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###############################################################################
# Copyright (c) 2003, 2006 IBM Corporation and others.
# All rights reserved. This program and the accompanying materials
# are made available under the terms of the Eclipse Public License v1.0
# which accompanies this distribution, and is available at
# http://www.eclipse.org/legal/epl-v10.html
# 
# Contributors:
#     IBM Corporation - initial API and implementation
###############################################################################
product=/org.eclipse.equinox.p2.examples.rcp.cloud/cloud.product
runPackager=true

p2.gathering=true
		p2.metadata.repo=file:${builder}/repository
p2.artifact.repo=file:${builder}/repository

#Set the name of the archive that will result from the product build.
#archiveNamePrefix=

# The prefix that will be used in the generated archive.
archivePrefix=eclipse

# The location underwhich all of the build output will be collected.
collectingFolder=${archivePrefix}

# The list of {os, ws, arch} configurations to build.  This 
# value is a '&' separated list of ',' separate triples.  For example, 
#     configs=win32,win32,x86 & linux,motif,x86
# By default the value is *,*,*
configs = win32, win32, x86
#configs=win32, win32, x86 & \
#	linux, gtk, ppc &\
# linux, gtk, x86 & \
#	linux, gtk, x86_64 & \
#	linux, motif, x86 & \
#	solaris, motif, sparc & \
#	solaris, gtk, sparc & \
#	aix, motif, ppc & \
#	hpux, motif, PA_RISC & \
#	macosx, carbon, ppc

#Allow cycles involving at most one bundle that needs to be compiled with the rest being binary bundles.
allowBinaryCycles = true

# Type of build.  Used in naming the build output.  Typically this value is
# one of I, N, M, S, ...
buildType=I

# ID of the build.  Used in naming the build output.
buildId=TestBuild

# Label for the build.  Used in naming the build output
buildLabel=${buildType}.${buildId}

# Timestamp for the build.  Used in naming the build output
timestamp=007

#this property indicates whether the resolution should be done in development mode (i.e. ignore multiple bundles with singletons)
resolution.devMode=false

skipBase=true
skipMaps=true
skipFetch=true


############# JAVA COMPILER OPTIONS ##############
# The location of the Java jars to compile against.  Typically the rt.jar for your JDK/JRE
#bootclasspath=${java.home}/lib/rt.jar

# specific JRE locations to compile against. These values are used to compile bundles specifying a 
# Bundle-RequiredExecutionEnvironment. Uncomment and set values for environments that you support
#CDC-1.0/Foundation-1.0= /path/to/rt.jar
#CDC-1.1/Foundation-1.1=
#OSGi/Minimum-1.0=
#OSGi/Minimum-1.1=
#JRE-1.1=
#J2SE-1.2=
#J2SE-1.3=
#J2SE-1.4=
#J2SE-1.5=
#JavaSE-1.6=
#PersonalJava-1.1=
#PersonalJava-1.2=
#CDC-1.0/PersonalBasis-1.0=
#CDC-1.0/PersonalJava-1.0=
#CDC-1.1/PersonalBasis-1.1=
#CDC-1.1/PersonalJava-1.1=

# Specify the output format of the compiler log when eclipse jdt is used
logExtension=.log

# Whether or not to include debug info in the output jars
javacDebugInfo=false 

# Whether or not to fail the build if there are compiler errors
javacFailOnError=true

# Enable or disable verbose mode of the compiler
javacVerbose=true

# Extra arguments for the compiler. These are specific to the java compiler being used.
#compilerArg=

# Default value for the version of the source code. This value is used when compiling plug-ins that do not set the Bundle-RequiredExecutionEnvironment or set javacSource in build.properties
#javacSource=1.3

# Default value for the version of the byte code targeted. This value is used when compiling plug-ins that do not set the Bundle-RequiredExecutionEnvironment or set javacTarget in build.properties.
#javacTarget=1.1


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