|author||Florian Thienel <email@example.com>||Fri May 15 10:18:31 2015 +0200|
|committer||Florian Thienel <firstname.lastname@example.org>||Fri May 15 10:40:16 2015 +0200|
remove multi-threading for now A separate layout/rendering thread has currently no real advantage but makes everything more complicated. This feature can be added at a later point, if really needed. The access of the display thread in DoubleBufferedRender was reduced to the absolute minimum.