IStatus + Control
diff --git a/core/plugins/org.eclipse.dltk.ui/src/org/eclipse/dltk/ui/dialogs/ControlStatus.java b/core/plugins/org.eclipse.dltk.ui/src/org/eclipse/dltk/ui/dialogs/ControlStatus.java
new file mode 100644
index 0000000..226a9f1
--- /dev/null
+++ b/core/plugins/org.eclipse.dltk.ui/src/org/eclipse/dltk/ui/dialogs/ControlStatus.java
@@ -0,0 +1,71 @@
+/*******************************************************************************
+ * Copyright (c) 2009 xored software, Inc.
+ *
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ * xored software, Inc. - initial API and Implementation (Alex Panchenko)
+ *******************************************************************************/
+package org.eclipse.dltk.ui.dialogs;
+
+import org.eclipse.core.runtime.IStatus;
+import org.eclipse.core.runtime.Status;
+import org.eclipse.dltk.ui.DLTKUIPlugin;
+import org.eclipse.swt.widgets.Control;
+
+public class ControlStatus implements IStatus {
+
+ private final int fSeverity;
+ private final String fMessage;
+ private final Control fControl;
+
+ public ControlStatus(int severity, String message, Control control) {
+ this.fSeverity = severity;
+ this.fMessage = message;
+ this.fControl = control;
+ }
+
+ public IStatus[] getChildren() {
+ return Status.OK_STATUS.getChildren();
+ }
+
+ public int getCode() {
+ return 0;
+ }
+
+ public Throwable getException() {
+ return null;
+ }
+
+ public String getMessage() {
+ return fMessage;
+ }
+
+ public String getPlugin() {
+ return DLTKUIPlugin.PLUGIN_ID;
+ }
+
+ public int getSeverity() {
+ return fSeverity;
+ }
+
+ public boolean isMultiStatus() {
+ return false;
+ }
+
+ public boolean isOK() {
+ return fSeverity == IStatus.OK;
+ }
+
+ public boolean matches(int severityMask) {
+ return (fSeverity & severityMask) != 0;
+ }
+
+ public Control getControl() {
+ return fControl;
+ }
+
+}