Skip to main content
summaryrefslogtreecommitdiffstats
blob: d42d2857ec06731ec8045a1d494f49ee88e0ebb2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
<!DOCTYPE doc [
	<!ENTITY trade  "&#153;">
	<!ENTITY reg "&#174;">
]>

<article link="opengl.html">
	<title>Using OpenGL with SWT</title>
	<date>April 15, 2005</date>
	<category>rcp</category>
	<category>swt</category>
	<author>
		<name>Bo Majewski</name>
		<company>Cisco Systems, Inc.</company>
	</author>
	<description>
		OpenGL is a vendor-neutral, multi-platform standard for creating 
	high-performance 2D and 3D graphics. Hardware and software implementations 
	exist on  various operating systems, including Windows, Linux and 
	MacOS. OpenGL may be used to render simple 2D charts or complex 3D games. This 
	article describes an experimental Eclipse plug-in that facilitates the use 
	of OpenGL for drawing onto SWT widgets. A short history and overview of 
	OpenGL is presented, followed by an example application.
	</description>
</article>

Back to the top