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authorTorbjörn SVENSSON2021-10-18 14:53:24 +0000
committerTorbjörn Svensson2021-10-18 18:49:49 +0000
commit4a7bd0d1b44a7cef6c170f5ad80ad0f3c869909c (patch)
tree52d7d04bad8f3d222427a0fba3b4067ba50b25f1 /memory/org.eclipse.cdt.debug.ui.memory.floatingpoint/.project
parentcd73469b0119000d54355f098b78c818c9d8385a (diff)
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Bug 574131: Do not concurrently call Spawner#destroy()
As the Object#wait() voids the synchronization, more threads can call destroy() before the Reaper thread has identified that the process exited or the timeout occured. The change ensures that only one call actually raises the signal while the others are NOP. Contributed by STMicroelectronics Change-Id: I64722b17138582a76bb9cf604a6b0c14685f1720 Signed-off-by: Torbjörn Svensson <torbjorn.svensson@st.com>
Diffstat (limited to 'memory/org.eclipse.cdt.debug.ui.memory.floatingpoint/.project')
0 files changed, 0 insertions, 0 deletions

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