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Diffstat (limited to 'examples/org.eclipse.swt.opengl.examples/src/org/eclipse/swt/opengl/examples/TextureTab.java')
-rw-r--r--examples/org.eclipse.swt.opengl.examples/src/org/eclipse/swt/opengl/examples/TextureTab.java176
1 files changed, 0 insertions, 176 deletions
diff --git a/examples/org.eclipse.swt.opengl.examples/src/org/eclipse/swt/opengl/examples/TextureTab.java b/examples/org.eclipse.swt.opengl.examples/src/org/eclipse/swt/opengl/examples/TextureTab.java
deleted file mode 100644
index 6dae11aaa5..0000000000
--- a/examples/org.eclipse.swt.opengl.examples/src/org/eclipse/swt/opengl/examples/TextureTab.java
+++ /dev/null
@@ -1,176 +0,0 @@
-/*******************************************************************************
- * Copyright (c) 2000, 2003 IBM Corporation and others.
- * All rights reserved. This program and the accompanying materials
- * are made available under the terms of the Eclipse Public License v1.0
- * which accompanies this distribution, and is available at
- * http://www.eclipse.org/legal/epl-v10.html
- *
- * Contributors:
- * IBM Corporation - initial API and implementation
- *******************************************************************************/
-package org.eclipse.swt.opengl.examples;
-
-
-import org.eclipse.opengl.*;
-import org.eclipse.swt.*;
-import org.eclipse.swt.layout.*;
-import org.eclipse.swt.widgets.*;
-
-class TextureTab extends OpenGLTab {
- private float yrot = 0, zrot = 0;
- private float xPos = 0.0f, yPos = 0.0f, zPos = -20;
- private int texture = 0;
- private float[][][] points = new float[45][45][3];
- private final static String IMAGE = "images/splash.bmp";
- private final static int SLEEP_LENGTH = 50;
-
- /**
- * @see OpenGLTab#createControls(Composite)
- */
- void createControls(Composite composite) {
- Group movementGroup = new Group(composite, SWT.NONE);
- movementGroup.setText("Translation");
- movementGroup.setLayout(new GridLayout(2, false));
-
- new Label(movementGroup, SWT.NONE).setText("X:");
- final Slider xMove = new Slider(movementGroup, SWT.NONE);
- xMove.setIncrement(1);
- xMove.setMaximum(12);
- xMove.setMinimum(0);
- xMove.setThumb(2);
- xMove.setPageIncrement(2);
- xMove.setSelection(5);
- xMove.addListener(SWT.Selection, new Listener() {
- public void handleEvent(Event e) {
- xPos = xMove.getSelection() - 5;
- }
- });
-
- new Label(movementGroup, SWT.NONE).setText("Y:");
- final Slider yMove = new Slider(movementGroup, SWT.NONE);
- yMove.setIncrement(1);
- yMove.setMaximum(12);
- yMove.setMinimum(0);
- yMove.setThumb(2);
- yMove.setPageIncrement(2);
- yMove.setSelection(5);
- yMove.addListener(SWT.Selection, new Listener() {
- public void handleEvent(Event e) {
- yPos = yMove.getSelection() - 5;
- }
- });
-
- new Label(movementGroup, SWT.NONE).setText("Z:");
- final Slider zMove = new Slider(movementGroup, SWT.NONE);
- zMove.setIncrement(1);
- zMove.setMaximum(24);
- zMove.setMinimum(0);
- zMove.setThumb(4);
- zMove.setPageIncrement(2);
- zMove.setSelection(10);
- zMove.addListener(SWT.Selection, new Listener() {
- public void handleEvent(Event e) {
- zPos = zMove.getSelection() - 30;
- }
- });
- }
-
- /**
- * @see OpenGLTab#getSleepLength()
- */
- int getSleepLength() {
- return SLEEP_LENGTH;
- }
-
- /**
- * @see OpenGLTab#getTabText()
- */
- String getTabText() {
- return "Texture";
- }
-
- /**
- * @see OpenGLTab#init()
- */
- void init() {
- //GL.glClearColor(0.0f, 0.0f, 0.3f, 1.0f);
- GL.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
- GL.glClearDepth(1.0f);
- int[] textureOut = new int[1];
- GL.glGenTextures(1, textureOut);
- loadTexture(getGlCanvas(), IMAGE, 0, textureOut);
- texture = textureOut[0];
- GL.glDepthFunc(GL.GL_LEQUAL);
- GL.glPolygonMode(GL.GL_BACK, GL.GL_FILL);
- GL.glPolygonMode(GL.GL_FRONT, GL.GL_LINE);
- GL.glEnable(GL.GL_LIST_MODE);
- GL.glEnable(GL.GL_TEXTURE_2D);
- GL.glEnable(GL.GL_DEPTH_TEST);
- // initialize points
- for (int x = 0; x < 45; x++) {
- for (int y = 0; y < 45; y++) {
- points[x][y][0] = x / 5.0f - 4.5f;
- points[x][y][1] = y / 5.0f - 4.5f;
- points[x][y][2] =
- (float) Math.sin(
- (((x / 5.0f) * 40.0f) / 360.0f) * Math.PI * 2);
- }
- }
- }
-
- /**
- * @see OpenGLTab#renderScene()
- */
- void renderScene() {
- GL.glClear(
- GL.GL_COLOR_BUFFER_BIT
- | GL.GL_DEPTH_BUFFER_BIT
- | GL.GL_STENCIL_BUFFER_BIT);
- GL.glLoadIdentity();
- GL.glTranslatef(xPos, yPos, zPos);
- GL.glRotatef(yrot, 0.0f, 1.0f, 0.0f);
- GL.glRotatef(zrot, 0.0f, 0.0f, 1.0f);
- GL.glBindTexture(GL.GL_TEXTURE_2D, texture);
-
- GL.glBegin(GL.GL_QUADS);
- for (int x = 0; x < 44; x++) {
- for (int y = 0; y < 44; y++) {
- float fx = x / 44.0f;
- float fy = y / 44.0f;
- float fxb = (x + 1) / 44.0f;
- float fyb = (y + 1) / 44.0f;
- GL.glTexCoord2f(fx, fy);
- GL.glVertex3f(
- points[x][y][0],
- points[x][y][1],
- points[x][y][2]);
- GL.glTexCoord2f(fx, fyb);
- GL.glVertex3f(
- points[x][y + 1][0],
- points[x][y + 1][1],
- points[x][y + 1][2]);
- GL.glTexCoord2f(fxb, fyb);
- GL.glVertex3f(
- points[x + 1][y + 1][0],
- points[x + 1][y + 1][1],
- points[x + 1][y + 1][2]);
- GL.glTexCoord2f(fxb, fy);
- GL.glVertex3f(
- points[x + 1][y][0],
- points[x + 1][y][1],
- points[x + 1][y][2]);
- }
- }
- GL.glEnd();
- // perform wave motion
- for (int y = 0; y < 45; y++) {
- float hold = points[0][y][2];
- for (int x = 0; x < 44; x++) {
- points[x][y][2] = points[x + 1][y][2];
- }
- points[44][y][2] = hold;
- }
- yrot += 0.9f;
- zrot += 0.6f;
- }
-}

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