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RoomModel DynamicActorTest2 {

	import etrice.api.types.int32
	import etrice.api.types.string
	
	LogicalSystem JavaGenTests {
		SubSystemRef da2Test: SubSystem_DynamicActorTest2
	}

	SubSystemClass SubSystem_DynamicActorTest2 {
		ActorRef appl: Appl

		LogicalThread defaultThread
	}

	ActorClass Appl {
		Structure {
			ActorRef cont: Container
		}
		Behavior {
		}
	}

	ActorClass Container {
		Structure {
			conjugated Port p0[*]: PC
			Attribute caseId: int32
			optional ActorRef optarray[*]: Optional

			Binding p0 and optarray.p0
		}
		Behavior {
			ctor '''caseId = etUnit_openAll("log", "DynamicActorTest2", "org.eclipse.etrice.generator.java.tests.DynamicActorTest2", "DynamicActorTest2_case");'''
			dtor '''etUnit_closeAll(caseId);'''

			StateMachine {
				Transition init: initial -> CreateOptional2 {
				}
				Transition tr0: CreateOptional2 -> CreateOptional1 {
					triggers {
						<hello: p0>
					}
					action '''EXPECT_TRUE(caseId, "<|MODEL_LOCATION|>", transitionData.equals("AC3:/JavaGenTests/da2Test/appl/cont/optarray:0/sub2/deep_sub"));'''
				}
				Transition tr2: CreateOptional1 -> ReceivedHelloAgain {
					triggers {
						<hello: p0>
					}
					action '''EXPECT_TRUE(caseId, "<|MODEL_LOCATION|>", transitionData.equals("AC3:/JavaGenTests/da2Test/appl/cont/optarray:0/sub2/deep_sub"));'''
				}
				Transition tr1: ReceivedHelloAgain -> Destroy0 {
					triggers {
						<hello: p0>
					}
					action '''EXPECT_TRUE(caseId, "<|MODEL_LOCATION|>", transitionData.equals("AC1:/JavaGenTests/da2Test/appl/cont/optarray:1/sub1"));'''
				}
				Transition tr3: Destroy0 -> Destroy1Create2 {
					triggers {
						<hello: p0>
					}
					action '''EXPECT_TRUE(caseId, "<|MODEL_LOCATION|>", transitionData.equals("AC1:/JavaGenTests/da2Test/appl/cont/optarray:1/sub1"));'''
				}
				Transition tr4: Destroy1Create2 -> Done {
					triggers {
						<hello: p0>
					}
					action '''EXPECT_TRUE(caseId, "<|MODEL_LOCATION|>", transitionData.equals("AC3:/JavaGenTests/da2Test/appl/cont/optarray:1/sub2/deep_sub"));'''
				}
				State CreateOptional2 {
					entry '''
						optarray.createOptionalActor("Optional2", getThread());
						p0.sayHello();'''
				}
				State CreateOptional1 {
					entry '''
						optarray.createOptionalActor("Optional1", getThread());
						p0.sayHello();'''
				}
				State ReceivedHelloAgain
				State Destroy0 {
					entry '''
						optarray.destroyOptionalActor(0);
						p0.sayHello();'''
				}
				State Destroy1Create2 {
					entry '''
						optarray.destroyOptionalActor(1);
						
						IRTObject opt = getChild("optarray");
						int size = opt.getChildren().size();
						
						// we expect the RTSystemPort and the InterfaceItemBroker
						EXPECT_EQUAL_INT32(caseId, "<|MODEL_LOCATION|>", 2, size);
						
						optarray.createOptionalActor("Optional2", getThread());
						p0.sayHello();'''
				}
				State Done {
					entry '''
						IRTObject opt = getChild("optarray");
						int size = opt.getChildren().size();
						
						// we expect the RTSystemPort and the InterfaceItemBroker
						// plus an instance of Optional2
						// plus 3 sub ports of RTSystemPort
						EXPECT_EQUAL_INT32(caseId, "<MODEL_LOCATION|>", 6, size);
						
						// we grab the leaf actor of the optional sub tree
						IRTObject leafActor = getObject("/JavaGenTests/da2Test/appl/cont/optarray/optarray:1/sub2/deep_sub");
						size = leafActor.getChildren().size();
						
						// we expect an RTSystemPort and p0
						EXPECT_EQUAL_INT32(caseId, "<MODEL_LOCATION|>", 2, size);
						
						EXPECT_TRUE(caseId, "<MODEL_LOCATION|>", leafActor.getInstancePath().equals("/JavaGenTests/da2Test/appl/cont/optarray:1/sub2/deep_sub"));
						
						etUnit_testFinished(caseId);'''
				}
			}
		}
	}

	// the class that is referenced as optional by the Container
	// since it is abstract it just serves as an interface
	abstract ActorClass Optional {
		Interface {
			Port p0: PC
		}
		Structure {
		}
		Behavior {
		}
	}

	// a sub class of Optional which is valid as optional actor
	ActorClass Optional1 extends Optional {
		Structure {
			ActorRef sub1: AC1
			Binding p0 and sub1.p0
		}
		Behavior {
		}
	}

	// a sub class of Optional which is valid as optional actor
	ActorClass Optional2 extends Optional {
		Structure {
			ActorRef sub2: AC2
			Binding p0 and sub2.p0
		}
		Behavior {
		}
	}

	// the following actor classes are part of the possible optional instance sub trees
	ActorClass AC1 {
		Interface {
			Port p0: PC
		}
		Structure {
			external Port p0
		}
		Behavior {
			StateMachine {
				Transition init: initial -> Ready {
				}
				Transition tr0: Ready -> Ready {
					triggers {
						<sayHello: p0>
					}
					action '''p0.hello("AC1:"+getInstancePath());'''
				}
				State Ready
			}
		}
	}

	ActorClass AC2 {
		Interface {
			Port p0: PC
		}
		Structure {
			ActorRef deep_sub: AC3
			Binding p0 and deep_sub.p0
		}
		Behavior {
		}
	}

	ActorClass AC3 {
		Interface {
			Port p0: PC
		}
		Structure {
			external Port p0
		}
		Behavior {
			StateMachine {
				Transition init: initial -> Ready {
				}
				Transition tr0: Ready -> Ready {
					triggers {
						<sayHello: p0>
					}
					action '''p0.hello("AC3:"+getInstancePath());'''
				}
				State Ready
			}
		}
	}

	// a simple protocol that is used to demonstrate that actors are connected
	ProtocolClass PC {
		incoming {
			Message sayHello()
		}
		outgoing {
			Message hello(string)
		}
	}
}

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