blob: 649424e763740be69549a1ff0ed3d2174af70aba [file] [log] [blame]
<!DOCTYPE html
PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "../xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<link rel="stylesheet" type="text/css" href="../css/ot.css" />
<link rel="stylesheet" type="text/css" href="../css/otjld.css" />
<title>OT/J Language Definition v1.3</title>
</head>
<body class="otdt">
<div id="content">
<table class="nav">
<tr>
<td class="back"><a id="top"></a></td>
<td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
<td class="next"><a href="s6.2.html" rel="next">&sect;6.2&nbsp;Other API Elements&nbsp;&gt;&gt;</a></td>
</tr>
</table>
<div class="breadcrumb"><a class="nav" href="s6.html" rel="section">&sect;6&nbsp;Object Teams API</a></div>
<div class="sect depth2" id="s6.1">
<h2 class="sect">&sect;6.1&nbsp;Reflection<a class="img" href="s6.1.html" title="PermaLink to &sect;6.1&nbsp;Reflection"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
alt="" /></a></h2>
<p>Object Teams supports reflection with respect to teams, roles, and role-base relationships.
</p>
<div class="subsect depth3" id="s6.1.a">
<h4 class="subsect">(a)&nbsp;<span class="title">Interface to the role registry</span><a class="img" href="s6.1.a.html"
title="PermaLink to (a)&nbsp;Interface to the role registry"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
alt="" /></a></h4>
<p>Each team instance internally has a registry of known role objects indexed by their base object.
Programmers may make use of this registry using the following reflective methods defined in
<code>org.objectteams.ITeam</code>:
</p>
<dl>
<dt><code>boolean hasRole ( Object aBase ) ;</code></dt>
<dd>This method checks whether a role for the passed base object already exists in the target team.
</dd>
<dt><code>boolean hasRole ( Object aBase, Class roleType ) ;</code></dt>
<dd>This method checks whether a instance of type <code>roleType</code> as a role for the passed base object
<code>aBase</code> already exists in the target team.
The role may also be of any subtype of the specified role type.<br />
If <code>roleType</code> is not a member type of the current team an <code>IllegalArgumentException</code> is thrown.
</dd>
<dt><code>Object getRole ( Object aBase ) ;</code></dt>
<dd>If the passed base object <code>aBase</code> already has a role in the target team, this role is returned.
Otherwise <code>null</code> is returned.
</dd>
<dt><code>&lt;T&gt; T getRole ( Object aBase, Class&lt;T&gt; roleType ) ;</code></dt>
<dd>If the passed base object <code>aBase</code> already has a role in the target team that is assignable to the type represented by <code>roleType</code>,
this role is returned. Otherwise <code>null</code> is returned.<br />
If <code>roleType</code> is not a member type of the current team an <code>IllegalArgumentException</code> is thrown.
</dd>
<dt><code>Object[] getAllRoles () ;</code></dt>
<dd>Retrieves all existing (registered) <a href="s2.1.a.html" title="&sect;2.1.(a)&nbsp;Role-base binding"
class="sect">bound roles (&sect;2.1.(a))</a> in the target team.
<br />
This method uses internal structures of weak references. For that reason it may return role instances which were about
to be reclaimed by the garbage collector. If performance permits, it is thus advisable to always call <code>System.gc()</code>
prior to calling <code>getAllRoles()</code> in order to achieve deterministic results (see also <a href="s2.1.f.html" title="&sect;2.1.(f)&nbsp;Effect on garbage collection"
class="sect">&sect;2.1.(f)</a>).
</dd>
<dt><code>&lt;T&gt; T[] getAllRoles ( Class&lt;T&gt; roleType ) ;</code></dt>
<dd>Retrieves all existing (registered) <a href="s2.1.a.html" title="&sect;2.1.(a)&nbsp;Role-base binding"
class="sect">bound roles (&sect;2.1.(a))</a> in the target team that are assignable to the type represented by <code>roleType</code>.
<br />
If <code>roleType</code> is not a member type of the current team an <code>IllegalArgumentException</code> is thrown.
<br />
See the note about garbage collection above.
</dd>
<dt><code>void unregisterRole ( Object aRole ) ;</code></dt>
<dd>This method unregisters the passed role object from the target team. Thus the corresponding base looses this role.
After calling this method the role should no longer be used.
</dd>
<dt><code>void unregisterRole ( Object aRole, Class roleType ) ;</code></dt>
<dd>This method unregisters the passed role object from the target team. Thus the corresponding base loses this role.
After calling this method the role should no longer be used.
The only difference to the previous method is improved speed because no search for the corresponding registry
has to be performed.
<br />
If <code>roleType</code> is not a member type of the current team an <code>IllegalArgumentException</code> is thrown.
</dd>
</dl>
<p>It is desirable and possible to use these methods within guards (see <a href="s5.4.html" title="&sect;5.4&nbsp;Guard predicates" class="sect">&sect;5.4</a>).
These methods allow to write the specification of guards in a more concise and more expressive way. Determined by the signature,
the first four methods can only be used in a base-level guard (<a href="s5.4.2.html" title="&sect;5.4.2&nbsp;Base guards" class="sect">&sect;5.4.2</a>) because they require a reference to a base object.
</p>
<h5 class="listing">Example code (Guards and Reflection):</h5>
<div class="listing example frame">
<table class="listing">
<tr class="line odd">
<td class="ln">1</td>
<td><pre><b>public</b> <b>team</b> <b>class</b> SpecialConditions {</pre></td>
</tr>
<tr class="line even">
<td class="ln">2</td>
<td><pre> <b>public</b> <b>void</b> participate(Account <b>as</b> BonusAccount ba) {}</pre></td>
</tr>
<tr class="line odd">
<td class="ln">3</td>
<td><pre> <b>public</b> <b>class</b> BonusAccount <b>playedBy</b> Account</pre></td>
</tr>
<tr class="line even">
<td class="ln">4</td>
<td><pre> <b>base</b> when(SpecialConditions.this.<em>hasRole</em>(base, BonusAccount.class))</pre></td>
</tr>
<tr class="line odd">
<td class="ln">5</td>
<td><pre> {</pre></td>
</tr>
<tr class="line even">
<td class="ln">6</td>
<td><pre> <b>callin</b> <b>void</b> creditBonus(<b>int</b> amount) {</pre></td>
</tr>
<tr class="line odd">
<td class="ln">7</td>
<td><pre> base.creditBonus(amount + bonus);</pre></td>
</tr>
<tr class="line even">
<td class="ln">8</td>
<td><pre> }</pre></td>
</tr>
<tr class="line odd">
<td class="ln">9</td>
<td><pre> <b>void</b> creditBonus(<b>int</b> amount) <b>&lt;-</b> <b>replace</b> <b>void</b> credit(<b>int</b> i)</pre></td>
</tr>
<tr class="line even">
<td class="ln">10</td>
<td><pre> <b>base</b> <b>when</b> (i &gt; 1000);</pre></td>
</tr>
<tr class="line odd">
<td class="ln">11</td>
<td><pre> }</pre></td>
</tr>
<tr class="line even">
<td class="ln">12</td>
<td><pre>}</pre></td>
</tr>
</table>
</div>
<div class="codecomment">
<h5>Effects:</h5>
This teams provides a bonus system for registered <code>Account</code>s. Every time an amount of more than 1000 is
deposited to a registered account, additional 1% of the amount is credited.
<ul>
<li>The team level method <code>participate</code> in line 2 uses declared lifting (see <a href="s2.3.2.html" title="&sect;2.3.2&nbsp;Declared lifting" class="sect">&sect;2.3.2</a>)
to allow the passed <code>Account</code> object to participate the bonus system provided by the
<code>SpecialConditions</code> team.
</li>
<li>The base guard in line 4 uses the reflective method <code>hasRole</code> to check whether the base object already has a role
of type <code>BonusAccount</code> in the surrounding team. The expression <code>BonusAccount.class</code> returns
the <code>java.lang.Class</code> object representing the role <code>BonusAccount</code>
(see <a href="http://java.sun.com/docs/books/jls/second_edition/html/expressions.doc.html#251530"
class="ext">JLS &sect;15.8.2</a>).
This guard ensures, that only accounts explicitly registered via <code>participate</code> are ever decorated with a role of type <code>BonusAccount</code>.
</li>
<li>The method binding guard in line 10 restricts the callin to <code>creditBonus</code> to calls where
the base method argument <code>amount</code> is greater than 1000.
</li>
</ul>
</div>
</div>
<div class="subsect depth3" id="s6.1.b">
<h4 class="subsect">(b)&nbsp;<span class="title">Behavioral reflection</span><a class="img" href="s6.1.b.html"
title="PermaLink to (b)&nbsp;Behavioral reflection"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
alt="" /></a></h4>
<p>The following reflective methods defined in org.objectteams.ITeam can be used to
inspect the dynamic behavior of a team:
</p>
<dl>
<dt><code>boolean isExecutingCallin () ;</code></dt>
<dd>This method is used to inspect whether a control flow has already been intercepted by at least one callin binding of the current
team.
It can be used to avoid undesirable re-entrance to a team.
</dd>
<dt><code>boolean isActive () ;</code></dt>
<dd>This method checks whether the team instance is active for the current thread.
</dd>
<dt><code>boolean isActive ( Thread aThread ) ;</code></dt>
<dd>This method checks whether the team instance is active for the thread <code>aThread</code>.
</dd>
</dl>
</div>
<div class="subsect depth3" id="s6.1.c">
<h4 class="subsect">(c)&nbsp;<span class="title">Class literals for roles</span><a class="img" href="s6.1.c.html"
title="PermaLink to (c)&nbsp;Class literals for roles"><img style="vertical-align:text-top;margin-left:5px;" src="../images/permalink.png"
alt="" /></a></h4>
<p>The Java syntax for so-called class literals, <code>MyClass<strong>.class</strong></code>
(see <a href="http://java.sun.com/docs/books/jls/second_edition/html/expressions.doc.html#251530"
class="ext">JLS &sect;15.8.2</a>)
can be used for role types with slightly changed semantics: Role types are virtual types (<a href="s1.3.1.html"
title="&sect;1.3.1&nbsp;Acquisition and implicit inheritance of role classes"
class="sect">&sect;1.3.1</a>)
that are bound dynamically (<a href="s1.3.1.e.html" title="&sect;1.3.1.(e)&nbsp;Dynamic binding of types"
class="sect">&sect;1.3.1.(e)</a>). This applies to role class literals, too.
From this follows the constraint that a role class literal can only be used within the non-static context of a team,
ie., for evaluating a role class literal an enclosing team instance must be in scope.
<br />
Unlike regular type checking for role types, the class literal itself does not have a dependent type.
Thus type checking of calls to methods like <code>hasRole(Object, Class)</code> cannot detect, whether the <code>Class</code> instance
has actually been obtained from the correct team instance. Any attempt to pass a class that is not known
as a bound role within the given team results in an <code>IllegalArgumentException</code> at run-time.
</p>
</div>
</div>
<table class="nav">
<tr>
<td class="back"></td>
<td class="top"><a href="index.html" rel="contents">&uarr;&nbsp;Table of Contents&nbsp;&uarr;</a></td>
<td class="next"><a href="s6.2.html" rel="next">&sect;6.2&nbsp;Other API Elements&nbsp;&gt;&gt;</a></td>
</tr>
</table>
<div class="breadcrumb"><a class="nav" href="s6.html" rel="section">&sect;6&nbsp;Object Teams API</a></div>
</div>
<div id="footer">
<hr /><a class="w3c img" href="http://jigsaw.w3.org/css-validator/check/referer"
shape="rect"><img src="../images/valid-css2-blue.png" alt="Valid CSS!" height="31" width="88" /></a><a class="w3c img" href="http://validator.w3.org/check?uri=referer" shape="rect"><img src="../images/valid-xhtml10-blue.png" alt="Valid XHTML 1.0 Strict" height="31"
width="88" /></a><address>&copy; Stephan Herrmann, Christine Hundt, Marco Mosconi</address>
OT/J version 1.3 &mdash; last modified: 2010-10-05
</div>
</body>
</html>