Skip to main content
summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
Diffstat (limited to 'examples/org.eclipse.swt.examples/src/org/eclipse/swt/examples/paint/ContinuousPaintSession.java')
-rw-r--r--examples/org.eclipse.swt.examples/src/org/eclipse/swt/examples/paint/ContinuousPaintSession.java234
1 files changed, 0 insertions, 234 deletions
diff --git a/examples/org.eclipse.swt.examples/src/org/eclipse/swt/examples/paint/ContinuousPaintSession.java b/examples/org.eclipse.swt.examples/src/org/eclipse/swt/examples/paint/ContinuousPaintSession.java
deleted file mode 100644
index b415351a0a..0000000000
--- a/examples/org.eclipse.swt.examples/src/org/eclipse/swt/examples/paint/ContinuousPaintSession.java
+++ /dev/null
@@ -1,234 +0,0 @@
-/*******************************************************************************
- * Copyright (c) 2000, 2005 IBM Corporation and others.
- * All rights reserved. This program and the accompanying materials
- * are made available under the terms of the Eclipse Public License v1.0
- * which accompanies this distribution, and is available at
- * http://www.eclipse.org/legal/epl-v10.html
- *
- * Contributors:
- * IBM Corporation - initial API and implementation
- *******************************************************************************/
-package org.eclipse.swt.examples.paint;
-
-
-import org.eclipse.swt.events.*;
-import org.eclipse.swt.graphics.*;
-import org.eclipse.swt.widgets.*;
-
-/**
- * The superclass for paint tools that draw continuously along the path
- * traced by the mouse's movement while the button is depressed
- */
-public abstract class ContinuousPaintSession extends BasicPaintSession {
- /**
- * True if a click-drag is in progress.
- */
- private boolean dragInProgress = false;
-
- /**
- * A cached Point array for drawing.
- */
- private Point[] points = new Point[] { new Point(-1, -1), new Point(-1, -1) };
-
- /**
- * The time to wait between retriggers in milliseconds.
- */
- private int retriggerInterval = 0;
-
- /**
- * The currently valid RetriggerHandler
- */
- protected Runnable retriggerHandler = null;
-
- /**
- * Constructs a ContinuousPaintSession.
- *
- * @param paintSurface the drawing surface to use
- */
- protected ContinuousPaintSession(PaintSurface paintSurface) {
- super(paintSurface);
- }
-
- /**
- * Sets the retrigger timer.
- * <p>
- * After the timer elapses, if the mouse is still hovering over the same point with the
- * drag button pressed, a new render order is issued and the timer is restarted.
- * </p>
- * @param interval the time in milliseconds to wait between retriggers, 0 to disable
- */
- public void setRetriggerTimer(int interval) {
- retriggerInterval = interval;
- }
-
- /**
- * Activates the tool.
- */
- public void beginSession() {
- getPaintSurface().
- setStatusMessage(PaintExample.getResourceString("session.ContinuousPaint.message"));
- dragInProgress = false;
- }
-
- /**
- * Deactivates the tool.
- */
- public void endSession() {
- abortRetrigger();
- }
-
- /**
- * Aborts the current operation.
- */
- public void resetSession() {
- abortRetrigger();
- }
-
- /**
- * Handles a mouseDown event.
- *
- * @param event the mouse event detail information
- */
- public final void mouseDown(MouseEvent event) {
- if (event.button != 1) return;
- if (dragInProgress) return; // spurious event
- dragInProgress = true;
-
- points[0].x = event.x;
- points[0].y = event.y;
- render(points[0]);
- prepareRetrigger();
- }
-
- /**
- * Handles a mouseDoubleClick event.
- *
- * @param event the mouse event detail information
- */
- public final void mouseDoubleClick(MouseEvent event) {
- }
-
- /**
- * Handles a mouseUp event.
- *
- * @param event the mouse event detail information
- */
- public final void mouseUp(MouseEvent event) {
- if (event.button != 1) return;
- if (! dragInProgress) return; // spurious event
- abortRetrigger();
- mouseSegmentFinished(event);
- dragInProgress = false;
- }
-
- /**
- * Handles a mouseMove event.
- *
- * @param event the mouse event detail information
- */
- public final void mouseMove(MouseEvent event) {
- final PaintSurface ps = getPaintSurface();
- ps.setStatusCoord(ps.getCurrentPosition());
- if (! dragInProgress) return;
- mouseSegmentFinished(event);
- prepareRetrigger();
- }
-
- /**
- * Handle a rendering segment
- *
- * @param event the mouse event detail information
- */
- private final void mouseSegmentFinished(MouseEvent event) {
- if (points[0].x == -1) return; // spurious event
- if (points[0].x != event.x || points[0].y != event.y) {
- // draw new segment
- points[1].x = event.x;
- points[1].y = event.y;
- renderContinuousSegment();
- }
- }
-
- /**
- * Draws a continuous segment from points[0] to points[1].
- * Assumes points[0] has been drawn already.
- *
- * @post points[0] will refer to the same point as points[1]
- */
- protected void renderContinuousSegment() {
- /* A lazy but effective line drawing algorithm */
- final int dX = points[1].x - points[0].x;
- final int dY = points[1].y - points[0].y;
- int absdX = Math.abs(dX);
- int absdY = Math.abs(dY);
-
- if ((dX == 0) && (dY == 0)) return;
-
- if (absdY > absdX) {
- final int incfpX = (dX << 16) / absdY;
- final int incY = (dY > 0) ? 1 : -1;
- int fpX = points[0].x << 16; // X in fixedpoint format
-
- while (--absdY >= 0) {
- points[0].y += incY;
- points[0].x = (fpX += incfpX) >> 16;
- render(points[0]);
- }
- if (points[0].x == points[1].x) return;
- points[0].x = points[1].x;
- } else {
- final int incfpY = (dY << 16) / absdX;
- final int incX = (dX > 0) ? 1 : -1;
- int fpY = points[0].y << 16; // Y in fixedpoint format
-
- while (--absdX >= 0) {
- points[0].x += incX;
- points[0].y = (fpY += incfpY) >> 16;
- render(points[0]);
- }
- if (points[0].y == points[1].y) return;
- points[0].y = points[1].y;
- }
- render(points[0]);
- }
-
- /**
- * Prepare the retrigger timer
- */
- private final void prepareRetrigger() {
- if (retriggerInterval > 0) {
- /*
- * timerExec() provides a lightweight mechanism for running code at intervals from within
- * the event loop when timing accuracy is not important.
- *
- * Since it is not possible to cancel a timerExec(), we remember the Runnable that is
- * active in order to distinguish the valid one from the stale ones. In practice,
- * if the interval is 1/100th of a second, then creating a few hundred new RetriggerHandlers
- * each second will not cause a significant performance hit.
- */
- Display display = getPaintSurface().getDisplay();
- retriggerHandler = new Runnable() {
- public void run() {
- if (retriggerHandler == this) {
- render(points[0]);
- prepareRetrigger();
- }
- }
- };
- display.timerExec(retriggerInterval, retriggerHandler);
- }
- }
-
- /**
- * Aborts the retrigger timer
- */
- private final void abortRetrigger() {
- retriggerHandler = null;
- }
-
- /**
- * Template method: Renders a point.
- * @param point, the point to render
- */
- protected abstract void render(Point point);
-}

Back to the top