/* Trac specific: */

+/* Meta navigation in Trac needs different link colors: */

+#metanav ul li {

+	color: #efefff;

+	background-color: transparent;

+}

+

+#metanav a:link,#metanav a:visited {

+	color: #fffec4;

+	background-color: transparent;

+}

+

+#metanav a:hover {

+	color: white;

+	background-color: #9090b0;

+}

+

+/* Meta navigation positioned within the top bar: */

+div#metanav {

+	position: absolute; /* switched to 'fixed' by javascript dynamically */

+	top: 8px;

+	right: 210px;

+	z-index: 10;

+}

+

+/* Context navigation positioned at the bottom of our header: */

+div#ctxtnav {

+	position: absolute; /* switched to 'fixed' by javascript dynamically */

+	top: 65px;

+	right: 0px;

+	z-index: 8;

+}

+

+div#tabcontent {

+	clear: both;

+	margin-left: 0;

+}

+

+form#search {

+	position: absolute; /* switched to 'fixed' by javascript dynamically */

+	top: 0;

+	right: 0;

+	z-index: 6;

+}

+

+form.addnew {

+	position: relative;

+	top: -300px;

+}

+

+form#addsubj {

+	position: relative;

+	top: -550px;

+	left: -250px;

+}

+

diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/ot.fix-ie6.css b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/ot.fix-ie6.css
new file mode 100644
index 0000000..2f2055b
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/ot.fix-ie6.css
@@ -0,0 +1,45 @@
+/**

+ * contains fixes for IE version < 7

+ * @author mosconi

+ */

+html {

+	height: 100%;

+    max-height: 100%;

+}

+

+#left {

+	position: absolute; /* switched to 'fixed' by javascript dynamically */

+	height: 1000px;

+}

+#left.fixed { /* class applied by javascript dynamically */

+    position: fixed;

+}

+

+/* display content over rounded corner background */

+#content {

+	z-index: 99; /* overwritten by javascript to 1 */

+}

+

+div.boxheadr {

+	margin-right: -4px;

+	overflow: visible;

+}

+div.boxbottomr {

+	margin-right: -4px;

+	overflow: visible;

+}

+div.boxbottomm{

+	height: 13px;

+	overflow: hidden;

+	margin-top: 0;

+	margin-bottom: 0;

+	margin-left: 15px;

+	margin-right: 15px;

+}

+

+#nav-box li {

+	background: none;

+	list-style: url(../images/arrow-right-trans.png);

+	padding-left: 5px;

+	margin-left: 15px;

+}

diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/otjld.css b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/otjld.css
new file mode 100644
index 0000000..eed8a8b
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/css/otjld.css
@@ -0,0 +1,291 @@
+/* override margins from ot.css: */

+body.otdt {

+	margin: 4px;

+	padding: 4px;

+}

+

+body.otdt #content {

+	margin: 0;

+	padding: 0;

+}

+

+body.otdt #footer {

+	margin-top: 10px;

+	margin-left: 4px;

+}

+

+/* Syntax links: */

+a.syntax {

+	border: 1px solid red;

+	margin: 2px;

+	padding: 2px;

+}

+

+/* ToC page: */

+div.toc {

+	font-weight: bold;

+	padding-left: 20px;

+}

+

+div.toc.depth1 {

+	font-size: 1.2em;

+}

+

+div.toc.depth2 {

+	padding-left: 50px;

+}

+div.toc.depth2 a {

+	color: black;

+}

+

+div.toc.depth3 {

+	padding-left: 80px;

+}

+div.toc.depth3 a {

+	color: black;

+}

+

+/* Chapter headings (with icon): */

+div.chapter {

+	margin: 0px;

+	padding: 0px;

+}

+

+/* Mini-ToC-Box: */

+div#toc-box {

+	position: fixed;

+	top: 100px;

+	right: 5px;

+	width: 22pt;

+	z-index: 9;

+	background-color: #fff8e0;

+	border: 2px solid #e0e0f0;

+	border-right: none;

+	font-size: 10pt;

+	white-space: nowrap;

+	opacity: 0.5;

+	-moz-opacity: 0.5;

+	filter: alpha(opacity=50);

+}

+

+div#toc-box.web {

+	top: 200px;

+}

+

+div#toc-box:hover {

+	right: 5px;

+	width: auto;

+	border: 2px solid #e0e0f0;

+	opacity: 0.9;

+	-moz-opacity: 0.9;

+	filter: alpha(opacity=90);

+}

+

+ul.toc-box {

+	list-style-type: none;

+	margin: 5px;

+	padding: 0px;

+}

+

+/* (Sub)sections: */

+div.sect, div.aux {

+	padding-left: 5px;

+	margin-right: 25pt;

+}

+

+h2.sect {

+	position: relative;

+	background-color: #e0e0f0;

+	padding: 2px;

+	padding-left: 10px;

+}

+

+h3.sect, h4.aux {

+	position: relative;

+	background-color: #e0e0f0;

+	padding: 2px;

+	padding-left: 5px;

+}

+

+div.subsect {

+	width: 90%;

+	margin-left: 20px;

+	margin-right: 20px;

+	margin-top: 10px;

+	margin-bottom: 10px;

+}

+

+h4.subsect {

+	font-weight: normal;

+	margin-left: -20px;

+	margin-bottom: 4px;

+}

+h4.subsect + p {

+	margin-top: 2px;

+}

+

+h4.subsect .title {

+	text-decoration: underline;

+}

+

+span.toplink {

+	position: absolute; right: 10px;

+	font-size: 10pt;

+	font-weight: normal;

+}

+

+/* Listings: */

+div.listing {

+	float: none;

+	width: 90%;

+	overflow: auto;

+	font-family: Courier;

+	font-size: 10pt;

+	padding: 0;

+	margin: 2px;

+}

+

+div.listing.frame {

+	border: 4px solid #9090B0;	

+}

+

+table.listing {

+	width: 100%;

+	border: none;

+	border-spacing: 0;

+	border-collapse: collapse;

+}

+

+tr.line.odd {

+	background-color: #fff0c8;

+}

+

+tr.line.even {

+	background-color: #fff8e0;

+}

+

+div.listing pre {

+	margin: 0px;

+	padding: 2px;

+}

+

+td.ln {

+	color: #5060f7;

+	width: 20px;

+	text-align: right;

+	vertical-align: middle;

+	font-size: 12pt;

+	padding-left: 5px;

+	padding-right: 10px;

+}

+

+pre em {

+	font-style: normal;

+	color: blue;

+}

+pre .comment {

+	color: green;

+}

+

+h5.listing {

+	margin-bottom: 0px;

+}

+

+/* other OTJLD elements: */

+div.note {

+	font-style: italic;

+	margin-left: 10px;

+}

+

+div.codecomment {

+	width: 90%;

+	background-color: #fff8e0;

+	font-size: 0.8em;

+	margin-top: 5px;

+	padding: 2px;

+}

+div.codecomment>h5, div.note>h5 {

+	margin: 2px;

+}

+div.codecomment>h5+p, div.note>h5+p {

+	margin-top: 2px;

+}

+

+table.syntaxrule {

+	width: 80%;

+	border: 2px solid #e0e0f0;

+	border-spacing: 0px;

+	border-collapse: collapse;

+	margin: 4px;

+	padding: 0;

+}

+table.syntaxrule td.sect {

+	width: 80px;

+	border: 2px solid #e0e0f0;

+	padding: 5px;

+	vertical-align: top;

+	font-weight: bold;

+}

+table.syntaxrule td.rule {

+	padding-left: 20px;

+	background-color: #fff8e0;

+}

+table.syntaxrule .title {

+	margin-left: -10px;

+	font-weight: bold;

+	font-style: italic;

+	color: blue;

+}

+

+ol.constraints {

+	list-style-type: lower-alpha;

+}

+ol.constraints .title {

+	text-decoration: underline;

+}

+h5.constraints {

+	margin-bottom: 2px;

+}

+

+/* page navigation: */

+table.nav {

+	border: 2px solid #e0e0f0;

+	border-collapse: collapse;

+	width: 95%;

+	white-space: nowrap;

+	margin-left: auto;

+	margin-right: auto;

+	margin-top: 5px;

+	margin-bottom: 5px;

+	background-color: #fff8e0;

+	font-size: 10pt;

+}

+

+td.back {

+	width: 35%;

+	padding-left: 4px;

+	text-align: left;

+	white-space: nowrap;

+}

+td.top {

+	border: 2px solid #e0e0f0;

+	text-align: center;

+	white-space: nowrap;

+}

+td.next {

+	width: 35%;

+	padding-right: 4px;

+	text-align: right;

+	white-space: nowrap;

+}

+

+div.breadcrumb {

+	width: 95%;

+	margin-left: auto;

+	margin-right: auto;

+	white-space: nowrap;

+}

+

+a.nav {

+	font-size: 10pt;

+}

diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/heading_left.png b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/heading_left.png
new file mode 100644
index 0000000..bc2bff7
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/heading_left.png
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/heading_right.png b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/heading_right.png
new file mode 100644
index 0000000..3c4af59
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/heading_right.png
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/line.gif b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/line.gif
new file mode 100644
index 0000000..212443d
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/line.gif
Binary files differ
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/otjld.css b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/otjld.css
new file mode 100644
index 0000000..3766d48
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/css/otjld.css
@@ -0,0 +1,474 @@
+body {
+	background-color: #ffffff;
+	font-family: helvetica,avalon,sans-serif;
+	margin: 4px;
+	padding: 4px;
+}
+
+/* Web-Design: (copied from ot2.css) */
+
+body.web-design {
+  z-index:0;
+  background-image:url(gray.png);
+  background-repeat:repeat-y;
+  background-position: left;
+}
+
+#logo { 
+  position: fixed; top: 0px; left: 0px;
+  white-space: nowrap;
+  width: 100%;
+  z-index: 16;
+}
+
+img#topbar {
+	vertical-align: top;
+}
+
+a#back {
+    background-color: inherit;
+}
+
+a.showmenu { color:#fffce4; background-color:inherit; }
+a:hover.showmenu { color:#FFA500; background-color:inherit; cursor:pointer;} /* color: orange1 */
+div#showmenu {
+  position:fixed;top:10px;left:2px;
+  font-size:6pt;
+  z-index:17;
+}
+
+#chead {
+    position:fixed;top:-7px;left:0px;
+    background-color:#fffce4;
+    background-image:url(gray.png);
+    background-repeat:repeat-x;
+    background-position: bottom;
+    
+    padding-top:13px;
+    padding-left:0px;
+    padding-right:0px;
+    width:100%;
+    height:38px;
+    z-index:10;
+    margin-left:22px;
+    margin-top:35px;
+    font-size:18pt;
+    font-weight:bold;
+    text-align:center;
+    text-shadow: #e4e0d6 2px 3px 1px;
+}
+
+#bend{
+  position:fixed;top:60px;left: 0px;
+  background-image:url(bend-trans.png);
+  background-repeat:no-repeat;
+  width:30px;
+  height:50px;
+  margin-left:0px;
+  margin-top:0px;
+  z-index:11;
+}
+
+#spacer {
+  height: 80px;
+}
+
+
+/* Links: */
+a:visited { color: #5060f7; text-decoration: none; }
+a:link    { color: #3010ff; text-decoration: none; }
+a:hover  { color: black; background-color: #e8e8fc; }
+
+a.syntax {
+	border: 1px solid red;
+	margin: 2px;
+	padding: 2px;
+}
+
+a img {
+	border-style: none;
+}
+
+/* ToC page: */
+div.toc {
+	font-weight: bold;
+	padding-left: 20px;
+}
+
+div.toc.depth1 {
+	font-size: 1.2em;
+}
+
+div.toc.depth2 {
+	padding-left: 50px;
+}
+div.toc.depth2 a {
+	color: black;
+}
+
+div.toc.depth3 {
+	padding-left: 80px;
+}
+div.toc.depth3 a {
+	color: black;
+}
+
+/* Chapter headings (with icon): */
+div.chapter {
+	margin: 0px;
+	padding: 0px;
+}
+
+div.headl {
+	height: 40px;
+	width: 100%;
+	background: url(heading_left.png) no-repeat left;
+	margin-bottom: 10px;
+	margin-top: 0px;
+	padding: 0px;
+}
+
+div.headr {
+	height: 40px;
+	background: url(heading_right.png) no-repeat top right;
+	margin: 0px;
+	padding: 0px;
+}
+
+div.headr h1 {
+	height: 34px;
+	border-top: 2px solid #626280;
+	border-bottom: 2px solid #626280;
+	background-color: #9090B0;
+	color:#ffffe0;
+	font-size: 20pt;
+	margin-left: 50px;
+	margin-right: 22px;
+	padding-left: 10px;
+	padding-top: 2px;
+	margin-top: 0px;
+	margin-bottom: 0px;
+	padding-bottom: 0px;
+}
+
+/* Mini-ToC-Box: */
+div.toc-box, div#toc-box { /* transitionally support both class and id [SH] */
+	position: fixed;
+	top: 100px;
+	right: 5px;
+	width: 22pt;
+	z-index: 9;
+	background-color: #fff8e0;
+	border: 2px solid #e0e0f0;
+	border-right: none;
+	font-size: 10pt;
+	white-space: nowrap;
+	opacity: 0.5;
+	-moz-opacity: 0.5;
+	filter: alpha(opacity=50);
+}
+
+div#toc-box.web-design {
+	top: 180px;
+}
+
+div#toc-box:hover {
+	right: 5px;
+	width: auto;
+	border: 2px solid #e0e0f0;
+	opacity: 0.9;
+	-moz-opacity: 0.9;
+	filter: alpha(opacity=90);
+}
+
+ul.toc-box {
+	list-style-type: none;
+	margin: 5px;
+	padding: 0px;
+}
+
+/* Intro: */
+div.intro {
+	width: 90%;
+	max-width: 820px;
+	margin: 10px;
+	margin-left: 40px;
+	margin-right: auto;
+}
+
+div.line {
+	clear: both;
+	height: 5px;
+	background: url(line.gif) no-repeat left;
+}
+
+div.term {
+	float: left;
+	width: 25%;
+	min-width: 130px;
+	max-width: 190px;
+	padding: 2px;
+	color: #000060;
+}
+
+div.termdesc {
+	float: left;
+	width: 70%;
+	min-width: 300px;
+	max-width: 600px;
+	padding: 2px;
+}
+
+/* (Sub)sections: */
+div.sect, div.aux {
+	padding-left: 5px;
+	margin-right: 25pt;
+}
+
+h2.sect {
+	position: relative;
+	background-color: #e0e0f0;
+	padding: 2px;
+	padding-left: 10px;
+}
+
+h3.sect, h4.aux {
+	position: relative;
+	background-color: #e0e0f0;
+	padding: 2px;
+	padding-left: 5px;
+}
+
+div.subsect {
+	width: 90%;
+	margin-left: 20px;
+	margin-right: 20px;
+	margin-top: 10px;
+	margin-bottom: 10px;
+}
+
+h4.subsect {
+	font-weight: normal;
+	margin-left: -20px;
+	margin-bottom: 4px;
+}
+h4.subsect + p {
+	margin-top: 2px;
+}
+
+h4.subsect .title {
+	text-decoration: underline;
+}
+
+span.toplink {
+	position: absolute; right: 10px;
+	font-size: 10pt;
+	font-weight: normal;
+}
+
+/* Listings: */
+div.listing {
+	float: none;
+	width: 90%;
+	overflow: auto;
+	font-family: Courier;
+	font-size: 10pt;
+	padding: 0;
+	margin: 2px;
+}
+
+div.listing.frame {
+	border: 4px solid #9090B0;	
+}
+
+table.listing {
+	width: 100%;
+	border: none;
+	border-spacing: 0;
+	border-collapse: collapse;
+}
+
+tr.line.odd {
+	background-color: #fff0c8;
+}
+
+tr.line.even {
+	background-color: #fff8e0;
+}
+
+div.listing pre {
+	margin: 0px;
+	padding: 2px;
+}
+
+td.ln {
+	color: #5060f7;
+	width: 20px;
+	text-align: right;
+	vertical-align: middle;
+	font-size: 12pt;
+	padding-left: 5px;
+	padding-right: 10px;
+}
+
+pre em {
+	font-style: normal;
+	color: blue;
+}
+pre .comment {
+	color: green;
+}
+
+h5.listing {
+	margin-bottom: 0px;
+}
+
+/* other OTJLD elements: */
+div.note {
+	font-style: italic;
+	margin-left: 10px;
+}
+
+div.codecomment {
+	width: 90%;
+	background-color: #fff8e0;
+	font-size: 0.8em;
+	margin-top: 5px;
+	padding: 2px;
+}
+div.codecomment>h5, div.note>h5 {
+	margin: 2px;
+}
+div.codecomment>h5+p, div.note>h5+p {
+	margin-top: 2px;
+}
+
+table.syntaxrule {
+	width: 80%;
+	border: 2px solid #e0e0f0;
+	border-spacing: 0px;
+	border-collapse: collapse;
+	margin: 4px;
+	padding: 0;
+}
+table.syntaxrule td.sect {
+	width: 80px;
+	border: 2px solid #e0e0f0;
+	padding: 5px;
+	vertical-align: top;
+	font-weight: bold;
+}
+table.syntaxrule td.rule {
+	padding-left: 20px;
+	background-color: #fff8e0;
+}
+table.syntaxrule .title {
+	margin-left: -10px;
+	font-weight: bold;
+	font-style: italic;
+	color: blue;
+}
+
+ol.constraints {
+	list-style-type: lower-alpha;
+}
+ol.constraints .title {
+	text-decoration: underline;
+}
+h5.constraints {
+	margin-bottom: 2px;
+}
+
+/* page navigation: */
+table.nav {
+	border: 2px solid #e0e0f0;
+	border-collapse: collapse;
+	width: 95%;
+	white-space: nowrap;
+	margin-left: auto;
+	margin-right: auto;
+	margin-top: 5px;
+	margin-bottom: 5px;
+	background-color: #fff8e0;
+	font-size: 10pt;
+}
+
+td.back {
+	width: 35%;
+	padding-left: 4px;
+	text-align: left;
+	white-space: nowrap;
+}
+td.top {
+	border: 2px solid #e0e0f0;
+	text-align: center;
+	white-space: nowrap;
+}
+td.next {
+	width: 35%;
+	padding-right: 4px;
+	text-align: right;
+	white-space: nowrap;
+}
+
+div.nav {
+	width: 95%;
+	margin-left: auto;
+	margin-right: auto;
+	white-space: nowrap;
+}
+
+a.nav {
+	font-size: 10pt;
+}
+
+/* page footer: */
+div.footer {
+	margin-top: 10px;
+	font-size: 10pt;
+	color: gray;
+}
+
+#w3c {
+	float: right;
+}
+
+/* to clear floats: */
+div.clearer {
+	clear: both;
+	line-height: 0pt;
+	font-size: 1px;
+}
+
+/* tables: */
+table {
+	border-style: solid;
+	border-color: #e0e0f0;
+	border-spacing: 0px;
+	border-collapse: collapse;
+}
+
+/* special highlighting: */
+.error {
+	color: red;
+}
+
+.blue {
+	color: blue;
+}
+.green {
+	color: green;
+}
+
+.underline {
+	text-decoration: underline;
+}
+
+/* zebra stripes ;-) */
+.z1 { background-color:#fff0c8; }
+
+.z2 { background-color:#fff8e0; }
+
+span.indent5 {
+    padding-left: 5mm;
+}
\ No newline at end of file
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new file mode 100644
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new file mode 100644
index 0000000..b76a2cb
--- /dev/null
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new file mode 100644
index 0000000..b7c24e4
--- /dev/null
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diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/images/smart_lifting_small.png b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/images/smart_lifting_small.png
new file mode 100644
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diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/images/team_nesting_hor.png b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/images/team_nesting_hor.png
new file mode 100644
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diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/index.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/index.html
new file mode 100644
index 0000000..db92afc
--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/index.html
@@ -0,0 +1,128 @@
+<!DOCTYPE html
+  PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "../xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
+   <head>
+      <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
+      <link rel="stylesheet" type="text/css" href="../css/ot.css" />
+      <link rel="stylesheet" type="text/css" href="../css/otjld.css" />
+      <title>OT/J Language Definition v1.3</title>
+   </head>
+   <body class="otdt">
+      <div id="content">
+         <div class="headl">
+            <div class="headr">
+               <h1>Table of Contents</h1>
+            </div>
+         </div>
+         <div class="toc depth1"><a href="s0.html" rel="section">&sect;0&nbsp;About this Document</a></div>
+         <div class="toc depth2"><a href="s0.html#s0.1" rel="section">&sect;0.1&nbsp;Purpose(s) of this document</a></div>
+         <div class="toc depth2"><a href="s0.html#s0.2" rel="section">&sect;0.2&nbsp;Text structure</a></div>
+         <div class="toc depth2"><a href="s0.html#s0.3" rel="section">&sect;0.3&nbsp;Compiler messages</a></div>
+         <div class="toc depth2"><a href="s0.html#s0.4" rel="section">&sect;0.4&nbsp;Versions</a></div>
+         <div class="toc depth2"><a href="s0.html#s0.5" rel="section">&sect;0.5&nbsp;Publishing</a></div>
+         <div class="toc depth1"><a href="s1.html" rel="section">&sect;1&nbsp;Teams and Roles</a></div>
+         <div class="toc depth2"><a href="s1.html#s1.1" rel="section">&sect;1.1&nbsp;Team classes</a></div>
+         <div class="toc depth2"><a href="s1.html#s1.2" rel="section">&sect;1.2&nbsp;Role classes and objects</a></div>
+         <div class="toc depth3"><a href="s1.html#s1.2.1" rel="section">&sect;1.2.1&nbsp;Modifiers for roles</a></div>
+         <div class="toc depth3"><a href="s1.html#s1.2.2" rel="section">&sect;1.2.2&nbsp;Externalized roles</a></div>
+         <div class="toc depth3"><a href="s1.html#s1.2.3" rel="section">&sect;1.2.3&nbsp;Protected roles</a></div>
+         <div class="toc depth3"><a href="s1.html#s1.2.4" rel="section">&sect;1.2.4&nbsp;Type tests and casts</a></div>
+         <div class="toc depth3"><a href="s1.html#s1.2.5" rel="section">&sect;1.2.5&nbsp;File structure</a></div>
+         <div class="toc depth2"><a href="s1.html#s1.3" rel="section">&sect;1.3&nbsp;Acquisition and implicit inheritance of role classes</a></div>
+         <div class="toc depth3"><a href="s1.html#s1.3.1" rel="section">&sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes</a></div>
+         <div class="toc depth3"><a href="s1.html#s1.3.2" rel="section">&sect;1.3.2&nbsp;Regular role inheritance</a></div>
+         <div class="toc depth2"><a href="s1.html#s1.4" rel="section">&sect;1.4&nbsp;Name clashes</a></div>
+         <div class="toc depth2"><a href="s1.html#s1.5" rel="section">&sect;1.5&nbsp;Team and role nesting</a></div>
+         <div class="toc depth1"><a href="s2.html" rel="section">&sect;2&nbsp;Role Binding</a></div>
+         <div class="toc depth2"><a href="s2.html#s2.1" rel="section">&sect;2.1&nbsp;playedBy relation</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.1.1" rel="section">&sect;2.1.1&nbsp;Binding interfaces</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.1.2" rel="section">&sect;2.1.2&nbsp;Legal base classes</a></div>
+         <div class="toc depth2"><a href="s2.html#s2.2" rel="section">&sect;2.2&nbsp;Lowering</a></div>
+         <div class="toc depth2"><a href="s2.html#s2.3" rel="section">&sect;2.3&nbsp;Lifting</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.3.1" rel="section">&sect;2.3.1&nbsp;Implicit role creation</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.3.2" rel="section">&sect;2.3.2&nbsp;Declared lifting</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.3.3" rel="section">&sect;2.3.3&nbsp;Smart lifting</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.3.4" rel="section">&sect;2.3.4&nbsp;Binding ambiguities</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.3.5" rel="section">&sect;2.3.5&nbsp;Consequences of lifting problems</a></div>
+         <div class="toc depth2"><a href="s2.html#s2.4" rel="section">&sect;2.4&nbsp;Explicit role creation</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.4.1" rel="section">&sect;2.4.1&nbsp;Role creation via a lifting constructor</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.4.2" rel="section">&sect;2.4.2&nbsp;Role creation via a regular constructor</a></div>
+         <div class="toc depth3"><a href="s2.html#s2.4.3" rel="section">&sect;2.4.3&nbsp;Role creation in the presence of smart lifting</a></div>
+         <div class="toc depth2"><a href="s2.html#s2.5" rel="section">&sect;2.5&nbsp;Abstract Roles</a></div>
+         <div class="toc depth2"><a href="s2.html#s2.6" rel="section">&sect;2.6&nbsp;Explicit base references</a></div>
+         <div class="toc depth2"><a href="s2.html#s2.7" rel="section">&sect;2.7&nbsp;Advanced structures</a></div>
+         <div class="toc depth1"><a href="s3.html" rel="section">&sect;3&nbsp;Callout Binding</a></div>
+         <div class="toc depth2"><a href="s3.html#s3.1" rel="section">&sect;3.1&nbsp;Callout method binding</a></div>
+         <div class="toc depth2"><a href="s3.html#s3.2" rel="section">&sect;3.2&nbsp;Callout parameter mapping</a></div>
+         <div class="toc depth2"><a href="s3.html#s3.3" rel="section">&sect;3.3&nbsp;Lifting and lowering</a></div>
+         <div class="toc depth2"><a href="s3.html#s3.4" rel="section">&sect;3.4&nbsp;Overriding access restrictions</a></div>
+         <div class="toc depth2"><a href="s3.html#s3.5" rel="section">&sect;3.5&nbsp;Callout to field</a></div>
+         <div class="toc depth1"><a href="s4.html" rel="section">&sect;4&nbsp;Callin Binding</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.1" rel="section">&sect;4.1&nbsp;Callin method binding</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.2" rel="section">&sect;4.2&nbsp;Callin modifiers (before, after, replace)</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.3" rel="section">&sect;4.3&nbsp;Base calls</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.4" rel="section">&sect;4.4&nbsp;Callin parameter mapping</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.5" rel="section">&sect;4.5&nbsp;Lifting and lowering</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.6" rel="section">&sect;4.6&nbsp;Overriding access restrictions</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.7" rel="section">&sect;4.7&nbsp;Callin binding with static methods</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.8" rel="section">&sect;4.8&nbsp;Callin precedence</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.9" rel="section">&sect;4.9&nbsp;Callin inheritance</a></div>
+         <div class="toc depth3"><a href="s4.html#s4.9.1" rel="section">&sect;4.9.1&nbsp;Base side inheritance</a></div>
+         <div class="toc depth3"><a href="s4.html#s4.9.2" rel="section">&sect;4.9.2&nbsp;Role side inheritance</a></div>
+         <div class="toc depth3"><a href="s4.html#s4.9.3" rel="section">&sect;4.9.3&nbsp;Covariant return types</a></div>
+         <div class="toc depth2"><a href="s4.html#s4.10" rel="section">&sect;4.10&nbsp;Generic callin bindings</a></div>
+         <div class="toc depth1"><a href="s5.html" rel="section">&sect;5&nbsp;Team Activation</a></div>
+         <div class="toc depth2"><a href="s5.html#s5.1" rel="section">&sect;5.1&nbsp;Effect of team activation</a></div>
+         <div class="toc depth3"><a href="s5.html#s5.1.1" rel="section">&sect;5.1.1&nbsp;Global vs. thread local team activation</a></div>
+         <div class="toc depth3"><a href="s5.html#s5.1.2" rel="section">&sect;5.1.2&nbsp;Effect on garbage collection</a></div>
+         <div class="toc depth2"><a href="s5.html#s5.2" rel="section">&sect;5.2&nbsp;Explicit team activation</a></div>
+         <div class="toc depth2"><a href="s5.html#s5.3" rel="section">&sect;5.3&nbsp;Implicit team activation</a></div>
+         <div class="toc depth2"><a href="s5.html#s5.4" rel="section">&sect;5.4&nbsp;Guard predicates</a></div>
+         <div class="toc depth3"><a href="s5.html#s5.4.1" rel="section">&sect;5.4.1&nbsp;Regular guards</a></div>
+         <div class="toc depth3"><a href="s5.html#s5.4.2" rel="section">&sect;5.4.2&nbsp;Base guards</a></div>
+         <div class="toc depth3"><a href="s5.html#s5.4.3" rel="section">&sect;5.4.3&nbsp;Multiple guards</a></div>
+         <div class="toc depth2"><a href="s5.html#s5.5" rel="section">&sect;5.5&nbsp;Unanticipated team activation</a></div>
+         <div class="toc depth1"><a href="s6.html" rel="section">&sect;6&nbsp;Object Teams API</a></div>
+         <div class="toc depth2"><a href="s6.html#s6.1" rel="section">&sect;6.1&nbsp;Reflection</a></div>
+         <div class="toc depth2"><a href="s6.html#s6.2" rel="section">&sect;6.2&nbsp;Other API Elements</a></div>
+         <div class="toc depth2"><a href="s6.html#s6.3" rel="section">&sect;6.3&nbsp;Annotations</a></div>
+         <div class="toc depth1"><a href="s7.html" rel="section">&sect;7&nbsp;Role Encapsulation</a></div>
+         <div class="toc depth2"><a href="s7.html#s7.1" rel="section">&sect;7.1&nbsp;Opaque roles</a></div>
+         <div class="toc depth2"><a href="s7.html#s7.2" rel="section">&sect;7.2&nbsp;Confined roles</a></div>
+         <div class="toc depth1"><a href="s8.html" rel="section">&sect;8&nbsp;Join Point Queries</a></div>
+         <div class="toc depth2"><a href="s8.html#s8.1" rel="section">&sect;8.1&nbsp;Join point queries</a></div>
+         <div class="toc depth2"><a href="s8.html#s8.2" rel="section">&sect;8.2&nbsp;Query expressions</a></div>
+         <div class="toc depth2"><a href="s8.html#s8.3" rel="section">&sect;8.3&nbsp;OT/J meta model</a></div>
+         <div class="toc depth1"><a href="s9.html" rel="section">&sect;9&nbsp;Value Dependent Classes</a></div>
+         <div class="toc depth2"><a href="s9.html#s9.1" rel="section">&sect;9.1&nbsp;Defining classes with value parameters</a></div>
+         <div class="toc depth2"><a href="s9.html#s9.2" rel="section">&sect;9.2&nbsp;Using classes with value parameters</a></div>
+         <div class="toc depth3"><a href="s9.html#s9.2.1" rel="section">&sect;9.2.1&nbsp;Parameter substitution</a></div>
+         <div class="toc depth3"><a href="s9.html#s9.2.2" rel="section">&sect;9.2.2&nbsp;Type conformance</a></div>
+         <div class="toc depth2"><a href="s9.html#s9.3" rel="section">&sect;9.3&nbsp;Restrictions and limitations</a></div>
+         <div class="toc depth1"><a href="sA.html" rel="section">&sect;A&nbsp;OT/J Syntax</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.0" rel="section">&sect;A.0&nbsp;Keywords</a></div>
+         <div class="toc depth3"><a href="sA.html#sA.0.1" rel="section">&sect;A.0.1&nbsp;Scoped keywords</a></div>
+         <div class="toc depth3"><a href="sA.html#sA.0.2" rel="section">&sect;A.0.2&nbsp;Inheriting scoped keywords</a></div>
+         <div class="toc depth3"><a href="sA.html#sA.0.3" rel="section">&sect;A.0.3&nbsp;Internal names</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.1" rel="section">&sect;A.1&nbsp;Class definitions</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.2" rel="section">&sect;A.2&nbsp;Modifiers</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.3" rel="section">&sect;A.3&nbsp;Method bindings</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.4" rel="section">&sect;A.4&nbsp;Parameter mappings</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.5" rel="section">&sect;A.5&nbsp;Statements</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.6" rel="section">&sect;A.6&nbsp;Types</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.7" rel="section">&sect;A.7&nbsp;Guard predicates</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.8" rel="section">&sect;A.8&nbsp;Precedence declaration</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.9" rel="section">&sect;A.9&nbsp;Value dependent types</a></div>
+         <div class="toc depth2"><a href="sA.html#sA.10" rel="section">&sect;A.10&nbsp;Packages and imports</a></div>
+         <div class="toc depth1"><a href="sB.html" rel="section">&sect;B&nbsp;Changes between versions</a></div>
+         <div class="toc depth2"><a href="sB.html#sB.1" rel="section">&sect;B.1&nbsp;Paragraphs changed between versions</a></div>
+         <div class="toc depth2"><a href="sB.html#sB.2" rel="section">&sect;B.2&nbsp;Additions between versions</a></div>
+      </div>
+      <div id="footer">
+         <hr /><a class="w3c img" href="http://jigsaw.w3.org/css-validator/check/referer"
+            shape="rect"><img src="../images/valid-css2-blue.png" alt="Valid CSS!" height="31" width="88" /></a><a class="w3c img" href="http://validator.w3.org/check?uri=referer" shape="rect"><img src="../images/valid-xhtml10-blue.png" alt="Valid XHTML 1.0 Strict" height="31"
+                 width="88" /></a><address>&copy; Stephan Herrmann, Christine Hundt, Marco Mosconi</address>
+         			OT/J version 1.3 &mdash; last modified: 2011-05-15
+      </div>
+   </body>
+</html>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/s0.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/s0.html
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@@ -0,0 +1,190 @@
+<!DOCTYPE html
+  PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "../xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
+   <head>
+      <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
+      <link rel="stylesheet" type="text/css" href="../css/ot.css" />
+      <link rel="stylesheet" type="text/css" href="../css/otjld.css" />
+      <title>OT/J Language Definition v1.3</title>
+   </head>
+   <body class="otdt">
+      <div id="content">
+         <table class="nav">
+            <tr>
+               <td class="back"><a id="top"></a></td>
+               <td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
+               <td class="next"><a href="s1.html" rel="next">&sect;1&nbsp;Teams and Roles&nbsp;&gt;&gt;</a></td>
+            </tr>
+         </table>
+         <div class="chapter" id="s0">
+            <div class="headl">
+               <div class="headr">
+                  <h1>&sect;0&nbsp;About this Document</h1>
+               </div>
+            </div>
+            <div id="toc-box">
+               <ul class="toc-box">
+                  <li><a href="s0.html">&sect;0&nbsp;About this Document</a></li>
+                  <li><a href="#s0.1">&sect;0.1&nbsp;Purpose(s) of this document</a></li>
+                  <li><a href="#s0.2">&sect;0.2&nbsp;Text structure</a></li>
+                  <li><a href="#s0.3">&sect;0.3&nbsp;Compiler messages</a></li>
+                  <li><a href="#s0.4">&sect;0.4&nbsp;Versions</a></li>
+                  <li><a href="#s0.5">&sect;0.5&nbsp;Publishing</a></li>
+               </ul>
+            </div>
+            <div class="intro">
+               <h3>Levels of this document</h3>
+               <div class="line"></div>
+               <div class="term">Terms, concepts</div>
+               <div class="termdesc">Each chapter of this document starts with a short synopsis of
+                  				concepts covered by the chapter (like this).
+               </div>
+               <div class="line"></div>
+               <div class="term">Definition</div>
+               <div class="termdesc">The actual definition is given in small numbered paragraphs.</div>
+               <div class="line"></div>
+               <div class="term">Examples</div>
+               <div class="termdesc">Examples and accompanying explanations will be interspersed
+                  				into the definition.
+               </div>
+               <div class="line"></div>
+            </div>
+            <div class="sect depth2" id="s0.1">
+               <h2 class="sect">&sect;0.1&nbsp;Purpose(s) of this document<a class="img" href="s0.html#s0.1"
+                     title="PermaLink to &sect;0.1&nbsp;Purpose(s) of this document"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;0</a></span></h2>
+               <p>This document defines the OT/J programming language.
+                  The main goals were to create a precise and complete reference for this language.
+                  Didactical considerations had lower priorities, which means that this document is not designed
+                  as an introductory tutorial.
+                  Still, we advise programmers learning the OT/J language, to consult this document whenever
+                  a compiler error message is not perfectly clear to them (see <a href="#s0.3" title="&sect;0.3&nbsp;Compiler messages" class="sect">&sect;0.3</a>).
+                  		
+               </p>
+            </div>
+            <div class="sect depth2" id="s0.2">
+               <h2 class="sect">&sect;0.2&nbsp;Text structure<a class="img" href="s0.html#s0.2"
+                     title="PermaLink to &sect;0.2&nbsp;Text structure"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;0</a></span></h2>
+               <p>Each chapter of this document starts with a short synopsis of
+                  	concepts covered by the chapter (see above).
+                  		
+               </p>
+               <div class="syntaxlink"><a href="sA.html" title="&sect;A&nbsp;OT/J Syntax" class="syntax">&rarr;&nbsp;Syntax&nbsp;&sect;A</a></div>
+               <div class="subsect depth3" id="s0.2.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Paragraphs</span><a class="img" href="s0.html#s0.2.a" title="PermaLink to (a)&nbsp;Paragraphs"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>The actual definition is structured into small paragraphs for easy referral.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s0.2.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Syntax Links</span><a class="img" href="s0.html#s0.2.b" title="PermaLink to (b)&nbsp;Syntax Links"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Links to the syntax precede definitions whenever new syntax is introduced.
+                     			
+                  </p>
+               </div>
+               <p>Interspersed you will find some example program listings.
+                  	Examples are typeset in a box:
+                  		
+               </p>
+               <div class="listing example frame">
+                  <table class="listing">
+                     <tr class="line odd">
+                        <td class="ln">1</td>
+                        <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">2</td>
+                        <td><pre>  ...</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">3</td>
+                        <td><pre>}</pre></td>
+                     </tr>
+                  </table>
+               </div>
+               <p>Explanations for examples look like the following:
+                  		
+               </p>
+               <div class="codecomment">
+                  <h5>Effects:</h5>
+                  <ul>
+                     <li>Lines 1-3 show a minimal OT/J program, which should not cause any headache.</li>
+                  </ul>
+               </div>
+               <p>Examples are given for illustration only.
+                  		
+               </p>
+               <p>Additional paragraphs like "Language implementation", or
+                  	"open issues" provide some background information which is
+                  	not necessary for understanding the definition, which might
+                  	however, help to understand why things are the way they are
+                  	and what other things might be added to the language in the future.
+                  		
+               </p>
+            </div>
+            <div class="sect depth2" id="s0.3">
+               <h2 class="sect">&sect;0.3&nbsp;Compiler messages<a class="img" href="s0.html#s0.3"
+                     title="PermaLink to &sect;0.3&nbsp;Compiler messages"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;0</a></span></h2>
+               <p>Error messages given by the Object Teams compiler refer to this
+                  	definition whenever appropriate. This way it should be easy to find
+                  	out, why the compiler rejected your program. Please make sure
+                  	you are using a language definition whose version matches the
+                  	version of your compiler.
+                  		
+               </p>
+            </div>
+            <div class="sect depth2" id="s0.4">
+               <h2 class="sect">&sect;0.4&nbsp;Versions<a class="img" href="s0.html#s0.4"
+                     title="PermaLink to &sect;0.4&nbsp;Versions"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;0</a></span></h2>
+               <p>The structure of this document has changed between versions
+                  0.6.1 and 0.7 of this document. This change reflects the
+                  	transition from our first compiler for OT/J (called <code>otc</code>)
+                  	and the <code>OTDT</code> (Object Teams Development Tooling)
+                  	plugin for Eclipse.
+                  		
+               </p>
+               <p>Starting with the OTDT v0.7.x, the major and minor number of the tool
+                  correspond to the major and minor version number of the OTJLD (this document),
+                  ie., the OTDT v1.0.x implements the language as defined in the OTJLD v1.0.
+                  		
+               </p>
+               <p><strong>Changes</strong> between the current and previous versions are listed in appendix <a href="sB.html" title="&sect;B&nbsp;Changes between versions" class="sect">&sect;B</a>.
+                  		
+               </p>
+            </div>
+            <div class="sect depth2" id="s0.5">
+               <h2 class="sect">&sect;0.5&nbsp;Publishing<a class="img" href="s0.html#s0.5"
+                     title="PermaLink to &sect;0.5&nbsp;Publishing"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;0</a></span></h2>
+               <p>The sources of this language definition are maintained in a target-independent XML format. Three different versions are generated
+                  from these sources, using XSLT:
+               </p>
+               <ul>
+                  <li><a href="http://www.objectteams.org/def/" class="ext">Online version</a> (XHTML)
+                  </li>
+                  <li>Tooling version (XHTML &ndash; directly accessible from inside the OTDT)</li>
+                  <li>Print version (LaTeX/PDF)</li>
+               </ul>
+            </div>
+         </div>
+         <table class="nav">
+            <tr>
+               <td class="back"></td>
+               <td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
+               <td class="next"><a href="s1.html" rel="next">&sect;1&nbsp;Teams and Roles&nbsp;&gt;&gt;</a></td>
+            </tr>
+         </table>
+      </div>
+      <div id="footer">
+         <hr /><a class="w3c img" href="http://jigsaw.w3.org/css-validator/check/referer"
+            shape="rect"><img src="../images/valid-css2-blue.png" alt="Valid CSS!" height="31" width="88" /></a><a class="w3c img" href="http://validator.w3.org/check?uri=referer" shape="rect"><img src="../images/valid-xhtml10-blue.png" alt="Valid XHTML 1.0 Strict" height="31"
+                 width="88" /></a><address>&copy; Stephan Herrmann, Christine Hundt, Marco Mosconi</address>
+         			OT/J version 1.3 &mdash; last modified: 2011-05-15
+      </div>
+   </body>
+</html>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/s1.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/s1.html
new file mode 100644
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--- /dev/null
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@@ -0,0 +1,1857 @@
+<!DOCTYPE html
+  PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "../xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
+   <head>
+      <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
+      <link rel="stylesheet" type="text/css" href="../css/ot.css" />
+      <link rel="stylesheet" type="text/css" href="../css/otjld.css" />
+      <title>OT/J Language Definition v1.3</title>
+   </head>
+   <body class="otdt">
+      <div id="content">
+         <table class="nav">
+            <tr>
+               <td class="back"><a id="top"></a><a href="s0.html" rel="prev">&lt;&lt;&nbsp;&sect;0&nbsp;About this Document</a></td>
+               <td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
+               <td class="next"><a href="s2.html" rel="next">&sect;2&nbsp;Role Binding&nbsp;&gt;&gt;</a></td>
+            </tr>
+         </table>
+         <div class="chapter" id="s1">
+            <div class="headl">
+               <div class="headr">
+                  <h1>&sect;1&nbsp;Teams and Roles</h1>
+               </div>
+            </div>
+            <div id="toc-box">
+               <ul class="toc-box">
+                  <li><a href="s1.html">&sect;1&nbsp;Teams and Roles</a></li>
+                  <li><a href="#s1.1">&sect;1.1&nbsp;Team classes</a></li>
+                  <li><a href="#s1.2">&sect;1.2&nbsp;Role classes and objects</a></li>
+                  <li><a href="#s1.3">&sect;1.3&nbsp;Acquisition and implicit inheritance of role classes</a></li>
+                  <li><a href="#s1.4">&sect;1.4&nbsp;Name clashes</a></li>
+                  <li><a href="#s1.5">&sect;1.5&nbsp;Team and role nesting</a></li>
+               </ul>
+            </div>
+            <div class="intro">
+               <h3>Fundamental concepts of Teams</h3>
+               <div class="line"></div>
+               <div class="term">Teams and Roles</div>
+               <div class="termdesc">Classes that are defined with the modifier <code>team</code>
+                  	    are called team classes, or <strong>teams</strong> for short.<br />
+                  	    Direct inner classes of a team are called role classes, or <strong>roles</strong>
+                  	    for short.
+               </div>
+               <div class="line"></div>
+               <div class="term">Role inheritance</div>
+               <div class="termdesc">Inheritance between teams introduces a special inheritance relationship
+                  	    between their contained roles. The rules of this <strong>implicit inheritance</strong> are given below (<a href="#s1.3.1"
+                     title="&sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes"
+                     class="sect">&sect;1.3.1</a>).
+               </div>
+               <div class="line"></div>
+               <div class="term">Externalized role</div>
+               <div class="termdesc">Roles are generally confined to the context of their
+                  		enclosing team instance. Subject to specific restrictions,
+                  		a role <em>may</em> be passed outside
+                  		its team using the concept of externalized roles (<a href="#s1.2.2" title="&sect;1.2.2&nbsp;Externalized roles" class="sect">&sect;1.2.2</a>).
+               </div>
+               <div class="line"></div>
+            </div>
+            <div class="sect depth2" id="s1.1">
+               <h2 class="sect">&sect;1.1&nbsp;Team classes<a class="img" href="s1.html#s1.1"
+                     title="PermaLink to &sect;1.1&nbsp;Team classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;1</a></span></h2>
+               <div class="syntaxlink"><a href="sA.html#sA.1.1" title="&sect;A.1.1&nbsp;ClassDeclaration"
+                     class="syntax">&rarr;&nbsp;Syntax&nbsp;&sect;A.1.1</a></div>
+               <p>A class declared with the modifier <code>team</code> is a <em>team class</em> (or team for short).
+                  		
+               </p>
+               <div class="listing example frame">
+                  <table class="listing">
+                     <tr class="line odd">
+                        <td class="ln">1</td>
+                        <td><pre><b>public</b> <em><b>team</b> <b>class</b> MyTeamA</em> {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">2</td>
+                        <td><pre>  ...</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">3</td>
+                        <td><pre>}</pre></td>
+                     </tr>
+                  </table>
+               </div>
+               <p>Teams are meant as containers for <em>roles</em>, which are defined in the following
+                  	paragraphs.
+                  		
+               </p>
+               <div class="listing example frame">
+                  <table class="listing">
+                     <tr class="line odd">
+                        <td class="ln">1</td>
+                        <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">2</td>
+                        <td><pre>  <b>public</b> <em><b>class</b> MyRole</em></pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">3</td>
+                        <td><pre>    ...</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">4</td>
+                        <td><pre>  }</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">5</td>
+                        <td><pre>}</pre></td>
+                     </tr>
+                  </table>
+               </div>
+               <p>Teams introduce a new variant of inheritance for contained role classes
+                  	(see <a href="#s1.3.1"
+                     title="&sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes"
+                     class="sect">&sect;1.3.1</a> below).
+                  	Other properties of teams, which are defined in later sections, are:
+                  		
+               </p>
+               <ul>
+                  <li>Team activation (<a href="s5.html" title="&sect;5&nbsp;Team Activation" class="sect">&sect;5</a>)
+                  </li>
+                  <li>Abstractness and instantiation (<a href="s2.html#s2.5" title="&sect;2.5&nbsp;Abstract Roles" class="sect">&sect;2.5</a>)
+                  </li>
+                  <li>Declared lifting in team methods (<a href="s2.html#s2.3.2" title="&sect;2.3.2&nbsp;Declared lifting"
+                        class="sect">&sect;2.3.2</a>)
+                  </li>
+                  <li>Reflective functions defined in <code>org.objectteams.ITeam</code> (<a href="s6.html#s6.1" title="&sect;6.1&nbsp;Reflection" class="sect">&sect;6.1</a>)
+                  </li>
+               </ul>
+               <p>Apart from these differences, team classes are regular Java classes with
+                  	methods and fields, whose instances are regular Java objects.
+                  		
+               </p>
+            </div>
+            <div class="sect depth2" id="s1.2">
+               <h2 class="sect">&sect;1.2&nbsp;Role classes and objects<a class="img" href="s1.html#s1.2"
+                     title="PermaLink to &sect;1.2&nbsp;Role classes and objects"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;1</a></span></h2>
+               <p>Each direct inner class of a team is a role class.
+                  Just like inner classes, each instance of a role class has an implicit reference
+                  to its enclosing team instance. This reference is immutable.
+                  Within the implementation of a role it can be accessed by qualifying the identifier
+                  <code>this</code> with the name of the team class, as in:
+                  		
+               </p>
+               <div class="listing example frame">
+                  <table class="listing">
+                     <tr class="line odd">
+                        <td class="ln">1</td>
+                        <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">2</td>
+                        <td><pre>  <b>public</b> <em><b>class</b> MyRole</em> {</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">3</td>
+                        <td><pre>    <b>public</b> <b>void</b> print() { System.out.println("Team: "+ <em>MyTeamA.this</em>); }</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">4</td>
+                        <td><pre>  }</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">5</td>
+                        <td><pre>}</pre></td>
+                     </tr>
+                  </table>
+               </div>
+               <p>Creation of role instances is further restricted as defined in
+                  <a href="s2.html#s2.4" title="&sect;2.4&nbsp;Explicit role creation"
+                     class="sect">&sect;2.4</a>.
+                  	Teams can also define role interfaces just like role classes.
+                  	With respect to role specific properties a role interface is treated like a fully
+                  	abstract class.
+                  		
+               </p>
+               <div class="sect depth3" id="s1.2.1">
+                  <h3 class="sect">&sect;1.2.1&nbsp;Modifiers for roles<a class="img" href="s1.html#s1.2.1"
+                        title="PermaLink to &sect;1.2.1&nbsp;Modifiers for roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s1.2">&uarr;&nbsp;&sect;1.2</a></span></h3>
+                  <p>Member classes of a team cannot be <code>static</code>.
+                     Also the use of access modifiers for roles is restricted and modifiers have different (stronger) semantics than for 
+                     regular classes (see below). With respect to accessibility a team acts mainly like a package regarding its roles.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s1.2.1.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Role class protection</span><a class="img" href="s1.html#s1.2.1.a"
+                           title="PermaLink to (a)&nbsp;Role class protection"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A role class must have exactly one of the access modifiers <code>public</code>
+                        			or <code>protected</code>.<br />
+                        This rule does not affect the class modifiers <code>abstract</code>, <code>final</code> and <code>strictfp</code>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.1.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">protected role classes</span><a class="img" href="s1.html#s1.2.1.b"
+                           title="PermaLink to (b)&nbsp;protected role classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A <code>protected</code> role can only be accessed from within the enclosing
+                        			team or any of its sub-teams. The actual border of encapsulation is the
+                        			enclosing team <em>instance</em>. The rules for protected roles are given
+                        			in <a href="#s1.2.3" title="&sect;1.2.3&nbsp;Protected roles" class="sect">&sect;1.2.3</a> below.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.1.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">public role classes</span><a class="img" href="s1.html#s1.2.1.c"
+                           title="PermaLink to (c)&nbsp;public role classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Only <code>public</code> roles can ever be accessed outside their enclosing	team.
+                        			Accessing a role outside the enclosing team instance is governed by the rules
+                        			of <strong>externalized roles</strong>, to be defined next (<a href="#s1.2.2" title="&sect;1.2.2&nbsp;Externalized roles" class="sect">&sect;1.2.2</a>).
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.1.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">abstract role classes</span><a class="img" href="s1.html#s1.2.1.d"
+                           title="PermaLink to (d)&nbsp;abstract role classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A role class has to be marked <strong>abstract</strong> if any of its methods
+                        			is not effective.<br />
+                        			The <em>methods of a role class</em> comprise direct methods and
+                        			methods acquired by inheritance.
+                        			In addition to regular inheritance a role class may acquire	methods
+                        			also via implicit inheritance (<a href="#s1.3.1"
+                           title="&sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes"
+                           class="sect">&sect;1.3.1</a>).<br />
+                        			A method may become <em>effective</em> by either:
+                        				
+                     </p>
+                     <ul>
+                        <li>implementation (i.e., a regular method body), or</li>
+                        <li>a callout binding (see <a href="s3.html" title="&sect;3&nbsp;Callout Binding" class="sect">&sect;3</a>).
+                        </li>
+                     </ul>
+                     <p><a href="s2.html#s2.5" title="&sect;2.5&nbsp;Abstract Roles" class="sect">&sect;2.5</a> discusses under which 
+                        			circumstances abstract roles force the enclosing team to be abstract, too.
+                        
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.1.e">
+                     <h4 class="subsect">(e)&nbsp;<span class="title">Role features</span><a class="img" href="s1.html#s1.2.1.e"
+                           title="PermaLink to (e)&nbsp;Role features"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Access modifiers for members of roles have some special interpretation:
+                        				
+                     </p>
+                     <ol>
+                        <li>A private member is also visible in any implicit sub role
+                           		    (see implicit inheritance <a href="#s1.3.1.c"
+                              title="&sect;1.3.1.(c)&nbsp;Overriding and implicit inheritance"
+                              class="sect">&sect;1.3.1.(c)</a>).<br />
+                           		    In contrast to inner classes in Java, private members of a role are not
+                           		    visible to the enclosing team.
+                        </li>
+                        <li>The default visibility of role members restricts access to the
+                           			  current class and its sub-classes (explicit and implicit).
+                        </li>
+                        <li><code>protected</code> role members can only be accessed from the enclosing
+                           			  team or via  <a href="s4.html" title="&sect;4&nbsp;Callin Binding" class="sect">callin (&sect;4)</a>.
+                        </li>
+                        <li><code>public</code> role members grant unrestricted access.
+                        </li>
+                     </ol>
+                     <p>Additionally, a role always has access to all the features that its enclosing team has access to.</p>
+                     <p>Only <code>public</code> members can ever be accessed via an <a href="#s1.2.2" title="&sect;1.2.2&nbsp;Externalized roles" class="sect">externalized role (&sect;1.2.2)</a>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.1.f">
+                     <h4 class="subsect">(f)&nbsp;<span class="title">Static role methods</span><a class="img" href="s1.html#s1.2.1.f"
+                           title="PermaLink to (f)&nbsp;Static role methods"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>In contrast to inner classes in pure Java, a role class may indeed define static methods. A static role method requires no
+                        role 
+                        				instance <em>but</em> it still requires a team instance in scope. Static role methods can be called:
+                        				
+                     </p>
+                     <ul>
+                        <li>from the enclosing team,</li>
+                        <li>via callin (see <a href="s4.html#s4.7"
+                              title="&sect;4.7&nbsp;Callin binding with static methods"
+                              class="sect">&sect;4.7</a>).
+                        </li>
+                     </ul>
+                     <p>Within a static role method the syntax <code>MyTeam.this</code> is available for accessing the enclosing team instance.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.1.g">
+                     <h4 class="subsect">(g)&nbsp;<span class="title">No static initializers</span><a class="img" href="s1.html#s1.2.1.g"
+                           title="PermaLink to (g)&nbsp;No static initializers"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A static field of a role class must not have a non-constant initialization expression.
+                        					   Static initialization blocks are already prohibited for inner classes by Java (see <a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#262890"
+                           class="ext">JLS &sect;8.1.2</a>).
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Note:</h5>   
+                        					Static initialization generally provides a means for performing initialization code prior to instantiation, i.e., at
+                        class-loading time.
+                        					Before any role can be created already two levels of initialization are performed: (1) The (outer most) enclosing team
+                        class performs static initializations when it is loaded. (2) Any enclosing team executes 
+                        					its constructor when it is instantiated. It should be possible to allocate any early initialization to either of these
+                        two phases instead of using static role initializers.
+                        				
+                     </div>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s1.2.2">
+                  <h3 class="sect">&sect;1.2.2&nbsp;Externalized roles<a class="img" href="s1.html#s1.2.2"
+                        title="PermaLink to &sect;1.2.2&nbsp;Externalized roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s1.2">&uarr;&nbsp;&sect;1.2</a></span></h3>
+                  <div class="syntaxlink"><a href="sA.html#sA.9.2" title="&sect;A.9.2&nbsp;ActualTypeArgument"
+                        class="syntax">&rarr;&nbsp;Syntax&nbsp;&sect;A.9.2</a></div>
+                  <p>Normally, a team encapsulates its role against unwanted access from the outside.
+                     	  If roles are visible outside their enclosing team instance we speak of
+                     	  <strong>externalized roles</strong>.
+                     			
+                  </p>
+                  <p>Externalized roles are subject to specific typing rules in order to ensure,
+                     	  that role instances from different team instances cannot be mixed in
+                     	  inconsistent ways. In the presence of implicit inheritance
+                     	  (<a href="#s1.3.1"
+                        title="&sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes"
+                        class="sect">&sect;1.3.1</a>) inconsistencies could otherwise occur, which lead
+                     	  to typing errors that could only be detected at run-time.
+                     	  Externalized roles use the theory of 
+                     "virtual classes" <a href="#fn1-virtual-classes" class="int">[1]</a>,
+                     or more specifically 
+                     "family polymorphism" <a href="#fn2-family-polymorphism" class="int">[2]</a>,
+                     in order to achieve the desired type safety.
+                     	  These theories use special forms of <em>dependent types</em>.
+                     	  Externalized roles have <em>types that depend on a team instance</em>.
+                     			
+                  </p>
+                  <p><a href="#s1.2.3" title="&sect;1.2.3&nbsp;Protected roles" class="sect">&sect;1.2.3</a> deduces even stronger forms of encapsulation
+                     	  from the rules about externalized roles.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s1.2.2.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Visibility</span><a class="img" href="s1.html#s1.2.2.a" title="PermaLink to (a)&nbsp;Visibility"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Only instances of a <code>public</code> role class can ever be externalized.
+                        			  	
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Declaration with anchored type</span><a class="img" href="s1.html#s1.2.2.b"
+                           title="PermaLink to (b)&nbsp;Declaration with anchored type"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Outside a team role types are legal only if denoted relative
+                        				to an existing team instance (further on called "anchored types").
+                        				The syntax is:
+                     </p>
+                     <div class="listing plain"><pre><em>final</em> MyTeam myTeam = <i>expression</i>;
+<em>RoleClass&lt;@myTeam&gt;</em> role = <i>expression</i>;</pre></div>
+                     <p>The syntax <code>Type&lt;@anchor&gt;</code> is a special case of a parameterized type, more specifically a <a href="s9.html" title="&sect;9&nbsp;Value Dependent Classes" class="sect">value dependent type (&sect;9)</a>.
+                        				The type argument (i.e., the expression after the at-sign) can be a simple name or a path. It must refer to an instance
+                        of a team class.
+                        				The role type is said to be <em>anchored</em> to this team instance.<br />
+                        				The type-part of this syntax (in front of the angle brackets) must be the simple name of a role type directly contained
+                        in the given team (including roles that are acquired by implicit inheritance).<br /></p>
+                     <div class="note">
+                        <h5>Note:</h5>
+                        	Previous versions of the OTJLD used a different syntax for anchored types, where the role type was prefixed with the anchor
+                        expression, separated by a dot (<code>anchor.Type</code>, 
+                        see <a href="sA.html#sA.6.3" title="&sect;A.6.3&nbsp;AnchoredType" class="sect">&sect;A.6.3</a>). A compiler may still support that path syntax but it should be flagged as being deprecated.
+                        				
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Immutable anchor</span><a class="img" href="s1.html#s1.2.2.c"
+                           title="PermaLink to (c)&nbsp;Immutable anchor"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Anchoring the type of an externalized role to a team instance
+                        				requires the team to be referenced by a variable which
+                        				is marked <code>final</code> (i.e., immutable).
+                        				The type anchor can be a path <code>v.f1.f2...</code> where
+                        				<code>v</code> is any final variable and <code>f1</code> ...
+                        				are final fields.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Implicit type anchors</span><a class="img" href="s1.html#s1.2.2.d"
+                           title="PermaLink to (d)&nbsp;Implicit type anchors"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The current team instance can be used as a default anchor
+                        				for role types:
+                        				
+                     </p>
+                     <ol>
+                        <li>In non-static team level methods role types are by default interpreted as anchored to <code>this</code> (referring to the team instance). I.e., the following two declarations express the same:
+                           
+                           <div class="listing plain"><pre><b>public</b> RoleX getRoleX (RoleY r) { <i> stmts </i> }
+<b>public</b> RoleX&lt;@<em>this</em>&gt; getRoleX (RoleY&lt;@<em>this</em>&gt; r) { <i> stmts </i> }</pre></div>
+                        </li>
+                        <li>
+                           				In analogy, <em>role methods</em> use the enclosing team instance as the
+                           				default anchor for any role types.
+                        </li>
+                     </ol>
+                     <p>Note, that <code>this</code> and <code><em>Outer</em>.this</code> are always
+                        			  <code>final</code>.<br />
+                        			  The compiler uses the pseudo identifier <strong><code>tthis</code></strong> to denote
+                        			  such implicit type anchors in error messages.
+                        			  	
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.e">
+                     <h4 class="subsect">(e)&nbsp;<span class="title">Conformance</span><a class="img" href="s1.html#s1.2.2.e" title="PermaLink to (e)&nbsp;Conformance"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Conformance between
+                        				two types <code>RoleX&lt;@teamA&gt;</code> and <code>RoleY&lt;@teamB&gt;</code>
+                        				not only requires the role types to be compatible, but also
+                        				the team instances to be provably <em>the same object</em>.
+                        				The compiler must be able to statically analyze anchor identity.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.f">
+                     <h4 class="subsect">(f)&nbsp;<span class="title">Substitutions for type anchors</span><a class="img" href="s1.html#s1.2.2.f"
+                           title="PermaLink to (f)&nbsp;Substitutions for type anchors"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Only two substitutions are considered for determining
+                        				team identity:
+                        				
+                     </p>
+                     <ol>
+                        <li>
+                           				  For type checking the application of team methods,
+                           				  <code>this</code> is <strong>substituted</strong> by the actual call target.
+                           				  For role methods a reference of the form <code><em>Outer</em>.this</code>
+                           				  is substituted by the enclosing instance of the call target.
+                           					
+                        </li>
+                        <li>Assignments from a <code>final</code> identifier
+                           				  to another <code>final</code> identifier are transitively
+                           				  followed, i.e., if <code>t1, t2</code> are final,
+                           				  after an assignment <code>t1=t2</code>
+                           				  the types <code>R&lt;@t1&gt;</code> and <code>R&lt;@t2&gt;</code> are considered
+                           				  identical. Otherwise <code>R&lt;@t1&gt;</code> and <code>R&lt;@t2&gt;</code>
+                           				  are incommensurable.<br />
+                           				  Attaching an actual parameter to a formal parameter in a
+                           				  method call is also considered as an assignment with respect to
+                           				  this rule.
+                           					
+                        </li>
+                     </ol>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.g">
+                     <h4 class="subsect">(g)&nbsp;<span class="title">Legal contexts</span><a class="img" href="s1.html#s1.2.2.g"
+                           title="PermaLink to (g)&nbsp;Legal contexts"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Anchored types for externalized roles may be used in the
+                        			following contexts:
+                        				
+                     </p>
+                     <ol>
+                        <li>Declaration of an attribute</li>
+                        <li>Declaration of a local variable</li>
+                        <li>Declaration of a parameter or result type
+                           						 of a method or constructor
+                        </li>
+                        <li>In the <code>playedBy</code> clause of a role class
+                           					(see <a href="s2.html#s2.1" title="&sect;2.1&nbsp;playedBy relation" class="sect">&sect;2.1</a>).
+                        </li>
+                     </ol>
+                     <p>It is not legal to inherit from an anchored type, since
+                        				this would require membership of the referenced team instance,
+                        				which can only be achieved by class nesting.
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Note:</h5>
+					Item 4.
+					&mdash; within the given restriction &mdash; admits the case where
+					the same class is a role of one team and the base class for
+					the role of another team. Another form of nesting is
+					defined in <a href="#s1.5" title="&sect;1.5&nbsp;Team and role nesting" class="sect">&sect;1.5</a>.
+                        				
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.h">
+                     <h4 class="subsect">(h)&nbsp;<span class="title">Externalized creation</span><a class="img" href="s1.html#s1.2.2.h"
+                           title="PermaLink to (h)&nbsp;Externalized creation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A role can be created as externalized using either of these equivalent forms:</p>
+                     <div class="listing plain"><pre>outer.<b>new</b> Role()
+<b>new</b> Role&lt;@outer&gt;()</pre></div>
+                     <p>This requires the enclosing instance <code>outer</code> to be
+                        			declared <code>final</code>. The expression has the
+                        			type <code>Role&lt;@outer&gt;</code> following the rules of
+                        			externalized roles.<br />
+                        			The type <code>Role</code> in this expression must be a simple
+                        			(unqualified) name.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.2.i">
+                     <h4 class="subsect">(i)&nbsp;<span class="title">No import</span><a class="img" href="s1.html#s1.2.2.i" title="PermaLink to (i)&nbsp;No import"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>It is neither useful nor legal to import a role type.<br /></p>
+                     <div class="note">
+                        <h5>Rationale:</h5>
+                        					Importing a type allows to use the unqualified name in situations that would otherwise require to use the fully qualified
+                        name, 
+                        					i.e., the type prefixed with its containing package and enclosing class. Roles, however are contained in a team <i>instance</i>.
+                        					Outside their team, role types can only be accessed using an anchored type which uses a team instance to qualify the
+                        role type.
+                        					Relative to this team anchor, roles are <i>always</i> denoted using their simple name, which makes importing roles useless.
+                        				
+                     </div>
+                     <p>A static import for a constant declared in a role is, however, legal.
+                        				
+                     </p>
+                  </div>
+                  <h5 class="listing">Example code (Externalized Roles):</h5>
+                  <div class="listing example frame" id="l1.2.2-1">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>team</b> <b>class</b> FlightBonus <b>extends</b> Bonus {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>public</b> <b>class</b> Subscriber {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>    <b>void</b> clearCredits() { ... }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>  <b>void</b> unsubscribe(Subscriber subscr) { ... }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="listing example frame" id="l1.2.2-2">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre><b>class</b> ClearAction <b>extends</b> Action {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre>  <em>final</em> FlightBonus context;</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">9</td>
+                           <td><pre>  <em>Subscriber&lt;@context&gt;</em> subscriber;</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">10</td>
+                           <td><pre>  ClearAction (<em>final</em> FlightBonus bonus, <em>Subscriber&lt;@bonus&gt;</em> subscr) {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">11</td>
+                           <td><pre>    context = bonus; <span class="comment">// unique assignment to 'context'</span></pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">12</td>
+                           <td><pre>    subscriber = subscr;</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">13</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">14</td>
+                           <td><pre>  <b>void</b> actionPerformed () {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">15</td>
+                           <td><pre>    subscriber.clearCredits();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">16</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">17</td>
+                           <td><pre>  <b>protected</b> <b>void</b> finalize () {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">18</td>
+                           <td><pre>    context.unsubscribe(subscriber);</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">19</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">20</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="codecomment">
+                     <h5>Effects:</h5>
+                     <ul>
+                        <li>Lines 1-6 show a terse extract of a published example
+                           	 				<a href="http://www.objectteams.org/publications/index.html#NODe02" class="ext">[NODe02]</a>. Here passengers can be subscribers in a flight bonus program.
+                        </li>
+                        <li>Lines 7-20 show a sub-class of <code>Action</code> which is
+                           					used to associate the action of resetting a subscriber's credits
+                           					to a button or similar element in an application's GUI.
+                        </li>
+                        <li>Attribute <code>context</code> (line 8) and parameter
+                           					<code>bonus</code> (line 10) serve as anchor for the type of
+                           					externalized roles.
+                        </li>
+                        <li>Attribute <code>subscriber</code> (line 9) and parameter
+                           					<code>subscr</code> (line 10) store a Subscriber role outside the
+                           					FlightBonus team.
+                        </li>
+                        <li>In order to type-check the assignment in line 12, the compiler
+                           					has to ensure that the types of LHS and RHS are anchored to
+                           					the same team instance. This can be verified by checking that
+                           					both anchors are indeed <code>final</code> and prior to the
+                           					role assignment a team assignment has taken place (line 11).<br /><span class="underline">Note,</span> that the Java rules for <strong>definite assignments</strong> to
+                           final variables ensure that exactly one assignment to a variable occurs
+                           		            prior to its use as type anchor. No further checks are needed.
+                           	                
+                        </li>
+                        <li>It is now legal to store this role reference and use it at
+                           					some later point in time, e.g., for invoking method
+                           					<code>clearCredits</code> (line 15).
+                           					This method call is also an example for implicit team activation
+                           					(<a href="s5.html#s5.3.b"
+                              title="&sect;5.3.(b)&nbsp;Methods of externalized roles"
+                              class="sect">&sect;5.3.(b)</a>).
+                           					
+                        </li>
+                        <li>Line 18 demonstrates how an externalized role can be
+                           					passed to a team level method. The signature of <code>unsubscribe</code>
+                           					is for this call expanded to 
+                           <div class="indent">
+                              						void unsubscribe(Subscriber&lt;@context&gt; subscr)
+                              					
+                           </div>
+                           					(by substituting the call target <code>context</code> for
+                           					<code>this</code>). This proves identical types for actual and
+                           					formal parameters.
+                        </li>
+                     </ul>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s1.2.3">
+                  <h3 class="sect">&sect;1.2.3&nbsp;Protected roles<a class="img" href="s1.html#s1.2.3"
+                        title="PermaLink to &sect;1.2.3&nbsp;Protected roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s1.2">&uarr;&nbsp;&sect;1.2</a></span></h3>
+                  <p>Roles can only be <code>public</code> or <code>protected</code>.
+                     	A <code>protected</code> role is encapsulated
+                     	by its enclosing team instance. This is enforced by these rules:
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s1.2.3.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Importing role classes</span><a class="img" href="s1.html#s1.2.3.a"
+                           title="PermaLink to (a)&nbsp;Importing role classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p><i>This rule is superseded by <a href="#s1.2.2.i" title="&sect;1.2.2.(i)&nbsp;No import" class="sect">&sect;1.2.2.(i)</a></i></p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.3.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Qualified role types</span><a class="img" href="s1.html#s1.2.3.b"
+                           title="PermaLink to (b)&nbsp;Qualified role types"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The name of a <code>protected</code> role class may never be used qualified, neither
+                        			prefixed by its <em>enclosing type</em> nor parameterized by a <em>variable as type anchor</em> (cf. <a href="#s1.2.2.a" title="&sect;1.2.2.(a)&nbsp;Visibility" class="sect">&sect;1.2.2.(a)</a>).
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.3.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Mixing qualified and unqualified types</span><a class="img" href="s1.html#s1.2.3.c"
+                           title="PermaLink to (c)&nbsp;Mixing qualified and unqualified types"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>An externalized role type is never compatible to an unqualified role type,
+                        			except for the substitutions in <a href="#s1.2.2.f"
+                           title="&sect;1.2.2.(f)&nbsp;Substitutions for type anchors"
+                           class="sect">&sect;1.2.2.(f)</a>, where
+                        			an explicit anchor can be matched with the implicit anchor <code>this</code>.
+                        				
+                     </p>
+                  </div>
+                  <p>Rules (a) and (b) ensure that the name of a protected role class cannot be used
+                     			outside the lexical scope of its enclosing team. Rule (c) ensures that team methods
+                     			containing unqualified role types in their signature cannot be invoked on a team other
+                     			than the current team. Accordingly, for role methods the team context must be the
+                     			enclosing team instance.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s1.2.3.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Levels of encapsulation</span><a class="img" href="s1.html#s1.2.3.d"
+                           title="PermaLink to (d)&nbsp;Levels of encapsulation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Since protected role types can not be used for externalization, instances of these types are already quite effectively encapsulated
+                        by their enclosing team.
+                        			Based on this concept, encapsulation for protected roles can be made even stricter by the rules of <em>role confinement</em>.
+                        			On the contrary, even protected roles can be externalized as <em>opaque roles</em> which still expose (almost) no information.
+                        			Confinement and opaque roles are subject of <a href="s7.html" title="&sect;7&nbsp;Role Encapsulation" class="sect">&sect;7</a>.
+                        				
+                     </p>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s1.2.4">
+                  <h3 class="sect">&sect;1.2.4&nbsp;Type tests and casts<a class="img" href="s1.html#s1.2.4"
+                        title="PermaLink to &sect;1.2.4&nbsp;Type tests and casts"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s1.2">&uarr;&nbsp;&sect;1.2</a></span></h3>
+                  <p>In accordance with <a href="#s1.2.2.e" title="&sect;1.2.2.(e)&nbsp;Conformance" class="sect">&sect;1.2.2.(e)</a>, in OT/J
+                     	the <code>instanceof</code> operator and type casts have extended semantics for roles.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s1.2.4.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">instanceof</span><a class="img" href="s1.html#s1.2.4.a" title="PermaLink to (a)&nbsp;instanceof"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>For role types the <code>instanceof</code> operator yields true only if
+                        			both components of the type match: the dynamic role type must be compatible
+                        			to the given static type, and also type anchors must be the same instance.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.4.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Casting</span><a class="img" href="s1.html#s1.2.4.b" title="PermaLink to (b)&nbsp;Casting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Casts may also fail if the casted expression is anchored to a different
+                        			team instance than the cast type. Such failure is signaled by a
+                        			<code>org.objectteams.RoleCastException</code>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.4.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Class literal</span><a class="img" href="s1.html#s1.2.4.c"
+                           title="PermaLink to (c)&nbsp;Class literal"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A class literal of form <code>R.class</code> is dynamically bound to the class <code>R</code>
+                        					visible in the current instance context. Using a class literal for a role outside its
+                        					enclosing team instance (see <a href="#s1.2.2" title="&sect;1.2.2&nbsp;Externalized roles" class="sect">&sect;1.2.2</a>) requires the following syntax:
+                        				
+                     </p>
+                     <div class="listing plain"><pre>RoleClass<em>&lt;@teamAnchor&gt;</em><strong>.class</strong></pre></div>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s1.2.5">
+                  <h3 class="sect">&sect;1.2.5&nbsp;File structure<a class="img" href="s1.html#s1.2.5"
+                        title="PermaLink to &sect;1.2.5&nbsp;File structure"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s1.2">&uarr;&nbsp;&sect;1.2</a></span></h3>
+                  <p>Just like regular inner classes, role classes may be inlined in the
+                     	source code of the enclosing team. As an alternative style it is possible
+                     	to store role classes in separate <strong>role files</strong> according to the following rules:
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s1.2.5.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Role directory</span><a class="img" href="s1.html#s1.2.5.a"
+                           title="PermaLink to (a)&nbsp;Role directory"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>In the directory of the team class a new directory is created
+                        			which has the same name as the team without the <tt>.java</tt> suffix.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.5.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Role files</span><a class="img" href="s1.html#s1.2.5.b" title="PermaLink to (b)&nbsp;Role files"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Role classes are stored in this directory (a). The file names are
+                        			derived from the role class name extended by <tt>.java</tt>.<br />
+                        			A role file must contain exactly one top-level type.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.5.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">package statement</span><a class="img" href="s1.html#s1.2.5.c"
+                           title="PermaLink to (c)&nbsp;package statement"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A role class in a role file declares as its package the fully qualified
+                        			name of the enclosing team class. The package statement of a role file
+                        			must use the <code>team</code> modifier as its first token.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.5.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Reference to role file</span><a class="img" href="s1.html#s1.2.5.d"
+                           title="PermaLink to (d)&nbsp;Reference to role file"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A team should mention in its javadoc comment each role class which
+                        			is stored externally using a <tt>@role</tt> tag.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.5.e">
+                     <h4 class="subsect">(e)&nbsp;<span class="title">Legal types in role files</span><a class="img" href="s1.html#s1.2.5.e"
+                           title="PermaLink to (e)&nbsp;Legal types in role files"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The type in a role file must not be an <code>enum</code>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.2.5.f">
+                     <h4 class="subsect">(f)&nbsp;<span class="title">Imports in role files</span><a class="img" href="s1.html#s1.2.5.f"
+                           title="PermaLink to (f)&nbsp;Imports in role files"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A role file may have imports of its own. 
+                        				Within the role definition these imports are visible <em>in addition</em> to all imports of the enclosing team. 
+                        				Only <code>base</code> imports (see <a href="s2.html#s2.1.2.d" title="&sect;2.1.2.(d)&nbsp;Base imports"
+                           class="sect">&sect;2.1.2.(d)</a>)
+                        				<em>must</em> be defined in the team.
+                     </p>
+                  </div>
+                  <p>Semantically, there is no difference between inlined role classes and those
+                     	stored in separate role files.
+                     			
+                  </p>
+                  <div class="note">
+                     <h5>Note:</h5>
+                     	Current Java compilers disallow a type to have the same fully qualified
+                     	name as a package. However, the JLS does not seem to make a statement in this respect.
+                     	In OT/J, a package and a type are interpreted as being the same team, if both have the
+                     	same fully qualified name and both have the <code>team</code> modifier.
+                     			
+                  </div>
+                  <h5 class="listing">Role file example:</h5>
+                  <div class="listing example frame" id="l1.2.5-1">
+                     <table class="listing">
+                        <tr class="lhead">
+                           <td colspan="2">in file <code>org/objectteams/examples/MyTeamA.java</code> :
+                           </td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>package</b> org.objectteams.examples;</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre><span class="comment">/**</span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre> <span class="comment">* @author Stephan Herrmann</span></pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre> <span class="comment">* @date 20.02.2007</span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre> <span class="comment">* @file MyTeamA.java</span></pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre> <span class="comment">* <em>@role MyRole</em></span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre> <span class="comment">*/</span></pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">9</td>
+                           <td><pre>  ...</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">10</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="listing example frame" id="l1.2.5-2">
+                     <table class="listing">
+                        <tr class="lhead">
+                           <td colspan="2">in file <code>org/objectteams/examples<strong class="blue">/MyTeamA/MyRole.java</strong></code>:
+                           </td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><em><b>team</b> <b>package</b> org.objectteams.examples.MyTeamA;</em></pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre><b>public</b> <b>class</b> MyRole {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>  ...</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+               </div>
+            </div>
+            <div class="sect depth2" id="s1.3">
+               <h2 class="sect">&sect;1.3&nbsp;Acquisition and implicit inheritance of role classes<a class="img" href="s1.html#s1.3"
+                     title="PermaLink to &sect;1.3&nbsp;Acquisition and implicit inheritance of role classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;1</a></span></h2>
+               <p> Every team class implicitly implements the predefined interface <code>org.objectteams.ITeam</code>.
+                  	If a team class has no explicit <code>extends</code> clause it implicitly extends <code>org.objectteams.Team</code>, 
+                  	thus providing implementations for the methods in <code>org.objectteams.ITeam</code>.
+                  	If a team class extends a non-team class, the compiler implicitly adds implementations for all methods declared 
+                  	in <code>org.objectteams.ITeam</code> to the team class.
+                  	Any subclass of a team (including <code>org.objectteams.Team</code>) must again be a team.
+                  	Interface implementation is not affected by this rule.
+                  		
+               </p>
+               <p>Infrastructure provided via interface <code>org.objectteams.ITeam</code> is presented in <a href="s6.html" title="&sect;6&nbsp;Object Teams API" class="sect">&sect;6</a>.
+                  		
+               </p>
+               <div class="sect depth3" id="s1.3.1">
+                  <h3 class="sect">&sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes<a class="img" href="s1.html#s1.3.1"
+                        title="PermaLink to &sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s1.3">&uarr;&nbsp;&sect;1.3</a></span></h3>
+                  <p>A team acquires all roles from its super-team. This relation is
+                     similar to inheritance of inner classes, but with a few decisive
+                     differences as defined next. Two implementation options are mentioned <a href="#aux1.1" class="int">below</a>,
+                     which can be used to realize the special semantics of role
+                     acquisition (virtual classes and copy inheritance).
+                     			
+                  </p>
+                  <h5 class="listing">Implicit role inheritance</h5>
+                  <div class="listing example frame" id="l1.3.1-1">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> S {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>    <b>protected</b> <b>class</b> R0 {...}</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>    <b>protected</b> <b>class</b> R1 <em><b>extends</b> R0</em> {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>        <b>boolean</b> ok;</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>        R2 m() {...}</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>        <b>void</b> n(<em>R2</em> r) {...}</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre>    }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre>    <b>protected</b> <b>class</b> R2 {...}</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">9</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="listing example frame" id="l1.3.1-2">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">10</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> T <em><b>extends</b> S</em> {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">11</td>
+                           <td><pre>    @Override <b>protected</b> <em><b>class</b> R1</em> {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">12</td>
+                           <td><pre>        <strong>R2</strong> m() {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">13</td>
+                           <td><pre>            if(<em>ok</em>) { <b>return</b> <em>tsuper</em>.m(); }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">14</td>
+                           <td><pre>            <b>else</b> { <b>return</b> null; }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">15</td>
+                           <td><pre>        }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">16</td>
+                           <td><pre>        <b>void</b> doIt() {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">17</td>
+                           <td><pre>            n(m());</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">18</td>
+                           <td><pre>        }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">19</td>
+                           <td><pre>    }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">20</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Role class acquisition</span><a class="img" href="s1.html#s1.3.1.a"
+                           title="PermaLink to (a)&nbsp;Role class acquisition"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A team <code>T</code> which extends a super-team <code>S</code>
+                        	    has one role class <code>T.R</code> corresponding to each role <code>S.R</code>
+                        	    of the super-team.
+                        	    The new type <code>T.R</code>&nbsp;<strong>overrides</strong>&nbsp;<code>R</code> for the
+                        	    context of <code>T</code> and its roles.
+                        	    Acquisition of role classes can either be direct (see (b) below), or
+                        	    it may involve overriding and implicit inheritance ((c) below). 
+                        				
+                     </p>
+                     <div class="codecomment">In the above example (<a href="#l1.3.1-1" class="listing">Listing 1.3.1-1</a>) the team <code>S</code> operates 
+                        					on types <code>S.R0</code>, <code>S.R1</code> and <code>S.R2</code>, 
+                        					while <code>T</code> operates on types <code>T.R0</code>, <code>T.R1</code> 
+                        					and <code>T.R2</code>.<br /><em>(Type references like "<code>S.R0</code>" are actually illegal in source code 
+                           					(<a href="#s1.2.3.b" title="&sect;1.2.3.(b)&nbsp;Qualified role types"
+                              class="sect">&sect;1.2.3.(b)</a>). Here they are used for explanatory purposes only)</em></div>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Direct role acquisition</span><a class="img" href="s1.html#s1.3.1.b"
+                           title="PermaLink to (b)&nbsp;Direct role acquisition"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Within a sub-team <code>T</code> each role <code>S.R</code> of its
+                        	    super-team <code>S</code> is available by the simple name <code>R</code>
+                        	    without further declaration.
+                        				
+                     </p>
+                     <div class="codecomment">The role <code>R2</code> in <a href="#l1.3.1-1" class="listing">Listing 1.3.1-1</a> can be used in the sub-team 
+                        					<code>T</code> (line 12), because this role type is defined in the super class of the enclosing team.
+                        				
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Overriding and implicit inheritance</span><a class="img" href="s1.html#s1.3.1.c"
+                           title="PermaLink to (c)&nbsp;Overriding and implicit inheritance"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If a team contains a role class definition by the same name as
+                        	    a role defined in its super-team,
+                        	    the new role class overrides the corresponding role from the super-team
+                        	    and <strong>implicitly inherits</strong> all of its features.
+                        	    Such relation is established only by name correspondence.
+                        				
+                     </p>
+                     <p>A role that overrides an inherited role should be marked with an <code>@Override</code> annotation.
+                        		A compiler should optionally flag a missing <code>@Override</code> annotation with a warning.  
+                        		Conversely, it is an error if a role is marked with an <code>@Override</code> annotation but does not actually
+                        		override an inherited role.
+                        				
+                     </p>
+                     <p>It is an error to override a role class with an interface or vice versa. A final role cannot be overridden.<br />
+                        	    Unlike regular inheritance, <strong>constructors</strong> are also inherited
+                        	    along implicit inheritance, and can be overridden just like normal methods.
+                        				
+                     </p>
+                     <div class="codecomment">
+                        					In <a href="#l1.3.1-1" class="listing">Listing 1.3.1-1</a><code> R1</code> in <code>T</code> implicitly inherits all features of
+                        					  <code>R1</code> in <code>S</code>. This is, because its enclosing team
+                        					  <code>T</code> extends the team <code>S</code> (line 10) and the role
+                        					  definition uses the same name <code>R1</code> (line 11).
+                        					  Hence the attribute <code><strong>ok</strong></code> is available in the method
+                        					  <code>m()</code> in <code>T.R1</code> (line 13). <code>T.R1</code> also overrides <code>S.R1</code>
+                        					  which is marked by the <code>@Override</code> annotation in line 11. 
+                        				
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Lack of subtyping</span><a class="img" href="s1.html#s1.3.1.d"
+                           title="PermaLink to (d)&nbsp;Lack of subtyping"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Direct acquisition of roles from a super-team and implicit inheritance
+                        	    do not establish a <strong>subtype</strong> relation.
+                        	    A role of a given team is never conform (i.e., substitutable)
+                        	    to any role of any <em>other</em> team.
+                        	    <code>S.R</code> and <code>T.R</code> are always incommensurable.<br /><span class="underline">Note,</span> that this rule is a direct consequence of <a href="#s1.2.2.e" title="&sect;1.2.2.(e)&nbsp;Conformance" class="sect">&sect;1.2.2.(e)</a>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.e">
+                     <h4 class="subsect">(e)&nbsp;<span class="title">Dynamic binding of types</span><a class="img" href="s1.html#s1.3.1.e"
+                           title="PermaLink to (e)&nbsp;Dynamic binding of types"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Overriding an acquired role by a new role class has the following
+                        	    implication: If an expression or declaration, which is evaluated on behalf of
+                        	    an instance of team <code>T</code> or one of its contained roles,
+                        	    refers to a role <code>R</code>, <code>R</code> will always
+                        	    resolve to <code>T.R</code> even if <code>R</code> was introduced in
+                        	    a super-team of <code>T</code> and even if the specific line of code
+                        	    was inherited from a super-team or one of its roles.
+                        	    Only the dynamic type of the enclosing team-instance is used to determine
+                        	    the correct role class (see below for an example).
+                        				
+                     </p>
+                     <p>A special case of dynamically binding role types relates to so-called class literals 
+                        		(see <a href="http://java.sun.com/docs/books/jls/second_edition/html/expressions.doc.html#251530"
+                           class="ext">JLS &sect;15.8.2</a>). 
+                        		Role class literals are covered in <a href="s6.html#s6.1.c" title="&sect;6.1.(c)&nbsp;Class literals for roles"
+                           class="sect">&sect;6.1.(c)</a>.
+                        				
+                     </p>
+                     <p>The above is strictly needed only for cases involving implicit inheritance.
+                        	    It may, however, help intuition, to also consider the directly acquired
+                        	    role <code>T.R</code> in (b) to override the given role <code>S.R</code>.
+                        				
+                     </p>
+                     <div class="codecomment">
+                        					In line 17 of <a href="#l1.3.1-1" class="listing">Listing 1.3.1-1</a> the implicitly inherited method <code>n</code> is called
+                        				  with the result of an invocation of <code>m</code>. Although
+                        				  <code>n</code> was defined in <code>S</code> (thus with argument type
+                        				  <code>S.R2, see line 6</code>) in the context of <code>T</code> it
+                        				  expects an argument of <code>T.R2</code>. This is correctly provided by
+                        				  the invocation of <code>m</code> in the context of <code>T</code>.
+                        				
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.f">
+                     <h4 class="subsect">(f)&nbsp;<span class="title">tsuper</span><a class="img" href="s1.html#s1.3.1.f" title="PermaLink to (f)&nbsp;tsuper"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <div class="syntaxlink"><a href="sA.html#sA.5.4" title="&sect;A.5.4&nbsp;TSuperCall" class="syntax">&rarr;&nbsp;Syntax&nbsp;&sect;A.5.4</a></div>
+                     <p>Super calls along implicit inheritance use the new keyword
+                        	    <strong>tsuper</strong>. While <code>super</code> is still available
+                        	    along regular inheritance, a call <code>tsuper.m()</code>
+                        	    selects the version of <code>m</code> of the corresponding role
+                        	    acquired from the super-team.
+                        				
+                     </p>
+                     <p>See <a href="s2.html#s2.4.2"
+                           title="&sect;2.4.2&nbsp;Role creation via a regular constructor"
+                           class="sect">&sect;2.4.2</a> for <code>tsuper</code>
+                        	    in the context of role constructors.
+                        				
+                     </p>
+                     <p><code>tsuper</code> can only be used to invoke a corresponding
+                        	    version of the enclosing method or constructor, i.e., an expression
+                        		<code>tsuper.m()</code> may only occur within the method <code>m</code>
+                        		with both methods having the same signature
+                        	    (see <a href="s2.html#s2.3.2.b"
+                           title="&sect;2.3.2.(b)&nbsp;Super in the context of declared lifting"
+                           class="sect">&sect;2.3.2.(b)</a> for an exception, where both methods have slightly different signatures).
+                        				
+                     </p>
+                     <div class="codecomment">
+                        					In <a href="#l1.3.1-1" class="listing">Listing 1.3.1-1</a> the role <code>R1</code> in team <code>T</code> 
+                        					overrides the implicitly inherited method <code>m()</code> from <code>S</code>. <code><strong>tsuper</strong>.m()</code> calls the overridden method <code>m()</code>
+                        					  from <code>S.R1</code> (line 13).
+                        				
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.g">
+                     <h4 class="subsect">(g)&nbsp;<span class="title">Implicitly inheriting super-types</span><a class="img" href="s1.html#s1.3.1.g"
+                           title="PermaLink to (g)&nbsp;Implicitly inheriting super-types"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If a role class has an explicit super class (using <code>extends</code>)
+                        		this relation is inherited along implicit inheritance.
+                        				
+                     </p>
+                     <div class="codecomment">
+                        					In <a href="#l1.3.1-1" class="listing">Listing 1.3.1-1</a> the role <code>R1</code> in <code>T</code> has <code>T.R0</code> 
+                        					as its implicitly inherited super class, because the corresponding role in the super-team 
+                        					<code><strong>extends R0</strong></code> (line 3).
+                        				
+                     </div>
+                     <p>Overriding an implicitly inherited super class is governed by
+                        		<a href="#s1.3.2.b"
+                           title="&sect;1.3.2.(b)&nbsp;Inheriting and overriding the extends clause"
+                           class="sect">&sect;1.3.2.(b)</a>, below.<br />
+                        	    The list of implemented interfaces is merged along implicit
+                        		inheritance.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.h">
+                     <h4 class="subsect">(h)&nbsp;<span class="title">Preserving visibility</span><a class="img" href="s1.html#s1.3.1.h"
+                           title="PermaLink to (h)&nbsp;Preserving visibility"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A role class must provide at least as much access as the implicit super role,
+                        		or a compile-time error occurs (this is in analogy to <a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#227965"
+                           class="ext">JLS &sect;8.4.6.3</a>).
+                        		Access rights of methods overridden by implicit inheritance follow
+                        		the same rules as for normal overriding.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.i">
+                     <h4 class="subsect">(i)&nbsp;<span class="title">Dynamic binding of constructors</span><a class="img" href="s1.html#s1.3.1.i"
+                           title="PermaLink to (i)&nbsp;Dynamic binding of constructors"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>When creating a role instance using <code>new</code> not only the
+                        			type to instantiate is bound dynamically (cf. <a href="#s1.3.1.e" title="&sect;1.3.1.(e)&nbsp;Dynamic binding of types"
+                           class="sect">&sect;1.3.1.(e)</a>), but also the constructor to
+                        			invoke is dynamically bound in accordance to the concrete
+                        			type.<br />
+                        			Within role constructors all <code>this(..)</code> and
+                        			<code>super(..)</code> calls are bound statically with respect to explicit inheritance
+                        			and dynamically with respect to implicit inheritance. This means the target role name is 
+                        			determined statically, but using that name the suitable role type is determined
+                        			using dynamic binding.
+                        			<br />
+                        			See also <a href="s2.html#s2.5.a"
+                           title="&sect;2.5.(a)&nbsp;Using abstract classes for creation"
+                           class="sect">&sect;2.5.(a)</a> on using constructors of abstract role classes.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.j">
+                     <h4 class="subsect">(j)&nbsp;<span class="title">Overriding and compatibility</span><a class="img" href="s1.html#s1.3.1.j"
+                           title="PermaLink to (j)&nbsp;Overriding and compatibility"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The rules of <a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#228745"
+                           class="ext">JLS &sect;8.4.6</a> 
+                        			also apply to methods <em>and constructors</em> inherited via implicit inheritance.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.1.k">
+                     <h4 class="subsect">(k)&nbsp;<span class="title">Covariant return types</span><a class="img" href="s1.html#s1.3.1.k"
+                           title="PermaLink to (k)&nbsp;Covariant return types"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Given a team <code>T1</code> with two roles <code>R1</code> and <code>R2</code> where <code>R2</code> explicitly inherits from <code>R1</code>, both roles defining
+                        					a method <code>m</code> returning some type <code>A</code>.
+                        				   Given also a sub-team of <code>T1</code>, <code>T2</code>, where <code>T2.R1</code> overrides <code>m</code> with a covariant return type <code>B</code>
+                        				   	(sub-type of <code>A</code>):
+                        				
+                     </p>
+                     <div class="listing plain"><pre>    <b>public</b> <b>team</b> <b>class</b> T1 {
+       <b>protected</b> <b>abstract</b> <b>class</b> R1 {
+          <b>abstract</b> A m();
+       }
+       <b>protected</b> <b>class</b> R2 <b>extends</b> R1 {
+          A m() { <b>return</b> <b>new</b> A(); }
+       }
+    }
+    <b>public</b> <b>team</b> <b>class</b> T2 <b>extends</b> T1 {
+       <b>protected</b> <b>class</b> R1 {
+          @Override B m() { <b>return</b> <b>new</b> B(); } <span class="error">// this declaration renders <b>class</b> T2.R2 illegal</span>
+       }
+    }</pre></div>
+                     <p>
+                        				   In this situation role <code>T2.R2</code> will be illegal unless also overriding <code>m</code> with a return type that is at least <code>B</code>.
+                        				   Note, that the actual error occurs at the implicitly inherited method <code>T2.R2.m</code> which is not visible in the source code,
+                        				   even <code>T2.R2</code> need not be mentioned explicitly in the source code.
+                        				   A compiler should flag this as an imcompatibility at the team level, because a team must specialize inherited roles
+                        in a consistent way.
+                        				
+                     </p>
+                  </div>
+                  <h5 class="listing">Example code (Teams and Roles):</h5>
+                  <div class="listing example frame" id="l1.3.1-3">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>protected</b> <b>class</b> MyRole {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>    String name;</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>    <b>public</b> MyRole (String n) { name = n; }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>    <b>public</b> <b>void</b> print() { System.out.println("id="+name); }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre>  <b>protected</b> MyRole getRole() { <b>return</b> <b>new</b> MyRole("Joe"); }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="listing example frame" id="l1.3.1-4">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">10</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> MySubTeam <b>extends</b> MyTeamA {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">11</td>
+                           <td><pre>  <b>protected</b> <b>class</b> MyRole {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">12</td>
+                           <td><pre>    <b>int</b> age;</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">13</td>
+                           <td><pre>    <b>public</b> <b>void</b> setAge(<b>int</b> a) { age = a; }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">14</td>
+                           <td><pre>    <b>public</b> <b>void</b> print() {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">15</td>
+                           <td><pre>      tsuper.print();</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">16</td>
+                           <td><pre>      System.out.println("age="+age);</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">17</td>
+                           <td><pre>    }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">18</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">19</td>
+                           <td><pre>  <b>public</b> <b>void</b> doit() {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">20</td>
+                           <td><pre>    MyRole r = getRole();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">21</td>
+                           <td><pre>    r.setAge(27);</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">22</td>
+                           <td><pre>    r.print();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">23</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">24</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">25</td>
+                           <td><pre>...</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">26</td>
+                           <td><pre>MySubTeam myTeam = <b>new</b> MySubTeam();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">27</td>
+                           <td><pre>myTeam.doit();</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <h5 class="listing">Program output</h5>
+                  <div class="listing example frame"><pre>id=Joe
+age=27</pre></div>
+                  <div class="codecomment">
+                     <h5>Effects:</h5>
+                     <ul>
+                        <li>According to <a href="#s1.3"
+                              title="&sect;1.3&nbsp;Acquisition and implicit inheritance of role classes"
+                              class="sect">&sect;1.3</a>, <code>MyTeamA</code> implements
+                           	<code>ITeam</code> (line 1).
+                        </li>
+                        <li>An implicit role inheritance is created for
+                           	<code>MySubTeam.MyRole</code> (<a href="#s1.3.1.c"
+                              title="&sect;1.3.1.(c)&nbsp;Overriding and implicit inheritance"
+                              class="sect">&sect;1.3.1.(c)</a>; line&nbsp;11).<br />
+                           	If we visualize this special inheritance using a fictitious keyword
+                           	<code>overrides</code> the compiler would see a declaration:
+                           	
+                           <div class="listing plain"><pre><b>protected</b> <b>class</b> MyRole <em>overrides MyTeamA.MyRole</em> { ... }</pre></div>
+                        </li>
+                        <li>Invoking <code>getRole()</code> on <code>myTeam</code> (line&nbsp;27, 20)
+	creates an instance of <code>MySubTeam.MyRole</code> because the
+                           	acquired role <code>MyTeamA.MyRole</code> is overridden by
+                           	<code>MySubTeam.MyRole</code>
+                           	following the rules of implicit inheritance (cf. <a href="#s1.3.1.e" title="&sect;1.3.1.(e)&nbsp;Dynamic binding of types"
+                              class="sect">&sect;1.3.1.(e)</a>).
+                           					 
+                        </li>
+                        <li>Overriding of role methods and access to inherited features works as usual.
+                           					
+                        </li>
+                        <li>As an example for <a href="#s1.3.1.f" title="&sect;1.3.1.(f)&nbsp;tsuper" class="sect">&sect;1.3.1.(f)</a> see the call <code>tsuper.print()</code>
+	(line&nbsp;15), which selects the implementation of <code>MyTeamA.MyRole.print</code>.
+                           						
+                        </li>
+                     </ul>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s1.3.2">
+                  <h3 class="sect">&sect;1.3.2&nbsp;Regular role inheritance<a class="img" href="s1.html#s1.3.2"
+                        title="PermaLink to &sect;1.3.2&nbsp;Regular role inheritance"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s1.3">&uarr;&nbsp;&sect;1.3</a></span></h3>
+                  <p>In addition to implicit inheritance, roles may also inherit using
+                     	the standard Java keyword <code>extends</code>. These restrictions apply:
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s1.3.2.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Super-class restrictions</span><a class="img" href="s1.html#s1.3.2.a"
+                           title="PermaLink to (a)&nbsp;Super-class restrictions"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If the super-class of a role is again a role it must be a direct role of
+                        			an enclosing team
+                        			This rule is simply enforced by disallowing type anchors in the
+                        			<code>extends</code> clause
+                        			(see <a href="#s1.2.2.g" title="&sect;1.2.2.(g)&nbsp;Legal contexts" class="sect">&sect;1.2.2.(g)</a>).
+                        			As an effect, the super-class may never be more deeply nested than the sub-class.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.2.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Inheriting and overriding the extends clause</span><a class="img" href="s1.html#s1.3.2.b"
+                           title="PermaLink to (b)&nbsp;Inheriting and overriding the extends clause"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If a role overrides another role by implicit inheritance, it may
+                        			change the inherited <code>extends</code> clause
+                        			(see <a href="#s1.3.1.g"
+                           title="&sect;1.3.1.(g)&nbsp;Implicitly inheriting super-types"
+                           class="sect">&sect;1.3.1.(g)</a> above) only if the new super-class
+                        			is a sub-class of the class in the overridden extends clause.
+                        			I.e., an implicit sub-role may <em>specialize</em> the extends clause of its
+                        			implicit super-role.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.2.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Constructors and overridden 'extends' </span><a class="img" href="s1.html#s1.3.2.c"
+                           title="PermaLink to (c)&nbsp;Constructors and overridden 'extends' "><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Each constructor of a role class that overrides the extends clause of its
+                        		  implicit super-role must invoke a constructor of this newly introduced
+                        		  explicit super-class. Thus it may not use a <code>tsuper</code> constructor
+                        		  (see <a href="s2.html#s2.4.2"
+                           title="&sect;2.4.2&nbsp;Role creation via a regular constructor"
+                           class="sect">&sect;2.4.2</a>).
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.2.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Adding implemented interfaces</span><a class="img" href="s1.html#s1.3.2.d"
+                           title="PermaLink to (d)&nbsp;Adding implemented interfaces"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p><code>implements</code> declarations are additive, i.e., an implicit
+                        			sub-role may add more interfaces but has to implement all interfaces of
+                        			its implicit super-role, too.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s1.3.2.e">
+                     <h4 class="subsect">(e)&nbsp;<span class="title">Visibility of inherited methods</span><a class="img" href="s1.html#s1.3.2.e"
+                           title="PermaLink to (e)&nbsp;Visibility of inherited methods"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>
+                        					When a role inherits non-public methods from a regular class (as its super class),
+                        					these methods are considered as private for the role, i.e., they can only be
+                        					accessed in an unqualified method call <code>m()</code> using the implicit receiver <code>this</code>.
+                        				
+                     </p>
+                  </div>
+               </div>
+            </div>
+            <div class="sect depth2" id="s1.4">
+               <h2 class="sect">&sect;1.4&nbsp;Name clashes<a class="img" href="s1.html#s1.4"
+                     title="PermaLink to &sect;1.4&nbsp;Name clashes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;1</a></span></h2>
+               <p>OT/J restricts Java with respect to handling of conflicting names.
+                  		
+               </p>
+               <div class="subsect depth3" id="s1.4.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Names of role classes</span><a class="img" href="s1.html#s1.4.a"
+                        title="PermaLink to (a)&nbsp;Names of role classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A role class may not have the same name as a method or field of
+                     			its enclosing team. A role class may not shadow another class that is visible in the scope of the enclosing team.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s1.4.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Names of role methods and fields</span><a class="img" href="s1.html#s1.4.b"
+                        title="PermaLink to (b)&nbsp;Names of role methods and fields"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Along implicit inheritance, the names of methods or fields may
+                     				not hide, shadow or obscure any previously visible name.<br />
+                     				(see JLS <a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#40898"
+                        class="ext">&sect;8.3</a>,
+                     				<a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#227928"
+                        class="ext">&sect;8.4.6.2</a>,
+                     				<a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#246026"
+                        class="ext">&sect;8.5</a>,
+                     				<a href="http://java.sun.com/docs/books/jls/second_edition/html/interfaces.doc.html#78642"
+                        class="ext">&sect;9.3</a>,
+                     				<a href="http://java.sun.com/docs/books/jls/second_edition/html/interfaces.doc.html#252566"
+                        class="ext">&sect;9.5</a> (hiding),
+                     				<a href="http://java.sun.com/docs/books/jls/second_edition/html/names.doc.html#34133"
+                        class="ext">&sect;6.3.1</a> (shadowing),
+                     				<a href="http://java.sun.com/docs/books/jls/second_edition/html/names.doc.html#104058"
+                        class="ext">&sect;6.3.2</a> (obscuring).
+                     			
+                  </p>
+               </div>
+            </div>
+            <div class="sect depth2" id="s1.5">
+               <h2 class="sect">&sect;1.5&nbsp;Team and role nesting<a class="img" href="s1.html#s1.5"
+                     title="PermaLink to &sect;1.5&nbsp;Team and role nesting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;1</a></span></h2>
+               <p>Multi-level nesting of classes is restricted only by the following rules.
+                  		
+               </p>
+               <h5 class="listing">Example code (Nesting):</h5>
+               <div class="listing example frame" id="l1.5">
+                  <table class="listing">
+                     <tr class="line odd">
+                        <td class="ln">1</td>
+                        <td><pre><b>public</b> <b>team</b> <b>class</b> SuperOuter {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">2</td>
+                        <td><pre>  <b>public</b> <em><b>team</b> <b>class</b> RoleAndTeam</em> {</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">3</td>
+                        <td><pre>    <b>protected</b> <b>class</b> InnerRole {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">4</td>
+                        <td><pre>      Runnable foo() { <b>return</b> null; }</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">5</td>
+                        <td><pre>    }</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">6</td>
+                        <td><pre>  }</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">7</td>
+                        <td><pre>  <b>public</b> <em><b>team</b> <b>class</b> RoleAndTeamSub</em> <b>extends</b> <strong>RoleAndTeam</strong> {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">8</td>
+                        <td><pre>    <b>protected</b> <b>class</b> InnerRole {</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">9</td>
+                        <td><pre>      Runnable foo() { <b>throw</b> <b>new</b> RuntimeException(); }</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">10</td>
+                        <td><pre>    }</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">11</td>
+                        <td><pre>  }</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">12</td>
+                        <td><pre>}</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">13</td>
+                        <td><pre><b>public</b> <b>team</b> <b>class</b> OuterTeam <b>extends</b> SuperOuter {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">14</td>
+                        <td><pre>  <b>public</b> <em><b>team</b> <b>class</b> RoleAndTeam</em> {</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">15</td>
+                        <td><pre>    <b>protected</b> <b>class</b> InnerRole {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">16</td>
+                        <td><pre>      Runnable foo() {</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">17</td>
+                        <td><pre>        <b>class</b> Local {};</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">18</td>
+                        <td><pre>        <b>return</b> <b>new</b> Runnable() { <span class="comment">// anonymous class definition</span></pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">19</td>
+                        <td><pre>          <b>public</b> <b>void</b> run() {}</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">20</td>
+                        <td><pre>        };</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">21</td>
+                        <td><pre>      }</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">22</td>
+                        <td><pre>      <span class="comment">// <span class="error">class IllegalMember {}</span></span></pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">23</td>
+                        <td><pre>    }</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">24</td>
+                        <td><pre>  }</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">25</td>
+                        <td><pre>  <b>public</b> <em><b>team</b> <b>class</b> RoleAndTeamSub</em> {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">26</td>
+                        <td><pre>    <b>protected</b> <b>class</b> InnerRole {</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">27</td>
+                        <td><pre>      Runnable foo() {</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">28</td>
+                        <td><pre>        <em>RoleAndTeamSub.tsuper</em>.foo();</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">29</td>
+                        <td><pre>        <b>return</b> <em>OuterTeam.tsuper</em>.foo();</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">30</td>
+                        <td><pre>      };</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">31</td>
+                        <td><pre>    }</pre></td>
+                     </tr>
+                     <tr class="line even">
+                        <td class="ln">32</td>
+                        <td><pre>  }</pre></td>
+                     </tr>
+                     <tr class="line odd">
+                        <td class="ln">33</td>
+                        <td><pre>}</pre></td>
+                     </tr>
+                  </table>
+               </div>
+               <div class="subsect depth3" id="s1.5.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Nested teams</span><a class="img" href="s1.html#s1.5.a" title="PermaLink to (a)&nbsp;Nested teams"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If a role class is also marked using the <code>team</code> modifier,
+                     			it may contain roles at the next level of nesting.
+                     			
+                  </p>
+                  <div class="codecomment">
+                     <ul>
+                        <li>In the above example (<a href="#l1.5" class="listing">Listing 1.5</a>) class <code>RoleAndTeam</code> starting in line 14
+                           			is a role of <code>OuterTeam</code> and at the same time a
+                           			team containing a further role <code>InnerRole</code></li>
+                     </ul>
+                  </div>
+                  <p>Such a hybrid role-and-team has all properties of both kinds of classes.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s1.5.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Nested classes of roles</span><a class="img" href="s1.html#s1.5.b"
+                        title="PermaLink to (b)&nbsp;Nested classes of roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A regular role class (ie., not marked as <code>team</code>, see above)
+                     			may contain local types (see <a href="http://java.sun.com/docs/books/jls/second_edition/html/statements.doc.html#247766"
+                        class="ext">JLS &sect;14.3</a>
+                     			 - in the example: class <code>Local</code>), anonymous types
+                     			(<a href="http://java.sun.com/docs/books/jls/second_edition/html/expressions.doc.html#252986"
+                        class="ext">JLS &sect;15.9.5</a>
+                     			 - in the example: class defined in lines 18-20)
+                     			but no member types (<a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#246026"
+                        class="ext">JLS &sect;8.5</a>
+                     			 - in the example: illegal class
+                     			<code>IllegalMember</code>).
+                     			<br />
+                     			The effect is, that nested types of a regular role cannot be
+                     			used outside the scope of their enclosing role.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s1.5.c">
+                  <h4 class="subsect">(c)&nbsp;<span class="title">Prohibition of cycles</span><a class="img" href="s1.html#s1.5.c"
+                        title="PermaLink to (c)&nbsp;Prohibition of cycles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A nested team may not extend its own enclosing team.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s1.5.d">
+                  <h4 class="subsect">(d)&nbsp;<span class="title">Prohibition of name clashes</span><a class="img" href="s1.html#s1.5.d"
+                        title="PermaLink to (d)&nbsp;Prohibition of name clashes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A nested team may inherit roles from multiple sources: its explicit super team
+                     and any of its implicit super classes (roles) from different levels of nesting.
+                     If from different sources a team inherits two or more roles of the same name
+                     that are not related by implicit inheritance, this is an illegal name clash.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s1.5.e">
+                  <h4 class="subsect">(e)&nbsp;<span class="title">Precedence among different supers</span><a class="img" href="s1.html#s1.5.e"
+                        title="PermaLink to (e)&nbsp;Precedence among different supers"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If a role inherits the same feature from several super roles (super and tsuper), 
+                     			an implicitly inherited version always overrides any explicitly inherited feature,
+                     			i.e., a role with the same simple name is closer related than one with a different name.
+                  </p>
+                  <p>
+                     		    Also implicit inheritance alone may produce several candidate methods inherited by a role class. 
+                     		    This is a result of team-nesting where each level of nesting may add one more tsuper role
+                     		    if outer teams also participate in an inheritance relationship.
+                     		    In this case a role inherited from an <em>implicit</em> super team of the enclosing team
+                     		    is closer related than a role inherited from an <em>explicit</em> super team.
+                     		    If necessary this rule is applied inside out until a nesting level is found where indeed
+                     		    explicit team inheritance is involved.<br />
+                     		    So when comparing classes by their fully qualified names 
+                     		    the longest common suffix will determine the closest relationship.
+                     		    E.g., <code>SuperOuter.RoleAndTeamSub.InnerRole</code>
+                     		    is the closest ancestor of <code>SubOuter.RoleAndTeamSub.InnerRole</code>
+                     		    because both share the name suffix <code>RoleAndTeamSub.InnerRole</code>.
+                     			
+                  </p>
+                  <div class="codecomment">
+                     <table>
+                        <colgroup span="1">
+                           <col align="left" span="1" />
+                           <col align="center" span="1" />
+                        </colgroup>
+                        <tr>
+                           <td valign="top" rowspan="1" colspan="1">
+                              <p>In the above example (<a href="#l1.5" class="listing">Listing 1.5</a>) role <code class="small">OuterTeam.RoleAndTeamSub.InnerRole</code> 
+                                 							has two direct tsuper roles: 
+                                 							<code class="small">OuterTeam.RoleAndTeam.InnerRole</code>&nbsp;and <code class="small">SuperOuter.RoleAndTeamSub.InnerRole</code>.
+                                 							Without the method <code>foo</code> defined in lines 27-30, the enclosing class <code class="small">OuterTeam.RoleAndTeamSub.InnerRole</code> 
+                                 							would inherit the method <code>foo</code> defined in <code>SuperOuter.RoleAndTeamSub.InnerRole</code> (line 9), 
+                                 							because the common name suffix <code>RoleAndTeamSub.InnerRole</code> 
+                                 							creates a stronger relationship making that class the closest ancestor.
+                              </p>
+                           </td>
+                           <td rowspan="1" colspan="1"><img src="../images/team_nesting_hor.png" alt="Example diagram team nesting" /></td>
+                        </tr>
+                     </table>
+                  </div>
+               </div>
+               <div class="subsect depth3" id="s1.5.f">
+                  <h4 class="subsect">(f)&nbsp;<span class="title">Qualified tsuper</span><a class="img" href="s1.html#s1.5.f"
+                        title="PermaLink to (f)&nbsp;Qualified tsuper"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A role in a nested team may qualify the keyword <code>tsuper</code> (see <a href="#s1.3.1.f" title="&sect;1.3.1.(f)&nbsp;tsuper" class="sect">&sect;1.3.1.(f)</a> above) by a type name 
+                     			in order to select among different implicit super classes. 
+                     			A term <code>OuterTeam.tsuper</code> evaluates to a corresponding implicit super class 
+                     			within the context of the explicit super-class (here: <code>SuperOuter</code>) of the enclosing team "<code>OuterTeam</code>". 
+                     			A method call <code>OuterTeam.tsuper.m()</code> 
+                     			evaluates to the method version within <code>SuperOuter</code> that best corresponds to the current method containing the tsuper-call.
+                     			
+                  </p>
+                  <div class="codecomment">
+                     <ul>
+                        <li>In the above example (<a href="#l1.5" class="listing">Listing 1.5</a>) line 28 selects the method version 
+                           					within the superclass of <code>RoleAndTeamSub</code> (i.e., within <code>RoleAndTeam</code>),
+                           					resolving to <code>OuterTeam.RoleAndTeam.InnerRole.foo()</code>.
+                        </li>
+                        <li>Line 29 selects a corresponding method from the context of <code>SuperOuter</code> resolving to <code>SuperOuter.RoleAndTeamSub.InnerRole.foo()</code>
+                           					which has the same semantics as an unqualified <code>tsuper</code> call would have.
+                           					
+                        </li>
+                     </ul>
+                  </div>
+               </div>
+            </div>
+            <div class="aux" id="aux1.1">
+               <h4 class="aux">Language implementation:<span class="toplink"><a href="#s1">&uarr;&nbsp;&sect;1</a></span></h4>
+               <p>Role acquisition and implicit inheritance can be implemented in at least two ways.
+                  		
+               </p>
+               <p><strong>Virtual classes:</strong> Each role class is an overridable feature of
+                  its enclosing team. Role classes are resolved by dynamic binding
+                  with respect to the enclosing team instance. This implementation
+                  requires multiple-inheritance in order to also allow regular
+                  inheritance between roles of the same team. <code>super</code>
+                  and <code>tsuper</code>	select parent versions of a method along
+                  the two dimensions of inheritance.
+                  		
+               </p>
+               <p><strong>Copy inheritance:</strong> Role acquisition from a super-team has the effect
+                  of copying a role definition <code>T.R</code> yielding a new
+                  role <code>Tsub.R</code>. All role applications <code>Rx</code>
+                  in the role copy refer to <code>Tsub.Rx</code>. Implicit role
+                  inheritance extends a role copy in-place. Only the <code>tsuper</code>
+                  construct allows to access the previous version of a method
+                  (i.e. before in-place overriding).
+                  		
+               </p>
+            </div>
+            <div class="aux" id="aux1.2">
+               <h4 class="aux">References:<span class="toplink"><a href="#s1">&uarr;&nbsp;&sect;1</a></span></h4>
+               <p id="fn1-virtual-classes">[1] Ole Lehrmann Madsen and Birger M&oslash;ller-Pedersen. <em>Virtual classes: A powerful mechanism in object-oriented programming</em>. In Proceedings OOPSLA 89, ACM SIGPLAN Notices, volume 24, 10, pages 397-406, October 1989.
+                  
+               </p>
+               <p id="fn2-family-polymorphism">[2] Erik Ernst. <em>Family Polymorphism.</em> In Proceedings ECOOP 2001, LNCS 2072, pages 303-326, Springer, 2001.
+                  
+               </p>
+            </div>
+         </div>
+         <table class="nav">
+            <tr>
+               <td class="back"><a href="s0.html" rel="prev">&lt;&lt;&nbsp;&sect;0&nbsp;About this Document</a></td>
+               <td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
+               <td class="next"><a href="s2.html" rel="next">&sect;2&nbsp;Role Binding&nbsp;&gt;&gt;</a></td>
+            </tr>
+         </table>
+      </div>
+      <div id="footer">
+         <hr /><a class="w3c img" href="http://jigsaw.w3.org/css-validator/check/referer"
+            shape="rect"><img src="../images/valid-css2-blue.png" alt="Valid CSS!" height="31" width="88" /></a><a class="w3c img" href="http://validator.w3.org/check?uri=referer" shape="rect"><img src="../images/valid-xhtml10-blue.png" alt="Valid XHTML 1.0 Strict" height="31"
+                 width="88" /></a><address>&copy; Stephan Herrmann, Christine Hundt, Marco Mosconi</address>
+         			OT/J version 1.3 &mdash; last modified: 2011-05-15
+      </div>
+   </body>
+</html>
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+<!DOCTYPE html
+  PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "../xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
+   <head>
+      <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
+      <link rel="stylesheet" type="text/css" href="../css/ot.css" />
+      <link rel="stylesheet" type="text/css" href="../css/otjld.css" />
+      <title>OT/J Language Definition v1.3</title>
+   </head>
+   <body class="otdt">
+      <div id="content">
+         <table class="nav">
+            <tr>
+               <td class="back"><a id="top"></a><a href="s1.html" rel="prev">&lt;&lt;&nbsp;&sect;1&nbsp;Teams and Roles</a></td>
+               <td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
+               <td class="next"><a href="s3.html" rel="next">&sect;3&nbsp;Callout Binding&nbsp;&gt;&gt;</a></td>
+            </tr>
+         </table>
+         <div class="chapter" id="s2">
+            <div class="headl">
+               <div class="headr">
+                  <h1>&sect;2&nbsp;Role Binding</h1>
+               </div>
+            </div>
+            <div id="toc-box">
+               <ul class="toc-box">
+                  <li><a href="s2.html">&sect;2&nbsp;Role Binding</a></li>
+                  <li><a href="#s2.1">&sect;2.1&nbsp;playedBy relation</a></li>
+                  <li><a href="#s2.2">&sect;2.2&nbsp;Lowering</a></li>
+                  <li><a href="#s2.3">&sect;2.3&nbsp;Lifting</a></li>
+                  <li><a href="#s2.4">&sect;2.4&nbsp;Explicit role creation</a></li>
+                  <li><a href="#s2.5">&sect;2.5&nbsp;Abstract Roles</a></li>
+                  <li><a href="#s2.6">&sect;2.6&nbsp;Explicit base references</a></li>
+                  <li><a href="#s2.7">&sect;2.7&nbsp;Advanced structures</a></li>
+               </ul>
+            </div>
+            <div class="intro">
+               <h3>Roles and base classes</h3>
+               <div class="line"></div>
+               <div class="term">playedBy relation</div>
+               <div class="termdesc">A role can be bound to a class outside the team by a <code>playedBy</code>
+                  		relation, which declares that each role instances is associated to a
+                  		base instances.
+               </div>
+               <div class="line"></div>
+               <div class="term">Base class</div>
+               <div class="termdesc">The class to which a role is bound (using <code>playedBy</code>) is called
+                  		its <strong>base class</strong>. Role instances may inherit and override
+                  		features from their base instance, which is declared using <strong>callout</strong>
+                  		(<a href="s3.html" title="&sect;3&nbsp;Callout Binding" class="sect">&sect;3</a>)
+                  		and <strong>callin</strong> (<a href="s4.html" title="&sect;4&nbsp;Callin Binding" class="sect">&sect;4</a>) method bindings.
+               </div>
+               <div class="line"></div>
+               <div class="term">Bound role</div>
+               <div class="termdesc">Each role class that declares a <code>playedBy</code> relation
+                  		is called a <strong>bound role</strong>. The term bound role may also be
+                  		used for the instances of such a class.
+               </div>
+               <div class="line"></div>
+               <div class="term">Lifting / lowering</div>
+               <div class="termdesc">Translations between a role and its base are called
+                  		<strong>lifting</strong> (base to role) (<a href="#s2.3" title="&sect;2.3&nbsp;Lifting" class="sect">&sect;2.3</a>)
+                  	    and <strong>lowering</strong> (role to base) (<a href="#s2.2" title="&sect;2.2&nbsp;Lowering" class="sect">&sect;2.2</a>).
+               </div>
+               <div class="line"></div>
+               <div class="term">Translation polymorphism</div>
+               <div class="termdesc">Conformance between a role and a base is governed by <strong>translation polymorphism</strong>,
+                  	    which refers to a substitutability that is achieved using either lifting or lowering.
+               </div>
+               <div class="line"></div>
+               <div class="term">Declared lifting</div>
+               <div class="termdesc">Generally, lifting happens implicitly at data flows between
+                  		a role object and its base. Team level methods provide additional
+                  		data flows, where lifting may be declared explicitly.
+               </div>
+               <div class="line"></div>
+            </div>
+            <div class="sect depth2" id="s2.1">
+               <h2 class="sect">&sect;2.1&nbsp;playedBy relation<a class="img" href="s2.html#s2.1"
+                     title="PermaLink to &sect;2.1&nbsp;playedBy relation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;2</a></span></h2>
+               <div class="syntaxlink"><a href="sA.html#sA.1.1" title="&sect;A.1.1&nbsp;ClassDeclaration"
+                     class="syntax">&rarr;&nbsp;Syntax&nbsp;&sect;A.1.1</a></div>
+               <div class="subsect depth3" id="s2.1.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Role-base binding</span><a class="img" href="s2.html#s2.1.a"
+                        title="PermaLink to (a)&nbsp;Role-base binding"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Roles are bound to a base class by the <code>playedBy</code> keyword.
+                     			
+                  </p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>public</b> <b>class</b> MyRole <em><b>playedBy</b> MyBase</em> {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>    ...</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+               </div>
+               <div class="subsect depth3" id="s2.1.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Inheritance</span><a class="img" href="s2.html#s2.1.b" title="PermaLink to (b)&nbsp;Inheritance"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>The <code>playedBy</code> relation is inherited along
+                     		explicit and implicit (<a href="s1.html#s1.3.1.c"
+                        title="&sect;1.3.1.(c)&nbsp;Overriding and implicit inheritance"
+                        class="sect">&sect;1.3.1.(c)</a>)
+                     	    role inheritance.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.1.c">
+                  <h4 class="subsect">(c)&nbsp;<span class="title">Covariant refinement</span><a class="img" href="s2.html#s2.1.c"
+                        title="PermaLink to (c)&nbsp;Covariant refinement"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>An <em>explicit</em> sub-role (sub-class using <code>extends</code>) 
+                     		can refine the <code>playedBy</code> relation to a more 
+                     		specific base class (this is the basis for 
+                     		<a href="#s2.3.3" title="&sect;2.3.3&nbsp;Smart lifting" class="sect">smart lifting (&sect;2.3.3)</a>).<br />
+                     		If a role class inherits several <code>playedBy</code> relations from
+                     		its super-class and its super-interfaces, there must be a most specific
+                     		base-class among these relations, which is conform to all other base-classes.
+                     		This most specific base-class is the base-class of the current role.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.1.d">
+                  <h4 class="subsect">(d)&nbsp;<span class="title">No-variance</span><a class="img" href="s2.html#s2.1.d" title="PermaLink to (d)&nbsp;No-variance"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>An <em>implicit</em> sub-role (according to <a href="s1.html#s1.3.1.c"
+                        title="&sect;1.3.1.(c)&nbsp;Overriding and implicit inheritance"
+                        class="sect">&sect;1.3.1.(c)</a>)
+                     		may only add a <code>playedBy</code> relation but never change an existing one.<br />
+                     		Note however, that implicit inheritance may implicitly specialize an existing <code>playedBy</code> 
+                     		relation (this advanced situation is illustrated in <a href="#s2.7.d" title="&sect;2.7.(d)&nbsp;Implicit playedBy specialization"
+                        class="sect">&sect;2.7.(d)</a>).
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.1.e">
+                  <h4 class="subsect">(e)&nbsp;<span class="title">Use of playedBy bindings</span><a class="img" href="s2.html#s2.1.e"
+                        title="PermaLink to (e)&nbsp;Use of playedBy bindings"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>The <code>playedBy</code> relation by itself has no effect
+                     	    on the behavior of role and base objects.
+                     	    It is, however, the precondition for translation polymorphism
+                     	    (lowering: <a href="#s2.2" title="&sect;2.2&nbsp;Lowering" class="sect">&sect;2.2</a> and lifting: <a href="#s2.3" title="&sect;2.3&nbsp;Lifting" class="sect">&sect;2.3</a>)
+                     	    and for method bindings (callout: <a href="s3.html" title="&sect;3&nbsp;Callout Binding" class="sect">&sect;3</a> and callin: <a href="s4.html" title="&sect;4&nbsp;Callin Binding" class="sect">&sect;4</a>).
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.1.f">
+                  <h4 class="subsect">(f)&nbsp;<span class="title">Effect on garbage collection</span><a class="img" href="s2.html#s2.1.f"
+                        title="PermaLink to (f)&nbsp;Effect on garbage collection"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A role and its base object form one conceptual entity. The garbage collector will see a role
+                     and its base object as linked in a bidirectional manner. As a result, a role cannot be
+                     garbage collected if its base is still reachable and vice versa.
+                     <br />
+                     Internally a team manages its roles and corresponding bases using weak references.
+                     When using one of the <code>getAllRoles(..)</code>
+                     methods (see <a href="s6.html#s6.1.a"
+                        title="&sect;6.1.(a)&nbsp;Interface to the role registry"
+                        class="sect">&sect;6.1.(a)</a>),
+                     the result may be non-deterministic because these internal structures
+                     may hold weak references to objects that will be collected by the next run of the
+                     garbage collector. We advise clients of <code>getAllRoles(..)</code> to call
+                     <code>System.gc()</code> prior to calling <code>getAllRoles(..)</code> in order
+                     to ensure deterministic results.
+                     			
+                  </p>
+               </div>
+               <div class="sect depth3" id="s2.1.1">
+                  <h3 class="sect">&sect;2.1.1&nbsp;Binding interfaces<a class="img" href="s2.html#s2.1.1"
+                        title="PermaLink to &sect;2.1.1&nbsp;Binding interfaces"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.1">&uarr;&nbsp;&sect;2.1</a></span></h3>
+                  <p>Role base bindings may involve classes and/or interfaces.
+                     	An interface defined as a member of a team is a role interface and may therefore
+                     	have a <code>playedBy</code> clause. Also the type mentioned after the
+                     	<code>playedBy</code> keyword may be an interface.
+                     			
+                  </p>
+                  <div class="note">
+                     <h5>Implementation limitation:</h5>
+                     				The language implementation as of OTDT version 2.0
+                     				imposes one particular restriction when binding a role to a base interface:
+                     				A role binding to a base interface may not contain any callin bindings (<a href="s4.html" title="&sect;4&nbsp;Callin Binding" class="sect">&sect;4</a>).
+                     			
+                  </div>
+               </div>
+               <div class="sect depth3" id="s2.1.2">
+                  <h3 class="sect">&sect;2.1.2&nbsp;Legal base classes<a class="img" href="s2.html#s2.1.2"
+                        title="PermaLink to &sect;2.1.2&nbsp;Legal base classes"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.1">&uarr;&nbsp;&sect;2.1</a></span></h3>
+                  <p>Generally, the base class mentioned after <code>playedBy</code> must be
+                     		visible in the enclosing scope (see <a href="#s2.1.2.c" title="&sect;2.1.2.(c)&nbsp;Base class decapsulation"
+                        class="sect">below (&sect;2.1.2.(c))</a> for an exception).
+                     Normally, this scope is defined just by the imports of the enclosing team.
+                     For role files (<a href="s1.html#s1.2.5.b" title="&sect;1.2.5.(b)&nbsp;Role files"
+                        class="sect">&sect;1.2.5.(b)</a>)
+                     also additional imports in the role file are considered.
+                     <br /><a href="#s2.1.2.d" title="&sect;2.1.2.(d)&nbsp;Base imports" class="sect">&sect;2.1.2.(d)</a> below defines how imports can be constrained so that certain types 
+                     can be used as base types, only.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s2.1.2.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">No role of the same team</span><a class="img" href="s2.html#s2.1.2.a"
+                           title="PermaLink to (a)&nbsp;No role of the same team"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The base class of any role class must not be a role of the same team.
+                        			<br />
+                        			It is also not allowed to declare a role class of the same name
+                        			as a base class bound to this or another role of the enclosing team,
+                        			if that base class is given with its simple name and resolved using a regular import.
+                        			Put differently, a base class mentioned after <code>playedBy</code>
+                        			may not be <em>shadowed</em> by any role class of the enclosing team.
+                        			<br /><em>Base imports</em> as defined below (<a href="#s2.1.2.d" title="&sect;2.1.2.(d)&nbsp;Base imports" class="sect">&sect;2.1.2.(d)</a>) relax this rule by 
+                        			allowing to import a class as a base class only. In that case no shadowing occurs since the scopes for 
+                        			base classes and roles are disjoint.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.1.2.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Cycles</span><a class="img" href="s2.html#s2.1.2.b" title="PermaLink to (b)&nbsp;Cycles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The base class mentioned after <code>playedBy</code> should normally not be
+                        an enclosing type (at any depth) of the role class being defined.
+                        <br />
+                        This rule discourages the creation of cycles where the base instance of
+                        a given role <code>R</code> contains roles of the same type <code>R</code>.
+                        <br />
+                        More generally this concerns any sequence of classes <code>C<sub>1</sub>, C<sub>2</sub>, .. C<sub>n</sub></code>
+                        were each <code>C<sub>i+1</sub></code> is either a member or the base class of 
+                        <code>C<sub>i</sub></code> and <code>C<sub>n</sub> = C<sub>1</sub></code>.
+                        <br />
+                        Such structures may be difficult to understand and have certain restrictions regarding
+                        callout (<a href="s3.html#s3.1.a"
+                           title="&sect;3.1.(a)&nbsp;Prerequisite: Class binding"
+                           class="sect">&sect;3.1.(a)</a>) and base constructor calls (<a href="#s2.4.2"
+                           title="&sect;2.4.2&nbsp;Role creation via a regular constructor"
+                           class="sect">&sect;2.4.2</a>).
+                        It is furthermore recommended to equip all roles that are played by an enclosing class with a guard predicate (<a href="s5.html#s5.4" title="&sect;5.4&nbsp;Guard predicates" class="sect">&sect;5.4</a>) like this:
+                        
+                     </p>
+                     <div class="listing plain"><pre><em>base</em><em> when</em> (MyTeam.this == <em>base</em>)</pre></div>
+                     <p>
+                        				This will avoid that the role adapts other instances of the enclosing class which are not the enclosing instance.
+                        
+                     </p>
+                     <p>
+                        It is prohibited to bind a role class to its own inner class.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.1.2.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Base class decapsulation</span><a class="img" href="s2.html#s2.1.2.c"
+                           title="PermaLink to (c)&nbsp;Base class decapsulation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If a base class referenced after <code>playedBy</code> exists but is not visible under normal visibility rules of Java, 
+                        				this restriction may be overridden. This concept is called <strong>decapsulation</strong>, i.e., the opposite of encapsulation 
+                        				(see also <a href="s3.html#s3.4" title="&sect;3.4&nbsp;Overriding access restrictions"
+                           class="sect">&sect;3.4</a>). A compiler should signal any occurrence of base class decapsulation. If a compiler supports to 
+                        				configure warnings this may be used to let the user choose to (a) ignore base class decapsulation, (b) treat it as a warning
+                        or even 
+                        				(c) treat it as an error.
+                        
+                     </p>
+                     <p>
+                        Binding to a <code>final</code> base class is also considered as decapsulation, since a <code>playedBy</code> relationship has
+                        powers similar to an <code>extends</code> relationship, which is prohibited by marking a class as <code>final</code>.
+                        
+                     </p>
+                     <p>
+                        Decapsulation is not allowed if the base class is a confined role (see <a href="s7.html#s7.2" title="&sect;7.2&nbsp;Confined roles" class="sect">&sect;7.2</a>).
+                        
+                     </p>
+                     <p>
+                        Within the current role a decapsulated base class can be mentioned in the right-hand-side of any method binding 
+                        (<a href="s3.html" title="&sect;3&nbsp;Callout Binding" class="sect">callout (&sect;3)</a> or <a href="s4.html" title="&sect;4&nbsp;Callin Binding" class="sect">callin (&sect;4)</a>). Also arguments in these positions are allowed to mention the decapsulated base class:
+                        
+                     </p>
+                     <ul>
+                        <li>the first argument of one of the role's constructors (see <a href="#s2.4.1"
+                              title="&sect;2.4.1&nbsp;Role creation via a lifting constructor"
+                              class="sect">lifting constructor (&sect;2.4.1)</a>).
+                        </li>
+                        <li>the base side of an argument with declared lifting (see <a href="#s2.3.2" title="&sect;2.3.2&nbsp;Declared lifting" class="sect">declared lifting (&sect;2.3.2)</a>).
+                        </li>
+                     </ul>
+                  </div>
+                  <div class="subsect depth4" id="s2.1.2.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Base imports</span><a class="img" href="s2.html#s2.1.2.d"
+                           title="PermaLink to (d)&nbsp;Base imports"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If the main type in a file denotes a team, the modifier <code>base</code> can be applied to an import in order to specify that this type 
+                        					should be imported for application as a base type only. Example:
+                        				
+                     </p>
+                     <div class="listing example frame">
+                        <table class="listing">
+                           <tr class="line odd">
+                              <td class="ln">1</td>
+                              <td><pre><em><b>import</b> base</em> some.pack.MyBase;</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">2</td>
+                              <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeam {</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">3</td>
+                              <td><pre>  <span class="comment">// simple name resolves to imported class:</span></pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">4</td>
+                              <td><pre>  <b>protected</b> <b>class</b> MyRole <em><b>playedBy</b> MyBase</em> { } </pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">5</td>
+                              <td><pre>  <span class="error"><em>MyBase</em> illegalDeclaration;</span> <span class="comment">// base import does not apply for this position</span></pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">6</td>
+                              <td><pre>}</pre></td>
+                           </tr>
+                        </table>
+                     </div>
+                     <p>Types imported by a base import can only be used in the same positions where also base class decapsulation (<a href="#s2.1.2.c" title="&sect;2.1.2.(c)&nbsp;Base class decapsulation"
+                           class="sect">&sect;2.1.2.(c)</a>) 
+                        			is applicable.<br />
+                        			It is recommended that a type mentioned after the keyword <code>playedBy</code> is always imported with the <code>base</code> modifier, otherwise the compiler 
+                        			will give a warning.<br />
+                        	Base imports create a scope that is disjoint from the normal scope. Thus, names that are imported as base will never clash
+                        with normally visible names 
+                        	(in contrast to <a href="s1.html#s1.4" title="&sect;1.4&nbsp;Name clashes" class="sect">&sect;1.4</a>). More specifically, it is not a problem to use a base class's name also for its role if a base import is used.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.1.2.e">
+                     <h4 class="subsect">(e)&nbsp;<span class="title">No free type parameters</span><a class="img" href="s2.html#s2.1.2.e"
+                           title="PermaLink to (e)&nbsp;No free type parameters"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>
+                        				Neither the role class nor the base class in a playedBy binding must have any <em>free type parameters</em>.
+                        				If both classes are specified with a type parameter of the same name, both parameters are identified
+                        				and are not considered as <em>free</em>.
+                        				
+                     </p>
+                     <p>
+                        				From this follows that a role class cannot have more type parameters than its base.
+                        				Conversely, only one situation exists where a base class can have more type parameters than a role class
+                        				bound to it: if the role class has no type parameters a generic base class can be bound using
+                        				the base class's raw type, i.e., without specifying type arguments.
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Note:</h5>
+                        					The information from the <code>playedBy</code> declaration is used at run-time 
+                        					to associate role instances to base instances.
+                        					Specifying a base class with free type parameters would imply that only such base instances
+                        					are decorated by a role whose type is conform to the specified parameterized class.
+                        					However, type arguments are not available at run-time, thus the run-time environment
+                        					is not able to decide which base instances should have a role and which should not.
+                        					This is due to the design of generics in Java which are realized by erasure.
+                        				
+                     </div>
+                     <p>The following example shows how generics can be used in various positions. Note, that some of the concepts used in the example
+                        will be explained in later sections.
+                     </p>
+                     <div class="listing example frame">
+                        <table class="listing">
+                           <tr class="line odd">
+                              <td class="ln">1</td>
+                              <td><pre><b>public</b> <b>class</b> ValueTrafo<em>&lt;T&gt;</em> {</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">2</td>
+                              <td><pre>  <b>public</b> <em>T</em> transform(<em>T</em> val) <b>throws</b> Exception { /* ... */ }</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">3</td>
+                              <td><pre>}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">4</td>
+                              <td><pre><b>public</b> <b>team</b> <b>class</b> TransformTeam {</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">5</td>
+                              <td><pre>    <b>protected</b> <b>class</b> SafeTrafo<em>&lt;U&gt;</em> <b>playedBy</b> ValueTrafo<em>&lt;U&gt;</em> {</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">6</td>
+                              <td><pre>        <em>U</em> transform(<em>U</em> v) <b>-&gt;</b> <em>U</em> transform(<em>U</em> val); </pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">7</td>
+                              <td><pre>        <b>protected</b> <em>U</em> safeTransform(<em>U</em> v) {</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">8</td>
+                              <td><pre>            <b>try</b> {</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">9</td>
+                              <td><pre>            	<b>return</b> transform(v);</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">10</td>
+                              <td><pre>            } <b>catch</b> (Exception e) {</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">11</td>
+                              <td><pre>            	<b>return</b> v;</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">12</td>
+                              <td><pre>            }</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">13</td>
+                              <td><pre>        }</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">14</td>
+                              <td><pre>    }</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">15</td>
+                              <td><pre>    <em>&lt;V&gt; V</em> perform(ValueTrafo<em>&lt;V&gt;</em> <b>as</b> SafeTrafo<em>&lt;V&gt;</em> trafo, <em>V</em> value) {</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">16</td>
+                              <td><pre>        <b>return</b> trafo.safeTransform(value);</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">17</td>
+                              <td><pre>    } </pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">18</td>
+                              <td><pre>}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">19</td>
+                              <td><pre>...</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">20</td>
+                              <td><pre>ValueTrafo<em>&lt;String&gt;</em> trafo = <b>new</b> ValueTrafo<em>&lt;String&gt;</em>();</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">21</td>
+                              <td><pre>TransformTeam safeTrafo = <b>new</b> TransformTeam();</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">22</td>
+                              <td><pre>String s = safeTrafo.perform(trafo, "Testing");</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">23</td>
+                              <td><pre></pre></td>
+                           </tr>
+                        </table>
+                     </div>
+                     <div class="codecomment">
+                        <h5>Explanation</h5>
+                        <ul>
+                           <li>Line 5 shows a role with type parameter <code>U</code> where the type parameter is identified with the
+                              					    corresponding type parameter of the role's base class (which is originally declared as <code>T</code> in line 1.
+                           </li>
+                           <li>Line 6 shows a callout binding (<a href="s3.html" title="&sect;3&nbsp;Callout Binding" class="sect">&sect;3</a>) which mappes a base method to a corresponding role method
+                              						while maintaining the flexible typing.
+                           </li>
+                           <li>The regular method in lines 7-13 just passes values of type <code>U</code> around.
+                           </li>
+                           <li>The generic method in line 15 ff. uses declared lifting (<a href="#s2.3.2" title="&sect;2.3.2&nbsp;Declared lifting" class="sect">&sect;2.3.2</a>) to obtain a role for a given base object.
+                              						The method has no knowledge about the concrete type arguments of either role nor base, but works under the guarantee
+                              						that both type arguments will be the same for any single invocation.
+                           </li>
+                           <li>Lines 20 ff. finally create instances of base and team and invoke the behavior thereby instantiating type parameters to <code>String</code>.
+                           </li>
+                        </ul>
+                     </div>
+                  </div>
+               </div>
+            </div>
+            <div class="sect depth2" id="s2.2">
+               <h2 class="sect">&sect;2.2&nbsp;Lowering<a class="img" href="s2.html#s2.2"
+                     title="PermaLink to &sect;2.2&nbsp;Lowering"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;2</a></span></h2>
+               <p>Each instance of a bound role class internally stores a reference to its
+                  	base object. The reference is guaranteed to exist for each bound role
+                  	instance, and cannot be changed during its lifetime.
+                  		
+               </p>
+               <div class="subsect depth3" id="s2.2.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Definition of lowering</span><a class="img" href="s2.html#s2.2.a"
+                        title="PermaLink to (a)&nbsp;Definition of lowering"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Retrieving the base object from a role object is called <strong>lowering</strong>.
+                     		No other means exists for accessing the base reference.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.2.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Places of lowering</span><a class="img" href="s2.html#s2.2.b"
+                        title="PermaLink to (b)&nbsp;Places of lowering"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>The lowering translation is not meant to be invoked
+                     		by client code, but <strong>implicit translations</strong> are inserted by
+                     		the compiler at all places where a role type is provided while the
+                     		corresponding base type (or a super type) was expected.<br />
+                     		In other words: lowering translations are inserted by the compiler at
+                     		all places in a program which would otherwise not be type correct
+                     		and which using	lowering are statically type correct.
+                     		This may concern:
+                     			
+                  </p>
+                  <ul>
+                     <li>the right hand side of an assignment wrt. the static type of the left hand side,</li>
+                     <li>the argument values of a method or constructor call wrt. the static type of the corresponding formal parameter,</li>
+                     <li>the return value of a method compared to the declared return type of the method.</li>
+                     <li>a role parameter in a callout binding (<a href="s3.html#s3.3.d" title="&sect;3.3.(d)&nbsp;Typing rules" class="sect">&sect;3.3.(d)</a>)
+                     </li>
+                     <li>or the return value in a callin binding (<a href="s4.html#s4.5.d" title="&sect;4.5.(d)&nbsp;Typing rules" class="sect">&sect;4.5.(d)</a>)
+                     </li>
+                  </ul>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>public</b> <b>class</b> <em>MyRole <b>playedBy</b> MyBase</em> { ... }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>  <b>void</b> useMyBase(<em>MyBase</em> myb) {...}</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>  <em>MyRole</em> returnMyRole() {...}</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>  <b>public</b> <b>void</b> doSomething() {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>    <em>MyRole r</em> = <b>new</b> MyRole(<b>new</b> MyBase());</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre>    <em>MyBase b</em> = <em>r</em>;</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre>    useMyBase(<em>r</em>);</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">9</td>
+                           <td><pre>    <em>MyBase b2</em> = returnMyRole();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">10</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">11</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="codecomment">
+                     <h5>Effects:</h5>
+                     <p>An instance of type <code>MyRole</code> is lowered to type <code>MyBase</code> when
+                     </p>
+                     <ul>
+                        <li>assigning it to <code>b</code> (line 7)
+                        </li>
+                        <li>passing it as argument to a method with formal parameter of type <code>MyBase</code> (line 8)
+                        </li>
+                        <li>assigning the return value to a variable of type <code>MyBase</code> (line 9)
+                        </li>
+                     </ul>
+                     <p><em>Note</em>: The constructor call in line 6 uses the <em>lifting constructor</em> as defined in <a href="#s2.4.1"
+                           title="&sect;2.4.1&nbsp;Role creation via a lifting constructor"
+                           class="sect">&sect;2.4.1</a></p>
+                  </div>
+                  <p>Lowering translations are <span class="underline">not</span> inserted for
+                     			
+                  </p>
+                  <ul>
+                     <li>reference comparison (using <code>==</code> or <code>!=</code>)
+                     </li>
+                     <li><code>instanceof</code> checks
+                     </li>
+                     <li>cast expressions</li>
+                     <li>return values in callout bindings <a href="s3.html#s3.3.d" title="&sect;3.3.(d)&nbsp;Typing rules" class="sect">&sect;3.3.(d)</a>)
+                     </li>
+                     <li>parameters in callin bindings (<a href="s4.html#s4.5.d" title="&sect;4.5.(d)&nbsp;Typing rules" class="sect">&sect;4.5.(d)</a>)
+                     </li>
+                  </ul>
+                  <p>For cases where lowering shall be <em>forced</em> see <a href="#s2.2.d" title="&sect;2.2.(d)&nbsp;Explicit lowering" class="sect">&sect;2.2.(d)</a> below.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.2.c">
+                  <h4 class="subsect">(c)&nbsp;<span class="title">Typing</span><a class="img" href="s2.html#s2.2.c" title="PermaLink to (c)&nbsp;Typing"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>The static type of an implicit lowering translation is the base class
+                     		declared using <code>playedBy</code> in the respective role class.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.2.d">
+                  <h4 class="subsect">(d)&nbsp;<span class="title">Explicit lowering</span><a class="img" href="s2.html#s2.2.d"
+                        title="PermaLink to (d)&nbsp;Explicit lowering"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If a base type is also the super type of its role,
+                     		which frequently happens, if a base reference is known only by
+                     		the type <code>Object</code>, lowering cannot be deduced automatically,
+                     		since a type could be interpreted both as a role type and a base type.
+                     		These cases may need <strong>explicit lowering</strong>.
+                     		For this purpose the role class must declare to implement the interface
+                     		<strong><code>ILowerable</code></strong> (from <code>org.objectteams.ITeam</code>).
+                     		This will cause the compiler to generate a method
+                  </p>
+                  <div class="listing plain"><pre><b>public</b> Object lower()</pre></div>
+                  <p>for the given role class. Client code may use this method to
+                     		explicitly request the base object of a given role object.
+                  </p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> MyTeamA {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>public</b> <b>class</b> MyRole <em><b>implements</b> ILowerable</em> <b>playedBy</b> MyBase { ... }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>  <b>public</b> <b>void</b> doSomething() {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>    MyRole r = <b>new</b> MyRole(<b>new</b> MyBase());</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>    Object oMyRole = r;</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>    Object oMyBase = r.<em>lower()</em>;</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+               </div>
+               <div class="subsect depth3" id="s2.2.e">
+                  <h4 class="subsect">(e)&nbsp;<span class="title">Lowering of arrays</span><a class="img" href="s2.html#s2.2.e"
+                        title="PermaLink to (e)&nbsp;Lowering of arrays"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Lowering also works for arrays of role objects.
+                     		In order to lower an array of role objects,
+                     		a new array is created and filled with base objects, one for each
+                     		role object in the original array. The array may have any number
+                     		of dimensions at any shape. The lowered array will have exactly the
+                     		same shape.<br />
+                     		Note, that each lowering translation will create a new array.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.2.f">
+                  <h4 class="subsect">(f)&nbsp;<span class="title">Ambiguous lowering</span><a class="img" href="s2.html#s2.2.f"
+                        title="PermaLink to (f)&nbsp;Ambiguous lowering"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>When assigning a value of a bound role type to a variable or argument of type <code>java.lang.Object</code>
+                     			this situation is considered as ambiguous lowering because the assignment could apply either (a) a direct upcast to <code>Object</code>
+                     			or (b) lowering and then upcasting.
+                     			In such situations the compiler will <em>not</em> insert a lowering translation, but a configurable warning will be issued.
+                     			
+                  </p>
+               </div>
+            </div>
+            <div class="sect depth2" id="s2.3">
+               <h2 class="sect">&sect;2.3&nbsp;Lifting<a class="img" href="s2.html#s2.3" title="PermaLink to &sect;2.3&nbsp;Lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;2</a></span></h2>
+               <p>Lifting is the reverse translation of lowering. However, lifting is
+                  	a bit more demanding, since a given base object may have zero to
+                  	many role objects bound to it. Therefor, the lifting translation
+                  	requires more context information and may require to create role
+                  	objects on demand.
+                  		
+               </p>
+               <div class="subsect depth3" id="s2.3.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Definition of lifting</span><a class="img" href="s2.html#s2.3.a"
+                        title="PermaLink to (a)&nbsp;Definition of lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Retrieving a role for a given base object is called <strong>lifting</strong>.
+                     	    Lifting is guaranteed to yield the same role object for subsequent
+                     	    calls regarding the same base object, the same team instance and
+                     	    the same role class (see <a href="#s2.3.4" title="&sect;2.3.4&nbsp;Binding ambiguities" class="sect">&sect;2.3.4</a>
+                     		for cases of ambiguity that are signaled by compiler warnings
+                     		and possibly runtime exceptions).
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.3.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Places of lifting</span><a class="img" href="s2.html#s2.3.b"
+                        title="PermaLink to (b)&nbsp;Places of lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>The lifting translation is not meant to be invoked
+                     		by client code, but translations are inserted by the compiler
+                     		at the following locations:
+                     			
+                  </p>
+                  <ul>
+                     <li><a href="s3.html#s3.3.c" title="&sect;3.3.(c)&nbsp;Result translation"
+                           class="sect">Callout bindings (&sect;3.3.(c))</a> (result)
+                     </li>
+                     <li><a href="s4.html#s4.5.a" title="&sect;4.5.(a)&nbsp;Call target translation"
+                           class="sect">Callin bindings (&sect;4.5.(a))</a> (call target and parameters)
+                     </li>
+                     <li><a href="#s2.3.2" title="&sect;2.3.2&nbsp;Declared lifting" class="sect">Declared lifting (&sect;2.3.2)</a></li>
+                  </ul>
+               </div>
+               <div class="subsect depth3" id="s2.3.c">
+                  <h4 class="subsect">(c)&nbsp;<span class="title">Typing</span><a class="img" href="s2.html#s2.3.c" title="PermaLink to (c)&nbsp;Typing"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A lifting translation statically expects a specific role class.
+                     		This expected role class must have a <code>playedBy</code> clause
+                     		(either directly, or inherited (explicitly or implicitly)
+                     		from a super role), to which the given base type is conform.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.3.d">
+                  <h4 class="subsect">(d)&nbsp;<span class="title">Lifting of arrays</span><a class="img" href="s2.html#s2.3.d"
+                        title="PermaLink to (d)&nbsp;Lifting of arrays"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Lifting also works for arrays of role objects.
+                     		For lifting an array of base objects
+                     		a new array is created and filled with role objects, one for each
+                     		base object in the original array. In contrast to the role objects
+                     		themselves,	lifted arrays are never reused for subsequent lifting
+                     		invocations.
+                     			
+                  </p>
+               </div>
+               <p id="s2.3.transpol">The term <strong>translation polymorphism</strong>
+                  		describes the fact that at certain points values can be passed which are not
+                  		conform to the respective declared type considering only regular
+                  		inheritance (<code>extends</code>). With translation polymorphism
+                  		it suffices that a value can be translated using lifting or lowering.
+                  		
+               </p>
+               <div class="sect depth3" id="s2.3.1">
+                  <h3 class="sect">&sect;2.3.1&nbsp;Implicit role creation<a class="img" href="s2.html#s2.3.1"
+                        title="PermaLink to &sect;2.3.1&nbsp;Implicit role creation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.3">&uarr;&nbsp;&sect;2.3</a></span></h3>
+                  <p>Lifting tries to reuse existing role objects so that role state persists across
+                     	lifting and lowering. If no suitable role instance is found during lifting,
+                     	a new role is created.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s2.3.1.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Reuse of existing role objects</span><a class="img" href="s2.html#s2.3.1.a"
+                           title="PermaLink to (a)&nbsp;Reuse of existing role objects"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A role object is considered suitable for reuse during lifting, if
+                        		these three items are identical:
+                        				
+                     </p>
+                     <ol>
+                        <li>the given base object</li>
+                        <li>the given team object</li>
+                        <li>the statically required role type</li>
+                     </ol>
+                     <p>For the relation between the statically required role type and
+                        			the actual type of the role object see <a href="#s2.3.3" title="&sect;2.3.3&nbsp;Smart lifting" class="sect">"smart lifting" (&sect;2.3.3)</a>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.1.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Default lifting constructor</span><a class="img" href="s2.html#s2.3.1.b"
+                           title="PermaLink to (b)&nbsp;Default lifting constructor"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Lifting uses a default constructor which takes exactly one argument of the type
+                        			of the declared base class (after <code>playedBy</code>).
+                        			By default the compiler generates such a constructor for each bound role.
+                        			On the other hand, default constructors that take no arguments
+                        			(as in <a href="http://java.sun.com/docs/books/jls/second_edition/html/classes.doc.html#16823"
+                           class="ext">JLS &sect;8.8.7</a>) are never generated for bound roles.
+                        			<br />
+                        			The super-constructor to be invoked by a default lifting constructor
+                        			depends on whether the role's super class is a bound role or not.
+                        				
+                     </p>
+                     <ul>
+                        <li>If the super-class is a bound role, the default lifting constructor will invoke the default lifting constructor of the super-class.</li>
+                        <li>If the super-class is not a bound role, the default lifting constructor will invoke the normal argumentless default constructor
+                           of the super-class.
+                        </li>
+                     </ul>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.1.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Custom lifting constructor</span><a class="img" href="s2.html#s2.3.1.c"
+                           title="PermaLink to (c)&nbsp;Custom lifting constructor"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If a role class declares a custom constructor with the same signature
+                        			as the default lifting constructor, this constructor is used during lifting.
+                        			This custom constructor may pre-assume that the role has been setup
+                        			properly regarding its base-link and registered in the team's internal map of roles.
+                        			<br />
+                        			If a bound role has an unbound super-class without an argumentless
+                        			constructor, providing a custom lifting constructor is obligatory,
+                        			because no legal default lifting constructor can be generated.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.1.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Fine-tuning role instantiation</span><a class="img" href="s2.html#s2.3.1.d"
+                           title="PermaLink to (d)&nbsp;Fine-tuning role instantiation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If the lifting operation as defined above degrades the program performance, the lifting semantics can be modified per role
+                        class
+                        					by adding the annotation <code>@org.objectteams.Instantiation</code> which requires an argument of type 
+                        					<code>org.objectteams.InstantiationPolicy</code> in order to select between the following behaviors:
+                        				
+                     </p>
+                     <dl>
+                        <dt>ONDEMAND</dt>
+                        <dd>This is the default behavior as defined above.</dd>
+                        <dt>ALWAYS</dt>
+                        <dd>This strategy avoids maintaining the internal role cache, but instead a fresh role instance is created for each lifting request.
+                           				    This may increase the number of role instances but cuts the costs of accessing the cache, which could otherwise become
+                           
+                           				    expensive if a cache grows large. As a result of this strategy role state can no longer be shared
+                           				    over time, thus it is discouraged to define fields in a role with this strategy. Also, comparing roles could lead
+                           to
+                           				    unexpected results. Therefor, roles with this strategy should implement custom <code>equals</code> and <code>hashCode</code>
+                           				    methods, which should simply delegate to the base instance (using callout <a href="s3.html" title="&sect;3&nbsp;Callout Binding" class="sect">&sect;3</a>).
+                        </dd>
+                        <dt>NEVER</dt>
+                        <dd>Roles with this instantiation policy are never instantiated by lifting.
+                           	 				Such roles cannot define non-static fields. 
+                           	 				Otherwise this optimization is fully transparent, specifically callout bindings will refer to the correct base instance.<br />
+                           	 				As of version 2.0 the OT/J compiler does not implement this strategy.
+                        </dd>
+                        <dt>SINGLETON</dt>
+                        <dd>Roles declaring this strategy will be instantiated at most once per team. Subsequent lifting requests in the same team
+                           	 				will always answer the same role instance. Such roles may receive triggers from callin bindings, but cannot define
+                           	 				callout bindings.<br />
+                           	 				As of version 2.0 the OT/J compiler does not implement this strategy.
+                        </dd>
+                     </dl>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s2.3.2">
+                  <h3 class="sect">&sect;2.3.2&nbsp;Declared lifting<a class="img" href="s2.html#s2.3.2"
+                        title="PermaLink to &sect;2.3.2&nbsp;Declared lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.3">&uarr;&nbsp;&sect;2.3</a></span></h3>
+                  <div class="syntaxlink"><a href="sA.html#sA.6.2" title="&sect;A.6.2&nbsp;LiftingType" class="syntax">&rarr;&nbsp;Syntax&nbsp;&sect;A.6.2</a></div>
+                  <div class="subsect depth4" id="s2.3.2.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Parameters with declared lifting</span><a class="img" href="s2.html#s2.3.2.a"
+                           title="PermaLink to (a)&nbsp;Parameters with declared lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A non-static team-level method or constructor may declare a parameter with two types 
+                        			in order to explicitly denote a place of <strong>lifting</strong>. Using the syntax
+                        				
+                     </p>
+                     <div class="listing plain"><pre><b>public</b> <b>void</b> m (BaseClass <em>as</em> RoleClass param) { <i>stmts</i> }</pre></div>
+                     <p>a liftable parameter can be declared, provided the second type 
+                        			(<code>RoleClass</code>) is a role of (<code>playedBy</code>) the first type (<code>BaseClass</code>). 
+                        			Furthermore, the role type must be a role of the enclosing team class defining the given method. 
+                        			The role type must be given by its simple (i.e., unqualified) name.
+                        			<br />
+                        			Such a signature requires the caller to provide a base object (here <code>BaseClass</code>), but 
+                        			the callee receives a role object (here <code>RoleClass</code>). 
+                        			In fact, the client sees a signature in which the "<code>as RoleClass</code>" part is omitted.
+                        			<br />
+                        			Compatibility between caller and callee sides is achieved by an implicitly inserted lifting translation. 
+                        			A signature using declared lifting is only valid, if the requested lifting is possible 
+                        			(see <a href="#s2.3.3" title="&sect;2.3.3&nbsp;Smart lifting" class="sect">&sect;2.3.3</a> and <a href="#s2.3.4" title="&sect;2.3.4&nbsp;Binding ambiguities" class="sect">&sect;2.3.4</a> for details).
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.2.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Super in the context of declared lifting</span><a class="img" href="s2.html#s2.3.2.b"
+                           title="PermaLink to (b)&nbsp;Super in the context of declared lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Calling <code>super</code> or <code>tsuper</code> in a method or constructor which 
+                        			declares lifting for one or more parameters refers to a method or constructor with role type parameters, 
+                        			i.e., lifting takes place <em>before</em> super invocation. Nevertheless, the super method may also 
+                        			have a declared lifting signature. It will then see the same role instance(s) as the current method.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.2.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Declared lifting of arrays</span><a class="img" href="s2.html#s2.3.2.c"
+                           title="PermaLink to (c)&nbsp;Declared lifting of arrays"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If a parameter involving explicit lifting should be of an <strong>array</strong> type, the syntax is
+                        				
+                     </p>
+                     <div class="listing plain"><pre><b>public</b> <b>void</b> m (BaseClass <b>as</b> RoleClass param[]) ...</pre></div>
+                     <p>Here the brackets denoting the array apply to both types, <code>BaseClass</code> 
+                        			and <code>RoleClass</code>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.2.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Declared lifting for catch blocks</span><a class="img" href="s2.html#s2.3.2.d"
+                           title="PermaLink to (d)&nbsp;Declared lifting for catch blocks"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Also the argument of a catch block may apply declared lifting like in:
+                        				
+                     </p>
+                     <div class="listing plain"><pre><b>catch</b> (BaseException <b>as</b> RoleClass param) { <i>stmts</i> }</pre></div>
+                     <p>This syntax is only valid in a non-static scope of a team (directly or nested). 
+                        			In the given example, <code>RoleClass</code> must be played by <code>BaseException</code>. 
+                        			Note, that <code>RoleClass</code> itself need not be a throwable. 
+                        			As the effect of this declaration the catch block will catch any exception of type <code>BaseException</code> 
+                        			and provides it wrapped with a <code>RoleClass</code> instance to the subsequent block.
+                        			<br />
+                        			Also note, that re-throwing the given instance <code>param</code> has the semantics of implicitly lowering 
+                        			the role to its base exception before throwing, because the role  conforms to the required type 
+                        			<code>Throwable</code> only via lowering.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.2.e">
+                     <h4 class="subsect">(e)&nbsp;<span class="title">Generic declared lifting</span><a class="img" href="s2.html#s2.3.2.e"
+                           title="PermaLink to (e)&nbsp;Generic declared lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A method with declared lifting may introduce a type parameter that is bounded relative to a given role type.
+                        					Such bound is declared as:
+                        				
+                     </p>
+                     <div class="listing plain"><pre>&lt;AnyBase <b>base</b> SuperRole&gt;
+<b>void</b> teamMethod(AnyBase <b>as</b> SuperRole arg) {
+   <span class="comment">// body using arg as of type SuperRole</span>
+}</pre></div>
+                     <p>This means that <code>AnyBase</code> is a type parameter whose instantiations must all be liftable to role <code>SuperRole</code>.
+                        				
+                     </p>
+                     <p>
+                        					The given type bound requires the call site to supply an argument that is compatible to any base class
+                        					for which the current team contains a bound role that is a sub class of <code>SuperRole</code>, including <code>SuperRole</code> itself.
+                        					However, <code>SuperRole</code> itself need not be bound to any base class.
+                        					On the other hand, different valid substitutions for <code>AnyBase</code> need not be related by inheritance.
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Note:</h5>
+                        					This feature supports generalized treatment of otherwise unrelated base classes.
+                        					This is done by defining one bound role for each base under consideration and by
+                        					having all these roles extend a common unbound role.
+                        				
+                     </div>
+                  </div>
+                  <h5 class="listing">Example code (Declared Lifting):</h5>
+                  <div class="listing example frame" id="l2.3.2">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>team</b> <b>class</b> Super {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>public</b> <b>class</b> MyRole <b>playedBy</b> MyBase { ... }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>  <b>void</b> m (MyRole o) { ... };</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre><b>team</b> <b>class</b> Sub <b>extends</b> Super {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>  <b>void</b> m (<em>MyBase <b>as</b> MyRole o</em>) {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre>    <span class="comment">// inside this method o is of type MyRole</span></pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre>    super.m(o);</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">9</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">10</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">11</td>
+                           <td><pre>Sub s_<b>team</b> = <b>new</b> Sub();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">12</td>
+                           <td><pre>MyBase b = <b>new</b> MyBase();</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">13</td>
+                           <td><pre>s_team.m(b); <span class="comment">// clients see a parameter "MyBase o"</span></pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="codecomment">
+                     <h5>Effects:</h5>
+                     <ul>
+                        <li>Clients use method <code>m</code> with a base instance (type <code>MyBase</code>) as its argument (line 13).
+                        </li>
+                        <li>Before executing the body of <code>m</code>, the argument is lifted such that the method body receives 
+                           						the argument as of type <code>MyRole</code> (line 8).
+                        </li>
+                     </ul>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s2.3.3">
+                  <h3 class="sect">&sect;2.3.3&nbsp;Smart lifting<a class="img" href="s2.html#s2.3.3"
+                        title="PermaLink to &sect;2.3.3&nbsp;Smart lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.3">&uarr;&nbsp;&sect;2.3</a></span></h3>
+                  <p>In situations where role and base classes are part of some inheritance
+                     		hierarchies (<code>extends</code>), choosing the appropriate role class during
+                     		lifting involves the following rules:
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s2.3.3.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Static adjustment</span><a class="img" href="s2.html#s2.3.3.a"
+                           title="PermaLink to (a)&nbsp;Static adjustment"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If a base class <code>B</code> shall be lifted to a role class
+                        			<code>R</code> that is not bound to (<code>playedBy</code>)
+                        			<code>B</code>, but if a subclass of <code>R</code>
+			&mdash; say <code>R2</code> &mdash;
+			is bound to <code>B</code>, lifting is statically setup to use
+                        			<code>R2</code>, the most general subclass of <code>R</code> that
+                        			is bound to <code>B</code> or one of its super-types.
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Restriction:</h5>
+                        					This step is not applicable for parameter mappings of <code>replace</code>
+                        					callin bindings (<a href="s4.html#s4.5.d" title="&sect;4.5.(d)&nbsp;Typing rules" class="sect">&sect;4.5.(d)</a>).
+                        				
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.3.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Dynamic selection of a role class</span><a class="img" href="s2.html#s2.3.3.b"
+                           title="PermaLink to (b)&nbsp;Dynamic selection of a role class"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>At runtime also the dynamic type of a base object is considered:
+			Lifting always tries to use a role class that is bound to the
+			exact class of the base object. Lifting considers all role&ndash;base
+			pairs bound by <code>playedBy</code> such that the role class is a
+                        			sub-class of the required (statically declared) role type
+                        			and the base class is a super-class of the
+                        			dynamic type of the base object.
+                        			<br />
+                        			From those possible pairs the most specific base class is chosen.
+                        			If multiple role classes are bound to this base class the most
+                        			specific of these classes is chosen.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.3.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Team as closed world</span><a class="img" href="s2.html#s2.3.3.c"
+                           title="PermaLink to (c)&nbsp;Team as closed world"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>In the above analysis gathering all role-base pairs is performed at
+                        			compile-time. From this follows, that a team class can only be
+                        			compiled when all its contained role classes are known and a role class
+                        			can never be compiled without its team.
+                        			<br />
+                        			The analysis includes all roles and their bindings that are inherited
+                        			from the super-team.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.3.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Selection regardless of abstractness</span><a class="img" href="s2.html#s2.3.3.d"
+                           title="PermaLink to (d)&nbsp;Selection regardless of abstractness"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Smart lifting is not affected by abstractness of role classes.
+                        			For the effect of abstract role classes see <a href="#s2.5" title="&sect;2.5&nbsp;Abstract Roles" class="sect">&sect;2.5</a>.
+                        				
+                     </p>
+                  </div>
+                  <h5>Complex Example:</h5>
+                  <p><img src="../images/smart_lifting_small.png" alt="smart lifting example" /></p>
+                  <table border="2" width="80%">
+                     <colgroup span="1">
+                        <col align="left" span="1" />
+                        <col align="left" span="1" />
+                     </colgroup>
+                     <tr>
+                        <th rowspan="1" colspan="1">role class</th>
+                        <th rowspan="1" colspan="1">base class</th>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">class R1</td>
+                        <td rowspan="1" colspan="1">&nbsp;</td>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">class R2 extends R1 playedBy B2</td>
+                        <td rowspan="1" colspan="1">class B2</td>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">class R3 extends R2 <em>/* inherited: playedBy B2 */ </em></td>
+                        <td rowspan="1" colspan="1">class B3 extends B2</td>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">class R4 extends R3 playedBy B4</td>
+                        <td rowspan="1" colspan="1">class B4 extends B3</td>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">class R5 extends R4 <em>/* inherited: playedBy B4 */</em></td>
+                        <td rowspan="1" colspan="1">&nbsp;</td>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">&nbsp;</td>
+                        <td rowspan="1" colspan="1">class B6 extends B4</td>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">class R7 extends R5 playedBy B7</td>
+                        <td rowspan="1" colspan="1">class B7 extends B6</td>
+                     </tr>
+                  </table>
+                  <div class="codecomment">
+                     <ul>
+                        <li>If declarations require lifting <code>B3</code> to <code>R1</code>
+                           			this is statically refined to use <code>R2</code> instead, because this
+			is the most general class declaring a binding to a super&ndash;class
+			of <code>B3</code>.
+                           					
+                        </li>
+                        <li>If the dynamic base type in the same situation is <code>B6</code>,
+                           			three steps select the appropriate role:
+                           						
+                           <ol>
+                              <li>By searching all <code>playedBy</code> clauses (including those
+			that are inherited) the following role&ndash;base pairs are
+			candidates:<br /><code>(R2,B2), (R3,B2), (R4,B4)</code> and <code>(R5,B4)</code>.
+                              </li>
+                              <li>From these pairs the two containing the most specific base class
+                                 		<code>B4</code> are chosen.
+                              </li>
+                              <li>This makes <code>R4</code> and <code>R5</code> role candidates,
+                                 		from which the most specific <code>R5</code> is finally chosen.
+                              </li>
+                           </ol>
+                        </li>
+                     </ul>
+                  </div>
+                  <p>If the inheritance hierarchies of the involved base and role classes are given (like in the figure above) 
+                     			the smart lifting algorithm can be rephrased to the following "graphical" rule:<br /></p>
+                  <div class="note">
+                     				Starting with the dynamic base type (<code>B6</code> in the example) move upwards the the inheritance 
+				relation until you reach a base class bound to a role class indicated by a &laquo;playedBy&raquo; 
+				arrow pointing to the base class (<code>B4</code>). This role class must be conform to the requested role type. 
+                     				Switch to the role side along this arrow (<code>R4</code>). Now move downwards the role inheritance hierarchy 
+				as long as the subrole does not refine the playedBy relationship (indicated by another &laquo;playedBy&raquo; arrow). 
+				The bottom role you reach this way (<code>R5</code>) is the role type selected by smart lifting.
+                     			
+                  </div>
+               </div>
+               <div class="sect depth3" id="s2.3.4">
+                  <h3 class="sect">&sect;2.3.4&nbsp;Binding ambiguities<a class="img" href="s2.html#s2.3.4"
+                        title="PermaLink to &sect;2.3.4&nbsp;Binding ambiguities"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.3">&uarr;&nbsp;&sect;2.3</a></span></h3>
+                  <p>While all examples so far have only shown 1-to-1 class bindings,
+                     	    several cases of multiple bindings are allowable. Ambiguities may be
+                     	    detected at compile time and/or at runtime.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s2.3.4.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Potential ambiguity</span><a class="img" href="s2.html#s2.3.4.a"
+                           title="PermaLink to (a)&nbsp;Potential ambiguity"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A <strong>potential ambiguity</strong> is given,
+                        				if two role classes <code>R1</code> and <code>R2</code>
+                        				exist such that
+                        				
+                     </p>
+                     <ul>
+                        <li><code>R1</code> and <code>R2</code> are played by the
+                           					same base class <code>B</code>, and
+                        </li>
+                        <li><code>R1</code> and <code>R2</code> have a common
+                           					super role <code>R0</code>,
+                           					which is also bound to a base class <code>B0</code>, and
+                        </li>
+                        <li>neither role class <code>R1</code> nor
+                           					<code>R2</code> is a (indirect) sub-class of the other.
+                        </li>
+                     </ul>
+                     <div class="note">
+                        <h5>Note:</h5>
+                        					According to <a href="#s2.1.c" title="&sect;2.1.(c)&nbsp;Covariant refinement" class="sect">&sect;2.1.(c)</a>, if <code>B</code> is distinct from <code>B0</code> 
+                        					it has to be a sub-class of <code>B0</code>.
+                        				
+                     </div>
+                     <div class="note">
+                        <h5>Effect:</h5>
+                        					In this case the compiler issues a warning, stating that the <code>B</code><em> may not be liftable,</em> because both role classes <code>R1</code> 
+                        					and <code>R2</code> are candidates and there is no reason to prefer one over the other.
+                        					<br /><strong>If no potential ambiguity is detected, lifting will always be unambiguous.</strong></div>
+                     <p>In the above situation, trying to lift an instance of type <code>B</code> to the role type 
+                        			<code>R0</code> is an <strong>illegal lifting request</strong>. If <code>R0</code> is bound 
+                        			to the same base class <code>B</code> as its sub-roles <code>R1</code> and <code>R2</code> are, 
+                        			role <code>R0</code> is <strong>unliftable</strong>, meaning that no instance of <code>R0</code> 
+                        			can ever by obtained by lifting.
+                        				
+                     </p>
+                     <h5 class="listing">Example code (Potential Ambiguity):</h5>
+                     <div class="listing example frame">
+                        <table class="listing">
+                           <tr class="line odd">
+                              <td class="ln">1</td>
+                              <td><pre><b>team</b> <b>class</b> MyTeam {</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">2</td>
+                              <td><pre>  <b>public</b> <b>class</b> SuperRole <b>playedBy</b> MyBase {...}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">3</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleA <b>extends</b> SuperRole {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">4</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleB <b>extends</b> SuperRole {...}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">5</td>
+                              <td><pre>}</pre></td>
+                           </tr>
+                        </table>
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.4.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Definite ambiguity</span><a class="img" href="s2.html#s2.3.4.b"
+                           title="PermaLink to (b)&nbsp;Definite ambiguity"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A <strong>definite ambiguity</strong> is given if
+                        				
+                     </p>
+                     <ul>
+                        <li>the situation of potential ambiguity according to (a)
+                           				above is given and
+                        </li>
+                        <li>lifting is requested (either by method binding or explicitly
+                           				(<a href="#s2.3.2" title="&sect;2.3.2&nbsp;Declared lifting" class="sect">&sect;2.3.2</a>)) from the shared base class <code>B</code> to any role
+                           				class <code>R0</code> that is a common super role for <code>R1</code> and <code>R2</code>.
+                        </li>
+                     </ul>
+                     <p>Definite binding ambiguity also occurs in cases of generic declared lifting <a href="#s2.3.2.e" title="&sect;2.3.2.(e)&nbsp;Generic declared lifting"
+                           class="sect">&sect;2.3.2.(e)</a>
+                        					if the specified role <code>R</code> is unbound and if two independent sub-roles <code>R1</code> and <code>R2</code>
+                        					exist that introduce a playedBy binding to the same base class <code>BX</code>. 
+                        					In this case no potential ambiguity is flagged because roles <code>R1</code> and <code>R2</code> 
+                        					have no shared bound super-role.
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Effect:</h5>
+                        					Code causing definite ambiguity is required to handle <code>org.objectteams.LiftingFailedException</code>.
+                        				
+                     </div>
+                     <p>
+                        					In cases of definite binding ambiguity lifting will indeed fail except for some corner cases.
+                        					Such corner cases may arise if lifting already finds an appropriate role in the cache or 
+                        					if an (indirect) subrole of the ambiguously bound role is an unambiguous lift target for the
+                        					concrete type of the base object at run-time. See also <a href="#s2.3.5" title="&sect;2.3.5&nbsp;Consequences of lifting problems"
+                           class="sect">&sect;2.3.5</a>.
+                        				
+                     </p>
+                     <h5 class="listing">Example code (Definite Ambiguity):</h5>
+                     <div class="listing example frame">
+                        <table class="listing">
+                           <tr class="line odd">
+                              <td class="ln">1</td>
+                              <td><pre><b>team</b> <b>class</b> MyTeam {</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">2</td>
+                              <td><pre>  <b>public</b> <b>class</b> SuperRole <b>playedBy</b> MyBase {...}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">3</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleA <b>extends</b> SuperRole <b>playedBy</b> SubBase {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">4</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleB <b>extends</b> SuperRole <b>playedBy</b> SubBase {...}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">5</td>
+                              <td><pre></pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">6</td>
+                              <td><pre>  <b>public</b> <b>void</b> useSuperRole(SubBase <b>as</b> SuperRole r) {...} <span class="comment">// <span class="error">must declare LiftingFailedException</span></span></pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">7</td>
+                              <td><pre>}</pre></td>
+                           </tr>
+                        </table>
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.4.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Actual ambiguity</span><a class="img" href="s2.html#s2.3.4.c"
+                           title="PermaLink to (c)&nbsp;Actual ambiguity"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>At runtime <strong>actual ambiguity</strong> may occur if for the
+                        			<em>dynamic type</em> of a base to be lifted the conditions of (b)
+                        			above hold accordingly. Actual ambiguity is only possible in cases
+                        			reported by the compiler as potential or definite ambiguity.
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Effect:</h5>
+                        					An actual ambiguity is reported at runtime by throwing a
+                        					<code>org.objectteams.LiftingFailedException</code>.
+                        				
+                     </div>
+                     <h5 class="listing">Example code (Actual Ambiguity):</h5>
+                     <div class="listing example frame">
+                        <table class="listing">
+                           <tr class="line odd">
+                              <td class="ln">1</td>
+                              <td><pre><b>import</b> org.objectteams.LiftingFailedException;</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">2</td>
+                              <td><pre><b>team</b> <b>class</b> MyTeam {</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">3</td>
+                              <td><pre>  <b>public</b> <b>class</b> SuperRole <b>playedBy</b> MyBase {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">4</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleA <b>extends</b> SuperRole <b>playedBy</b> SubBase {...}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">5</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleB <b>extends</b> SuperRole <b>playedBy</b> SubBase {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">6</td>
+                              <td><pre>  </pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">7</td>
+                              <td><pre>  <b>public</b> <b>void</b> useSuperRole(MyBase <b>as</b> SuperRole r) <b>throws</b> LiftingFailedException {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">8</td>
+                              <td><pre>}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">9</td>
+                              <td><pre><span class="comment">// plus these calls:</span></pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">10</td>
+                              <td><pre>MyTeam mt = <b>new</b> MyTeam();</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">11</td>
+                              <td><pre>mt.useSuperRole(<b>new</b> SubBase()); <span class="comment">// <span class="error">will throw a LiftingFailedException</span></span></pre></td>
+                           </tr>
+                        </table>
+                     </div>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.4.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Mismatching role</span><a class="img" href="s2.html#s2.3.4.d"
+                           title="PermaLink to (d)&nbsp;Mismatching role"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>In cases of potential ambiguity another runtime error may occur:
+                        			a <strong>mismatching role</strong> is encountered when a role is found
+                        			in the cache, which is not conform to the required type.
+                        			This happens, if the base object has previously been lifted
+                        			to a type that is incompatible with the currently requested type.
+                        				
+                     </p>
+                     <div class="note">
+                        <h5>Effect:</h5>
+                        					This is reported by throwing a <code>org.objectteams.WrongRoleException</code>.
+                        				
+                     </div>
+                     <h5 class="listing">Example code (Mismatching Role):</h5>
+                     <div class="listing example frame">
+                        <table class="listing">
+                           <tr class="line odd">
+                              <td class="ln">1</td>
+                              <td><pre><b>import</b> org.objectteams.LiftingFailedException;</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">2</td>
+                              <td><pre>					<b>team</b> <b>class</b> MyTeam {</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">3</td>
+                              <td><pre>  <b>public</b> <b>class</b> SuperRole <b>playedBy</b> MyBase {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">4</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleA <b>extends</b> SuperRole {...}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">5</td>
+                              <td><pre>  <b>public</b> <b>class</b> SubRoleB <b>extends</b> SuperRole {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">6</td>
+                              <td><pre>  </pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">7</td>
+                              <td><pre>  <b>public</b> <b>void</b> useRoleA(MyBase <b>as</b> SubRoleA r) <b>throws</b> LiftingFailedException {...}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">8</td>
+                              <td><pre>  <b>public</b> <b>void</b> useRoleB(MyBase <b>as</b> SubRoleB r) <b>throws</b> LiftingFailedException {...}</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">9</td>
+                              <td><pre>}</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">10</td>
+                              <td><pre><span class="comment">// plus these calls:</span></pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">11</td>
+                              <td><pre>MyTeam mt = <b>new</b> MyTeam();</pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">12</td>
+                              <td><pre>MyBase b = <b>new</b> MyBase();</pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">13</td>
+                              <td><pre>mt.useRoleA(b); <span class="comment">// creates a SubRoleA for b</span></pre></td>
+                           </tr>
+                           <tr class="line even">
+                              <td class="ln">14</td>
+                              <td><pre>mt.useRoleB(b); <span class="comment">// <span class="error">finds the SubRoleA which is not compatible</span></span></pre></td>
+                           </tr>
+                           <tr class="line odd">
+                              <td class="ln">15</td>
+                              <td><pre>                <span class="comment">// <span class="error">to the expected type SubRoleB.</span></span></pre></td>
+                           </tr>
+                        </table>
+                     </div>
+                     <p>From the second item of <a href="#s2.3.4.a" title="&sect;2.3.4.(a)&nbsp;Potential ambiguity"
+                           class="sect">&sect;2.3.4.(a)</a> follows, that for binding ambiguities different
+                        	role hierarchies are analyzed in isolation.
+                        	For this analysis only those role classes are considered that are bound to a
+                        	base class (directly using <code>playedBy</code> or by inheriting this relation
+                        from another role class).
+                        	I.e., two role classes that have no common bound super role will never cause
+                        any ambiguity.
+                        				
+                     </p>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s2.3.5">
+                  <h3 class="sect">&sect;2.3.5&nbsp;Consequences of lifting problems<a class="img" href="s2.html#s2.3.5"
+                        title="PermaLink to &sect;2.3.5&nbsp;Consequences of lifting problems"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.3">&uarr;&nbsp;&sect;2.3</a></span></h3>
+                  <p>The rules for lifting and role binding allow (after issuing a warning) two problematic situations:</p>
+                  <ol>
+                     <li>A potential binding ambiguity makes selection of the approprate role type impossible (<a href="#s2.3.4.a" title="&sect;2.3.4.(a)&nbsp;Potential ambiguity"
+                           class="sect">&sect;2.3.4.(a)</a>)
+                     </li>
+                     <li>A role which might be relevant for lifting is abstract (<a href="#s2.5.b" title="&sect;2.5.(b)&nbsp;Relevant roles" class="sect">&sect;2.5.(b)</a>)
+                     </li>
+                  </ol>
+                  <p>Whenever lifting fails for one of these reasons an <code>org.objectteams.LiftingFailedException</code>  (<a href="s6.html#s6.2.d" title="&sect;6.2.(d)&nbsp;Exceptions" class="sect">&sect;6.2.(d)</a>)
+                     				is thrown.
+                     				Given that this is a checked exception and depending on the location requiring lifting this has the following consequences:
+                     
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s2.3.5.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Problematic declared lifting</span><a class="img" href="s2.html#s2.3.5.a"
+                           title="PermaLink to (a)&nbsp;Problematic declared lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A method with declared lifting (<a href="#s2.3.2" title="&sect;2.3.2&nbsp;Declared lifting" class="sect">&sect;2.3.2</a>) may have to declare <code>org.objectteams.LiftingFailedException</code>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.5.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Problematic callout binding</span><a class="img" href="s2.html#s2.3.5.b"
+                           title="PermaLink to (b)&nbsp;Problematic callout binding"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The role method of a callout binding with result lifting (<a href="s3.html#s3.3.c" title="&sect;3.3.(c)&nbsp;Result translation"
+                           class="sect">&sect;3.3.(c)</a>) may have to declare <code>org.objectteams.LiftingFailedException</code>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.5.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Problematic callin binding</span><a class="img" href="s2.html#s2.3.5.c"
+                           title="PermaLink to (c)&nbsp;Problematic callin binding"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>A callin binding (<a href="s4.html" title="&sect;4&nbsp;Callin Binding" class="sect">&sect;4</a>) may silently fail due to a <code>org.objectteams.LiftingFailedException</code>.
+                        					This exception will actually remain hidden because the callin binding is not explicitly invoked from any source code
+                        but implicitly
+                        					by the runtime dispatch mechanism. To signal this situation the compiler raises an error against such callin binding.
+                        				
+                     </p>
+                     <p>However, the compiler should allow to configure this error and understand the warning token <code>"hidden-lifting-problem"</code>
+                        				 	for suppressing this problem (<a href="s4.html#s4.1.b"
+                           title="&sect;4.1.(b)&nbsp;Prerequisite: Class binding"
+                           class="sect">&sect;4.1.(b)</a>). 
+                        				 	If the problem is ignored/suppressed and if at runtime the lifting problem occurs,
+                        				 	triggering of the callin binding will silently fail, i.e., the program will continue in this situation as if the binding
+                        hadn't existed in the first place. 
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.3.5.d">
+                     <h4 class="subsect">(d)&nbsp;<span class="title">Incompatible redefinition of a role hierarchy</span><a class="img" href="s2.html#s2.3.5.d"
+                           title="PermaLink to (d)&nbsp;Incompatible redefinition of a role hierarchy"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Consider a team <code>T1</code> with a method <code>m</code> with declared lifting regarding role <code>R</code>, 
+                        					where no lifting problems are detected.
+                        					Consider next a sub-team <code>T2</code> which modifies the hierarchy of role <code>R</code> such that lifting
+                        					to <code>T2.R</code> is problematic due to a binding ambiguity.
+                        					In this case clients invoking <code>T1.m()</code> could face the situation at runtime that an instance
+                        					of <code>T2</code> is used that <em>unexpectedly</em> fails to lift to its role <code>R</code>.
+                        					Here, the compiler signals a specific error against <code>T2</code> alerting of the incompatible change.
+                        				
+                     </p>
+                  </div>
+               </div>
+            </div>
+            <div class="sect depth2" id="s2.4">
+               <h2 class="sect">&sect;2.4&nbsp;Explicit role creation<a class="img" href="s2.html#s2.4"
+                     title="PermaLink to &sect;2.4&nbsp;Explicit role creation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;2</a></span></h2>
+               <p>Lifting is the normal technique by which role objects are created implicitly.
+                  This section defines under which conditions a role can also be created explicitly.
+                  		
+               </p>
+               <div class="sect depth3" id="s2.4.1">
+                  <h3 class="sect">&sect;2.4.1&nbsp;Role creation via a lifting constructor<a class="img" href="s2.html#s2.4.1"
+                        title="PermaLink to &sect;2.4.1&nbsp;Role creation via a lifting constructor"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.4">&uarr;&nbsp;&sect;2.4</a></span></h3>
+                  <p>Lifting uses the default constructor for roles (see <a href="#s2.3.1" title="&sect;2.3.1&nbsp;Implicit role creation" class="sect">&sect;2.3.1</a>).
+                     This constructor can be invoked from client code, if the following rules are respected.
+                     			
+                  </p>
+                  <div class="subsect depth4" id="s2.4.1.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Team context</span><a class="img" href="s2.html#s2.4.1.a"
+                           title="PermaLink to (a)&nbsp;Team context"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>The lifting constructor can be used only within the enclosing team of
+                        		the role to be instantiated. Thus, qualified allocation expressions
+                        		(<code>someTeam.new SomeRole(..)</code>) may never use the lifting constructor.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.4.1.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Fresh base object</span><a class="img" href="s2.html#s2.4.1.b"
+                           title="PermaLink to (b)&nbsp;Fresh base object"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If the argument to a lifting constructor invocation is a <code>new</code>
+                        		expression, creating a fresh base object, the use of the lifting constructor
+                        		is safe. Otherwise the rules of (c) below apply.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.4.1.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Duplicate role runtime check</span><a class="img" href="s2.html#s2.4.1.c"
+                           title="PermaLink to (c)&nbsp;Duplicate role runtime check"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>If it cannot be syntactically derived, that the argument to a lifting
+                        		constructor is a freshly created base object (b), a compile time warning will
+                        		signal that an additional runtime check is needed: It must be prevented that
+                        		a new role is created for a base object, which already has a role of the
+                        		required type in the given team. It is not possible to replace an existing
+                        		role by use of the lifting constructor. At runtime, any attempt to do so
+                        		will cause a <code>org.objectteams.DuplicateRoleException</code> to be thrown.
+                        		This exception can only occur in situations where the mentioned compile
+                        		time warning had been issued.
+                        		<br /><a href="s6.html#s6.1" title="&sect;6.1&nbsp;Reflection" class="sect">&sect;6.1</a> will introduce reflective functions
+                        which can be used to manually prevent errors like a duplicate role.
+                        				
+                     </p>
+                  </div>
+               </div>
+               <div class="sect depth3" id="s2.4.2">
+                  <h3 class="sect">&sect;2.4.2&nbsp;Role creation via a regular constructor<a class="img" href="s2.html#s2.4.2"
+                        title="PermaLink to &sect;2.4.2&nbsp;Role creation via a regular constructor"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.4">&uarr;&nbsp;&sect;2.4</a></span></h3>
+                  <p>Roles may also be created explicitly using a custom constructor with arbitrary signature
+                     other than the signature of the lifting constructor.<br />
+                     	Within role constructors, four kinds of self-calls are possible:
+                     			
+                  </p>
+                  <dl>
+                     <dt><code>base(..)</code></dt>
+                     <dd>A constructor of the corresponding base class (<a href="sA.html#sA.5.3" title="&sect;A.5.3&nbsp;BaseCall" class="sect">&sect;A.5.3</a>(c)), 
+                        					<span class="underline">unless</span> the role is involved in base class circularity (<a href="#s2.1.2.b" title="&sect;2.1.2.(b)&nbsp;Cycles" class="sect">&sect;2.1.2.(b)</a>), 
+                        					in which case a base constructor call is illegal.
+                     </dd>
+                     <dt><code>this(..)</code></dt>
+                     <dd>Another constructor of the same class.</dd>
+                     <dt><code>super(..)</code></dt>
+                     <dd>A constructor of the super-class (normal <code>extends</code>), <span class="underline">unless</span> the super-class is bound to a different base class, in which case calling <code>super(..)</code> is not legal.
+                     </dd>
+                     <dt><code>tsuper(..)</code></dt>
+                     <dd>A constructor of the corresponding role of the super-team (<a href="sA.html#sA.5.4" title="&sect;A.5.4&nbsp;TSuperCall" class="sect">&sect;A.5.4</a>(e)). Also see the constraint in <a href="s1.html#s1.3.2.c"
+                           title="&sect;1.3.2.(c)&nbsp;Constructors and overridden 'extends' "
+                           class="sect">&sect;1.3.2.(c)</a>.
+                     </dd>
+                  </dl>
+                  <div class="subsect depth4" id="s2.4.2.a">
+                     <h4 class="subsect">(a)&nbsp;<span class="title">Unbound roles</span><a class="img" href="s2.html#s2.4.2.a"
+                           title="PermaLink to (a)&nbsp;Unbound roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Each constructor of a role that is <strong>not bound</strong> to a base class must use
+                        		one of <code>this(..)</code>, <code>super(..)</code> or <code>tsuper(..)</code>.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.4.2.b">
+                     <h4 class="subsect">(b)&nbsp;<span class="title">Bound roles</span><a class="img" href="s2.html#s2.4.2.b" title="PermaLink to (b)&nbsp;Bound roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Each constructor of a <strong>bound role</strong> must directly or indirectly invoke either 
+                        		a <code>base(..)</code> constructor or a lifting constructor (see <a href="#s2.3.1" title="&sect;2.3.1&nbsp;Implicit role creation" class="sect">&sect;2.3.1</a>). 
+                        		Indirect calls to the base constructor or lifting constructor may use any of <code>this(..)</code>, <code>super(..)</code> 
+                        		or <code>tsuper(..)</code>, which simply delegates the obligation to the called constructor.
+                        		<br />
+                        		If a constructor referenced by <code>base(..)</code> is not visible according to the
+                        		regular rules of Java, it may still be called using <b>decapsulation</b> (see
+                        		also <a href="s3.html#s3.4" title="&sect;3.4&nbsp;Overriding access restrictions"
+                           class="sect">&sect;3.4</a>, <a href="#s2.1.2.c" title="&sect;2.1.2.(c)&nbsp;Base class decapsulation"
+                           class="sect">&sect;2.1.2.(c)</a>).
+                        <br />
+                        Note, that if the super or tsuper role is not bound, delegating the obligation to that unbound role will not work.
+                        				
+                     </p>
+                  </div>
+                  <div class="subsect depth4" id="s2.4.2.c">
+                     <h4 class="subsect">(c)&nbsp;<span class="title">Super-call for bound roles</span><a class="img" href="s2.html#s2.4.2.c"
+                           title="PermaLink to (c)&nbsp;Super-call for bound roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                                alt="" /></a></h4>
+                     <p>Instead of or prior to calling <code>base(..)</code> a constructor of a bound role explicitly or implicitly calls a super constructor.
+                        Which constructor is applicable depends on the super role and its <code>playedBy</code> clause.
+                        				
+                     </p>
+                     <ul>
+                        <li>If the super role is bound to the same base class as the current role is,
+                           			
+                           <ul>
+                              <li>not writing a super-call causes the lifting constructor of the super role to be invoked.</li>
+                              <li>explicitly calling a super constructor requires the super constructor to <i>either</i><ol>
+                                    <li>create a role instance using a base constructor call (directly or indirectly), <i>or</i></li>
+                                    <li>be a lifting constructor receiving a base instance, which the current  role must provide as the argument.</li>
+                                 </ol>
+                              </li>
+                           </ul>
+                        </li>
+                        <li>If the super role is bound but the current role refines the <code>playedBy</code> 
+                           					relationship (cf. <a href="#s2.1.c" title="&sect;2.1.(c)&nbsp;Covariant refinement" class="sect">&sect;2.1.(c)</a>),
+                           			
+                           <ul>
+                              <li>a lifting constructor must be called explicitly passing a base object as the argument.</li>
+                           </ul>
+                        </li>
+                        <li>If the role has an explicit or implicit super role which is unbound the constructor may optionally 
+                           					call a super constructor (using <code>super(..)</code> or <code>tsuper(..)</code>) prior to calling 
+                           					<code>base(..)</code>. Otherwise the default constructor is implicitly invoked.
+                           					
+                        </li>
+                     </ul>
+                     <p>When invoking a lifting constructor of a super role the base object can optionally be obtained by using a base constructor
+                        call as an expression:
+                        			
+                     </p>
+                     <div class="listing plain"><pre>super(base(<i>&lt;args&gt;</i>));</pre></div>
+                  </div>
+                  <p>The language system evaluates the base constructor by creating an
+                     instance of the appropriate base class using a constructor with matching
+                     signature. Also the internal links are setup that are needed for accessing the
+                     base object from the role and for lifting the base object to the new role
+                     in the future.
+                     			
+                  </p>
+                  <p>The syntax for base constructors follows the rule that role implementations
+                     never directly refer to any names of base classes or their features.
+                     			
+                  </p>
+               </div>
+               <div class="sect depth3" id="s2.4.3">
+                  <h3 class="sect">&sect;2.4.3&nbsp;Role creation in the presence of smart lifting<a class="img" href="s2.html#s2.4.3"
+                        title="PermaLink to &sect;2.4.3&nbsp;Role creation in the presence of smart lifting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a><span class="toplink"><a href="#s2.4">&uarr;&nbsp;&sect;2.4</a></span></h3>
+                  <p>Explicitly instantiating a role <code>R1</code> bound to a base <code>B</code> where smart lifting of <code>B</code> to <code>R1</code> would actually 
+                     	provide a subrole <code>R2</code> is dangerous: Instantiation enters the <code>R1</code> into the team's internal cache. If at any time later lifting 
+                     	this <code>B</code> to <code>R2</code> is requested, which is a legal request, the runtime system will answer by throwing a <code>org.objectteams.WrongRoleException</code> 
+                     	because it finds the <code>R1</code> instead of the required <code>R2</code>.
+                     	For this reason, in this specific situation the explicit instantiation <code>new R1(..)</code> will be flagged by a warning. 
+                     	The problem can be avoided by using <code>R2</code> in the instantiation expression.
+                     			
+                  </p>
+                  <h5 class="listing">Example code (WrongRoleException):</h5>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>public</b> <b>class</b> B { <b>void</b> bm() {} }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> T {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>  <b>protected</b> <b>class</b> R1 <b>playedBy</b> B {...}</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>  <b>protected</b> <b>class</b> R2 <b>extends</b> R1 { <span class="comment">// inherits the binding to B</span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>    <b>void</b> rm() { <span class="comment">/* body omitted */</span> }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">7</td>
+                           <td><pre>  <b>public</b> B getDecoratedB() {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">8</td>
+                           <td><pre>    <b>return</b> <em><b>new</b> R1</em>(<b>new</b> B()); <span class="comment">// <span class="error">compile-time warning!</span></span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">9</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">10</td>
+                           <td><pre>  <b>public</b> <b>void</b> requestLifting(B <b>as</b> R2 r) {}</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">11</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">12</td>
+                           <td><pre><span class="comment">// plus these calls:</span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">13</td>
+                           <td><pre>T t = <b>new</b> T();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">14</td>
+                           <td><pre>B b = t.getDecoratedB(); <span class="comment">// creates an R1 for b</span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">15</td>
+                           <td><pre>t.requestLifting(b); <span class="comment">// =&gt; <span class="error"><code>org.objectteams.WrongRoleException!</code></span></span></pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="codecomment">
+                     <ul>
+                        <li>A note on line 8: this line passes a fresh instance of <code>B</code> to the lifting constructor of <code>R1</code> 
+                           					(see <a href="#s2.4.1.b" title="&sect;2.4.1.(b)&nbsp;Fresh base object"
+                              class="sect">&sect;2.4.1.(b)</a>). In order to return this <code>B</code> instance lowering is implicitly used for the return statement.
+                        </li>
+                        <li>When line 15 is executed, a lifting of <code>b</code> to <code>R2</code> is requested but due to line 8 an <code>R1</code> is found in the internal cache.
+                        </li>
+                     </ul>
+                  </div>
+               </div>
+            </div>
+            <div class="sect depth2" id="s2.5">
+               <h2 class="sect">&sect;2.5&nbsp;Abstract Roles<a class="img" href="s2.html#s2.5"
+                     title="PermaLink to &sect;2.5&nbsp;Abstract Roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;2</a></span></h2>
+               <p>Overriding of role classes and dynamic binding of role types (<a href="s1.html#s1.3.1.e"
+                     title="&sect;1.3.1.(e)&nbsp;Dynamic binding of types"
+                     class="sect">&sect;1.3.1.(e)</a>)
+                  	adds new cases to <strong>creation</strong> with respect to abstract classes.
+                  		
+               </p>
+               <div class="subsect depth3" id="s2.5.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Using abstract classes for creation</span><a class="img" href="s2.html#s2.5.a"
+                        title="PermaLink to (a)&nbsp;Using abstract classes for creation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Abstract role classes can indeed be used for object creation.
+                     			The effect of such a statement is that the team must be
+                     			marked <code>abstract</code>. Only those sub-teams are concrete
+                     			that provide concrete versions for all role classes used in
+                     			creation expressions.<br />
+                     				This includes the case, where a
+                     			super-team has a concrete role class and creates
+                     			instances of this role class and only the sub-team changes
+                     			the status of this role class to abstract. Also here
+                     			the sub-team must be marked abstract, because it contains
+                     			an abstract role class that is used in creation expressions.
+                     			
+                  </p>
+                  <div class="note">
+                     <h5>Interpretation:</h5>
+                     				Since the type in a role creation expression is late-bound relative to the enclosing team instance, abstract role classes
+                     can be seen 
+                     				as the hook in a <strong>template&amp;hook pattern</strong> that is raised from the method level to the class level: 
+                     				A super-team may already refer to the constructor of an abstract role class, 
+                     				only the sub-team will provide the concrete role class to fill the hook with the necessary implementation.
+                     			
+                  </div>
+               </div>
+               <div class="subsect depth3" id="s2.5.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Relevant roles</span><a class="img" href="s2.html#s2.5.b"
+                        title="PermaLink to (b)&nbsp;Relevant roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A team must be marked <code>abstract</code> if one of its <strong>relevant roles</strong> is abstract.
+                     		<br />
+                     		A role is relevant in this sense if
+                     			
+                  </p>
+                  <ul>
+                     <li>the role class is public <em>or if</em></li>
+                     <li>an explicit <code>new</code> expression
+                        				would require to create instances of the role class, <em>or if</em></li>
+                     <li>any of the lifting methods of the enclosing team
+                        			    would require to create instances of the role class.<br />
+                        			    A role is irrelevant with respect to lifting
+                        			    if either of the following holds:
+                        			    	
+                        <ul>
+                           <li>It is not bound to a base class, neither directly nor
+                              					by an inherited <code>playedBy</code> clause.
+                           </li>
+                           <li>It has a sub-role without a <code>playedBy</code> clause.
+                           </li>
+                           <li>It is bound to an abstract base class, and for all concrete
+                              					sub-classes of the base class, a binding to a more specific role class exists.
+                           </li>
+                        </ul>
+                     </li>
+                  </ul>
+                  <p>If neither property, relevance nor irrelevance, can be shown for an abstract role,
+                     			a warning is given in case the enclosing team is not abstract.
+                     			
+                  </p>
+               </div>
+            </div>
+            <div class="sect depth2" id="s2.6">
+               <h2 class="sect">&sect;2.6&nbsp;Explicit base references<a class="img" href="s2.html#s2.6"
+                     title="PermaLink to &sect;2.6&nbsp;Explicit base references"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;2</a></span></h2>
+               <p>The role-base link is not meant to be accessed explicitly from programs,
+                  but it is fully under the control of compiler and runtime environment.
+                  Accessing features of a role's base object is done by
+                  <a href="s3.html" title="&sect;3&nbsp;Callout Binding" class="sect">callout bindings (&sect;3)</a>.
+                  Yet, a keyword <code>base</code> exists, which can be used in the following
+                  contexts:
+                  		
+               </p>
+               <div class="subsect depth3" id="s2.6.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Externalized roles of a base team</span><a class="img" href="s2.html#s2.6.a"
+                        title="PermaLink to (a)&nbsp;Externalized roles of a base team"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If the base class of a role <code>T1.R1</code> is again a team
+                     <code>T2</code>, roles of that team <code>T2</code> can be
+                     externalized (see <a href="s1.html#s1.2.2" title="&sect;1.2.2&nbsp;Externalized roles"
+                        class="sect">&sect;1.2.2</a>)
+                     using <code>base</code> as their type anchor. Given that
+                     <code>R2</code> is a role of <code>T2</code>, one could write:
+                     			
+                  </p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>public</b> <b>team</b> <b>class</b> T1 {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>protected</b> <b>class</b> R1 <em><b>playedBy</b> T2</em> {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>    <b>protected</b> <em>R2&lt;@base&gt;</em> aRoleOfMyBase;</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <p>This syntax is only legal within the body of the role <code>T1.R1</code> which is bound 
+                     		to the team <code>T2</code> containing role <code>R2</code>.
+                     A static type prefix can be used to disambiguate a base anchor, so the explicit variant 
+                     of the above type would be <code>R2&lt;@<strong>R1</strong>.base&gt;</code>.
+                     <br />
+                     It is not legal to use a type anchor containing <code>base</code> as an element in a path 
+                     of references like <code>&lt;@base.<span class="error">field</span>&gt;</code> 
+                     or <code>&lt;@<span class="error">field</span>.base&gt;</code>.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.6.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Explicit base object creation</span><a class="img" href="s2.html#s2.6.b"
+                        title="PermaLink to (b)&nbsp;Explicit base object creation"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Within a role constructor (which is not the lifting constructor)
+                     the syntax <code>base(<em>arguments</em>)</code> causes an instance
+                     of the bound base class to be created and linked (see <a href="#s2.4.2"
+                        title="&sect;2.4.2&nbsp;Role creation via a regular constructor"
+                        class="sect">&sect;2.4.2</a>).
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.6.c">
+                  <h4 class="subsect">(c)&nbsp;<span class="title">Base call in callin method</span><a class="img" href="s2.html#s2.6.c"
+                        title="PermaLink to (c)&nbsp;Base call in callin method"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>Within a <a href="s4.html#s4.2.d" title="&sect;4.2.(d)&nbsp;Callin methods"
+                        class="sect">callin method (&sect;4.2.(d))</a>
+                     an expression <code>base.m(<em>args</em>)</code> is used to invoke the
+                     originally called method (see <a href="s4.html#s4.3" title="&sect;4.3&nbsp;Base calls" class="sect">&sect;4.3</a>).
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.6.d">
+                  <h4 class="subsect">(d)&nbsp;<span class="title">Base guard predicates</span><a class="img" href="s2.html#s2.6.d"
+                        title="PermaLink to (d)&nbsp;Base guard predicates"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p><a href="s5.html#s5.4" title="&sect;5.4&nbsp;Guard predicates" class="sect">Guard predicates (&sect;5.4)</a> can
+                     be specified to act on the base side using the <code><strong>base when</strong></code> keywords. 
+                     Within such a base guard predicate <code>base</code> is interpreted as a special identifier
+                     holding a reference to the base object that is about to be lifted
+                     for the sake of a callin method interception (see <a href="s5.html#s5.4.2.a" title="&sect;5.4.2.(a)&nbsp;Base object reference"
+                        class="sect">&sect;5.4.2.(a)</a>).
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.6.e">
+                  <h4 class="subsect">(e)&nbsp;<span class="title">Parameter mappings</span><a class="img" href="s2.html#s2.6.e"
+                        title="PermaLink to (e)&nbsp;Parameter mappings"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>An expression at the right-hand side of a parameter mapping 
+                     		(parameter in a callin binding (<a href="s4.html#s4.4" title="&sect;4.4&nbsp;Callin parameter mapping"
+                        class="sect">&sect;4.4</a>) or 
+                     		result in a callout binding  (<a href="s3.html#s3.2.c" title="&sect;3.2.(c)&nbsp;Result mapping"
+                        class="sect">&sect;3.2.(c)</a>) ) may use the keyword <code>base</code> 
+                     		to refer to the bound base instance. Such usage requires the role method bound in this method binding to be non-static.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.6.f">
+                  <h4 class="subsect">(f)&nbsp;<span class="title">Inhibition of modification</span><a class="img" href="s2.html#s2.6.f"
+                        title="PermaLink to (f)&nbsp;Inhibition of modification"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>In all cases, the <code>base</code> reference is immutable,
+                     i.e., <code>base</code> can never appear as the left-hand-side of an assignment.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.6.g">
+                  <h4 class="subsect">(g)&nbsp;<span class="title">Decapsulation via base reference</span><a class="img" href="s2.html#s2.6.g"
+                        title="PermaLink to (g)&nbsp;Decapsulation via base reference"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>In cases <a href="#s2.6.d" title="&sect;2.6.(d)&nbsp;Base guard predicates"
+                        class="sect">&sect;2.6.(d)</a> and <a href="#s2.6.e" title="&sect;2.6.(e)&nbsp;Parameter mappings" class="sect">&sect;2.6.(e)</a> above, members of the base
+                     			   object may be accessed that would not be visible under Java's visibility rules.
+                     			   Such references are treated as decapsulation in accordance with <a href="s3.html#s3.4.a"
+                        title="&sect;3.4.(a)&nbsp;Callout to inaccessible base method"
+                        class="sect">&sect;3.4.(a)</a> and <a href="s3.html#s3.5.e" title="&sect;3.5.(e)&nbsp;Access control"
+                        class="sect">&sect;3.5.(e)</a>.<br />
+                     			   Note that accessing a base field via <code>base</code> only gives reading access to this field.
+                     			
+                  </p>
+               </div>
+               <div class="newpage"></div>
+            </div>
+            <div class="sect depth2" id="s2.7">
+               <h2 class="sect">&sect;2.7&nbsp;Advanced structures<a class="img" href="s2.html#s2.7"
+                     title="PermaLink to &sect;2.7&nbsp;Advanced structures"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;2</a></span></h2>
+               <p>This section discusses how role containment and the playedBy relationship can be combined. 
+                  	It does not define new rules, but illustrates rules defined above. The central idea is that any class 
+                  	can have more than one of the three flavors <em>team, role, </em>and<em> base</em>.
+                  		
+               </p>
+               <div class="subsect depth3" id="s2.7.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Nesting</span><a class="img" href="s2.html#s2.7.a" title="PermaLink to (a)&nbsp;Nesting"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If a role (contained in a team) is also a team (marked with the <code>team</code> modifier) 
+                     		it is a <strong>nested team</strong>. The depth of nesting is not restricted.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.7.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Stacking</span><a class="img" href="s2.html#s2.7.b" title="PermaLink to (b)&nbsp;Stacking"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If the base class to which a role is bound using <code>playedBy</code> is a team, 
+                     		the role is said to be <strong>stacked</strong> on the base team.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s2.7.c">
+                  <h4 class="subsect">(c)&nbsp;<span class="title">Layering</span><a class="img" href="s2.html#s2.7.c" title="PermaLink to (c)&nbsp;Layering"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If roles of a team <code>Secondary</code> are played by roles of another team <code>Primary</code> 
+                     		(i.e., base classes are roles), the team <code>Secondary</code> defines a <strong>layer</strong> over the team <code>Primary</code>.
+                     		Such layering requires a final reference <code>anchor</code> from <code>Secondary</code> to an instance of <code>Primary</code>. 
+                     		All playedBy declarations within <code>Secondary</code> specify their base classes anchored to that final link <code>anchor</code>.
+                     			
+                  </p><img src="../images/Layering.png" alt="Team layering example" /><p>Due to the anchored base types, layered teams implicitly support the following guarantee: 
+                     			all base objects of roles of <code>Secondary</code> are contained within the team instance specified by the link <code>anchor</code>. 
+                     			If roles of <code>Secondary</code> contain any callin bindings to non-static base methods, these will be triggered only 
+                     			when a base method is invoked on a base instance contained in the team specified by <code>anchor</code>.
+                     			<br />
+                     In accordance with <a href="#s2.6.a" title="&sect;2.6.(a)&nbsp;Externalized roles of a base team"
+                        class="sect">&sect;2.6.(a)</a> the anchor in such anchored playedBy declarations 
+                     		could also be the pseudo identifier <code>base</code>, provided that <code>Secondary</code> is a nested team, 
+                     		which has a playedBy binding to <code>Primary</code> as its base class.
+                     This situation is part of the second example <a href="#s2.7.d" title="&sect;2.7.(d)&nbsp;Implicit playedBy specialization"
+                        class="sect">below (&sect;2.7.(d))</a> (see <code>T1 playedBy TB1</code>).
+                     			
+                  </p>
+               </div>
+               <div class="newpage"></div>
+               <div class="subsect depth3" id="s2.7.d">
+                  <h4 class="subsect">(d)&nbsp;<span class="title">Implicit playedBy specialization</span><a class="img" href="s2.html#s2.7.d"
+                        title="PermaLink to (d)&nbsp;Implicit playedBy specialization"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>According to <a href="#s2.1.d" title="&sect;2.1.(d)&nbsp;No-variance" class="sect">&sect;2.1.(d)</a> an implicit sub-role may <em>implicitly</em> specialize an existing <code>playedBy</code> relation.
+                     		This requires the base class to be specified relative to some implicit (<code>OuterTeam.this</code>) or explicit (<code>OuterTeam.base</code>) team anchor. 
+                     		Specializing that team anchor automatically specializes the playedBy declaration, too.
+                     		This rule never requires any action from a programmer but only explains the interpretation of a playedBy declaration in
+                     complex situations.
+                     			
+                  </p>
+                  <h5>Two advanced examples demonstrating the above are:</h5>
+                  <table border="0">
+                     <colgroup span="1">
+                        <col align="left" span="1" />
+                        <col align="left" span="1" />
+                     </colgroup>
+                     <tr>
+                        <td rowspan="1" colspan="1">
+                           <ul>
+                              <li>If a role <code>TOuter1.T.R</code> of a <strong>nested team </strong><code>TOuter1.T</code> is played by 
+                                 					another role of the outer enclosing team <code>TOuter1.B</code>, subclassing the outer team <code>TOuter1</code> to <code>TOuter2</code> 
+                                 					will produce a new role <code>TOuter2.T.R</code> which is automatically played by <code>TOuter2.B</code>, 
+                                 					an implicit sub class of the original base class <code>TOuter1.B</code>.
+                              </li>
+                           </ul>
+                        </td>
+                        <td rowspan="1" colspan="1"><img src="../images/implicitly_overriding_playedby.png"
+                                alt="Implicitly overriding playedBy" /></td>
+                     </tr>
+                     <tr>
+                        <td rowspan="1" colspan="1">
+                           <ul>
+                              <li>Consider the case where a <strong>nested </strong><code>T1</code> as a role of <code>TOuter</code> is <strong>stacked</strong> 
+                                 		  				on a base team <code>TB1</code>. Also, <code>T1</code> is a <strong>layered team</strong> over <code>TB1</code> 
+                                 		  				because its role <code>R</code> adapts role <code>TB1.B</code>.
+                                 		  				<br />
+                                 		  				In this situation the playedBy relation of role <code>TOuter.T1.R</code> is given by a base-anchored type <code>B&lt;@T1.base&gt;</code>. 
+                                 		  				If furthermore <code>TOuter.T1</code> is subclassed to <code>TOuter.T2</code> which covariantly refines the inherited 
+                                 		  				playedBy declaration to <code>TB2</code>, then <code>TOuter.T2.R</code> will automatically refine the inherited playedBy relation 
+                                 		  				to <code>TB2.B</code> to follow the new interpretation of the <code>base</code> anchor.
+                              </li>
+                           </ul>
+                        </td>
+                        <td rowspan="1" colspan="1"><img src="../images/implicitly_overriding_playedby_base.png"
+                                alt="Implicitly overriding playedBy base" /></td>
+                     </tr>
+                  </table>
+               </div>
+            </div>
+         </div>
+         <table class="nav">
+            <tr>
+               <td class="back"><a href="s1.html" rel="prev">&lt;&lt;&nbsp;&sect;1&nbsp;Teams and Roles</a></td>
+               <td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
+               <td class="next"><a href="s3.html" rel="next">&sect;3&nbsp;Callout Binding&nbsp;&gt;&gt;</a></td>
+            </tr>
+         </table>
+      </div>
+      <div id="footer">
+         <hr /><a class="w3c img" href="http://jigsaw.w3.org/css-validator/check/referer"
+            shape="rect"><img src="../images/valid-css2-blue.png" alt="Valid CSS!" height="31" width="88" /></a><a class="w3c img" href="http://validator.w3.org/check?uri=referer" shape="rect"><img src="../images/valid-xhtml10-blue.png" alt="Valid XHTML 1.0 Strict" height="31"
+                 width="88" /></a><address>&copy; Stephan Herrmann, Christine Hundt, Marco Mosconi</address>
+         			OT/J version 1.3 &mdash; last modified: 2011-05-15
+      </div>
+   </body>
+</html>
\ No newline at end of file
diff --git a/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/s3.html b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/s3.html
new file mode 100644
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--- /dev/null
+++ b/plugins/org.eclipse.objectteams.otdt.ui.help/guide/otjld/def/s3.html
@@ -0,0 +1,1040 @@
+<!DOCTYPE html
+  PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "../xhtml1-strict.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
+   <head>
+      <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
+      <link rel="stylesheet" type="text/css" href="../css/ot.css" />
+      <link rel="stylesheet" type="text/css" href="../css/otjld.css" />
+      <title>OT/J Language Definition v1.3</title>
+   </head>
+   <body class="otdt">
+      <div id="content">
+         <table class="nav">
+            <tr>
+               <td class="back"><a id="top"></a><a href="s2.html" rel="prev">&lt;&lt;&nbsp;&sect;2&nbsp;Role Binding</a></td>
+               <td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
+               <td class="next"><a href="s4.html" rel="next">&sect;4&nbsp;Callin Binding&nbsp;&gt;&gt;</a></td>
+            </tr>
+         </table>
+         <div class="chapter" id="s3">
+            <div class="headl">
+               <div class="headr">
+                  <h1>&sect;3&nbsp;Callout Binding</h1>
+               </div>
+            </div>
+            <div id="toc-box">
+               <ul class="toc-box">
+                  <li><a href="s3.html">&sect;3&nbsp;Callout Binding</a></li>
+                  <li><a href="#s3.1">&sect;3.1&nbsp;Callout method binding</a></li>
+                  <li><a href="#s3.2">&sect;3.2&nbsp;Callout parameter mapping</a></li>
+                  <li><a href="#s3.3">&sect;3.3&nbsp;Lifting and lowering</a></li>
+                  <li><a href="#s3.4">&sect;3.4&nbsp;Overriding access restrictions</a></li>
+                  <li><a href="#s3.5">&sect;3.5&nbsp;Callout to field</a></li>
+               </ul>
+            </div>
+            <div class="intro">
+               <h3>Notion of callout binding</h3>
+               <div class="line"></div>
+               <div class="term">callout binding</div>
+               <div class="termdesc">A callout binding declares that a method call to a role
+                  	    object may be <strong>forwarded</strong> to a base method of the associated
+                  	    base object <em>(the role object "calls out" to the base)</em>.
+               </div>
+               <div class="line"></div>
+               <div class="term">declarative completeness</div>
+               <div class="termdesc"> Even if a role class does not implement all needed methods,
+                  	    but forwards some to its base, also these methods must be declared
+                  	    within the role.
+                  	    Secondly, no forwarding occurs, unless explicitly declared by a callout binding.
+               </div>
+               <div class="line"></div>
+               <div class="term">expected/provided</div>
+               <div class="termdesc"> A callout binding binds an <strong>expected</strong> method of the role
+                  	    class (needed but not implemented here) to a <strong>provided</strong>
+                  	    method of the base class.
+               </div>
+               <div class="line"></div>
+            </div>
+            <div class="sect depth2" id="s3.1">
+               <h2 class="sect">&sect;3.1&nbsp;Callout method binding<a class="img" href="s3.html#s3.1"
+                     title="PermaLink to &sect;3.1&nbsp;Callout method binding"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                          alt="" /></a><span class="toplink"><a href="#top">&uarr;&nbsp;&sect;3</a></span></h2>
+               <div class="syntaxlink"><a href="sA.html#sA.3.2" title="&sect;A.3.2&nbsp;CalloutBinding"
+                     class="syntax">&rarr;&nbsp;Syntax&nbsp;&sect;A.3.2</a></div>
+               <p>A role class may acquire the implementation for any of its
+                  	(expected) methods by declaring a <strong>callout</strong> binding.
+                  		
+               </p>
+               <div class="subsect depth3" id="s3.1.a">
+                  <h4 class="subsect">(a)&nbsp;<span class="title">Prerequisite: Class binding</span><a class="img" href="s3.html#s3.1.a"
+                        title="PermaLink to (a)&nbsp;Prerequisite: Class binding"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A callout binding requires the enclosing class to be a role class
+                     	    bound to a base class according to <a href="s2.html#s2.1" title="&sect;2.1&nbsp;playedBy relation" class="sect">&sect;2.1</a>. However, callout bindings are not
+                     	    allowed if the role is involved in base class circularity (see <a href="s2.html#s2.1.2.b" title="&sect;2.1.2.(b)&nbsp;Cycles" class="sect">&sect;2.1.2.(b)</a>).
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.b">
+                  <h4 class="subsect">(b)&nbsp;<span class="title">Definition</span><a class="img" href="s3.html#s3.1.b" title="PermaLink to (b)&nbsp;Definition"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A callout binding maps an abstract role method ("expected method")
+                     	    to a concrete base method ("provided method").
+                     	    It may appear within the role class at any place where feature
+                     	    declarations are allowed. It is denoted by
+                     			
+                  </p>
+                  <div class="listing plain"><pre><i>expected_method_designator</i> <b>-&gt;</b> <i>provided_method_designator;</i></pre></div>
+                  <p>The effect is that any call to the role method will be forwarded to the
+                     	    associated base object using the provided base method.
+                     			
+                  </p>
+                  <h5 class="listing">Example code (Callout):</h5>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre><b>team</b> <b>class</b> Company {</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">2</td>
+                           <td><pre>  <b>public</b> <b>class</b> Employee <b>playedBy</b> Person {</pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">3</td>
+                           <td><pre>    <b>abstract</b> String getIdentification();</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">4</td>
+                           <td><pre>    <span class="comment">// callout binding see below...</span></pre></td>
+                        </tr>
+                        <tr class="line odd">
+                           <td class="ln">5</td>
+                           <td><pre>  }</pre></td>
+                        </tr>
+                        <tr class="line even">
+                           <td class="ln">6</td>
+                           <td><pre>}</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+               </div>
+               <div class="subsect depth3" id="s3.1.c">
+                  <h4 class="subsect">(c)&nbsp;<span class="title">Kinds of method designators</span><a class="img" href="s3.html#s3.1.c"
+                        title="PermaLink to (c)&nbsp;Kinds of method designators"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>A method designator may either be a method name
+                     			
+                  </p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">4</td>
+                           <td><pre>getIdentification <em>-&gt;</em> getName;</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <p><strong>or</strong>
+                     	    a complete method signature including parameter declarations and
+                     	    return type declaration, but excluding any modifiers and declared exceptions.
+                     			
+                  </p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">4</td>
+                           <td><pre>String getIdentification() <em>-&gt;</em> String getName();</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <div class="codecomment">
+                     <h5>Effects:</h5>
+                     <ul>
+                        <li> Line 4 declares a callout binding for the role method <code>getIdentification()</code>, 
+                           							 providing an implementation for the abstract method defined in line 3.
+                        </li>
+                        <li> In combination with the role binding in line 2 this has the following effect:</li>
+                        <li> Any call to <code>Employee.getIdentification</code> 
+                           							 is forwarded to the method <code>Person.getName</code>.
+                        </li>
+                     </ul>
+                  </div>
+                  <p>Both sides of a callout binding must use the same kind of
+                     	    designators, i.e., designators with and without signature may not be mixed.
+                     	    <br />
+                     	    Each method designator must uniquely select one method.
+                     If a method designator contains a signature this signature must match exactly with the signature 
+                     of an existing method, i.e., no implicit conversions are applied for this matching.
+                     	    If overloading is involved, signatures <em>must</em> be used to disambiguate.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.d">
+                  <h4 class="subsect">(d)&nbsp;<span class="title">Inheritance of role method declarations</span><a class="img" href="s3.html#s3.1.d"
+                        title="PermaLink to (d)&nbsp;Inheritance of role method declarations"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>The role method being bound by a callout may be declared in the same
+                     	    class as the binding or it may be inherited from a super class or
+                     	    super interface.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.e">
+                  <h4 class="subsect">(e)&nbsp;<span class="title">Callout override</span><a class="img" href="s3.html#s3.1.e"
+                        title="PermaLink to (e)&nbsp;Callout override"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>If an inherited role method is concrete, callout binding regarding this
+                     	    method must use the token "<code>=&gt;</code>" instead of "<code>-&gt;</code>"
+                     	    in order to declare that this binding overrides an existing implementation.
+                     	    <br />
+                     				
+                     		Using the "<code>=&gt;</code>" operator for an abstract method is an error.
+                     		<br />
+                     	    It is also an error (and not useful anyway) to callout-bind a method that is
+                     	    implemented in the same class as the binding.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.f">
+                  <h4 class="subsect">(f)&nbsp;<span class="title">Inheritance of callout bindings</span><a class="img" href="s3.html#s3.1.f"
+                        title="PermaLink to (f)&nbsp;Inheritance of callout bindings"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p> Callout bindings are inherited along explicit and implicit inheritance.
+                     	    Inherited callout bindings can be overridden using "<code>=&gt;</code>".
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.g">
+                  <h4 class="subsect">(g)&nbsp;<span class="title">Duplicate bindings</span><a class="img" href="s3.html#s3.1.g"
+                        title="PermaLink to (g)&nbsp;Duplicate bindings"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>It is an error if a role class has multiple callout bindings for the
+                     	    same role method.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.h">
+                  <h4 class="subsect">(h)&nbsp;<span class="title">Declared exceptions</span><a class="img" href="s3.html#s3.1.h"
+                        title="PermaLink to (h)&nbsp;Declared exceptions"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>It is an error if a base method to be bound by <strong>callout</strong>
+                     	    declares in its <code>throws</code> clause any exceptions that
+                     	    are not declared by the corresponding role method.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.i">
+                  <h4 class="subsect">(i)&nbsp;<span class="title">Shorthand definition</span><a class="img" href="s3.html#s3.1.i"
+                        title="PermaLink to (i)&nbsp;Shorthand definition"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p> A callout binding whose method designators specify
+                     full method signatures does not require an existing role method.
+                     If no role method is found matching the expected method of
+                     such a callout binding, a new method is implicitly generated.
+                     The new method is static iff the bound base method is static,
+                     and it declares the same exceptions as the bound base method.
+                     			
+                  </p>
+                  <p>
+                     		A shorthand callout may optionally declare a <strong>visibility modifier</strong>,
+                     		otherwise the generated method inherits the visibility modifier of the bound base method.
+                     		No further modifiers are set.
+                     		If a callout overrides an inherited method or callout, 
+                     		it must not reduce the visibility of the inherited method/callout.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.j">
+                  <h4 class="subsect">(j)&nbsp;<span class="title">Inferred callout</span><a class="img" href="s3.html#s3.1.j"
+                        title="PermaLink to (j)&nbsp;Inferred callout"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p> If a non-abstract role class inherits an abstract method the compiler 
+                     				tries to infer a callout binding for implementing the abstract method.
+                     				Similarly, if a self-call in a role class cannot be resolved, the compiler
+                     				tries to infer a callout to resolve the self-call.<br />
+                     Inference searches for a method in the bound base class such that
+                     
+                  </p>
+                  <ol>
+                     <li>both methods have the same name</li>
+                     <li>both methods have the same number of arguments</li>
+                     <li>each argument of the abstract role method is compatible to the 
+                        corresponding argument of the base method directly, or using 
+                        boxing/unboxing or lowering.
+                     </li>
+                  </ol>
+                  <p>
+                     Callouts inferred from an interface have <code>public</code> visibility,
+                     callouts inferred from a self-call have <code>private</code> visibility. 
+                     
+                  </p>
+                  <p>
+                     Per default inferred callout bindings are disabled, i.e., a compiler 
+                     must report these as an error. However, a compiler should allow to 
+                     configure reporting to produce a warning only (which can be suppressed 
+                     using a <code>@SuppressWarnings("inferredcallout")</code> annotation), 
+                     or to completely ignore the diagnostic.
+                     			
+                  </p>
+               </div>
+               <div class="subsect depth3" id="s3.1.k">
+                  <h4 class="subsect">(k)&nbsp;<span class="title">Callout to generic method</span><a class="img" href="s3.html#s3.1.k"
+                        title="PermaLink to (k)&nbsp;Callout to generic method"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
+                             alt="" /></a></h4>
+                  <p>When referring to a generic base method</p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">1</td>
+                           <td><pre>&lt;T&gt; T bm(T a)</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <p>a callout binding may either propagate the method's genericity as in</p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">2</td>
+                           <td><pre>&lt;T&gt; T rm(T a) <b>-&gt;</b> T bm(T a);</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+                  <p>or it may supply a valid substitution for the type parameter as in</p>
+                  <div class="listing example frame">
+                     <table class="listing">
+                        <tr class="line odd">
+                           <td class="ln">2</td>
+                           <td><pre>String rm(String a) <b>-&gt;</b> String bm(String a);</pre></td>
+                        </tr>
+                     </table>
+                  </div>
+               </div>
+               <p>A callout binding either attaches an implementation to a previously declared method 
+                  		or adds (<a href="#s3.1.i" title="&sect;3.1.(i)&nbsp;Shorthand definition" class="sect">&sect;3.1.(i)</a> above) a forwarding method to a role class.
+                  Apart from this implementation, callout-bound methods do not differ from regular methods.
+                  		
+               </p>
+               <p>When we say, a callout binding defines <strong>forwarding</strong> this means that
+                  		control is passed to the base object. In contrast, by a <strong>delegation</strong>
+                  		semantics control <em>would</em> remain at the role object, such that self-calls
+                  		would again be dispatched starting at the role. Callout bindings on
+                  		their own do not support delegation. However, in conjunction with method
+                  		overriding by means of callin bindings (see <a href="s4.html" title="&sect;4&nbsp;Callin Binding" class="sect">&sect;4</a>)
+                  		the effect of delegation can easily be achieved.
+                  		
+               </p>
+            </div>
+            <div class="sect depth2" id="s3.2">
+               <h2 class="sect">&sect;3.2&nbsp;Callout parameter mapping<a class="img" href="s3.html#s3.2"
+                     title="PermaLink to &sect;3.2&nbsp;Callout parameter mapping"><img style="vertical-align:text-top;margin-left:5px;" src="../im