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Diffstat (limited to 'plugins/org.eclipse.etrice.doc/doc-tex/010-room-introduction.tex')
-rw-r--r--plugins/org.eclipse.etrice.doc/doc-tex/010-room-introduction.tex4
1 files changed, 2 insertions, 2 deletions
diff --git a/plugins/org.eclipse.etrice.doc/doc-tex/010-room-introduction.tex b/plugins/org.eclipse.etrice.doc/doc-tex/010-room-introduction.tex
index e7dc13a98..1c8e23a3d 100644
--- a/plugins/org.eclipse.etrice.doc/doc-tex/010-room-introduction.tex
+++ b/plugins/org.eclipse.etrice.doc/doc-tex/010-room-introduction.tex
@@ -121,12 +121,12 @@ The actor's behavior will be described with a state machine. A state in turn may
Top level:
-\includegraphics[width=\linewidth]{images/020-Blinky15.png}
+\includegraphics[width=0.8\textwidth]{images/020-Blinky15.png}
% !images/020-Blinky15.png!
\textit{blinking} Sub machine:
-\includegraphics[width=\linewidth]{images/020-Blinky151.png}
+\includegraphics[width=0.8\textwidth]{images/020-Blinky151.png}
% !images/020-Blinky151.png!
From an abstract point of view there is a state \textit{blinking}. But a simple LED is not able to blink autonomously. Therefore you have to add more details to your model to make a LED blinking, but for the current work it is not of interest how the blinking is realized. This will be done in the next lower level of the hierarchy.

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