Initial load after CQ approval
diff --git a/sourceediting/plugins/org.eclipse.wst.xml.vex.docbook/4.5/ent/isoamsb.ent b/sourceediting/plugins/org.eclipse.wst.xml.vex.docbook/4.5/ent/isoamsb.ent
new file mode 100644
index 0000000..9fef068
--- /dev/null
+++ b/sourceediting/plugins/org.eclipse.wst.xml.vex.docbook/4.5/ent/isoamsb.ent
@@ -0,0 +1,83 @@
+
+<!--
+     File isoamsb.ent produced by the XSL script entities.xsl
+     from input data in unicode.xml.
+
+     Please report any errors to David Carlisle
+     via the public W3C list www-math@w3.org.
+
+     The numeric character values assigned to each entity
+     (should) match the Unicode assignments in Unicode 4.0.
+
+     Entity names in this file are derived from files carrying the
+     following notice:
+
+     (C) International Organization for Standardization 1986
+     Permission to copy in any form is granted for use with
+     conforming SGML systems and applications as defined in
+     ISO 8879, provided this notice is included in all copies.
+
+-->
+
+
+<!-- 
+     Version: $Id: isoamsb.ent,v 1.1 2008/10/23 23:40:31 dacarver Exp $
+
+       Public identifier: ISO 8879:1986//ENTITIES Added Math Symbols: Binary Operators//EN//XML
+       System identifier: http://www.w3.org/2003/entities/iso8879/isoamsb.ent
+
+     The public identifier should always be used verbatim.
+     The system identifier may be changed to suit local requirements.
+
+     Typical invocation:
+
+       <!ENTITY % isoamsb PUBLIC
+         "ISO 8879:1986//ENTITIES Added Math Symbols: Binary Operators//EN//XML"
+         "http://www.w3.org/2003/entities/iso8879/isoamsb.ent"
+       >
+       %isoamsb;
+
+-->
+
+<!ENTITY amalg            "&#x02A3F;" ><!--AMALGAMATION OR COPRODUCT -->
+<!ENTITY Barwed           "&#x02306;" ><!--PERSPECTIVE -->
+<!ENTITY barwed           "&#x02305;" ><!--PROJECTIVE -->
+<!ENTITY Cap              "&#x022D2;" ><!--DOUBLE INTERSECTION -->
+<!ENTITY coprod           "&#x02210;" ><!--N-ARY COPRODUCT -->
+<!ENTITY Cup              "&#x022D3;" ><!--DOUBLE UNION -->
+<!ENTITY cuvee            "&#x022CE;" ><!--CURLY LOGICAL OR -->
+<!ENTITY cuwed            "&#x022CF;" ><!--CURLY LOGICAL AND -->
+<!ENTITY diam             "&#x022C4;" ><!--DIAMOND OPERATOR -->
+<!ENTITY divonx           "&#x022C7;" ><!--DIVISION TIMES -->
+<!ENTITY intcal           "&#x022BA;" ><!--INTERCALATE -->
+<!ENTITY lthree           "&#x022CB;" ><!--LEFT SEMIDIRECT PRODUCT -->
+<!ENTITY ltimes           "&#x022C9;" ><!--LEFT NORMAL FACTOR SEMIDIRECT PRODUCT -->
+<!ENTITY minusb           "&#x0229F;" ><!--SQUARED MINUS -->
+<!ENTITY oast             "&#x0229B;" ><!--CIRCLED ASTERISK OPERATOR -->
+<!ENTITY ocir             "&#x0229A;" ><!--CIRCLED RING OPERATOR -->
+<!ENTITY odash            "&#x0229D;" ><!--CIRCLED DASH -->
+<!ENTITY odot             "&#x02299;" ><!--CIRCLED DOT OPERATOR -->
+<!ENTITY ominus           "&#x02296;" ><!--CIRCLED MINUS -->
+<!ENTITY oplus            "&#x02295;" ><!--CIRCLED PLUS -->
+<!ENTITY osol             "&#x02298;" ><!--CIRCLED DIVISION SLASH -->
+<!ENTITY otimes           "&#x02297;" ><!--CIRCLED TIMES -->
+<!ENTITY plusb            "&#x0229E;" ><!--SQUARED PLUS -->
+<!ENTITY plusdo           "&#x02214;" ><!--DOT PLUS -->
+<!ENTITY prod             "&#x0220F;" ><!--N-ARY PRODUCT -->
+<!ENTITY rthree           "&#x022CC;" ><!--RIGHT SEMIDIRECT PRODUCT -->
+<!ENTITY rtimes           "&#x022CA;" ><!--RIGHT NORMAL FACTOR SEMIDIRECT PRODUCT -->
+<!ENTITY sdot             "&#x022C5;" ><!--DOT OPERATOR -->
+<!ENTITY sdotb            "&#x022A1;" ><!--SQUARED DOT OPERATOR -->
+<!ENTITY setmn            "&#x02216;" ><!--SET MINUS -->
+<!ENTITY sqcap            "&#x02293;" ><!--SQUARE CAP -->
+<!ENTITY sqcup            "&#x02294;" ><!--SQUARE CUP -->
+<!ENTITY ssetmn           "&#x02216;" ><!--SET MINUS -->
+<!ENTITY sstarf           "&#x022C6;" ><!--STAR OPERATOR -->
+<!ENTITY sum              "&#x02211;" ><!--N-ARY SUMMATION -->
+<!ENTITY timesb           "&#x022A0;" ><!--SQUARED TIMES -->
+<!ENTITY top              "&#x022A4;" ><!--DOWN TACK -->
+<!ENTITY uplus            "&#x0228E;" ><!--MULTISET UNION -->
+<!ENTITY wreath           "&#x02240;" ><!--WREATH PRODUCT -->
+<!ENTITY xcirc            "&#x025EF;" ><!--LARGE CIRCLE -->
+<!ENTITY xdtri            "&#x025BD;" ><!--WHITE DOWN-POINTING TRIANGLE -->
+<!ENTITY xutri            "&#x025B3;" ><!--WHITE UP-POINTING TRIANGLE -->