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RoomModel HelloWorld {
		LogicalSystem System_HelloWorld {
			SubSystemRef subsystem:SubSystem_HelloWorld 
		}
		SubSystemClass SubSystem_HelloWorld {
			ActorRef application:HelloWorldTop 
		}
		ActorClass HelloWorldTop {
			Structure {}
			Behavior {
				StateMachine{
					Transition init: initial -> state0{
						action{
							"System.out.println(\"HelloWorld !\");"
						}
					}
					State state0
				}
			}
		}
		
	}

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