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Diffstat (limited to 'bundles/org.eclipse.swt/Eclipse SWT Drag and Drop/win32/org/eclipse/swt/dnd/TableDropTargetEffect.java')
-rw-r--r--bundles/org.eclipse.swt/Eclipse SWT Drag and Drop/win32/org/eclipse/swt/dnd/TableDropTargetEffect.java204
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diff --git a/bundles/org.eclipse.swt/Eclipse SWT Drag and Drop/win32/org/eclipse/swt/dnd/TableDropTargetEffect.java b/bundles/org.eclipse.swt/Eclipse SWT Drag and Drop/win32/org/eclipse/swt/dnd/TableDropTargetEffect.java
new file mode 100644
index 0000000000..6d27948cc1
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+++ b/bundles/org.eclipse.swt/Eclipse SWT Drag and Drop/win32/org/eclipse/swt/dnd/TableDropTargetEffect.java
@@ -0,0 +1,204 @@
+/*******************************************************************************
+ * Copyright (c) 2007, 2008 IBM Corporation and others.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ * IBM Corporation - initial API and implementation
+ *******************************************************************************/
+package org.eclipse.swt.dnd;
+
+import org.eclipse.swt.graphics.*;
+import org.eclipse.swt.internal.win32.*;
+import org.eclipse.swt.widgets.*;
+
+/**
+ * This class provides a default drag under effect (eg. select, insert and scroll)
+ * when a drag occurs over a <code>Table</code>.
+ *
+ * <p>Classes that wish to provide their own drag under effect for a <code>Table</code>
+ * can extend the <code>TableDropTargetEffect</code> and override any applicable methods
+ * in <code>TableDropTargetEffect</code> to display their own drag under effect.</p>
+ *
+ * Subclasses that override any methods of this class must call the corresponding
+ * <code>super</code> method to get the default drag under effect implementation.
+ *
+ * <p>The feedback value is either one of the FEEDBACK constants defined in
+ * class <code>DND</code> which is applicable to instances of this class,
+ * or it must be built by <em>bitwise OR</em>'ing together
+ * (that is, using the <code>int</code> "|" operator) two or more
+ * of those <code>DND</code> effect constants.
+ * </p>
+ * <p>
+ * <dl>
+ * <dt><b>Feedback:</b></dt>
+ * <dd>FEEDBACK_SELECT, FEEDBACK_SCROLL</dd>
+ * </dl>
+ * </p>
+ *
+ * @see DropTargetAdapter
+ * @see DropTargetEvent
+ * @see <a href="http://www.eclipse.org/swt/">Sample code and further information</a>
+ *
+ * @since 3.3
+ */
+public class TableDropTargetEffect extends DropTargetEffect {
+ static final int SCROLL_HYSTERESIS = 200; // milli seconds
+
+ int scrollIndex = -1;
+ long scrollBeginTime;
+ TableItem dropHighlight;
+
+ /**
+ * Creates a new <code>TableDropTargetEffect</code> to handle the drag under effect on the specified
+ * <code>Table</code>.
+ *
+ * @param table the <code>Table</code> over which the user positions the cursor to drop the data
+ */
+ public TableDropTargetEffect(Table table) {
+ super(table);
+ }
+
+ int checkEffect(int effect) {
+ // Some effects are mutually exclusive. Make sure that only one of the mutually exclusive effects has been specified.
+ if ((effect & DND.FEEDBACK_SELECT) != 0) effect = effect & ~DND.FEEDBACK_INSERT_AFTER & ~DND.FEEDBACK_INSERT_BEFORE;
+ if ((effect & DND.FEEDBACK_INSERT_BEFORE) != 0) effect = effect & ~DND.FEEDBACK_INSERT_AFTER;
+ return effect;
+ }
+
+ /**
+ * This implementation of <code>dragEnter</code> provides a default drag under effect
+ * for the feedback specified in <code>event.feedback</code>.
+ *
+ * For additional information see <code>DropTargetAdapter.dragEnter</code>.
+ *
+ * Subclasses that override this method should call <code>super.dragEnter(event)</code>
+ * to get the default drag under effect implementation.
+ *
+ * @param event the information associated with the drag enter event
+ *
+ * @see DropTargetAdapter
+ * @see DropTargetEvent
+ */
+ public void dragEnter(DropTargetEvent event) {
+ scrollBeginTime = 0;
+ scrollIndex = -1;
+ dropHighlight = null;
+ }
+
+ /**
+ * This implementation of <code>dragLeave</code> provides a default drag under effect
+ * for the feedback specified in <code>event.feedback</code>.
+ *
+ * For additional information see <code>DropTargetAdapter.dragLeave</code>.
+ *
+ * Subclasses that override this method should call <code>super.dragLeave(event)</code>
+ * to get the default drag under effect implementation.
+ *
+ * @param event the information associated with the drag leave event
+ *
+ * @see DropTargetAdapter
+ * @see DropTargetEvent
+ */
+ public void dragLeave(DropTargetEvent event) {
+ Table table = (Table) control;
+ int /*long*/ handle = table.handle;
+ if (dropHighlight != null) {
+ LVITEM lvItem = new LVITEM ();
+ lvItem.stateMask = OS.LVIS_DROPHILITED;
+ OS.SendMessage(handle, OS.LVM_SETITEMSTATE, -1, lvItem);
+ dropHighlight = null;
+ }
+ scrollBeginTime = 0;
+ scrollIndex = -1;
+ }
+
+ /**
+ * This implementation of <code>dragOver</code> provides a default drag under effect
+ * for the feedback specified in <code>event.feedback</code>. The class description
+ * lists the FEEDBACK constants that are applicable to the class.
+ *
+ * For additional information see <code>DropTargetAdapter.dragOver</code>.
+ *
+ * Subclasses that override this method should call <code>super.dragOver(event)</code>
+ * to get the default drag under effect implementation.
+ *
+ * @param event the information associated with the drag over event
+ *
+ * @see DropTargetAdapter
+ * @see DropTargetEvent
+ * @see DND#FEEDBACK_SELECT
+ * @see DND#FEEDBACK_SCROLL
+ */
+ public void dragOver(DropTargetEvent event) {
+ Table table = (Table) getControl();
+ int effect = checkEffect(event.feedback);
+ int /*long*/ handle = table.handle;
+ Point coordinates = new Point(event.x, event.y);
+ coordinates = table.toControl(coordinates);
+ LVHITTESTINFO pinfo = new LVHITTESTINFO();
+ pinfo.x = coordinates.x;
+ pinfo.y = coordinates.y;
+ OS.SendMessage(handle, OS.LVM_HITTEST, 0, pinfo);
+ if ((effect & DND.FEEDBACK_SCROLL) == 0) {
+ scrollBeginTime = 0;
+ scrollIndex = -1;
+ } else {
+ if (pinfo.iItem != -1 && scrollIndex == pinfo.iItem && scrollBeginTime != 0) {
+ if (System.currentTimeMillis() >= scrollBeginTime) {
+ int top = Math.max (0, (int)/*64*/OS.SendMessage (handle, OS.LVM_GETTOPINDEX, 0, 0));
+ int count = (int)/*64*/OS.SendMessage (handle, OS.LVM_GETITEMCOUNT, 0, 0);
+ int index = (scrollIndex - 1 < top) ? Math.max(0, scrollIndex - 1) : Math.min(count - 1, scrollIndex + 1);
+ boolean scroll = true;
+ if (pinfo.iItem == top) {
+ scroll = pinfo.iItem != index;
+ } else {
+ RECT itemRect = new RECT ();
+ itemRect.left = OS.LVIR_BOUNDS;
+ if (OS.SendMessage (handle, OS.LVM_GETITEMRECT, pinfo.iItem, itemRect) != 0) {
+ RECT rect = new RECT ();
+ OS.GetClientRect (handle, rect);
+ POINT pt = new POINT ();
+ pt.x = itemRect.left;
+ pt.y = itemRect.top;
+ if (OS.PtInRect (rect, pt)) {
+ pt.y = itemRect.bottom;
+ if (OS.PtInRect (rect, pt)) scroll = false;
+ }
+ }
+ }
+ if (scroll) {
+ OS.SendMessage (handle, OS.LVM_ENSUREVISIBLE, index, 0);
+ table.redraw();
+ }
+ scrollBeginTime = 0;
+ scrollIndex = -1;
+ }
+ } else {
+ scrollBeginTime = System.currentTimeMillis() + SCROLL_HYSTERESIS;
+ scrollIndex = pinfo.iItem;
+ }
+ }
+
+ if (pinfo.iItem != -1 && (effect & DND.FEEDBACK_SELECT) != 0) {
+ TableItem item = table.getItem(pinfo.iItem);
+ if (dropHighlight != item) {
+ LVITEM lvItem = new LVITEM();
+ lvItem.stateMask = OS.LVIS_DROPHILITED;
+ OS.SendMessage(handle, OS.LVM_SETITEMSTATE, -1, lvItem);
+ lvItem.state = OS.LVIS_DROPHILITED;
+ OS.SendMessage(handle, OS.LVM_SETITEMSTATE, pinfo.iItem, lvItem);
+ dropHighlight = item;
+ }
+ } else {
+ if (dropHighlight != null) {
+ LVITEM lvItem = new LVITEM ();
+ lvItem.stateMask = OS.LVIS_DROPHILITED;
+ OS.SendMessage(handle, OS.LVM_SETITEMSTATE, -1, lvItem);
+ dropHighlight = null;
+ }
+ }
+ }
+}

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