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authorHenrik Rentz-Reichert2016-05-01 14:35:07 +0000
committerHenrik Rentz-Reichert2016-05-01 14:35:07 +0000
commit059fe09e91e5b5cf34dfc896cd0293c407d88c9f (patch)
tree393f3ea0b700bf37566756e8702c474111db7a24
parent8b986d88bff1f5a36352132456cdb09161f9ccdb (diff)
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Don't show the object tree during system startup and shutdown.
-rw-r--r--plugins/org.eclipse.etrice.ui.runtime/contents/org.eclipse.etrice.runtime.cpp.zipbin61141 -> 61143 bytes
-rw-r--r--runtime/org.eclipse.etrice.runtime.cpp/src/common/modelbase/SubSystemClassBase.cpp4
2 files changed, 2 insertions, 2 deletions
diff --git a/plugins/org.eclipse.etrice.ui.runtime/contents/org.eclipse.etrice.runtime.cpp.zip b/plugins/org.eclipse.etrice.ui.runtime/contents/org.eclipse.etrice.runtime.cpp.zip
index a3465ab0a..6b4b4b507 100644
--- a/plugins/org.eclipse.etrice.ui.runtime/contents/org.eclipse.etrice.runtime.cpp.zip
+++ b/plugins/org.eclipse.etrice.ui.runtime/contents/org.eclipse.etrice.runtime.cpp.zip
Binary files differ
diff --git a/runtime/org.eclipse.etrice.runtime.cpp/src/common/modelbase/SubSystemClassBase.cpp b/runtime/org.eclipse.etrice.runtime.cpp/src/common/modelbase/SubSystemClassBase.cpp
index d627a2fac..854d6ed8f 100644
--- a/runtime/org.eclipse.etrice.runtime.cpp/src/common/modelbase/SubSystemClassBase.cpp
+++ b/runtime/org.eclipse.etrice.runtime.cpp/src/common/modelbase/SubSystemClassBase.cpp
@@ -50,7 +50,7 @@ void SubSystemClassBase::init() {
// RTServices::getInstance().getMsgSvcCtrl().connectAll();
instantiateActors();
- std::cout << toStringRecursive() << std::endl;
+// std::cout << toStringRecursive() << std::endl;
// initialize all actor instances
for (std::vector<IRTObject*>::iterator it = getChildren().begin(); it != getChildren().end(); ++it) {
@@ -87,7 +87,7 @@ void SubSystemClassBase::stop() {
void SubSystemClassBase::destroy() {
std::cout << "*** MainComponent " << this->getInstancePath() << "::destroy ***" << std::endl;
RTObject::destroy();
- std::cout << toStringRecursive() << std::endl;
+// std::cout << toStringRecursive() << std::endl;
std::cout << "=== done destroy actor instances" << std::endl;
DebuggingService::getInstance().getAsyncLogger().close();

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