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Diffstat (limited to 'org.eclipse.debug.ui/ui/org/eclipse/debug/ui/ILaunchShortcut2.java')
-rw-r--r--org.eclipse.debug.ui/ui/org/eclipse/debug/ui/ILaunchShortcut2.java34
1 files changed, 17 insertions, 17 deletions
diff --git a/org.eclipse.debug.ui/ui/org/eclipse/debug/ui/ILaunchShortcut2.java b/org.eclipse.debug.ui/ui/org/eclipse/debug/ui/ILaunchShortcut2.java
index 7e5249035..dbcb25255 100644
--- a/org.eclipse.debug.ui/ui/org/eclipse/debug/ui/ILaunchShortcut2.java
+++ b/org.eclipse.debug.ui/ui/org/eclipse/debug/ui/ILaunchShortcut2.java
@@ -18,13 +18,13 @@ import org.eclipse.ui.IEditorPart;
/**
* <p>
- * An extension to a standard launch shortcut ({@link ILaunchShortcut}) allowing
+ * An extension to a standard launch shortcut ({@link ILaunchShortcut}) allowing
* launch shortcuts to specify how selections and editors should be launched.
* </p>
* <p>
* To launch a selection (or active editor), the debug platform derives a resource associated
* with the selection (or active editor), and then resolves the most recently launched configuration
- * associated with that resource. This interface allows a launch shortcut to override the
+ * associated with that resource. This interface allows a launch shortcut to override the
* framework's resource and launch configuration resolution for selections (and active editors).
* </p>
* <p>
@@ -43,48 +43,48 @@ public interface ILaunchShortcut2 extends ILaunchShortcut {
* Returns an array of <code>ILaunchConfiguration</code>s that apply to the specified
* selection, an empty collection if one could be created but does not exist, or
* <code>null</code> if default resource mappings should be used to derive associated
- * configurations.
- *
+ * configurations.
+ *
* @param selection the current selection
- * @return an array of existing <code>ILaunchConfiguration</code>s that could be
+ * @return an array of existing <code>ILaunchConfiguration</code>s that could be
* used to launch the given selection, an empty array if one could be created
* but does not exist, or <code>null</code> if default resource mappings should
* be used to derive associated configurations
*/
public ILaunchConfiguration[] getLaunchConfigurations(ISelection selection);
-
+
/**
- * Returns an array of existing <code>ILaunchConfiguration</code>s that could be
- * used to launch the given editor part, an empty array if one
+ * Returns an array of existing <code>ILaunchConfiguration</code>s that could be
+ * used to launch the given editor part, an empty array if one
* could be created but does not exist, or <code>null</code> if default resource
- * mappings should be used to derive associated configurations
- *
+ * mappings should be used to derive associated configurations
+ *
* @param editorpart the current selection
- * @return an array of existing <code>ILaunchConfiguration</code>s that could be
- * used to launch the given editor part/editor input, an empty array if one
+ * @return an array of existing <code>ILaunchConfiguration</code>s that could be
+ * used to launch the given editor part/editor input, an empty array if one
* could be created but does not exist, or <code>null</code> if default resource
* mappings should be used to derive associated configurations
*/
public ILaunchConfiguration[] getLaunchConfigurations(IEditorPart editorpart);
-
+
/**
* Returns an <code>IResource</code> that maps to the given selection for launch
* purposes, or <code>null</code> if none. The resource is used to resolve a configuration
* to launch if this shortcut does not provide specific launch configurations to launch
- * for the selection (via {@link #getLaunchConfigurations(ISelection)}.
- *
+ * for the selection (via {@link #getLaunchConfigurations(ISelection)}.
+ *
* @param selection the current selection
* @return an <code>IResource</code> that maps to the given selection for launch
* purposes or <code>null</code> if none
*/
public IResource getLaunchableResource(ISelection selection);
-
+
/**
* Returns an <code>IResource</code> that maps to given editor part for launch
* purposes, or <code>null</code> if none. The resource is used to resolve a configuration
* to launch if this shortcut does not provide specific launch configurations to launch
* for the editor (via {@link #getLaunchConfigurations(IEditorPart)}.
- *
+ *
* @param editorpart the current editor part
* @return an <code>IResource</code> that maps to given editor part for launch
* purposes, or <code>null</code> if none

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