/******************************************************************************* * Copyright (c) 2000, 2004 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.swt.snippets; /* * Composite example snippet: intercept mouse events (drag a button with the mouse) * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ */ import org.eclipse.swt.*; import org.eclipse.swt.graphics.*; import org.eclipse.swt.widgets.*; import org.eclipse.swt.layout.*; public class Snippet46 { public static void main (String [] args) { Display display = new Display (); final Shell shell = new Shell (display); final Composite composite = new Composite (shell, SWT.NONE); composite.setEnabled (false); composite.setLayout (new FillLayout ()); Button button = new Button (composite, SWT.PUSH); button.setText ("Button"); composite.pack (); composite.setLocation (10, 10); final Point [] offset = new Point [1]; Listener listener = new Listener () { public void handleEvent (Event event) { switch (event.type) { case SWT.MouseDown: Rectangle rect = composite.getBounds (); if (rect.contains (event.x, event.y)) { Point pt1 = composite.toDisplay (0, 0); Point pt2 = shell.toDisplay (event.x, event.y); offset [0] = new Point (pt2.x - pt1.x, pt2.y - pt1.y); } break; case SWT.MouseMove: if (offset [0] != null) { Point pt = offset [0]; composite.setLocation (event.x - pt.x, event.y - pt.y); } break; case SWT.MouseUp: offset [0] = null; break; } } }; shell.addListener (SWT.MouseDown, listener); shell.addListener (SWT.MouseUp, listener); shell.addListener (SWT.MouseMove, listener); shell.setSize (300, 300); shell.open (); while (!shell.isDisposed ()) { if (!display.readAndDispatch ()) display.sleep (); } display.dispose (); } }